Bugs fixing

This commit is contained in:
Heidesommer 2026-05-24 05:01:46 -04:00
parent cb926c39aa
commit ebc206bb1c
117 changed files with 59950 additions and 11056 deletions

View file

@ -5765,7 +5765,7 @@ GetAdventureNameSuffix = {
OR = {
NOT = { exists = scope:new_landless_adventurer }
scope:new_landless_adventurer ?= {
faith = faith:ashari
faith = faith:aqlani
}
}
}
@ -5988,20 +5988,7 @@ GetAdventureNameSuffix = {
OR = {
NOT = { exists = scope:new_landless_adventurer }
scope:new_landless_adventurer ?= {
OR = {
culture = culture:greek
culture = culture:roman
culture = {
any_parent_culture_or_above = {
this = culture:greek
}
}
culture = {
any_parent_culture_or_above = {
this = culture:roman
}
}
}
culture = { has_cultural_pillar = heritage_greek }
}
}
}
@ -6955,14 +6942,7 @@ GetAdventureNameSuffix = {
OR = {
NOT = { exists = scope:new_landless_adventurer }
scope:new_landless_adventurer ?= {
culture = {
OR = {
this = culture:greek
any_parent_culture_or_above = {
this = culture:greek
}
}
}
culture = { has_cultural_pillar = heritage_greek }
}
}
}
@ -7495,18 +7475,7 @@ GetAdventureNameSuffix = {
OR = {
NOT = { exists = scope:new_landless_adventurer }
scope:new_landless_adventurer ?= {
culture = {
OR = {
has_cultural_era_or_later = culture_era_early_medieval
this = culture:greek
this = culture:roman
any_parent_culture_or_above = {
this = culture:greek
}
any_parent_culture_or_above = {
this = culture:roman
}
}
culture = { has_cultural_pillar = heritage_greek }
}
}
}

View file

@ -433,97 +433,97 @@ RandomSaint = { # Used for statue artifact
localization_key = west_christian_water_god_name
}
text = {
trigger = {
OR = {
faith = faith:coptic
faith = faith:armenian_apostolic
}
}
localization_key = east_christian_fertility_god_name
}
text = {
trigger = {
OR = {
faith = faith:coptic
faith = faith:armenian_apostolic
}
}
localization_key = east_christian_wealth_god_name
}
text = {
trigger = {
OR = {
faith = faith:coptic
faith = faith:armenian_apostolic
}
}
localization_key = east_christian_household_god_name
}
text = {
trigger = {
OR = {
faith = faith:coptic
faith = faith:armenian_apostolic
}
}
localization_key = east_christian_knowledge_god_name
}
text = {
trigger = {
OR = {
faith = faith:coptic
faith = faith:armenian_apostolic
}
}
localization_key = east_christian_war_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_fertility_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_wealth_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_household_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_knowledge_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_war_god_name
}
text = {
trigger = {
faith = faith:insular_celtic
}
localization_key = insular_celtic_water_god_name
}
# text = {
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# }
# localization_key = east_christian_fertility_god_name
# }
#
# text = {
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# }
# localization_key = east_christian_wealth_god_name
# }
#
# text = {
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# }
# localization_key = east_christian_household_god_name
# }
#
# text = {
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# }
# localization_key = east_christian_knowledge_god_name
# }
#
# text = {
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# }
# localization_key = east_christian_war_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_fertility_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_wealth_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_household_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_knowledge_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_war_god_name
# }
#
# text = {
# trigger = {
# faith = faith:insular_celtic
# }
# localization_key = insular_celtic_water_god_name
# }
}
RandomSaintName = { # Used for other artifacts

View file

@ -0,0 +1,328 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_1_HandHands = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_1_handhands_hand
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_1_handhands_hands
# fallback = yes
# }
#}
#
#DE_2_HandHands = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_2_handhands_hand
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_2_handhands_hands
# fallback = yes
# }
#}
#
#DE_1_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_1_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_1_armarms_arms
# fallback = yes
# }
#}
#
#DE_2_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_2_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_2_armarms_arms
# fallback = yes
# }
#}
#
#DE_3_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_3_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_3_armarms_arms
# fallback = yes
# }
#}
#
#DE_1_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_1_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_1_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_2_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_2_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_2_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_3_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_3_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_3_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_4_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_4_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_4_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_5_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_5_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_5_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_1_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_1_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_1_maskface_face
# fallback = yes
# }
#}
#
#DE_2_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_2_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_2_maskface_face
# fallback = yes
# }
#}
#
#DE_3_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_3_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_3_maskface_face
# fallback = yes
# }
#}
#
#DE_4_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_4_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_4_maskface_face
# fallback = yes
# }
#}
#
#DE_5_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_5_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_5_maskface_face
# fallback = yes
# }
#}
#
#DE_6_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_6_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_6_maskface_face
# fallback = yes
# }
#}
#
#DE_7_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_7_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_7_maskface_face
# fallback = yes
# }
#}
#
#DE_8_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_8_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_8_maskface_face
# fallback = yes
# }
#}

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@ -0,0 +1,130 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_1_GetAppropriateGodname = {
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_god
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# religion_tag = buddhism_religion
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_perfected_ones
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_divine
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# NOR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# religion_tag = buddhism_religion
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_gods
# }
#
# text = {
# trigger = {
# always = no
# }
# localization_key = CustomLoc_DE_1_motto_custom_loc_god
# fallback = yes
# }
#}
#
#DE_2_GetAppropriateGodname = {
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_god
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# religion_tag = buddhism_religion
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_perfected_ones
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_divine
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# NOR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# religion_tag = buddhism_religion
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_gods
# }
#
# text = {
# trigger = {
# always = no
# }
# localization_key = CustomLoc_DE_2_motto_custom_loc_god
# fallback = yes
# }
#}

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@ -0,0 +1,39 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_Im_InDer_ResidenceBuilding = { # im Herrenhaus, im Tempel, in der Burg
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# has_government = republic_government
# }
# localization_key = CustomLoc_DE_Im_ResidenceBuilding
# }
#
# text = {
# trigger = {
# OR = {
# has_government = theocracy_government
# is_theocratic_lessee = yes
# }
# }
# localization_key = CustomLoc_DE_Im_ResidenceBuilding
# }
#
# text = {
# trigger = {
# NOR = {
# has_government = republic_government
# has_government = theocracy_government
# is_theocratic_lessee = yes
# }
# }
# localization_key = CustomLoc_DE_InDer_ResidenceBuilding
# fallback = yes
# }
#}
#

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@ -0,0 +1,70 @@
#############################################
#### Scripted Localization for German ###
#### BY Kai Bagehorn ###
#############################################
#
#DE_MutterlichVaterlich = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Vaterlich
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Mutterlich
# trigger = { is_female = yes }
# }
#}
#
#DE_RivalinRivale = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Rivale
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Rivalin
# trigger = { is_female = yes }
# }
#}
#
#DE_RivalinRivalen = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Rivalen
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Rivalin
# trigger = { is_female = yes }
# }
#}
#
#DE_DasDen = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Den
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Das
# trigger = { is_female = yes }
# }
#}
#
#DE_ART_IND_A_Opp = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_ART_IND_A_female
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_ART_IND_A_male
# trigger = { is_female = yes }
# }
#}
#

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@ -64,18 +64,14 @@ GetFaithSacredLanguage = {
localization_key = language_latin_name #Latin
}
text = {
trigger = { faith = faith:armenian_apostolic }
localization_key = language_armenian_name #Armenian
}
# text = {
# trigger = { faith = faith:armenian_apostolic }
# localization_key = language_armenian_name #Armenian
# }
text = {
trigger = {
OR = {
religion = religion:eastern_orthodox_religion
religion = religion:catholic_religion
religion = religion:protestant_religion
}
religion = religion:eastern_orthodox_religion
}
localization_key = language_greek_name #Greek
}
@ -100,21 +96,21 @@ GetFaithSacredLanguage = {
localization_key = language_pali_name #Pali
}
text = {
trigger = {
OR = {
faith = faith:lamaism
religion = religion:bon_religion
AND = {
faith = faith:vajrayana
culture = {
has_cultural_pillar = heritage_tibetan
}
}
}
}
localization_key = language_classical_tibetan_name #Classical Tibetan
}
# text = {
# trigger = {
# OR = {
# faith = faith:lamaism
# religion = religion:bon_religion
# AND = {
# faith = faith:vajrayana
# culture = {
# has_cultural_pillar = heritage_tibetan
# }
# }
# }
# }
# localization_key = language_classical_tibetan_name #Classical Tibetan
# }
text = {
trigger = {
@ -126,21 +122,14 @@ GetFaithSacredLanguage = {
text = { #Could also be Vedic & Old Tamil
trigger = {
OR = {
# religion = religion:hinduism_religion
religion = religion:hinduism_religion
religion = religion:buddhism_religion
# religion = religion:jainism_religion
religion = religion:jainism_religion
}
}
localization_key = language_sanskrit_name #Sanskrit
}
text = {
trigger = {
religion = religion:hellenism_religion
}
localization_key = language_greek_name #Greek
}
text = {
trigger = {
always = yes
@ -156,25 +145,11 @@ GetFaithSacredLanguageCharacter = {
text = {
trigger = {
OR = {
religion = religion:catholic_religion
}
religion = religion:catholic_religion
}
localization_key = language_latin_name #Latin
}
# text = {
# trigger = {
# faith = faith:cathar
# }
# localization_key = language_occitano_romance_name #Occitan
# }
# text = {
# trigger = { faith = faith:nestorian }
# localization_key = language_aramaic_name #Armaic
# }
# text = {
# trigger = { faith = faith:armenian_apostolic }
# localization_key = language_armenian_name #Armenian
@ -182,11 +157,7 @@ GetFaithSacredLanguageCharacter = {
text = {
trigger = {
OR = {
religion = religion:eastern_orthodox_religion
religion = religion:catholic_religion
religion = religion:protestant_religion
}
religion = religion:eastern_orthodox_religion
}
localization_key = language_greek_name #Greek
}
@ -237,20 +208,13 @@ GetFaithSacredLanguageCharacter = {
text = { #Could also be Vedic & Old Tamil
trigger = {
OR = {
# religion = religion:hinduism_religion
religion = religion:hinduism_religion
religion = religion:buddhism_religion
# religion = religion:jainism_religion
religion = religion:jainism_religion
}
}
localization_key = language_sanskrit_name #Sanskrit
}
text = {
trigger = {
religion = religion:hellenism_religion
}
localization_key = language_greek_name #Greek
}
text = {
trigger = {
always = yes

View file

@ -1998,224 +1998,4 @@ GameOverMessageNotableAchievements = {
dynasty = global_var:flag_restored_roman_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_DUMNONIA_DESC
trigger = {
exists = global_var:flag_restored_dumnonia
dynasty = global_var:flag_restored_dumnonia.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_CAROLINGIAN_DESC
trigger = {
exists = global_var:flag_reformed_carolingian_empire
dynasty = global_var:flag_reformed_carolingian_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_HOLY_ROMAN_EMPIRE_DESC
trigger = {
exists = global_var:restore_holy_roman_empire_decision
dynasty = global_var:restore_holy_roman_empire_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_RESTORED_OLD_VASCONIA_DESC
trigger = {
exists = global_var:flag_restored_old_vasconia
dynasty = global_var:flag_restored_old_vasconia.dynasty
}
}
# Have you ever unified a kingdom/empire/etc.?
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SPANISH_DESC
trigger = {
exists = global_var:unite_the_spanish_thrones_decision
exists = global_var:unite_the_spanish_thrones_decision.dynasty
dynasty = global_var:unite_the_spanish_thrones_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SLAVS_DESC
trigger = {
exists = global_var:unite_the_slavs_decision
exists = global_var:unite_the_slavs_decision.dynasty
dynasty = global_var:unite_the_slavs_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_SOUTHERN_SLAVS_DESC
trigger = {
exists = global_var:unite_the_southern_slavs_decision
exists = global_var:unite_the_southern_slavs_decision.dynasty
dynasty = global_var:unite_the_southern_slavs_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_WESTERN_SLAVS_DESC
trigger = {
exists = global_var:unite_the_western_slavs_decision
exists = global_var:unite_the_western_slavs_decision.dynasty
dynasty = global_var:unite_the_western_slavs_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_BURGUNDY_DESC
trigger = {
exists = global_var:flag_unified_burgundy_kingdom
exists = global_var:flag_unified_burgundy_kingdom.dynasty
dynasty = global_var:flag_unified_burgundy_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_ITALY_DESC
trigger = {
exists = global_var:flag_unified_italian_empire
exists = global_var:flag_unified_italian_empire.dynasty
dynasty = global_var:flag_unified_italian_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_UNIFICATION_AFRICA_DESC
trigger = {
exists = global_var:unite_africa_decision
exists = global_var:unite_africa_decision.dynasty
dynasty = global_var:unite_africa_decision.dynasty
}
}
# Have you ever formed/created/founded a kingdom/empire/etc.?
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_PORTUGAL_DESC
trigger = {
exists = global_var:form_portugal_decision
dynasty = global_var:form_portugal_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_CANARIAS_DESC
trigger = {
exists = global_var:declare_canarias_decision
dynasty = global_var:declare_canarias_decision.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BOSNIA_DESC
trigger = {
exists = global_var:flag_founded_kingdom_of_bosnia
dynasty = global_var:flag_founded_kingdom_of_bosnia.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ARMENIA_DESC
trigger = {
exists = global_var:flag_created_armenian_empire
dynasty = global_var:flag_created_armenian_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_VIET_DESC
trigger = {
exists = global_var:flag_created_dai_viet_empire
dynasty = global_var:flag_created_dai_viet_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_MAJAPAHIT_DESC
trigger = {
exists = global_var:flag_created_majapahit_empire
dynasty = global_var:flag_created_majapahit_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_RYUKYU_DESC
trigger = {
exists = global_var:flag_created_ryukyu_empire
dynasty = global_var:flag_created_ryukyu_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_SIAM_DESC
trigger = {
exists = global_var:flag_created_siam_kingdom
dynasty = global_var:flag_created_siam_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BRUNEI_KINGDOM_DESC
trigger = {
exists = global_var:flag_created_brunei_kingdom
dynasty = global_var:flag_created_brunei_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_BRUNEI_EMPIRE_DESC
trigger = {
exists = global_var:flag_created_brunei_empire
dynasty = global_var:flag_created_brunei_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_RUM_DESC
trigger = {
exists = global_var:flag_formed_rum_sultanate
dynasty = global_var:flag_formed_rum_sultanate.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ISRAEL_DESC
trigger = {
exists = global_var:create_israel_kingdom
dynasty = global_var:create_israel_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_OUTREMER_DESC
trigger = {
exists = global_var:flag_created_outremer_empire
dynasty = global_var:flag_created_outremer_empire.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_SWITZERLAND_DESC
trigger = {
exists = global_var:flag_formed_switzerland_kingdom
dynasty = global_var:flag_formed_switzerland_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_AUSTRIA_DESC
trigger = {
exists = global_var:flag_formed_austria_kingdom
dynasty = global_var:flag_formed_austria_kingdom.dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_END_DATE_CREATED_ARAGON_DESC
trigger = {
exists = global_var:flag_formed_kingdom_of_aragon
dynasty = global_var:flag_formed_kingdom_of_aragon.dynasty
}
}
}

View file

@ -334,7 +334,7 @@ GetLearningBuilding = {
trigger = {
OR = {
has_culture = culture:levantine
has_faith = faith:ashari
has_faith = faith:aqlani
}
}
localization_key = building_type_petra_01
@ -351,7 +351,7 @@ GetLearningBuilding = {
text = {
trigger = {
OR = {
has_culture = culture:greek
culture = { has_cultural_pillar = heritage_greek }
has_faith = faith:orthodox
}
}
@ -361,7 +361,7 @@ GetLearningBuilding = {
trigger = {
OR = {
has_culture = culture:bedouin
has_faith = faith:ashari
has_faith = faith:aqlani
}
}
localization_key = building_type_holy_site_great_mosque_of_mecca_01