1535 lines
29 KiB
Text
1535 lines
29 KiB
Text
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beautiful_peasant_character = {
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age = { 18 35 }
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random_traits_list = {
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count = 1
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beauty_good_2 = {}
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beauty_good_3 = {}
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}
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dynasty = none
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random_traits = yes
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faith = this.faith
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culture = this.culture
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diplomacy = {
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min_template_decent_skill
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max_template_decent_skill
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}
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}
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servant_character = {
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age = { 18 40 }
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random_traits = yes
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culture = this.culture
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faith = this.faith
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dynasty = none
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gender_female_chance = 50
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intrigue = {
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min_template_decent_skill
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max_template_decent_skill
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}
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after_creation = {
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random_list = {
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200 = {
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# Character is of average weight, nothing happens
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}
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25 = {
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change_current_weight = -25
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}
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25 = {
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change_current_weight = -75
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}
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25 = {
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change_current_weight = 25
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}
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25 = {
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change_current_weight = 75
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}
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5 = {
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change_current_weight = 100
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}
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5 = {
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change_current_weight = 200
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}
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}
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add_character_flag = peasant_outfit
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}
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}
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witchy_template = {
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age = { 16 63 }
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gender_female_chance = 50
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culture = root.culture
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faith = root.faith
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dynasty = none
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random_traits = no
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#Education
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random_traits_list = {
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count = 1
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education_intrigue_2 = {}
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education_intrigue_3 = {}
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education_intrigue_4 = {}
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education_learning_2 = {}
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education_learning_3 = {}
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education_learning_4 = {}
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education_diplomacy_3 = {}
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education_diplomacy_4 = {}
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}
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#Personality trait 1 (main)
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random_traits_list = {
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count = 1
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lustful = {}
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deceitful = {}
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brave = {}
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gregarious = {}
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ambitious = {}
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vengeful = {}
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}
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#Personality trait 2-3
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random_traits_list = {
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count = 2
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lustful = {}
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deceitful = {}
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brave = {}
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gregarious = {}
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ambitious = {}
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vengeful = {}
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gluttonous = {}
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temperate = {}
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greedy = {}
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generous = {}
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lazy = {}
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diligent = {}
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wrathful = {}
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calm = {}
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patient = {}
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impatient = {}
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arrogant = {}
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honest = {}
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arbitrary = {}
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just = {}
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paranoid = {}
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trusting = {}
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compassionate = {}
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callous = {}
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sadistic = {}
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stubborn = {}
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fickle = {}
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forgiving = {}
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}
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random_traits_list = {
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count = 1
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beauty_good_1 = {}
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beauty_good_2 = {}
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beauty_good_3 = {}
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intellect_good_1 = {}
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intellect_good_2 = {}
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intellect_good_3 = {}
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shrewd = {}
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fecund = {}
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dwarf = {}
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giant = {}
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albino = {}
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bleeder = {}
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lunatic_1 = {}
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possessed_1 = {}
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}
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random_traits_list = {
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count = 1
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lifestyle_herbalist = {}
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schemer = {}
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seducer = {}
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torturer = {}
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whole_of_body = {}
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scholar = {}
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}
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}
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merchant_template = {
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age = { 20 40 }
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random_traits_list = {
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count = 1
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education_stewardship_1 = {}
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education_stewardship_2 = {}
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education_stewardship_3 = {}
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education_stewardship_4 = {}
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}
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dynasty = none
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random_traits = yes
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faith = this.faith
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culture = this.culture
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gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
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stewardship = {
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min_template_decent_skill
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max_template_decent_skill
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}
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prowess = { 2 10 }
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martial = { 2 10 }
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diplomacy = { 5 13 }
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learning = { 5 13 }
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}
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hunter_template = {
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age = { 18 50 }
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dynasty = none
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random_traits = yes
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faith = this.faith
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culture = this.culture
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gender_female_chance = root_soldier_female_chance
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prowess = {
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min_template_decent_skill
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max_template_decent_skill
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}
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random_traits_list = {
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count = 1
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education_martial_1 = {}
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education_martial_2 = {}
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}
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trait = lifestyle_hunter
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random_traits_list = {
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count = 1
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brave = {}
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calm = {}
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shy = {}
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patient = {}
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physique_good_1 = {}
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physique_good_2 = {}
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strong = {}
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deceitful = {}
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greedy = {}
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callous = {}
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diligent = {}
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arrogant = {}
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stubborn = {}
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athletic = {}
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}
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after_creation = {
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add_random_tiered_trait_track_xp_effect = {
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TRAIT = lifestyle_hunter
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TRACK = hunter
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LEVEL_1 = no
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LEVEL_3 = yes
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}
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}
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}
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falconer_template = {
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age = { 18 50 }
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dynasty = none
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random_traits = yes
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faith = this.faith
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culture = this.culture
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gender_female_chance = root_soldier_female_chance
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prowess = {
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min_template_decent_skill
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max_template_decent_skill
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}
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random_traits_list = {
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count = 1
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education_martial_1 = {}
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education_martial_2 = {}
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}
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trait = lifestyle_hunter
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random_traits_list = {
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count = 1
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brave = {}
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calm = {}
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shy = {}
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patient = {}
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physique_good_1 = {}
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physique_good_2 = {}
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strong = {}
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deceitful = {}
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greedy = {}
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callous = {}
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diligent = {}
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arrogant = {}
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stubborn = {}
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athletic = {}
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}
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after_creation = {
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add_random_tiered_trait_track_xp_effect = {
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TRAIT = lifestyle_hunter
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TRACK = falconer
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LEVEL_1 = no
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LEVEL_3 = yes
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}
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}
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}
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detective_template = {
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age = { 30 40 }
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dynasty = none
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faith = this.faith
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culture = this.culture
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gender_female_chance = 0
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random_traits = yes
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random_traits_list = {
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count = 1
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education_learning_1 = {}
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education_learning_2 = {}
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education_learning_3 = {}
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}
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random_traits_list = {
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count = 1
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intellect_good_1 = {}
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intellect_good_2 = {}
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}
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martial = {
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|
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min_template_decent_skill
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max_template_decent_skill
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}
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stewardship = { 2 10 }
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prowess = { 5 13 }
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diplomacy = { 2 10 }
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learning = { 5 10 }
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}
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generic_peasant_character = {
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age = { 18 50 }
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random_traits = yes
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culture = root.culture
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|
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faith = root.faith
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|
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gender_female_chance = 50
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|
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dynasty = none
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|
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random_traits_list = {
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|
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count = 1
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|
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education_learning_1 = {}
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education_martial_1 = {}
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education_intrigue_1 = {}
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education_diplomacy_1 = {}
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education_stewardship_1 = {}
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}
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martial = {
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min_template_low_skill
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max_template_low_skill
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}
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stewardship = {
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|
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min_template_low_skill
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max_template_low_skill
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}
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diplomacy = {
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|
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min_template_low_skill
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max_template_low_skill
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}
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intrigue = {
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min_template_low_skill
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max_template_low_skill
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}
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learning = {
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|
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min_template_low_skill
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max_template_low_skill
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}
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|
|
|
||
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after_creation = {
|
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|
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add_character_flag = created
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|
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random_list = {
|
||
|
|
200 = {
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||
|
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# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
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||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
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|
|
change_current_weight = 25
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||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
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}
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|
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add_character_flag = peasant_outfit
|
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|
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}
|
||
|
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}
|
||
|
|
|
||
|
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generic_female_peasant_character = {
|
||
|
|
age = { 18 50 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.culture
|
||
|
|
faith = root.faith
|
||
|
|
gender = female
|
||
|
|
dynasty = none
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
challenger_peasant_character = {
|
||
|
|
age = { 18 45 }
|
||
|
|
dynasty = none
|
||
|
|
random_traits = yes
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
faith = root.faith
|
||
|
|
culture = root.culture
|
||
|
|
trait = zealous
|
||
|
|
martial = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
stewardship = { 2 4 }
|
||
|
|
prowess = { 5 13 }
|
||
|
|
diplomacy = { 2 6 }
|
||
|
|
learning = { 5 7 }
|
||
|
|
}
|
||
|
|
|
||
|
|
peasant_character = {
|
||
|
|
age = { 18 40 }
|
||
|
|
dynasty = none
|
||
|
|
trait = peasant_leader
|
||
|
|
random_traits = yes
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
drunken_peasant_character = {
|
||
|
|
age = { 18 45 }
|
||
|
|
dynasty = none
|
||
|
|
random_traits = yes
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
faith = root.faith
|
||
|
|
culture = root.culture
|
||
|
|
trait = drunkard
|
||
|
|
trait = peasant_leader
|
||
|
|
martial = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
prowess = { 5 13 }
|
||
|
|
}
|
||
|
|
|
||
|
|
diseased_peasant_character = {
|
||
|
|
age = { 18 45 }
|
||
|
|
dynasty = none
|
||
|
|
random_traits = yes
|
||
|
|
gender_female_chance = 50
|
||
|
|
faith = root.faith
|
||
|
|
culture = root.culture
|
||
|
|
trait = peasant_leader
|
||
|
|
random_traits_list = {
|
||
|
|
count = { 1 3 }
|
||
|
|
consumption = {}
|
||
|
|
typhus = {}
|
||
|
|
lovers_pox = {}
|
||
|
|
great_pox = {}
|
||
|
|
pneumonic = {}
|
||
|
|
}
|
||
|
|
health = 6
|
||
|
|
}
|
||
|
|
|
||
|
|
peasant_child_character = {
|
||
|
|
age = { 3 15 }
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = 50
|
||
|
|
random_traits = yes
|
||
|
|
after_creation = {
|
||
|
|
add_character_flag = created
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
peasant_young_child_character = {
|
||
|
|
age = { 6 12 }
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = 50
|
||
|
|
random_traits = yes
|
||
|
|
after_creation = {
|
||
|
|
add_character_flag = created
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
peasant_toddler_character = {
|
||
|
|
age = { 3 8 }
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = 50
|
||
|
|
random_traits = yes
|
||
|
|
}
|
||
|
|
|
||
|
|
bandit_character_generic = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = no
|
||
|
|
dynasty = none
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_martial_1 = { weight = { base = 50 } }
|
||
|
|
education_martial_2 = { weight = { base = 20 } }
|
||
|
|
education_martial_3 = { weight = { base = 5 } }
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 2
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
greedy = {}
|
||
|
|
zealous = {}
|
||
|
|
lazy = {}
|
||
|
|
deceitful = {}
|
||
|
|
arrogant = {}
|
||
|
|
gluttonous = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
intellect_bad_1 = { weight = { base = 10 } }
|
||
|
|
intellect_bad_2 = { weight = { base = 10 } }
|
||
|
|
physique_good_1 = { weight = { base = 5 } }
|
||
|
|
physique_good_2 = { weight = { base = 5 } }
|
||
|
|
strong = { weight = { base = 5 } }
|
||
|
|
giant = { weight = { base = 5 } }
|
||
|
|
reckless = { weight = { base = 20 } }
|
||
|
|
rough_terrain_expert = { weight = { base = 20 } }
|
||
|
|
unyielding_defender = { weight = { base = 10 } }
|
||
|
|
flexible_leader = { weight = { base = 10 } }
|
||
|
|
forder = { weight = { base = 10 } }
|
||
|
|
tourney_participant = { weight = { base = 20 } }
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
10 = {}
|
||
|
|
10 = {
|
||
|
|
add_random_tiered_trait_track_xp_effect = {
|
||
|
|
TRAIT = tourney_participant
|
||
|
|
TRACK = horse
|
||
|
|
LEVEL_1 = yes
|
||
|
|
LEVEL_3 = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
add_random_tiered_trait_track_xp_effect = {
|
||
|
|
TRAIT = tourney_participant
|
||
|
|
TRACK = bow
|
||
|
|
LEVEL_1 = yes
|
||
|
|
LEVEL_3 = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
bandit_character = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = no
|
||
|
|
dynasty = none
|
||
|
|
faith = root.location.county.holder.faith
|
||
|
|
culture = root.location.culture
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_martial_1 = { weight = { base = 50 } }
|
||
|
|
education_martial_2 = { weight = { base = 20 } }
|
||
|
|
education_martial_3 = { weight = { base = 5 } }
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 2
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
greedy = {}
|
||
|
|
zealous = {}
|
||
|
|
lazy = {}
|
||
|
|
deceitful = {}
|
||
|
|
arrogant = {}
|
||
|
|
gluttonous = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
intellect_bad_1 = { weight = { base = 10 } }
|
||
|
|
intellect_bad_2 = { weight = { base = 10 } }
|
||
|
|
physique_good_1 = { weight = { base = 5 } }
|
||
|
|
physique_good_2 = { weight = { base = 5 } }
|
||
|
|
strong = { weight = { base = 5 } }
|
||
|
|
giant = { weight = { base = 5 } }
|
||
|
|
reckless = { weight = { base = 20 } }
|
||
|
|
rough_terrain_expert = { weight = { base = 20 } }
|
||
|
|
unyielding_defender = { weight = { base = 10 } }
|
||
|
|
flexible_leader = { weight = { base = 10 } }
|
||
|
|
forder = { weight = { base = 10 } }
|
||
|
|
tourney_participant = { weight = { base = 20 } }
|
||
|
|
}
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
martial = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
10 = {}
|
||
|
|
10 = {
|
||
|
|
add_random_tiered_trait_track_xp_effect = {
|
||
|
|
TRAIT = tourney_participant
|
||
|
|
TRACK = horse
|
||
|
|
LEVEL_1 = yes
|
||
|
|
LEVEL_3 = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
10 = {
|
||
|
|
add_random_tiered_trait_track_xp_effect = {
|
||
|
|
TRAIT = tourney_participant
|
||
|
|
TRACK = bow
|
||
|
|
LEVEL_1 = yes
|
||
|
|
LEVEL_3 = no
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
criminal_brains_character = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
faith = root.location.faith
|
||
|
|
culture = root.location.culture
|
||
|
|
trait = gallowsbait
|
||
|
|
trait = shrewd
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_diplomacy_1 = {}
|
||
|
|
education_diplomacy_2 = {}
|
||
|
|
education_diplomacy_3 = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 3
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
greedy = {}
|
||
|
|
zealous = {}
|
||
|
|
diligent = {}
|
||
|
|
deceitful = {}
|
||
|
|
arrogant = {}
|
||
|
|
}
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
prowess = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = bandit
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = trickster
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = thief
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = poacher
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = marauder
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
criminal_brawn_character = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
faith = root.location.faith
|
||
|
|
culture = root.location.culture
|
||
|
|
trait = gallowsbait
|
||
|
|
trait = strong
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_martial_1 = {}
|
||
|
|
education_martial_2 = {}
|
||
|
|
education_martial_3 = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 3
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
greedy = {}
|
||
|
|
zealous = {}
|
||
|
|
diligent = {}
|
||
|
|
deceitful = {}
|
||
|
|
arrogant = {}
|
||
|
|
}
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
prowess = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = bandit
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = trickster
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = thief
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = poacher
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = marauder
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
criminal_fingers_character = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
faith = root.location.faith
|
||
|
|
culture = root.location.culture
|
||
|
|
trait = gallowsbait
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
clubfooted = {}
|
||
|
|
hunchbacked = {}
|
||
|
|
lisping = {}
|
||
|
|
stuttering = {}
|
||
|
|
dwarf = {}
|
||
|
|
impotent = {}
|
||
|
|
spindly = {}
|
||
|
|
scaly = {}
|
||
|
|
albino = {}
|
||
|
|
wheezing = {}
|
||
|
|
bleeder = {}
|
||
|
|
disloyal = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_intrigue_1 = {}
|
||
|
|
education_intrigue_2 = {}
|
||
|
|
education_intrigue_3 = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 3
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
greedy = {}
|
||
|
|
zealous = {}
|
||
|
|
diligent = {}
|
||
|
|
deceitful = {}
|
||
|
|
arrogant = {}
|
||
|
|
}
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
prowess = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = bandit
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = trickster
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = thief
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = poacher
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
100 = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = marauder
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_massive_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
guide_character = {
|
||
|
|
age = { 18 40 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.location.county.holder.culture
|
||
|
|
faith = root.location.faith
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = 50
|
||
|
|
stewardship = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
diplomacy = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
tournament_locale_character = {
|
||
|
|
age = { 18 40 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = scope:activity.activity_location.culture
|
||
|
|
faith = scope:activity.activity_location.faith
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = activity_host_faith_dominant_gender_adjusted_female_chance
|
||
|
|
intrigue = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
child_peasant_character = {
|
||
|
|
age = { 6 14 }
|
||
|
|
dynasty = none
|
||
|
|
random_traits = yes
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
servant_father_character = {
|
||
|
|
age = { 16 36 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
gender = male
|
||
|
|
intrigue = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
jester_template = {
|
||
|
|
age = { 16 50 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
gender_female_chance = 50
|
||
|
|
diplomacy = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
gregarious = {}
|
||
|
|
stubborn = {}
|
||
|
|
shrewd = {}
|
||
|
|
lifestyle_poet = {}
|
||
|
|
athletic = {}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
weird_sailor_template = {
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
culture = root.location.culture
|
||
|
|
faith = root.location.faith
|
||
|
|
|
||
|
|
age = { 45 60 }
|
||
|
|
trait = eccentric
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_stewardship_1 = {}
|
||
|
|
education_stewardship_2 = {}
|
||
|
|
}
|
||
|
|
|
||
|
|
random_traits_list = {
|
||
|
|
count = 2
|
||
|
|
brave = {}
|
||
|
|
arrogant = {}
|
||
|
|
gregarious = {}
|
||
|
|
honest = {}
|
||
|
|
ambitious = {}
|
||
|
|
stubborn = {}
|
||
|
|
wrathful = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
logistician = {}
|
||
|
|
organizer = {}
|
||
|
|
forder = {}
|
||
|
|
}
|
||
|
|
trait = one_legged
|
||
|
|
stewardship = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
criminal_thief_bandit_character = {
|
||
|
|
age = { 20 40 }
|
||
|
|
random_traits = yes
|
||
|
|
dynasty = none
|
||
|
|
faith = root.location.faith
|
||
|
|
culture = root.location.culture
|
||
|
|
trait = gallowsbait
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_martial_2 = {}
|
||
|
|
education_martial_3 = {}
|
||
|
|
}
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
ambitious = {}
|
||
|
|
gregarious = {}
|
||
|
|
impatient = {}
|
||
|
|
wrathful = {}
|
||
|
|
callous = {}
|
||
|
|
stubborn = {}
|
||
|
|
vengeful = {}
|
||
|
|
}
|
||
|
|
gender_female_chance = root_soldier_female_chance
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
prowess = {
|
||
|
|
min_template_low_skill
|
||
|
|
min_template_decent_skill
|
||
|
|
}
|
||
|
|
after_creation = {
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = bandit
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_major_gain
|
||
|
|
}
|
||
|
|
laamp_rewards_apply_criminal_xp_effect = {
|
||
|
|
TRACK = thief
|
||
|
|
XP_MAX = gallowsbait_xp_massive_gain
|
||
|
|
XP_MIN = gallowsbait_xp_major_gain
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
generic_peasant_character_no_rags = {
|
||
|
|
age = { 18 50 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.culture
|
||
|
|
faith = root.faith
|
||
|
|
gender_female_chance = 50
|
||
|
|
dynasty = none
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_learning_1 = {}
|
||
|
|
education_martial_1 = {}
|
||
|
|
education_intrigue_1 = {}
|
||
|
|
education_diplomacy_1 = {}
|
||
|
|
education_stewardship_1 = {}
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
diplomacy = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
settlement_elder_character = {
|
||
|
|
age = { 50 70 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.culture
|
||
|
|
faith = root.faith
|
||
|
|
gender_female_chance = 50
|
||
|
|
dynasty = none
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_intrigue_1 = {}
|
||
|
|
education_diplomacy_1 = {}
|
||
|
|
education_stewardship_1 = {}
|
||
|
|
education_intrigue_2 = {}
|
||
|
|
education_diplomacy_2 = {}
|
||
|
|
education_stewardship_2 = {}
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_decent_skill
|
||
|
|
max_template_decent_skill
|
||
|
|
}
|
||
|
|
diplomacy = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_low_skill
|
||
|
|
max_template_low_skill
|
||
|
|
}
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
root.location = {
|
||
|
|
OR = {
|
||
|
|
has_holding_type = castle_holding
|
||
|
|
has_holding_type = city_holding
|
||
|
|
has_holding_type = church_holding
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_list = {
|
||
|
|
1 = { add_trait = education_republican_knowledge_2 }
|
||
|
|
1 = { add_trait = education_republican_knowledge_3 }
|
||
|
|
1 = { add_trait = education_republican_knowledge_4 }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
opposite_gender_peasant_template = {
|
||
|
|
#General
|
||
|
|
age = { 20 30 }
|
||
|
|
faith = root.faith
|
||
|
|
culture = root.culture
|
||
|
|
dynasty = none
|
||
|
|
#Misc
|
||
|
|
random_traits = yes
|
||
|
|
gender_female_chance = root_self_based_reverse_female_chance
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
add_character_flag = created
|
||
|
|
if = {
|
||
|
|
limit = {
|
||
|
|
has_trait = chaste
|
||
|
|
}
|
||
|
|
remove_trait = chaste
|
||
|
|
add_trait = lustful
|
||
|
|
}
|
||
|
|
random_list = {
|
||
|
|
50 = {
|
||
|
|
set_sexuality = bisexual
|
||
|
|
}
|
||
|
|
50 = {
|
||
|
|
set_sexuality = heterosexual
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
#add_character_flag = peasant_outfit
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
local_noble_character = {
|
||
|
|
age = { 30 50 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.culture
|
||
|
|
faith = root.faith
|
||
|
|
gender_female_chance = 50
|
||
|
|
dynasty = generate
|
||
|
|
random_traits_list = {
|
||
|
|
count = 1
|
||
|
|
education_learning_3 = {}
|
||
|
|
education_martial_3 = {}
|
||
|
|
education_intrigue_3 = {}
|
||
|
|
education_diplomacy_3 = {}
|
||
|
|
education_stewardship_3 = {}
|
||
|
|
}
|
||
|
|
martial = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
stewardship = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
diplomacy = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
intrigue = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
learning = {
|
||
|
|
min_template_average_skill
|
||
|
|
max_template_average_skill
|
||
|
|
}
|
||
|
|
|
||
|
|
after_creation = {
|
||
|
|
add_character_flag = created
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
mediocre_spouse = {
|
||
|
|
gender_female_chance = root.marriage_gender_adjusted_female_chance
|
||
|
|
age = { 16 26 }
|
||
|
|
random_traits = yes
|
||
|
|
culture = root.culture
|
||
|
|
faith = root.faith
|
||
|
|
random_traits_list = {
|
||
|
|
education_diplomacy_1 = { weight = { base = 35 } }
|
||
|
|
education_diplomacy_2 = { weight = { base = 35 } }
|
||
|
|
education_martial_1 = {
|
||
|
|
weight = {
|
||
|
|
base = 35
|
||
|
|
modifier = { # Less common with martial education if character can't be combatant because of gender
|
||
|
|
factor = 0.3
|
||
|
|
trigger_if = {
|
||
|
|
limit = { root = { is_female = yes } }
|
||
|
|
dummy_male = { NOT = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } } }
|
||
|
|
}
|
||
|
|
trigger_else = {
|
||
|
|
dummy_female = { NOT = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } } }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
education_martial_2 = {
|
||
|
|
weight = {
|
||
|
|
base = 35
|
||
|
|
modifier = { # Less common with martial education if character can't be combatant because of gender
|
||
|
|
factor = 0.3
|
||
|
|
trigger_if = {
|
||
|
|
limit = { root = { is_female = yes } }
|
||
|
|
dummy_male = { NOT = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } } }
|
||
|
|
}
|
||
|
|
trigger_else = {
|
||
|
|
dummy_female = { NOT = { can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = root } } }
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
education_stewardship_1 = { weight = { base = 35 } }
|
||
|
|
education_stewardship_2 = { weight = { base = 35 } }
|
||
|
|
education_intrigue_1 = { weight = { base = 35 } }
|
||
|
|
education_intrigue_2 = { weight = { base = 35 } }
|
||
|
|
education_learning_1 = { weight = { base = 35 } }
|
||
|
|
education_learning_2 = { weight = { base = 35 } }
|
||
|
|
}
|
||
|
|
dynasty = none
|
||
|
|
after_creation = {
|
||
|
|
random_list = {
|
||
|
|
200 = {
|
||
|
|
# Character is of average weight, nothing happens
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = -75
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 25
|
||
|
|
}
|
||
|
|
25 = {
|
||
|
|
change_current_weight = 75
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 100
|
||
|
|
}
|
||
|
|
5 = {
|
||
|
|
change_current_weight = 200
|
||
|
|
}
|
||
|
|
}
|
||
|
|
random = {
|
||
|
|
chance = 1
|
||
|
|
|
||
|
|
add_trait = lifestyle_poet
|
||
|
|
|
||
|
|
modifier = {
|
||
|
|
add = 10
|
||
|
|
culture = { has_cultural_parameter = poet_trait_more_common }
|
||
|
|
}
|
||
|
|
modifier = {
|
||
|
|
add = 5
|
||
|
|
OR = {
|
||
|
|
culture = { has_cultural_pillar = heritage_north_germanic }
|
||
|
|
religion = religion:germanic_religion
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
set_interesting_traits_and_modifiers_effect = yes
|
||
|
|
}
|
||
|
|
}
|