North Germans, eastern europe holding pen, loc stuff
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590
N3OW/common/religion/religions/NEOW_britannic.txt
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590
N3OW/common/religion/religions/NEOW_britannic.txt
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britannic_religion = {
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family = rf_antediluvianist
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graphical_faith = pagan_gfx
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doctrine = antediluvianist_hostility_doctrine
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doctrine_background_icon = core_tenet_banner_britannic.dds
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#Main Group | placeholder
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doctrine = doctrine_spiritual_head
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doctrine = doctrine_gender_equal
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doctrine = doctrine_pluralism_righteous
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doctrine = doctrine_theocracy_temporal
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#Marriage | placeholder
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doctrine = doctrine_concubines
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doctrine = doctrine_divorce_allowed
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doctrine = doctrine_bastardry_none
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doctrine = doctrine_consanguinity_aunt_nephew_and_uncle_niece
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#Crimes | placeholder
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doctrine = doctrine_homosexuality_accepted
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doctrine = doctrine_adultery_men_shunned
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doctrine = doctrine_adultery_women_shunned
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doctrine = doctrine_kinslaying_shunned
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doctrine = doctrine_deviancy_shunned
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doctrine = doctrine_witchcraft_shunned
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#Clerical Functions | placeholder
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doctrine = doctrine_clerical_function_recruitment
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doctrine = doctrine_clerical_gender_either
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doctrine = doctrine_clerical_marriage_allowed
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doctrine = doctrine_clerical_succession_spiritual_appointment
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#Allow pilgrimages | placeholder
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doctrine = doctrine_pilgrimage_encouraged
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#Funeral tradition | placeholder
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doctrine = doctrine_funeral_cremation
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#Coronation tradition
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doctrine = doctrine_no_anointment
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traits = {
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#virtues = { loyal }
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#sins = { disloyal }
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}
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reserved_male_names = { #put larp names here later
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Andrew Antoninus Bartolomeus Benedict Christian Christopher Clement Constantine David Demetrius Eustace George Gregory
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Hans Isaac Joakim Jacob John Jordan Joseph Laurence Magnus Marcus Martin Matthew Michael Nicholas Patrick Paul Peter Philip
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Salvador Samuel Sebastian Simon Stephen Thomas Abraham Alexander Daniel Job Joshua Cyrus Luke Zachariah
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}
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reserved_female_names = { #put larp names here later
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Anna Beatrice Benedicta Brigid Catherine Cecilia Christina Clementia Constance Dorothy Elisabeth Joan Judith Juliana Helen
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Magdalena Margaret Maria Marine Patricia Philippa Rachel Sarah Sophia Stephania
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}
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custom_faith_icons = {
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custom_faith_1 custom_faith_2 custom_faith_3 custom_faith_4 custom_faith_5 custom_faith_6 custom_faith_7 custom_faith_8 custom_faith_9 custom_faith_10 dualism_custom_1 zoroastrian_custom_1 zoroastrian_custom_2 buddhism_custom_1 buddhism_custom_2 buddhism_custom_3 buddhism_custom_4 taoism_custom_1 yazidi_custom_1 sunni_custom_2 sunni_custom_3 sunni_custom_4 muhakkima_1 muhakkima_2 muhakkima_4 muhakkima_5 muhakkima_6 judaism_custom_1 custom_faith_fp1_fenrir custom_faith_fp1_irminsul custom_faith_fp1_jormungandr custom_faith_fp1_odins_ravens custom_faith_fp1_runestone_moon custom_faith_fp1_thors_hammer custom_faith_fp1_valknut custom_faith_fp1_yggdrasil custom_faith_boromian_circles custom_faith_lotus custom_faith_aum_tibetan custom_faith_pentagram custom_faith_pentagram_inverted custom_faith_burning_bush custom_faith_allah custom_faith_gankyil custom_faith_eye_of_providence custom_faith_dove custom_faith_ichthys custom_faith_lamb custom_faith_black_sheep custom_faith_ankh custom_faith_chi_rho custom_faith_hamsa custom_faith_cool_s
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}
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holy_order_names = { #placeholder
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{ name = "holy_order_knights_of_the_chalice" }
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{ name = "holy_order_order_of_the_holy_communion" }
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{ name = "holy_order_knights_of_the_first_gospel" }
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{ name = "holy_order_guardians_of_the_shroud" }
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{ name = "holy_order_knights_of_the_reliquary" }
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{ name = "holy_order_warriors_of_the_cross" }
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{ name = "holy_order_christian" coat_of_arms = "ho_christian" }
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}
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holy_order_maa = { teutonic_knights } #placeholder
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localization = {
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#HighGod | placeholder
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HighGodName = britannic_high_god_name
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HighGodName2 = britannic_high_god_name
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HighGodNamePossessive = britannic_high_god_name_possessive
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HighGodNameSheHe = CHARACTER_SHEHE_SHE
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HighGodHerselfHimself = CHARACTER_HERSELF
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HighGodHerHis = CHARACTER_HERHIS_HER
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HighGodNameAlternate = britannic_high_god_name_alternate
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HighGodNameAlternatePossessive = britannic_high_god_name_alternate_possessive
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#Creator | placeholder
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CreatorName = britannic_creator_god_name
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CreatorNamePossessive = britannic_creator_god_name_possessive
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CreatorSheHe = CHARACTER_SHEHE_SHE
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CreatorHerHis = CHARACTER_HERHIS_HER
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CreatorHerHim = CHARACTER_HERHIM_HER
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#HealthGod | placeholder
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HealthGodName = britannic_health_god_name
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HealthGodNamePossessive = britannic_health_god_name_possessive
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HealthGodSheHe = CHARACTER_SHEHE_HE
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HealthGodHerHis = CHARACTER_HERHIS_HIS
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HealthGodHerHim = CHARACTER_HERHIM_HIM
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#FertilityGod | placeholder
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FertilityGodName = britannic_fertility_god_name
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FertilityGodNamePossessive = britannic_fertility_god_name_possessive
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FertilityGodSheHe = CHARACTER_SHEHE_SHE
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FertilityGodHerHis = CHARACTER_HERHIS_HER
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FertilityGodHerHim = CHARACTER_HERHIM_HER
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#WealthGod | placeholder
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WealthGodName = britannic_wealth_god_name
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WealthGodNamePossessive = britannic_wealth_god_name_possessive
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WealthGodSheHe = CHARACTER_SHEHE_HE
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WealthGodHerHis = CHARACTER_HERHIS_HIS
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WealthGodHerHim = CHARACTER_HERHIM_HIM
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#HouseholdGod | placeholder
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HouseholdGodName = britannic_household_god_name
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HouseholdGodNamePossessive = britannic_household_god_name_possessive
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HouseholdGodSheHe = CHARACTER_SHEHE_HE
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HouseholdGodHerHis = CHARACTER_HERHIS_HIS
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HouseholdGodHerHim = CHARACTER_HERHIM_HIM
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#FateGod | placeholder
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FateGodName = britannic_fate_god_name
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FateGodNamePossessive = britannic_fate_god_name_possessive
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FateGodSheHe = CHARACTER_SHEHE_HE
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FateGodHerHis = CHARACTER_HERHIS_HIS
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FateGodHerHim = CHARACTER_HERHIM_HIM
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#KnowledgeGod | placeholder
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KnowledgeGodName = britannic_knowledge_god_name
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KnowledgeGodNamePossessive = britannic_knowledge_god_name_possessive
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KnowledgeGodSheHe = CHARACTER_SHEHE_HE
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KnowledgeGodHerHis = CHARACTER_HERHIS_HIS
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KnowledgeGodHerHim = CHARACTER_HERHIM_HIM
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#WarGod | placeholder
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WarGodName = britannic_war_god_name
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WarGodNamePossessive = britannic_war_god_name_possessive
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WarGodSheHe = CHARACTER_SHEHE_HE
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WarGodHerHis = CHARACTER_HERHIS_HIS
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WarGodHerHim = CHARACTER_HERHIM_HIM
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#TricksterGod | placeholder
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TricksterGodName = britannic_trickster_god_name
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TricksterGodNamePossessive = britannic_trickster_god_name_possessive
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TricksterGodSheHe = CHARACTER_SHEHE_HE
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TricksterGodHerHis = CHARACTER_HERHIS_HIS
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TricksterGodHerHim = CHARACTER_HERHIM_HIM
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#NightGod | placeholder
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NightGodName = britannic_night_god_name
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NightGodNamePossessive = britannic_night_god_name_possessive
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NightGodSheHe = CHARACTER_SHEHE_HE
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NightGodHerHis = CHARACTER_HERHIS_HIS
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NightGodHerHim = CHARACTER_HERHIM_HIM
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#WaterGod | placeholder
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WaterGodName = britannic_water_god_name
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WaterGodNamePossessive = britannic_water_god_name_possessive
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WaterGodSheHe = CHARACTER_SHEHE_SHE
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WaterGodHerHis = CHARACTER_HERHIS_HER
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WaterGodHerHim = CHARACTER_HERHIM_HER
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PantheonTerm = britannic_high_god_name
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PantheonTerm2 = britannic_high_god_name
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PantheonTerm3 = britannic_high_god_name
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PantheonTermHasHave = pantheon_term_has
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GoodGodNames = {
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britannic_high_god_name
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britannic_high_god_name_alternate
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britannic_wealth_god_name
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britannic_knowledge_god_name
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britannic_trickster_god_name
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britannic_war_god_name
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britannic_fate_god_name
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britannic_health_god_name
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britannic_fertility_god_name
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britannic_witch_god_name
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}
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DevilName = britannic_devil_name
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DevilNamePossessive = britannic_devil_name_possessive
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DevilSheHe = CHARACTER_SHEHE_HE
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DevilHerHis = CHARACTER_HERHIS_HIS
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DevilHerHis = CHARACTER_HERHIS_HIS
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DevilHerselfHimself = CHARACTER_HIMSELF
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EvilGodNames = {
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britannic_devil_name
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britannic_death_deity_name
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}
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HouseOfWorship = britannic_house_of_worship
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HouseOfWorshipPlural = britannic_house_of_worship_plural
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ReligiousSymbol = britannic_religious_symbol
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ReligiousText = britannic_religious_text
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ReligiousHeadName = britannic_religious_head_title
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ReligiousHeadTitleName = britannic_religious_head_title_name
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DevoteeMale = britannic_devotee
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DevoteeMalePlural = britannic_devotee_plural
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DevoteeFemale = britannic_devotee
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DevoteeFemalePlural = britannic_devotee_plural
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DevoteeNeuter = britannic_devotee
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DevoteeNeuterPlural = britannic_devotee_plural
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PriestMale = britannic_priest
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PriestMalePlural = britannic_priest_plural
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PriestFemale = britannic_priest
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PriestFemalePlural = britannic_priest_plural
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PriestNeuter = britannic_priest
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PriestNeuterPlural = britannic_priest_plural
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AltPriestTermPlural = britannic_priest_plural
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BishopMale = britannic_bishop
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BishopMalePlural = britannic_bishop_plural
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BishopFemale = britannic_bishop
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BishopFemalePlural = britannic_bishop_plural
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BishopNeuter = britannic_bishop
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BishopNeuterPlural = britannic_bishop_plural
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DivineRealm = britannic_positive_afterlife
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PositiveAfterLife = britannic_positive_afterlife
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NegativeAfterLife = britannic_negative_afterlife
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DeathDeityName = britannic_death_deity_name
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DeathDeityNamePossessive = britannic_death_deity_name_possessive
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DeathDeitySheHe = CHARACTER_SHEHE_HE
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DeathDeityHerHis = CHARACTER_HERHIS_HIS
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DeathDeityHerHim = CHARACTER_HERHIM_HIM
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WitchGodName = britannic_witch_god_name
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WitchGodNamePossessive = britannic_witch_god_name_possessive
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WitchGodHerHis = CHARACTER_HERHIS_HER
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WitchGodSheHe = CHARACTER_SHEHE_SHE
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WitchGodHerHim = CHARACTER_HERHIM_HER
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WitchGodMistressMaster = mistress
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WitchGodMotherFather = mother
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GHWName = ghw_crusade
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GHWNamePlural = ghw_crusades
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}
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piety_icon_group = "christian"
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faiths = {
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obscurant = {
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color = { 93 63 127 }
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icon = obscurant
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reformed_icon = obscurant_reformed
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#religious_head = d_united_grand_lodge
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#placeholder holy sites
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holy_site = edinburgh
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holy_site = belfast
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holy_site = cardiff
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holy_site = london
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#holy_site = cairo
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#holy_site = segrada_familia
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#Special Tolerance | placeholder
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doctrine = unreformed_faith_doctrine
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doctrine = doctrine_pluralism_fundamentalist
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#Tenets | WIP
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doctrine = tenet_ancestor_worship
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doctrine = tenet_human_sacrifice
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doctrine = tenet_sacred_shadows
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#Special/virtue | placeholder
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doctrine = special_doctrine_british_royalty
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doctrine = special_doctrine_true_servants_of_the_queen_regents
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}
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jack_tar = {
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color = { 51 51 127 }
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icon = jack_tar
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#placeholder holy sites
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holy_site = portsmouth
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holy_site = scapa_flow
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holy_site = gibraltar
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holy_site = malta
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holy_site = london_east_end
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#holy_site = alexandria
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doctrine = doctrine_pluralism_pluralistic
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#Tenets
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doctrine = tenet_terror_of_the_seas
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doctrine = tenet_ancestor_worship
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doctrine = tenet_rule_the_waves
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doctrine = special_doctrine_british_admiralty
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doctrine = special_doctrine_loyal_servants_of_the_queen
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localization = {
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#HealthGod |
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HealthGodName = jack_tar_health_god_name
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HealthGodNamePossessive = jack_tar_health_god_name_possessive
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HealthGodSheHe = CHARACTER_SHEHE_HE
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HealthGodHerHis = CHARACTER_HERHIS_HIS
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HealthGodHerHim = CHARACTER_HERHIM_HIM
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#FertilityGod |
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FertilityGodName = jack_tar_fertility_god_name
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FertilityGodNamePossessive = jack_tar_fertility_god_name_possessive
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FertilityGodSheHe = CHARACTER_SHEHE_SHE
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FertilityGodHerHis = CHARACTER_HERHIS_HER
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FertilityGodHerHim = CHARACTER_HERHIM_HER
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#WealthGod |
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WealthGodName = jack_tar_wealth_god_name
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WealthGodNamePossessive = jack_tar_wealth_god_name_possessive
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WealthGodSheHe = CHARACTER_SHEHE_HE
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WealthGodHerHis = CHARACTER_HERHIS_HIS
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WealthGodHerHim = CHARACTER_HERHIM_HIM
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#KnowledgeGod |
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KnowledgeGodName = jack_tar_knowledge_god_name
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KnowledgeGodNamePossessive = jack_tar_knowledge_god_name_possessive
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KnowledgeGodSheHe = CHARACTER_SHEHE_HE
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KnowledgeGodHerHis = CHARACTER_HERHIS_HIS
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KnowledgeGodHerHim = CHARACTER_HERHIM_HIM
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#WarGod |
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WarGodName = jack_tar_war_god_name
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WarGodNamePossessive = jack_tar_war_god_name_possessive
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WarGodSheHe = CHARACTER_SHEHE_SHE
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WarGodHerHis = CHARACTER_HERHIS_HER
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WarGodHerHim = CHARACTER_HERHIM_HER
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#TricksterGod |
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TricksterGodName = jack_tar_trickster_god_name
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TricksterGodNamePossessive = jack_tar_trickster_god_name_possessive
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TricksterGodSheHe = CHARACTER_SHEHE_HE
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TricksterGodHerHis = CHARACTER_HERHIS_HIS
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TricksterGodHerHim = CHARACTER_HERHIM_HIM
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PositiveAfterLife = jack_tar_positive_afterlife
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NegativeAfterLife = jack_tar_negative_afterlife
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GoodGodNames = {
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jack_tar_trickster_god_name
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jack_tar_war_god_name
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jack_tar_knowledge_god_name
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jack_tar_wealth_god_name
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jack_tar_fertility_god_name
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jack_tar_health_god_name
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}
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}
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}
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leviathan = {
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color = { 127 43 12 }
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icon = leviathan
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#holy sites
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holy_site = london
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holy_site = belfast
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holy_site = lyme_regis
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holy_site = cardiff
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holy_site = sunderland
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#Tenets | Final for 0.1
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doctrine = tenet_communal_possessions
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doctrine = tenet_bhakti
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doctrine = tenet_warmonger
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#Virtues/Sins
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doctrine = special_doctrine_british_unity
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#Main Group
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doctrine = doctrine_no_head
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doctrine = doctrine_gender_male_dominated
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doctrine = doctrine_pluralism_fundamentalist
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doctrine = doctrine_theocracy_lay_clergy
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#Marriage
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doctrine = doctrine_monogamy
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doctrine = doctrine_divorce_allowed
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doctrine = doctrine_bastardry_legitimization
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doctrine = doctrine_consanguinity_restricted
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#Crimes
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doctrine = doctrine_homosexuality_accepted
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doctrine = doctrine_adultery_men_shunned
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doctrine = doctrine_adultery_women_shunned
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doctrine = doctrine_kinslaying_accepted
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doctrine = doctrine_deviancy_shunned
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doctrine = doctrine_witchcraft_crime
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#Clerical Functions
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doctrine = doctrine_clerical_function_recruitment
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doctrine = doctrine_clerical_gender_either
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doctrine = doctrine_clerical_marriage_allowed
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doctrine = doctrine_clerical_succession_temporal_appointment
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#Allow pilgrimages
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doctrine = doctrine_pilgrimage_encouraged
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#Funeral tradition
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doctrine = doctrine_funeral_cremation
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#Coronation tradition
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doctrine = doctrine_no_anointment
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#tolerance - lmao
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doctrine = special_doctrine_regicidal
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holy_order_names = {
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{ name = "holy_order_national_union_of_paleontologists" }
|
||||
{ name = "holy_order_national_union_of_diggers" }
|
||||
{ name = "holy_order_national_union_of_chartists" }
|
||||
}
|
||||
localization = {
|
||||
#HighGod
|
||||
HighGodName = leviathan_high_god_name
|
||||
HighGodName2 = leviathan_high_god_name
|
||||
HighGodNamePossessive = leviathan_high_god_name_possessive
|
||||
HighGodNameSheHe = CHARACTER_SHEHE_THEY
|
||||
HighGodHerselfHimself = CHARACTER_THEMSELF
|
||||
HighGodHerHis = CHARACTER_HERHIS_THEIR
|
||||
HighGodNameAlternate = leviathan_high_god_name_alternate
|
||||
HighGodNameAlternatePossessive = leviathan_high_god_name_alternate_possessive
|
||||
|
||||
#Creator
|
||||
CreatorName = leviathan_creator_god_name
|
||||
CreatorNamePossessive = leviathan_creator_god_name_possessive
|
||||
CreatorSheHe = CHARACTER_SHEHE_THEY
|
||||
CreatorHerHis = CHARACTER_HERHIS_THEIR
|
||||
CreatorHerHim = CHARACTER_HERHIM_THEM
|
||||
|
||||
#HealthGod
|
||||
HealthGodName = leviathan_health_god_name
|
||||
HealthGodNamePossessive = leviathan_health_god_name_possessive
|
||||
HealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
HealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FertilityGod
|
||||
FertilityGodName = leviathan_fertility_god_name
|
||||
FertilityGodNamePossessive = leviathan_fertility_god_name_possessive
|
||||
FertilityGodSheHe = CHARACTER_SHEHE_HE
|
||||
FertilityGodHerHis = CHARACTER_HERHIS_HIS
|
||||
FertilityGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#WealthGod
|
||||
WealthGodName = leviathan_wealth_god_name
|
||||
WealthGodNamePossessive = leviathan_wealth_god_name_possessive
|
||||
WealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
WealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#HouseholdGod
|
||||
HouseholdGodName = leviathan_household_god_name
|
||||
HouseholdGodNamePossessive = leviathan_household_god_name_possessive
|
||||
HouseholdGodSheHe = CHARACTER_SHEHE_HE
|
||||
HouseholdGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HouseholdGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FateGod
|
||||
FateGodName = leviathan_fate_god_name
|
||||
FateGodNamePossessive = leviathan_fate_god_name_possessive
|
||||
FateGodSheHe = CHARACTER_SHEHE_SHE
|
||||
FateGodHerHis = CHARACTER_HERHIS_HER
|
||||
FateGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#KnowledgeGod
|
||||
KnowledgeGodName = leviathan_knowledge_god_name
|
||||
KnowledgeGodNamePossessive = leviathan_knowledge_god_name_possessive
|
||||
KnowledgeGodSheHe = CHARACTER_SHEHE_THEY
|
||||
KnowledgeGodHerHis = CHARACTER_HERHIS_THEIR
|
||||
KnowledgeGodHerHim = CHARACTER_HERHIM_THEM
|
||||
|
||||
#WarGod
|
||||
WarGodName = leviathan_war_god_name
|
||||
WarGodNamePossessive = leviathan_war_god_name_possessive
|
||||
WarGodSheHe = CHARACTER_SHEHE_THEY
|
||||
WarGodHerHis = CHARACTER_HERHIS_THEIR
|
||||
WarGodHerHim = CHARACTER_HERHIM_THEM
|
||||
|
||||
#TricksterGod | placeholder
|
||||
TricksterGodName = leviathan_trickster_god_name
|
||||
TricksterGodNamePossessive = leviathan_trickster_god_name_possessive
|
||||
TricksterGodSheHe = CHARACTER_SHEHE_SHE
|
||||
TricksterGodHerHis = CHARACTER_HERHIS_HER
|
||||
TricksterGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#NightGod
|
||||
NightGodName = leviathan_night_god_name
|
||||
NightGodNamePossessive = leviathan_night_god_name_possessive
|
||||
NightGodSheHe = CHARACTER_SHEHE_THEY
|
||||
NightGodHerHis = CHARACTER_HERHIS_THEIR
|
||||
NightGodHerHim = CHARACTER_HERHIM_THEM
|
||||
|
||||
#WaterGod
|
||||
WaterGodName = leviathan_water_god_name
|
||||
WaterGodNamePossessive = leviathan_water_god_name_possessive
|
||||
WaterGodSheHe = CHARACTER_SHEHE_SHE
|
||||
WaterGodHerHis = CHARACTER_HERHIS_HER
|
||||
WaterGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
PantheonTerm = leviathan_high_god_name
|
||||
PantheonTerm2 = leviathan_high_god_name_alternate
|
||||
PantheonTermHasHave = pantheon_term_have
|
||||
GoodGodNames = {
|
||||
leviathan_high_god_name
|
||||
leviathan_wealth_god_name
|
||||
leviathan_war_god_name
|
||||
leviathan_fate_god_name
|
||||
leviathan_health_god_name
|
||||
leviathan_fertility_god_name
|
||||
leviathan_water_god_name
|
||||
leviathan_night_god_name
|
||||
leviathan_household_god_name
|
||||
}
|
||||
DevilName = leviathan_devil_name
|
||||
DevilNamePossessive = leviathan_devil_name_possessive
|
||||
DevilSheHe = CHARACTER_SHEHE_SHE
|
||||
DevilHerHis = CHARACTER_HERHIS_HER
|
||||
DevilHerHis = CHARACTER_HERHIS_HER
|
||||
DevilHerselfHimself = CHARACTER_HERSELF
|
||||
EvilGodNames = {
|
||||
leviathan_devil_name
|
||||
leviathan_death_deity_name
|
||||
}
|
||||
HouseOfWorship = leviathan_house_of_worship
|
||||
HouseOfWorshipPlural = leviathan_house_of_worship_plural
|
||||
ReligiousSymbol = leviathan_religious_symbol
|
||||
ReligiousText = leviathan_religious_text
|
||||
ReligiousHeadName = leviathan_religious_head_title
|
||||
ReligiousHeadTitleName = leviathan_religious_head_title_name
|
||||
DevoteeMale = leviathan_devotee
|
||||
DevoteeMalePlural = leviathan_devotee_plural
|
||||
DevoteeFemale = leviathan_devotee
|
||||
DevoteeFemalePlural = leviathan_devotee_plural
|
||||
DevoteeNeuter = leviathan_devotee
|
||||
DevoteeNeuterPlural = leviathan_devotee_plural
|
||||
PriestMale = leviathan_priest
|
||||
PriestMalePlural = leviathan_priest_plural
|
||||
PriestFemale = leviathan_priest
|
||||
PriestFemalePlural = leviathan_priest_plural
|
||||
PriestNeuter = leviathan_priest
|
||||
PriestNeuterPlural = leviathan_priest_plural
|
||||
AltPriestTermPlural = leviathan_priest_plural
|
||||
BishopMale = leviathan_bishop
|
||||
BishopMalePlural = leviathan_bishop_plural
|
||||
BishopFemale = leviathan_bishop
|
||||
BishopFemalePlural = leviathan_bishop_plural
|
||||
BishopNeuter = leviathan_bishop
|
||||
BishopNeuterPlural = leviathan_bishop_plural
|
||||
DivineRealm = leviathan_positive_afterlife
|
||||
PositiveAfterLife = leviathan_positive_afterlife
|
||||
NegativeAfterLife = leviathan_negative_afterlife
|
||||
DeathDeityName = leviathan_death_deity_name
|
||||
DeathDeityNamePossessive = leviathan_death_deity_name_possessive
|
||||
|
||||
WitchGodName = leviathan_witch_god_name
|
||||
WitchGodNamePossessive = leviathan_witch_god_name_possessive
|
||||
|
||||
|
||||
GHWName = ghw_general_strike
|
||||
GHWNamePlural = ghw_general_strikes
|
||||
|
||||
}
|
||||
}
|
||||
# glorian = {
|
||||
# color = { 229 22 57 }
|
||||
# icon = glorian
|
||||
#
|
||||
# #religious_head = d_united_grand_lodge
|
||||
#
|
||||
# #placeholder holy sites
|
||||
# holy_site = lochness
|
||||
# holy_site = cefalu
|
||||
# holy_site = paris
|
||||
# holy_site = london
|
||||
# #holy_site = cairo
|
||||
# #holy_site = segrada_familia
|
||||
#
|
||||
# #Special Tolerance | placeholder
|
||||
#
|
||||
# doctrine = doctrine_pluralism_righteous
|
||||
#
|
||||
# #Tenets | WIP
|
||||
# doctrine = tenet_ancestor_worship
|
||||
# doctrine = tenet_human_sacrifice
|
||||
# doctrine = tenet_sacred_shadows
|
||||
#
|
||||
## doctrine = special_doctrine_british_royalty
|
||||
# doctrine = special_doctrine_loyal_servants_of_the_queen
|
||||
#
|
||||
## #Special/virtue | placeholder
|
||||
#
|
||||
#
|
||||
#}
|
||||
}
|
||||
}
|
||||
311
N3OW/common/religion/religions/NEOW_folkgerman.txt
Normal file
311
N3OW/common/religion/religions/NEOW_folkgerman.txt
Normal file
|
|
@ -0,0 +1,311 @@
|
|||
folkgerman_religion = {
|
||||
family = rf_pagan
|
||||
graphical_faith = pagan_gfx
|
||||
|
||||
pagan_roots = yes
|
||||
doctrine = pagan_hostility_doctrine
|
||||
|
||||
#Main Group | placeholder
|
||||
doctrine = doctrine_no_head
|
||||
doctrine = doctrine_gender_equal
|
||||
doctrine = doctrine_pluralism_righteous
|
||||
doctrine = doctrine_theocracy_temporal
|
||||
|
||||
#Marriage | placeholder
|
||||
doctrine = doctrine_monogamy
|
||||
doctrine = doctrine_divorce_allowed
|
||||
doctrine = doctrine_bastardry_none
|
||||
doctrine = doctrine_consanguinity_cousins
|
||||
|
||||
#Crimes | placeholder
|
||||
doctrine = doctrine_homosexuality_accepted
|
||||
doctrine = doctrine_adultery_men_shunned
|
||||
doctrine = doctrine_adultery_women_shunned
|
||||
doctrine = doctrine_kinslaying_close_kin_crime
|
||||
doctrine = doctrine_deviancy_shunned
|
||||
doctrine = doctrine_witchcraft_virtuous
|
||||
|
||||
#Clerical Functions | placeholder
|
||||
doctrine = doctrine_clerical_function_taxation
|
||||
doctrine = doctrine_clerical_gender_either
|
||||
doctrine = doctrine_clerical_marriage_allowed
|
||||
doctrine = doctrine_clerical_succession_temporal_fixed_appointment
|
||||
|
||||
#Allow pilgrimages | placeholder
|
||||
doctrine = doctrine_pilgrimage_encouraged
|
||||
|
||||
#Funeral tradition | placeholder
|
||||
doctrine = doctrine_funeral_stoic
|
||||
|
||||
#Coronation tradition
|
||||
doctrine = doctrine_no_anointment
|
||||
|
||||
traits = {
|
||||
virtues = { brave humble strong generous }
|
||||
sins = { craven arrogant weak greedy }
|
||||
}
|
||||
|
||||
reserved_male_names = { #put witch names here later
|
||||
Andrew Antoninus Bartolomeus Benedict Christian Christopher Clement Constantine David Demetrius Eustace George Gregory
|
||||
Hans Isaac Joakim Jacob John Jordan Joseph Laurence Magnus Marcus Martin Matthew Michael Nicholas Patrick Paul Peter Philip
|
||||
Salvador Samuel Sebastian Simon Stephen Thomas Abraham Alexander Daniel Job Joshua Cyrus Luke Zachariah
|
||||
}
|
||||
reserved_female_names = { #put witch names here later
|
||||
Anna Beatrice Benedicta Brigid Catherine Cecilia Christina Clementia Constance Dorothy Elisabeth Joan Judith Juliana Helen
|
||||
Magdalena Margaret Maria Marine Patricia Philippa Rachel Sarah Sophia Stephania
|
||||
}
|
||||
|
||||
custom_faith_icons = {
|
||||
custom_faith_1 custom_faith_2 custom_faith_3 custom_faith_4 custom_faith_5 custom_faith_6 custom_faith_7 custom_faith_8 custom_faith_9 custom_faith_10 dualism_custom_1 zoroastrian_custom_1 zoroastrian_custom_2 buddhism_custom_1 buddhism_custom_2 buddhism_custom_3 buddhism_custom_4 taoism_custom_1 yazidi_custom_1 sunni_custom_2 sunni_custom_3 sunni_custom_4 muhakkima_1 muhakkima_2 muhakkima_4 muhakkima_5 muhakkima_6 judaism_custom_1 custom_faith_fp1_fenrir custom_faith_fp1_irminsul custom_faith_fp1_jormungandr custom_faith_fp1_odins_ravens custom_faith_fp1_runestone_moon custom_faith_fp1_thors_hammer custom_faith_fp1_valknut custom_faith_fp1_yggdrasil custom_faith_boromian_circles custom_faith_lotus custom_faith_aum_tibetan custom_faith_pentagram custom_faith_pentagram_inverted custom_faith_burning_bush custom_faith_allah custom_faith_gankyil custom_faith_eye_of_providence custom_faith_dove custom_faith_ichthys custom_faith_lamb custom_faith_black_sheep custom_faith_ankh custom_faith_chi_rho custom_faith_hamsa custom_faith_cool_s
|
||||
}
|
||||
|
||||
holy_order_names = { #placeholder
|
||||
{ name = "holy_order_knights_of_the_chalice" }
|
||||
{ name = "holy_order_order_of_the_holy_communion" }
|
||||
{ name = "holy_order_knights_of_the_first_gospel" }
|
||||
{ name = "holy_order_guardians_of_the_shroud" }
|
||||
{ name = "holy_order_knights_of_the_reliquary" }
|
||||
{ name = "holy_order_warriors_of_the_cross" }
|
||||
{ name = "holy_order_christian" coat_of_arms = "ho_christian" }
|
||||
}
|
||||
|
||||
holy_order_maa = { teutonic_knights } #placeholder
|
||||
|
||||
localization = {
|
||||
#HighGod | placeholder
|
||||
HighGodName = christianity_high_god_name
|
||||
HighGodName2 = christianity_high_god_name_2
|
||||
HighGodNamePossessive = christianity_high_god_name_possessive
|
||||
HighGodNameSheHe = CHARACTER_SHEHE_HE
|
||||
HighGodHerselfHimself = CHARACTER_HIMSELF
|
||||
HighGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HighGodNameAlternate = christianity_high_god_name_alternate
|
||||
HighGodNameAlternatePossessive = christianity_high_god_name_alternate_possessive
|
||||
|
||||
#Creator | placeholder
|
||||
CreatorName = christianity_creator_god_name
|
||||
CreatorNamePossessive = christianity_creator_god_name_possessive
|
||||
CreatorSheHe = CHARACTER_SHEHE_HE
|
||||
CreatorHerHis = CHARACTER_HERHIS_HIS
|
||||
CreatorHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#HealthGod | placeholder
|
||||
HealthGodName = christianity_health_god_name
|
||||
HealthGodNamePossessive = christianity_health_god_name_possessive
|
||||
HealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
HealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FertilityGod | placeholder
|
||||
FertilityGodName = christianity_fertility_god_name
|
||||
FertilityGodNamePossessive = christianity_fertility_god_name_possessive
|
||||
FertilityGodSheHe = CHARACTER_SHEHE_HE
|
||||
FertilityGodHerHis = CHARACTER_HERHIS_HIS
|
||||
FertilityGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#WealthGod | placeholder
|
||||
WealthGodName = christianity_wealth_god_name
|
||||
WealthGodNamePossessive = christianity_wealth_god_name_possessive
|
||||
WealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
WealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#HouseholdGod | placeholder
|
||||
HouseholdGodName = christianity_household_god_name
|
||||
HouseholdGodNamePossessive = christianity_household_god_name_possessive
|
||||
HouseholdGodSheHe = CHARACTER_SHEHE_HE
|
||||
HouseholdGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HouseholdGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FateGod | placeholder
|
||||
FateGodName = christianity_fate_god_name
|
||||
FateGodNamePossessive = christianity_fate_god_name_possessive
|
||||
FateGodSheHe = CHARACTER_SHEHE_HE
|
||||
FateGodHerHis = CHARACTER_HERHIS_HIS
|
||||
FateGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#KnowledgeGod | placeholder
|
||||
KnowledgeGodName = christianity_knowledge_god_name
|
||||
KnowledgeGodNamePossessive = christianity_knowledge_god_name_possessive
|
||||
KnowledgeGodSheHe = CHARACTER_SHEHE_HE
|
||||
KnowledgeGodHerHis = CHARACTER_HERHIS_HIS
|
||||
KnowledgeGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#WarGod | placeholder
|
||||
WarGodName = christianity_war_god_name
|
||||
WarGodNamePossessive = christianity_war_god_name_possessive
|
||||
WarGodSheHe = CHARACTER_SHEHE_HE
|
||||
WarGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WarGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#TricksterGod | placeholder
|
||||
TricksterGodName = christianity_trickster_god_name
|
||||
TricksterGodNamePossessive = christianity_trickster_god_name_possessive
|
||||
TricksterGodSheHe = CHARACTER_SHEHE_HE
|
||||
TricksterGodHerHis = CHARACTER_HERHIS_HIS
|
||||
TricksterGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#NightGod | placeholder
|
||||
NightGodName = christianity_night_god_name
|
||||
NightGodNamePossessive = christianity_night_god_name_possessive
|
||||
NightGodSheHe = CHARACTER_SHEHE_HE
|
||||
NightGodHerHis = CHARACTER_HERHIS_HIS
|
||||
NightGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#WaterGod | placeholder
|
||||
WaterGodName = christianity_water_god_name
|
||||
WaterGodNamePossessive = christianity_water_god_name_possessive
|
||||
WaterGodSheHe = CHARACTER_SHEHE_HE
|
||||
WaterGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WaterGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
PantheonTerm = christianity_high_god_name
|
||||
PantheonTerm2 = christianity_high_god_name_2
|
||||
PantheonTerm3 = christianity_high_god_name_3
|
||||
PantheonTermHasHave = pantheon_term_has
|
||||
GoodGodNames = {
|
||||
christianity_high_god_name
|
||||
christianity_high_god_name_alternate
|
||||
chistianity_good_god_jesus
|
||||
chistianity_good_god_christ
|
||||
}
|
||||
DevilName = christianity_devil_name
|
||||
DevilNamePossessive = christianity_devil_name_possessive
|
||||
DevilSheHe = CHARACTER_SHEHE_HE
|
||||
DevilHerHis = CHARACTER_HERHIS_HIS
|
||||
DevilHerHis = CHARACTER_HERHIS_HIS
|
||||
DevilHerselfHimself = CHARACTER_HIMSELF
|
||||
EvilGodNames = {
|
||||
christianity_devil_name
|
||||
christianity_evil_god_lucifer
|
||||
christianity_evil_god_beelzebub
|
||||
christianity_evil_god_mephistopheles
|
||||
}
|
||||
HouseOfWorship = christianity_house_of_worship
|
||||
HouseOfWorship2 = christianity_house_of_worship_2
|
||||
HouseOfWorship3 = christianity_house_of_worship_3
|
||||
HouseOfWorshipPlural = christianity_house_of_worship_plural
|
||||
ReligiousSymbol = christianity_religious_symbol
|
||||
ReligiousSymbol2 = christianity_religious_symbol_2
|
||||
ReligiousSymbol3 = christianity_religious_symbol_3
|
||||
ReligiousText = christianity_religious_text
|
||||
ReligiousText2 = christianity_religious_text_2
|
||||
ReligiousText3 = christianity_religious_text_3
|
||||
ReligiousHeadName = christianity_religious_head_title
|
||||
ReligiousHeadTitleName = christianity_religious_head_title_name
|
||||
DevoteeMale = christianity_devotee_male
|
||||
DevoteeMalePlural = christianity_devotee_male_plural
|
||||
DevoteeFemale = christianity_devotee_female
|
||||
DevoteeFemalePlural = christianity_devotee_female_plural
|
||||
DevoteeNeuter = christianity_devotee_neuter
|
||||
DevoteeNeuterPlural = christianity_devotee_neuter_plural
|
||||
PriestMale = christianity_priest_male
|
||||
PriestMalePlural = christianity_priest_male_plural
|
||||
PriestFemale = christianity_priest_male
|
||||
PriestFemalePlural = christianity_priest_male_plural
|
||||
PriestNeuter = christianity_priest_male
|
||||
PriestNeuterPlural = christianity_priest_male_plural
|
||||
AltPriestTermPlural = christianity_priest_alternate_plural
|
||||
BishopMale = christianity_bishop
|
||||
BishopMalePlural = christianity_bishop_plural
|
||||
BishopFemale = christianity_bishop
|
||||
BishopFemalePlural = christianity_bishop_plural
|
||||
BishopNeuter = christianity_bishop
|
||||
BishopNeuterPlural = christianity_bishop_plural
|
||||
DivineRealm = christianity_positive_afterlife
|
||||
DivineRealm2 = christianity_positive_afterlife_2
|
||||
DivineRealm3 = christianity_positive_afterlife_3
|
||||
PositiveAfterLife = christianity_positive_afterlife
|
||||
PositiveAfterLife2 = christianity_positive_afterlife_2
|
||||
PositiveAfterLife3 = christianity_positive_afterlife_3
|
||||
NegativeAfterLife = christianity_negative_afterlife
|
||||
NegativeAfterLife2 = christianity_negative_afterlife_2
|
||||
NegativeAfterLife3 = christianity_negative_afterlife_3
|
||||
DeathDeityName = christianity_death_deity_name
|
||||
DeathDeityNamePossessive = christianity_death_deity_name_possessive
|
||||
DeathDeitySheHe = CHARACTER_SHEHE_HE
|
||||
DeathDeityHerHis = CHARACTER_HERHIS_HIS
|
||||
DeathDeityHerHim = CHARACTER_HERHIM_HIM
|
||||
WitchGodName = christianity_witchgodname_the_horned_god
|
||||
WitchGodNamePossessive = christianity_witchgodname_the_horned_god_possessive
|
||||
WitchGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WitchGodSheHe = CHARACTER_SHEHE_HE
|
||||
WitchGodHerHim = CHARACTER_HERHIM_HIM
|
||||
WitchGodMistressMaster = master
|
||||
WitchGodMotherFather = father
|
||||
|
||||
|
||||
GHWName = ghw_crusade
|
||||
GHWNamePlural = ghw_crusades
|
||||
|
||||
}
|
||||
|
||||
piety_icon_group = "christian"
|
||||
|
||||
faiths = {
|
||||
volksmarchen = {
|
||||
color = { 31 107 173 }
|
||||
icon = volksmarchen
|
||||
|
||||
holy_site = viscaya
|
||||
holy_site = aneto
|
||||
holy_site = bordeaux
|
||||
holy_site = santiago
|
||||
holy_site = cordoba
|
||||
|
||||
doctrine = unreformed_faith_doctrine
|
||||
|
||||
doctrine = tenet_sanctity_of_nature
|
||||
doctrine = tenet_ancestor_worship
|
||||
doctrine = tenet_communal_identity
|
||||
}
|
||||
vaesenite = {
|
||||
color = { 45 153 229 }
|
||||
icon = vaesenite
|
||||
|
||||
holy_site = viscaya
|
||||
holy_site = aneto
|
||||
holy_site = bordeaux
|
||||
holy_site = santiago
|
||||
holy_site = cordoba
|
||||
|
||||
doctrine = unreformed_faith_doctrine
|
||||
|
||||
doctrine = tenet_megaliths
|
||||
doctrine = tenet_sanctity_of_nature
|
||||
doctrine = tenet_ritual_celebrations
|
||||
}
|
||||
folketro = {
|
||||
color = { 168 120 0 }
|
||||
icon = folketro
|
||||
|
||||
holy_site = viscaya
|
||||
holy_site = aneto
|
||||
holy_site = bordeaux
|
||||
holy_site = santiago
|
||||
holy_site = cordoba
|
||||
|
||||
doctrine = unreformed_faith_doctrine
|
||||
|
||||
doctrine = tenet_christian_syncretism
|
||||
doctrine = tenet_ancestor_worship
|
||||
doctrine = tenet_unrelenting_faith
|
||||
}
|
||||
midnighter = {
|
||||
color = { 39 20 102 }
|
||||
icon = midnighter
|
||||
|
||||
holy_site = viscaya
|
||||
holy_site = aneto
|
||||
holy_site = bordeaux
|
||||
holy_site = santiago
|
||||
holy_site = cordoba
|
||||
|
||||
doctrine = unreformed_faith_doctrine
|
||||
|
||||
doctrine = tenet_adorcism
|
||||
doctrine = tenet_pursuit_of_power
|
||||
doctrine = tenet_astrology
|
||||
}
|
||||
}
|
||||
}
|
||||
297
N3OW/common/religion/religions/NEOW_oceanic.txt
Normal file
297
N3OW/common/religion/religions/NEOW_oceanic.txt
Normal file
|
|
@ -0,0 +1,297 @@
|
|||
oceanic_religion = {
|
||||
family = rf_pagan
|
||||
graphical_faith = pagan_gfx
|
||||
|
||||
pagan_roots = yes
|
||||
|
||||
doctrine = pagan_hostility_doctrine
|
||||
|
||||
|
||||
#Main Group | placeholder
|
||||
doctrine = doctrine_no_head
|
||||
doctrine = doctrine_gender_male_dominated
|
||||
doctrine = doctrine_pluralism_righteous
|
||||
doctrine = doctrine_theocracy_lay_clergy
|
||||
|
||||
#Marriage | placeholder
|
||||
doctrine = doctrine_concubines
|
||||
doctrine = doctrine_divorce_allowed
|
||||
doctrine = doctrine_bastardry_none
|
||||
doctrine = doctrine_consanguinity_aunt_nephew_and_uncle_niece
|
||||
|
||||
#Crimes | placeholder
|
||||
doctrine = doctrine_homosexuality_shunned
|
||||
doctrine = doctrine_adultery_men_accepted
|
||||
doctrine = doctrine_adultery_women_accepted
|
||||
doctrine = doctrine_kinslaying_shunned
|
||||
doctrine = doctrine_deviancy_accepted
|
||||
doctrine = doctrine_witchcraft_accepted
|
||||
|
||||
#Clerical Functions | placeholder
|
||||
doctrine = doctrine_clerical_function_recruitment
|
||||
doctrine = doctrine_clerical_gender_either
|
||||
doctrine = doctrine_clerical_marriage_allowed
|
||||
doctrine = doctrine_clerical_succession_temporal_appointment
|
||||
|
||||
#Allow pilgrimages | placeholder
|
||||
doctrine = doctrine_pilgrimage_forbidden
|
||||
|
||||
#Funeral tradition | placeholder
|
||||
doctrine = doctrine_funeral_cremation
|
||||
|
||||
#Coronation tradition
|
||||
doctrine = doctrine_no_anointment
|
||||
|
||||
traits = {
|
||||
virtues = { brave greedy ambitious gregarious }
|
||||
sins = { craven generous content shy }
|
||||
}
|
||||
|
||||
reserved_male_names = { #put witch names here later
|
||||
Andrew Antoninus Bartolomeus Benedict Christian Christopher Clement Constantine David Demetrius Eustace George Gregory
|
||||
Hans Isaac Joakim Jacob John Jordan Joseph Laurence Magnus Marcus Martin Matthew Michael Nicholas Patrick Paul Peter Philip
|
||||
Salvador Samuel Sebastian Simon Stephen Thomas Abraham Alexander Daniel Job Joshua Cyrus Luke Zachariah
|
||||
}
|
||||
reserved_female_names = { #put witch names here later
|
||||
Anna Beatrice Benedicta Brigid Catherine Cecilia Christina Clementia Constance Dorothy Elisabeth Joan Judith Juliana Helen
|
||||
Magdalena Margaret Maria Marine Patricia Philippa Rachel Sarah Sophia Stephania
|
||||
}
|
||||
|
||||
custom_faith_icons = {
|
||||
custom_faith_1 custom_faith_2 custom_faith_3 custom_faith_4 custom_faith_5 custom_faith_6 custom_faith_7 custom_faith_8 custom_faith_9 custom_faith_10 dualism_custom_1 zoroastrian_custom_1 zoroastrian_custom_2 buddhism_custom_1 buddhism_custom_2 buddhism_custom_3 buddhism_custom_4 taoism_custom_1 yazidi_custom_1 sunni_custom_2 sunni_custom_3 sunni_custom_4 muhakkima_1 muhakkima_2 muhakkima_4 muhakkima_5 muhakkima_6 judaism_custom_1 custom_faith_fp1_fenrir custom_faith_fp1_irminsul custom_faith_fp1_jormungandr custom_faith_fp1_odins_ravens custom_faith_fp1_runestone_moon custom_faith_fp1_thors_hammer custom_faith_fp1_valknut custom_faith_fp1_yggdrasil custom_faith_boromian_circles custom_faith_lotus custom_faith_aum_tibetan custom_faith_pentagram custom_faith_pentagram_inverted custom_faith_burning_bush custom_faith_allah custom_faith_gankyil custom_faith_eye_of_providence custom_faith_dove custom_faith_ichthys custom_faith_lamb custom_faith_black_sheep custom_faith_ankh custom_faith_chi_rho custom_faith_hamsa custom_faith_cool_s
|
||||
}
|
||||
|
||||
holy_order_names = { #placeholder
|
||||
{ name = "holy_order_knights_of_the_chalice" }
|
||||
{ name = "holy_order_order_of_the_holy_communion" }
|
||||
{ name = "holy_order_knights_of_the_first_gospel" }
|
||||
{ name = "holy_order_guardians_of_the_shroud" }
|
||||
{ name = "holy_order_knights_of_the_reliquary" }
|
||||
{ name = "holy_order_warriors_of_the_cross" }
|
||||
{ name = "holy_order_christian" coat_of_arms = "ho_christian" }
|
||||
}
|
||||
|
||||
holy_order_maa = { teutonic_knights } #placeholder
|
||||
|
||||
|
||||
piety_icon_group = "christian"
|
||||
|
||||
faiths = {
|
||||
viking = {
|
||||
color = { 10 23 51 }
|
||||
icon = viking
|
||||
|
||||
# religious_head = k_papal_state
|
||||
|
||||
#placeholder holy sites
|
||||
holy_site = jerusalem
|
||||
holy_site = rome
|
||||
holy_site = cologne
|
||||
holy_site = santiago
|
||||
holy_site = kent
|
||||
#holy_site = segrada_familia
|
||||
|
||||
#Special Tolerance | placeholder
|
||||
|
||||
#Tenets | placeholder
|
||||
doctrine = tenet_terror_of_the_seas
|
||||
doctrine = tenet_ritual_celebrations
|
||||
doctrine = tenet_ancestor_worship
|
||||
|
||||
holy_order_names = { #placeholder
|
||||
}
|
||||
|
||||
}
|
||||
corsair = {
|
||||
color = { 25 25 25 }
|
||||
icon = corsair
|
||||
|
||||
# religious_head = k_papal_state
|
||||
|
||||
#placeholder holy sites
|
||||
holy_site = jerusalem
|
||||
holy_site = rome
|
||||
holy_site = cologne
|
||||
holy_site = santiago
|
||||
holy_site = kent
|
||||
#holy_site = segrada_familia
|
||||
|
||||
#Special Tolerance | placeholder
|
||||
|
||||
doctrine = doctrine_pluralism_pluralistic
|
||||
|
||||
#Tenets | placeholder
|
||||
doctrine = tenet_terror_of_the_seas
|
||||
doctrine = tenet_astrology
|
||||
doctrine = tenet_communal_possessions
|
||||
|
||||
holy_order_names = { #placeholder
|
||||
}
|
||||
|
||||
localization = {
|
||||
#HighGod | placeholder
|
||||
HighGodName = corsair_high_god_name
|
||||
HighGodNamePossessive = corsair_high_god_name_possessive
|
||||
HighGodNameSheHe = CHARACTER_SHEHE_SHE
|
||||
HighGodHerselfHimself = CHARACTER_HERSELF
|
||||
HighGodHerHis = CHARACTER_HERHIS_HER
|
||||
HighGodNameAlternate = corsair_high_god_name_alternate
|
||||
HighGodNameAlternatePossessive = corsair_high_god_name_alternate_possessive
|
||||
|
||||
#Creator | placeholder
|
||||
CreatorName = corsair_creator_god_name
|
||||
CreatorNamePossessive = corsair_creator_god_name_possessive
|
||||
CreatorSheHe = CHARACTER_SHEHE_SHE
|
||||
CreatorHerHis = CHARACTER_HERHIS_HER
|
||||
CreatorHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#HealthGod | placeholder
|
||||
HealthGodName = corsair_health_god_name
|
||||
HealthGodNamePossessive = corsair_health_god_name_possessive
|
||||
HealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
HealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FertilityGod | placeholder
|
||||
FertilityGodName = corsair_fertility_god_name
|
||||
FertilityGodNamePossessive = corsair_fertility_god_name_possessive
|
||||
FertilityGodSheHe = CHARACTER_SHEHE_THEY
|
||||
FertilityGodHerHis = CHARACTER_HERHIS_THEIR
|
||||
FertilityGodHerHim = CHARACTER_HERHIM_THEM
|
||||
|
||||
#WealthGod | placeholder
|
||||
WealthGodName = corsair_wealth_god_name
|
||||
WealthGodNamePossessive = corsair_wealth_god_name_possessive
|
||||
WealthGodSheHe = CHARACTER_SHEHE_HE
|
||||
WealthGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WealthGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#HouseholdGod | placeholder
|
||||
HouseholdGodName = corsair_household_god_name
|
||||
HouseholdGodNamePossessive = corsair_household_god_name_possessive
|
||||
HouseholdGodSheHe = CHARACTER_SHEHE_HE
|
||||
HouseholdGodHerHis = CHARACTER_HERHIS_HIS
|
||||
HouseholdGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#FateGod | placeholder
|
||||
FateGodName = corsair_fate_god_name
|
||||
FateGodNamePossessive = corsair_fate_god_name_possessive
|
||||
FateGodSheHe = CHARACTER_SHEHE_SHE
|
||||
FateGodHerHis = CHARACTER_HERHIS_HER
|
||||
FateGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#KnowledgeGod | placeholder
|
||||
KnowledgeGodName = corsair_knowledge_god_name
|
||||
KnowledgeGodNamePossessive = corsair_knowledge_god_name_possessive
|
||||
KnowledgeGodSheHe = CHARACTER_SHEHE_SHE
|
||||
KnowledgeGodHerHis = CHARACTER_HERHIS_HER
|
||||
KnowledgeGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#WarGod | placeholder
|
||||
WarGodName = corsair_war_god_name
|
||||
WarGodNamePossessive = corsair_war_god_name_possessive
|
||||
WarGodSheHe = CHARACTER_SHEHE_HE
|
||||
WarGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WarGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#TricksterGod | placeholder
|
||||
TricksterGodName = corsair_trickster_god_name
|
||||
TricksterGodNamePossessive = corsair_trickster_god_name_possessive
|
||||
TricksterGodSheHe = CHARACTER_SHEHE_HE
|
||||
TricksterGodHerHis = CHARACTER_HERHIS_HIS
|
||||
TricksterGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
#NightGod | placeholder
|
||||
NightGodName = corsair_night_god_name
|
||||
NightGodNamePossessive = corsair_night_god_name_possessive
|
||||
NightGodSheHe = CHARACTER_SHEHE_SHE
|
||||
NightGodHerHis = CHARACTER_HERHIS_HER
|
||||
NightGodHerHim = CHARACTER_HERHIM_HER
|
||||
|
||||
#WaterGod | placeholder
|
||||
WaterGodName = corsair_water_god_name
|
||||
WaterGodNamePossessive = corsair_water_god_name_possessive
|
||||
WaterGodSheHe = CHARACTER_SHEHE_HE
|
||||
WaterGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WaterGodHerHim = CHARACTER_HERHIM_HIM
|
||||
|
||||
PantheonTerm = corsair_high_god_name
|
||||
PantheonTermHasHave = pantheon_term_has
|
||||
GoodGodNames = {
|
||||
corsair_high_god_name
|
||||
corsair_high_god_name_alternate
|
||||
corsair_fate_god_name
|
||||
corsair_night_god_name
|
||||
corsair_health_god_name
|
||||
corsair_wealth_god_name
|
||||
corsair_water_god_name
|
||||
}
|
||||
DevilName = corsair_devil_name
|
||||
DevilNamePossessive = corsair_devil_name_possessive
|
||||
DevilSheHe = CHARACTER_SHEHE_HE
|
||||
DevilHerHis = CHARACTER_HERHIS_HIS
|
||||
DevilHerHis = CHARACTER_HERHIS_HIS
|
||||
DevilHerselfHimself = CHARACTER_HIMSELF
|
||||
EvilGodNames = {
|
||||
corsair_devil_name
|
||||
corsair_trickster_god_name
|
||||
corsair_water_god_name
|
||||
corsair_fertility_god_name
|
||||
corsair_witch_god_name
|
||||
}
|
||||
HouseOfWorship = corsair_house_of_worship
|
||||
HouseOfWorship2 = corsair_house_of_worship_2
|
||||
HouseOfWorship3 = corsair_house_of_worship_3
|
||||
HouseOfWorshipPlural = corsair_house_of_worship_plural
|
||||
ReligiousSymbol = corsair_religious_symbol
|
||||
ReligiousSymbol2 = corsair_religious_symbol_2
|
||||
ReligiousSymbol3 = corsair_religious_symbol_3
|
||||
ReligiousText = corsair_religious_text
|
||||
ReligiousText2 = corsair_religious_text_2
|
||||
ReligiousText3 = corsair_religious_text_3
|
||||
ReligiousHeadName = corsair_religious_head_title
|
||||
ReligiousHeadTitleName = corsair_religious_head_title_name
|
||||
DevoteeMale = corsair_devotee_male
|
||||
DevoteeMalePlural = corsair_devotee_male_plural
|
||||
DevoteeFemale = corsair_devotee_female
|
||||
DevoteeFemalePlural = corsair_devotee_female_plural
|
||||
DevoteeNeuter = corsair_devotee_neuter
|
||||
DevoteeNeuterPlural = corsair_devotee_neuter_plural
|
||||
PriestMale = corsair_priest_male
|
||||
PriestMalePlural = corsair_priest_male_plural
|
||||
PriestFemale = corsair_priest_male
|
||||
PriestFemalePlural = corsair_priest_male_plural
|
||||
PriestNeuter = corsair_priest_male
|
||||
PriestNeuterPlural = corsair_priest_male_plural
|
||||
AltPriestTermPlural = corsair_priest_alternate_plural
|
||||
BishopMale = corsair_bishop
|
||||
BishopMalePlural = corsair_bishop_plural
|
||||
BishopFemale = corsair_bishop
|
||||
BishopFemalePlural = corsair_bishop_plural
|
||||
BishopNeuter = corsair_bishop
|
||||
BishopNeuterPlural = corsair_bishop_plural
|
||||
DivineRealm = corsair_positive_afterlife
|
||||
PositiveAfterLife = corsair_positive_afterlife
|
||||
NegativeAfterLife = corsair_negative_afterlife
|
||||
DeathDeityName = corsair_death_deity_name
|
||||
DeathDeityNamePossessive = corsair_death_deity_name_possessive
|
||||
DeathDeitySheHe = CHARACTER_SHEHE_HE
|
||||
DeathDeityHerHis = CHARACTER_HERHIS_HIS
|
||||
DeathDeityHerHim = CHARACTER_HERHIM_HIM
|
||||
WitchGodName = corsair_witch_god_name
|
||||
WitchGodNamePossessive = corsair_witch_god_name_possessive
|
||||
WitchGodHerHis = CHARACTER_HERHIS_HIS
|
||||
WitchGodSheHe = CHARACTER_SHEHE_HE
|
||||
WitchGodHerHim = CHARACTER_HERHIM_HIM
|
||||
WitchGodMistressMaster = master
|
||||
WitchGodMotherFather = father
|
||||
|
||||
|
||||
GHWName = ghw_crusade
|
||||
GHWNamePlural = ghw_crusades
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,419 @@
|
|||
bleeding_diplomat_character = {
|
||||
age = { 18 60 }
|
||||
gender = male
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
gluttonous = {}
|
||||
}
|
||||
trait = stubborn
|
||||
trait = wounded_3
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
}
|
||||
|
||||
preaching_tour_priest_character = {
|
||||
age = { 50 80 }
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
gluttonous = {}
|
||||
|
||||
}
|
||||
trait = stubborn
|
||||
trait = zealous
|
||||
trait = theologian
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
}
|
||||
|
||||
bernard_of_clairvaux_character = {
|
||||
name = Bernard_of_Clairvaux
|
||||
age = { 20 63 }
|
||||
gender = male
|
||||
trait = saint
|
||||
trait = ambitious
|
||||
trait = chaste
|
||||
trait = zealous
|
||||
trait = theologian
|
||||
trait = education_learning_4
|
||||
}
|
||||
|
||||
head_chasing_monk_character = {
|
||||
age = { 20 30 }
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
}
|
||||
|
||||
fake_artifact_peddler_character = {
|
||||
age = { 20 80 }
|
||||
trait = greedy
|
||||
trait = education_intrigue_2
|
||||
random_traits = yes
|
||||
}
|
||||
|
||||
adoring_fan_character = {
|
||||
age = { 20 80 }
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
trait = trusting
|
||||
trait = education_martial_3
|
||||
random_traits = yes
|
||||
}
|
||||
|
||||
trepanner_character = {
|
||||
age = { 20 40 }
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
|
||||
trait = lifestyle_physician
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_physician
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
random_learned_eunuch_character = {
|
||||
age = { 25 45 }
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 0
|
||||
trait = beardless_eunuch
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
random_list = {
|
||||
10 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
10 = {
|
||||
change_current_weight = 100
|
||||
}
|
||||
10 = {
|
||||
change_current_weight = 50
|
||||
}
|
||||
}
|
||||
assign_quirk_effect = yes
|
||||
if = {
|
||||
limit = {
|
||||
exists = scope:culture_language_to_learn
|
||||
NOT = {
|
||||
knows_language_of_culture = scope:culture_language_to_learn
|
||||
}
|
||||
}
|
||||
learn_language_of_culture = scope:culture_language_to_learn
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
random_barrel_character = {
|
||||
age = { 25 45 }
|
||||
|
||||
# They should be vaguely good at what they do
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
|
||||
# Lowborn from the local populace
|
||||
dynasty = none
|
||||
faith = root.capital_province.faith
|
||||
culture = root.capital_province.culture
|
||||
|
||||
# Some chance of non-dominant gender, but small
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
random_list = {
|
||||
30 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
20 = {
|
||||
change_current_weight = -50
|
||||
}
|
||||
20 = {
|
||||
change_current_weight = -100
|
||||
}
|
||||
}
|
||||
if = { # If the character does not speak the ruler's language, learn it
|
||||
limit = {
|
||||
NOT = {
|
||||
knows_language_of_culture = root.culture
|
||||
}
|
||||
}
|
||||
learn_language_of_culture = root.culture
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
beautiful_maiden_character = {
|
||||
age = { 18 35 }
|
||||
|
||||
dynasty = none
|
||||
culture = this.culture
|
||||
faith = this.faith
|
||||
|
||||
gender_female_chance = 100
|
||||
|
||||
random_traits = no
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
diligent = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
honest = {}
|
||||
just = {}
|
||||
stubborn = {}
|
||||
fickle = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
fecund = {}
|
||||
physique_good_1 = {}
|
||||
beauty_good_1 = {}
|
||||
strong = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
}
|
||||
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
beautiful_man_character = {
|
||||
age = { 18 35 }
|
||||
|
||||
dynasty = none
|
||||
culture = this.culture
|
||||
faith = this.faith
|
||||
|
||||
gender_female_chance = 0
|
||||
|
||||
random_traits = no
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
diligent = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
honest = {}
|
||||
just = {}
|
||||
stubborn = {}
|
||||
fickle = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
fecund = {}
|
||||
physique_good_1 = {}
|
||||
beauty_good_1 = {}
|
||||
strong = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
}
|
||||
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,9 @@
|
|||
|
||||
peasant_villager_foundling_character = {
|
||||
age = { 5 12 }
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
culture = scope:county.culture
|
||||
faith = scope:county.faith
|
||||
gender_female_chance = 50
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
adventurer_pregnant_lover_character = {
|
||||
age = { 18 40 }
|
||||
gender = female
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
gluttonous = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_1 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
}
|
||||
}
|
||||
|
||||
adventurer_female_lover_character = {
|
||||
age = { 18 40 }
|
||||
gender = female
|
||||
random_traits = yes
|
||||
trait = beauty_good_3
|
||||
}
|
||||
|
||||
adventurer_male_lover_character = {
|
||||
age = { 18 40 }
|
||||
gender = male
|
||||
random_traits = yes
|
||||
trait = beauty_good_3
|
||||
}
|
||||
|
|
@ -0,0 +1,461 @@
|
|||
|
||||
demanding_poet_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = education_learning_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
diplomacy = average_skill_level
|
||||
learning = average_skill_level
|
||||
stewardship = average_skill_level
|
||||
intrigue = average_skill_level
|
||||
martial = average_skill_level
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
demanding_poet_lover_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
diplomacy = average_skill_level
|
||||
learning = average_skill_level
|
||||
stewardship = average_skill_level
|
||||
intrigue = average_skill_level
|
||||
martial = average_skill_level
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
demanding_poet_diplomacy_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
trait = education_diplomacy_4
|
||||
diplomacy = 13
|
||||
stewardship = 6
|
||||
intrigue = 5
|
||||
learning = 4
|
||||
martial = 2
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
demanding_poet_stewardship_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
trait = education_stewardship_4
|
||||
diplomacy = 5
|
||||
stewardship = 13
|
||||
intrigue = 5
|
||||
learning = 4
|
||||
martial = 2
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
demanding_poet_martial_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = journaller
|
||||
trait = education_martial_4
|
||||
diplomacy = 5
|
||||
stewardship = 5
|
||||
intrigue = 5
|
||||
learning = 4
|
||||
martial = 13
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
demanding_poet_intrigue_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
trait = education_intrigue_4
|
||||
diplomacy = 5
|
||||
stewardship = 4
|
||||
intrigue = 13
|
||||
learning = 4
|
||||
martial = 2
|
||||
random_traits = no
|
||||
}
|
||||
demanding_poet_learning_character = {
|
||||
age = { 20 30 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = beauty_good_2
|
||||
trait = arrogant
|
||||
trait = ambitious
|
||||
trait = arbitrary
|
||||
trait = wheezing
|
||||
trait = lifestyle_poet
|
||||
trait = education_learning_4
|
||||
diplomacy = 5
|
||||
stewardship = 6
|
||||
intrigue = 5
|
||||
learning = 14
|
||||
martial = 2
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
suspicious_genealogist_character = {
|
||||
age = { 70 80 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
trait = education_intrigue_2
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
diplomacy = 9
|
||||
stewardship = 10
|
||||
learning = 3
|
||||
intrigue = 12
|
||||
martial = 3
|
||||
random_traits = yes
|
||||
}
|
||||
|
||||
alluring_suitor_character = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
faith = ROOT.faith
|
||||
culture = ROOT.culture
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
ambassador_template = {
|
||||
age = { 25 65 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_diplomacy_5 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
trait = diplomat
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mime_template = {
|
||||
age = { 16 42 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
gender_female_chance = root_faith_dominant_gender_female_chance
|
||||
trait = shrewd
|
||||
trait = athletic
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
good_merchant_template = {
|
||||
age = { 25 50 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_1 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
faith = this.faith
|
||||
culture = this.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
learning = { 10 15 }
|
||||
trait = lifestyle_traveler
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_traveler
|
||||
TRACK = travel
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_traveler
|
||||
TRACK = danger
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
diplomacy_court_position_holder_template = {
|
||||
age = { 25 60 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = { weight = { base = 20 } }
|
||||
education_diplomacy_3 = { weight = { base = 30 } }
|
||||
education_diplomacy_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
diplomat = { weight = { base = 20 } }
|
||||
lifestyle_reveler = { weight = { base = 20 } }
|
||||
gregarious = { weight = { base = 20 } }
|
||||
}
|
||||
diplomacy = { min_template_average_skill max_template_average_skill }
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stewardship_court_position_holder_template = {
|
||||
age = { 25 60 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_2 = { weight = { base = 20 } }
|
||||
education_stewardship_3 = { weight = { base = 30 } }
|
||||
education_stewardship_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_gardener = {}
|
||||
architect = {}
|
||||
administrator = {}
|
||||
diligent = { weight = { base = 20 } }
|
||||
}
|
||||
stewardship = { min_template_average_skill max_template_average_skill }
|
||||
}
|
||||
|
||||
intrigue_court_position_holder_template = {
|
||||
age = { 25 60 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = { weight = { base = 20 } }
|
||||
education_intrigue_3 = { weight = { base = 30 } }
|
||||
education_intrigue_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
schemer = { weight = { base = 30 } }
|
||||
eunuch_1 = { weight = { base = 10 } }
|
||||
beardless_eunuch = { weight = { base = 30 } }
|
||||
deceitful = { weight = { base = 20 } }
|
||||
}
|
||||
intrigue = { min_template_average_skill max_template_average_skill }
|
||||
}
|
||||
|
||||
learning_court_position_holder_template = {
|
||||
age = { 25 60 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = { weight = { base = 20 } }
|
||||
education_learning_3 = { weight = { base = 30 } }
|
||||
education_learning_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
scholar = { weight = { base = 20 } }
|
||||
theologian = { weight = { base = 20 } }
|
||||
lifestyle_mystic = { weight = { base = 20 } }
|
||||
lifestyle_herbalist = { weight = { base = 20 } }
|
||||
}
|
||||
learning = { min_template_average_skill max_template_average_skill }
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_mystic
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prowess_court_position_holder_template = {
|
||||
age = { 25 60 }
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = { weight = { base = 30 } }
|
||||
education_martial_2 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
lifestyle_blademaster = { weight = { base = 10 } }
|
||||
education_martial_prowess_2 = { weight = { base = 20 } }
|
||||
education_martial_prowess_3 = { weight = { base = 30 } }
|
||||
education_martial_prowess_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_hunter = { weight = { base = 10 } }
|
||||
tourney_participant = { weight = { base = 10 } }
|
||||
brave = { weight = { base = 10 } }
|
||||
}
|
||||
prowess = { min_template_medium_skill max_template_medium_skill }
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_hunter }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_hunter
|
||||
track = hunter
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_blademaster }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_blademaster
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_trait = tourney_participant }
|
||||
add_trait_xp = {
|
||||
trait = tourney_participant
|
||||
track = foot
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait_xp = {
|
||||
trait = tourney_participant
|
||||
track = horse
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,317 @@
|
|||
holy_order_leader_character = {
|
||||
age = { 20 50 }
|
||||
trait = order_member
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
education_learning_1 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_learning_2 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
}
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
ambitious = {}
|
||||
arrogant = {}
|
||||
just = {}
|
||||
zealous = {}
|
||||
brave = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
humble = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
}
|
||||
#Commander
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
unyielding_defender = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
forder = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
logistician = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
military_engineer = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
organizer = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
rough_terrain_expert = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
aggressive_attacker = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
reckless = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
open_terrain_expert = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
desert_warrior = {
|
||||
trigger = {
|
||||
root = {
|
||||
any_sub_realm_barony = {
|
||||
title_province = {
|
||||
terrain = desert
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
weight = { base = 50 }
|
||||
}
|
||||
jungle_stalker = {
|
||||
trigger = {
|
||||
root = {
|
||||
any_sub_realm_barony = {
|
||||
title_province = {
|
||||
terrain = jungle
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
weight = { base = 50 }
|
||||
}
|
||||
holy_warrior = {
|
||||
weight = { base = 50 }
|
||||
}
|
||||
}
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
religious_leader_character = {
|
||||
age = { 20 50 }
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_1 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_learning_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
#Neutral Personality
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
zealous = {
|
||||
weight = { base = 50 }
|
||||
}
|
||||
diligent = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
gregarious = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
#Virtue Personality
|
||||
##Give them two traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
lustful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = lustful }
|
||||
}
|
||||
}
|
||||
chaste = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = chaste }
|
||||
}
|
||||
}
|
||||
gluttonous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = gluttonous }
|
||||
}
|
||||
}
|
||||
temperate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = temperate }
|
||||
}
|
||||
}
|
||||
greedy = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = greedy }
|
||||
}
|
||||
}
|
||||
generous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = generous }
|
||||
}
|
||||
}
|
||||
wrathful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = wrathful }
|
||||
}
|
||||
}
|
||||
calm = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = calm }
|
||||
}
|
||||
}
|
||||
patient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = patient }
|
||||
}
|
||||
}
|
||||
impatient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = impatient }
|
||||
}
|
||||
}
|
||||
arrogant = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arrogant }
|
||||
}
|
||||
}
|
||||
humble = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = humble }
|
||||
}
|
||||
}
|
||||
deceitful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = deceitful }
|
||||
}
|
||||
}
|
||||
honest = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = honest }
|
||||
}
|
||||
}
|
||||
craven = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = craven }
|
||||
}
|
||||
}
|
||||
brave = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = brave }
|
||||
}
|
||||
}
|
||||
ambitious = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = ambitious }
|
||||
}
|
||||
}
|
||||
content = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = content }
|
||||
}
|
||||
}
|
||||
arbitrary = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arbitrary }
|
||||
}
|
||||
}
|
||||
just = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = just }
|
||||
}
|
||||
}
|
||||
paranoid = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = paranoid }
|
||||
}
|
||||
}
|
||||
trusting = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = trusting }
|
||||
}
|
||||
}
|
||||
compassionate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = compassionate }
|
||||
}
|
||||
}
|
||||
callous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = callous }
|
||||
}
|
||||
}
|
||||
sadistic = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = sadistic }
|
||||
}
|
||||
}
|
||||
stubborn = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = stubborn }
|
||||
}
|
||||
}
|
||||
fickle = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = fickle }
|
||||
}
|
||||
}
|
||||
vengeful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = vengeful }
|
||||
}
|
||||
}
|
||||
forgiving = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = forgiving }
|
||||
}
|
||||
}
|
||||
}
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,94 @@
|
|||
################################
|
||||
# Almohads
|
||||
################################
|
||||
### Ibn Tumart
|
||||
ibn_tumart_character_template = { # (history database char id 125501)
|
||||
age = 49 # Around 50 when the attack on the Almoravids proper began
|
||||
gender = male
|
||||
martial = 8
|
||||
diplomacy = 14
|
||||
intrigue = 10
|
||||
stewardship = 10
|
||||
learning = 12
|
||||
faith = faith:masmudi
|
||||
culture = culture:baranis
|
||||
trait = zealous
|
||||
trait = stubborn
|
||||
trait = vengeful
|
||||
trait = scholar
|
||||
trait = education_learning_4
|
||||
trait = reckless
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
### Abd al-Mu'min
|
||||
abd_al_mumin_character_template = {
|
||||
age = 35 # Around 15 years younger than Ibn Tumart
|
||||
gender = male
|
||||
martial = 14
|
||||
diplomacy = 10
|
||||
intrigue = 14
|
||||
stewardship = 6
|
||||
learning = 10
|
||||
faith = faith:masmudi
|
||||
culture = culture:baranis
|
||||
trait = ambitious
|
||||
trait = diligent
|
||||
trait = zealous
|
||||
trait = diplomat
|
||||
trait = education_learning_3
|
||||
trait = holy_warrior
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
################################
|
||||
# Hungarian Migration
|
||||
################################
|
||||
### Local Warlords
|
||||
post_migration_local_warlord_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:seceding_duchy.title_capital_county.title_province.culture
|
||||
faith = scope:seceding_duchy.title_capital_county.title_province.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
post_migration_minor_warlord_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:seceding_county.title_capital_county.title_province.culture
|
||||
faith = scope:seceding_county.title_capital_county.title_province.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
144
N3OW/common/scripted_character_templates/00_knight_templates.txt
Normal file
144
N3OW/common/scripted_character_templates/00_knight_templates.txt
Normal file
|
|
@ -0,0 +1,144 @@
|
|||
knight_errant_character = {
|
||||
age = { 18 32 }
|
||||
random_traits = no
|
||||
culture = root.location.culture
|
||||
faith = root.location.faith
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
gallant = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
ambitious = {}
|
||||
stubborn = {}
|
||||
beauty_good_1 = {}
|
||||
}
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = { 8 12 }
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
knight = {
|
||||
age = { 18 32 }
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
gallant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
generous = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
deceitful = {}
|
||||
ambitious = {}
|
||||
stubborn = {}
|
||||
fickle = {}
|
||||
beauty_good_1 = {}
|
||||
}
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = { 8 12 }
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
wandering_knight_character = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
}
|
||||
random_traits_list = { #Something nice
|
||||
count = 1
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
}
|
||||
random_traits = no
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,236 @@
|
|||
#DIPLOMACY LIFESTYLES
|
||||
|
||||
diplomacy_foreign_affairs_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because chancellor gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = diplomat
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
diplomacy_majesty_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because chancellor gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = august
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
|
||||
diplomacy_family_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = 50
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = family_first
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
#MARTIAL LIFESTYLE
|
||||
|
||||
martial_strategy_focus_friend_template = {
|
||||
age = { 30 45 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because marshal gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = strategist
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
martial_authority_focus_friend_template = {
|
||||
age = { 30 45 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because marshal gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = overseer
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
|
||||
martial_chivalry_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = gallant
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#STEWARDSHIP
|
||||
|
||||
stewardship_wealth_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = avaricious
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
stewardship_domain_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = architect
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
stewardship_duty_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = administrator
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
|
||||
#INTRIGUE
|
||||
|
||||
intrigue_skulduggery_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
random_traits = yes
|
||||
gender_female_chance = 50 #No gender blocks for spymaster
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = schemer
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
intrigue_temptation_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
random_traits = yes
|
||||
gender = root
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = seducer
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
intrigue_intimidation_focus_friend_template = {
|
||||
age = { 25 40 }
|
||||
random_traits = yes
|
||||
gender_female_chance = 50 #No gender blocks for spymaster
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = torturer
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
#LEARNING
|
||||
|
||||
learning_medicine_focus_friend_template = {
|
||||
age = { 25 50 }
|
||||
gender_female_chance = 50 #No gender blocks for physicians
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = whole_of_body
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
learning_scholarship_focus_friend_template = {
|
||||
age = { 25 50 }
|
||||
gender_female_chance = 50 #No gender blocks for physicians
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = scholar
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
learning_theology_focus_friend_template = {
|
||||
age = { 25 50 }
|
||||
gender_female_chance = 50 #No gender blocks for physicians
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
trait = theologian
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
440
N3OW/common/scripted_character_templates/00_mongol_templates.txt
Normal file
440
N3OW/common/scripted_character_templates/00_mongol_templates.txt
Normal file
|
|
@ -0,0 +1,440 @@
|
|||
|
||||
genghis_khan_character_template = { # (history database char id 125501)
|
||||
age = 36 # Temujin's age around 1198
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
martial = 15
|
||||
diplomacy = 12
|
||||
intrigue = 9
|
||||
stewardship = 12
|
||||
prowess = 20
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = ambitious
|
||||
trait = diligent
|
||||
trait = vengeful
|
||||
trait = lifestyle_hunter
|
||||
trait = education_martial_5
|
||||
trait = flexible_leader
|
||||
trait = open_terrain_expert
|
||||
trait = shrewd
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = character:dynamic_mongol_1
|
||||
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
borte_character_template = { # (history database char id 172004)
|
||||
age = 37
|
||||
gender = female
|
||||
dynasty_house = house:house_onggirat
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = calm
|
||||
trait = callous
|
||||
trait = gregarious
|
||||
trait = education_martial_3
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = 15
|
||||
diplomacy = 9
|
||||
intrigue = 12
|
||||
stewardship = 10
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = character:dynamic_mongol_2
|
||||
}
|
||||
}
|
||||
|
||||
jochi_character_template = { # (history database char id 125502)
|
||||
age = 17
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = calm
|
||||
trait = callous
|
||||
trait = vengeful
|
||||
trait = education_martial_3
|
||||
trait = lifestyle_hunter
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tolui_character_template = { # (history database char id 125520)
|
||||
age = 6
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
}
|
||||
|
||||
chagatai_character_template = { # (history database char id 93062)
|
||||
age = 15
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = wrathful
|
||||
trait = impatient
|
||||
trait = just
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ogodei_character_template = { # (history database char id 172005)
|
||||
age = 12
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = gregarious
|
||||
trait = just
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
martial = 14
|
||||
diplomacy = 12
|
||||
intrigue = 10
|
||||
stewardship = 16
|
||||
prowess = 20
|
||||
}
|
||||
|
||||
altun_begi_character_template = { # (history database char id 217227)
|
||||
age = 7
|
||||
gender = female
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = curious
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
|
||||
subutai_character_template = { # (history database char id 34850
|
||||
age = 23
|
||||
gender = male
|
||||
dynasty_house = house:house_uriankhai
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 17
|
||||
diplomacy = 6
|
||||
intrigue = 9
|
||||
stewardship = 9
|
||||
prowess = 30
|
||||
trait = brave
|
||||
trait = diligent
|
||||
trait = patient
|
||||
trait = strong
|
||||
trait = intellect_good_2
|
||||
trait = education_martial_4
|
||||
trait = organizer
|
||||
trait = flexible_leader
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
### Temujin's PARENTS (currently not in use)
|
||||
hoelun_character_template = { # (history database char id 172003)
|
||||
name = "Hoelun" # Mother of Genghis Khan
|
||||
age = 59
|
||||
gender = female
|
||||
dynasty_house = house:house_olkhunut
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 8
|
||||
diplomacy = 10
|
||||
intrigue = 12
|
||||
stewardship = 10
|
||||
trait = compassionate
|
||||
trait = patient
|
||||
trait = diligent
|
||||
trait = education_intrigue_4
|
||||
}
|
||||
|
||||
|
||||
yesu_gei_character_template = { # (history database char id 93055)
|
||||
name = "YesU_gei" # Father of Genghis Khan
|
||||
age = 88 # if alive at the spawning of 36 year old Temujin
|
||||
gender = female
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 9
|
||||
diplomacy = 6
|
||||
intrigue = 6
|
||||
stewardship = 6
|
||||
trait = stubborn
|
||||
trait = diligent
|
||||
trait = wrathful
|
||||
trait = education_martial_1
|
||||
}
|
||||
|
||||
dynamic_genghis_character_template = {
|
||||
age = { 30 42 } # Temujin's age around 1198
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = { 10 20 }
|
||||
diplomacy = { 8 16 }
|
||||
intrigue = { 4 14 }
|
||||
stewardship = { 8 16 }
|
||||
prowess = { 15 25 }
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
random_traits = no
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
arbitrary = {}
|
||||
zealous = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
just = {}
|
||||
honest = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
# Commander traits
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
forder = {}
|
||||
flexible_leader = {}
|
||||
desert_warrior = {}
|
||||
reckless = {}
|
||||
organizer = {}
|
||||
}
|
||||
trait = lifestyle_hunter
|
||||
trait = education_martial_5
|
||||
trait = open_terrain_expert
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
change_current_weight = 25
|
||||
}
|
||||
}
|
||||
|
||||
dynamic_genghis_spouse_template = {
|
||||
age = { 26 42 }
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
random_traits = no
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
arbitrary = {}
|
||||
zealous = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
cynical = {}
|
||||
just = {}
|
||||
honest = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_4 = {}
|
||||
education_learning_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_martial_4 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = { 8 16 }
|
||||
}
|
||||
|
||||
dynamic_genghis_child_template = {
|
||||
age = { 2 14 }
|
||||
gender_female_chance = {
|
||||
add = 50
|
||||
}
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
dynasty_house = scope:temujin.house
|
||||
random_traits = yes
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
508
N3OW/common/scripted_character_templates/00_mystic_templates.txt
Normal file
508
N3OW/common/scripted_character_templates/00_mystic_templates.txt
Normal file
|
|
@ -0,0 +1,508 @@
|
|||
default_mystic_character = {
|
||||
age = { 30 80 }
|
||||
trait = lifestyle_mystic
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
learning = max_template_high_skill
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_mystic
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local_saint_template = {
|
||||
age = { 30 80 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
trait = lifestyle_mystic
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_1 = {}
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
#Virtue Personality
|
||||
#Give them traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
lustful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = lustful }
|
||||
}
|
||||
}
|
||||
chaste = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = chaste }
|
||||
}
|
||||
}
|
||||
gluttonous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = gluttonous }
|
||||
}
|
||||
}
|
||||
temperate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = temperate }
|
||||
}
|
||||
}
|
||||
greedy = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = greedy }
|
||||
}
|
||||
}
|
||||
generous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = generous }
|
||||
}
|
||||
}
|
||||
wrathful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = wrathful }
|
||||
}
|
||||
}
|
||||
calm = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = calm }
|
||||
}
|
||||
}
|
||||
patient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = patient }
|
||||
}
|
||||
}
|
||||
impatient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = impatient }
|
||||
}
|
||||
}
|
||||
arrogant = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arrogant }
|
||||
}
|
||||
}
|
||||
humble = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = humble }
|
||||
}
|
||||
}
|
||||
deceitful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = deceitful }
|
||||
}
|
||||
}
|
||||
honest = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = honest }
|
||||
}
|
||||
}
|
||||
craven = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = craven }
|
||||
}
|
||||
}
|
||||
brave = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = brave }
|
||||
}
|
||||
}
|
||||
ambitious = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = ambitious }
|
||||
}
|
||||
}
|
||||
content = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = content }
|
||||
}
|
||||
}
|
||||
arbitrary = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arbitrary }
|
||||
}
|
||||
}
|
||||
just = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = just }
|
||||
}
|
||||
}
|
||||
paranoid = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = paranoid }
|
||||
}
|
||||
}
|
||||
trusting = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = trusting }
|
||||
}
|
||||
}
|
||||
compassionate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = compassionate }
|
||||
}
|
||||
}
|
||||
callous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = callous }
|
||||
}
|
||||
}
|
||||
sadistic = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = sadistic }
|
||||
}
|
||||
}
|
||||
stubborn = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = stubborn }
|
||||
}
|
||||
}
|
||||
fickle = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = fickle }
|
||||
}
|
||||
}
|
||||
vengeful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = vengeful }
|
||||
}
|
||||
}
|
||||
forgiving = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = forgiving }
|
||||
}
|
||||
}
|
||||
}
|
||||
#"Special" Personality
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
drunkard = {}
|
||||
contrite = {}
|
||||
reclusive = {}
|
||||
irritable = {}
|
||||
flagellant = {}
|
||||
improvident = {}
|
||||
inappetetic = {}
|
||||
}
|
||||
#Some extra flavor
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lunatic_1 = {}
|
||||
possessed_1 = {}
|
||||
disfigured = {}
|
||||
eunuch_1 = {}
|
||||
beardless_eunuch = {}
|
||||
blind = {}
|
||||
physique_good_3 = {}
|
||||
spindly = {}
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mendicant_mystic_character = {
|
||||
age = { 30 80 }
|
||||
# Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_learning_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
# Mystical Education
|
||||
trait = lifestyle_mystic
|
||||
trait = devoted
|
||||
trait = zealous
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
learning = max_template_high_skill
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wise_woman_character = {
|
||||
age = { 30 80 }
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
# Mystical Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
witch = {
|
||||
weight = { base = 70 }
|
||||
}
|
||||
lifestyle_mystic = {
|
||||
weight = { base = 40 }
|
||||
}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
beauty_bad_1 = {}
|
||||
beauty_bad_2 = {}
|
||||
beauty_bad_3 = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
shrewd = {}
|
||||
fecund = {}
|
||||
dwarf = {}
|
||||
giant = {}
|
||||
albino = {}
|
||||
bleeder = {}
|
||||
lunatic_1 = {}
|
||||
possessed_1 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_herbalist = {}
|
||||
schemer = {}
|
||||
seducer = {}
|
||||
torturer = {}
|
||||
whole_of_body = {}
|
||||
scholar = {}
|
||||
lifestyle_physician = {}
|
||||
}
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
gender_female_chance = {
|
||||
if = { # Higher chance for non-dominant gender
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 90
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 10
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
learning = max_template_high_skill
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
stylite_saint_character = {
|
||||
age = { 30 80 }
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_mystic = {}
|
||||
zealous = {}
|
||||
whole_of_body = {}
|
||||
disfigured = {}
|
||||
eunuch_1 = {}
|
||||
beardless_eunuch = {}
|
||||
blind = {}
|
||||
}
|
||||
trait = eccentric
|
||||
random_traits = yes
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { faith:orthodox = { has_doctrine_parameter = clergy_must_be_male } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { faith:orthodox = { has_doctrine_parameter = clergy_must_be_female } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
learning = max_template_high_skill
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = {
|
||||
has_trait = lifestyle_mystic
|
||||
}
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ancient_forest_traveler_character = {
|
||||
age = { 60 90 }
|
||||
# Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_learning_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
# Mystical Education
|
||||
trait = lifestyle_mystic
|
||||
trait = lifestyle_traveler
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
learning = max_template_high_skill
|
||||
prowess = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_traveler
|
||||
TRACK = travel
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
scammer_template = {
|
||||
age = { 20 75 }
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_mystic = {}
|
||||
zealous = {}
|
||||
whole_of_body = {}
|
||||
deceitful = {}
|
||||
eccentric = {}
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
intrigue = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,223 @@
|
|||
|
||||
tax_collector_character = {
|
||||
age = { 30 65 }
|
||||
gender_female_chance = root_faith_dominant_gender_female_chance
|
||||
random_traits = yes
|
||||
culture = scope:county.culture
|
||||
faith = scope:county.faith
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
administrator_character = {
|
||||
age = { 20 50 }
|
||||
dynasty = none
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = {
|
||||
base = 15
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = ethos_bellicose
|
||||
has_cultural_tradition = tradition_reverence_for_veterans
|
||||
}
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = {
|
||||
base = 10
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = ethos_bellicose
|
||||
has_cultural_tradition = tradition_reverence_for_veterans
|
||||
}
|
||||
}
|
||||
add = 15
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = ethos_bellicose
|
||||
has_cultural_tradition = tradition_reverence_for_veterans
|
||||
}
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
education_stewardship_2 = {
|
||||
weight = { base = 15 }
|
||||
}
|
||||
education_stewardship_3 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_stewardship_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_learning_2 = {
|
||||
weight = {
|
||||
base = 15
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_tradition = tradition_fp3_beacon_of_learning
|
||||
has_cultural_tradition = tradition_philosopher_culture
|
||||
}
|
||||
}
|
||||
add = 20
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = {
|
||||
base = 10
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_tradition = tradition_fp3_beacon_of_learning
|
||||
has_cultural_tradition = tradition_philosopher_culture
|
||||
}
|
||||
}
|
||||
add = 20
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = {
|
||||
base = 10
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_tradition = tradition_fp3_beacon_of_learning
|
||||
has_cultural_tradition = tradition_philosopher_culture
|
||||
}
|
||||
}
|
||||
add = 20
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
random_traits = yes
|
||||
|
||||
martial = { min_template_average_skill max_template_decent_skill }
|
||||
stewardship = { min_template_average_skill max_template_decent_skill }
|
||||
learning = { min_template_average_skill max_template_decent_skill }
|
||||
|
||||
after_creation = {
|
||||
# Chance to get a suitable lifestyle trait depending on education
|
||||
if = {
|
||||
limit = { has_trait = education_martial }
|
||||
random = {
|
||||
chance = 10
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_tradition = tradition_fp3_beacon_of_learning
|
||||
has_cultural_tradition = tradition_philosopher_culture
|
||||
}
|
||||
}
|
||||
add = 15
|
||||
}
|
||||
|
||||
add_trait = overseer
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_trait = education_stewardship }
|
||||
random = {
|
||||
chance = 10
|
||||
|
||||
add_trait = administrator
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
|
||||
add_trait = avaricious
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_trait = education_learning }
|
||||
random = {
|
||||
chance = 10
|
||||
modifier = {
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_tradition = tradition_fp3_beacon_of_learning
|
||||
has_cultural_tradition = tradition_philosopher_culture
|
||||
}
|
||||
}
|
||||
add = 15
|
||||
}
|
||||
|
||||
add_trait = scholar
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
estate_owner_character = {
|
||||
age = { 20 40 }
|
||||
trait = deceitful
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
culture = root.capital_province.culture
|
||||
faith = root.capital_province.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { root.capital_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
herald_character = {
|
||||
age = { 30 50 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_dominant_gender_female_chance
|
||||
|
||||
# Traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_1 = {}
|
||||
education_diplomacy_2 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
|
||||
# Skills
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,279 @@
|
|||
# Peasant Faction Leader generated when the faction sends their demand
|
||||
peasant_faction_leader_template = {
|
||||
age = { 20 40 }
|
||||
dynasty = none
|
||||
trait = brave
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = { weight = { base = 50 } }
|
||||
education_martial_3 = { weight = { base = 20 } }
|
||||
education_martial_4 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
just = {}
|
||||
ambitious = {}
|
||||
gregarious = {}
|
||||
impatient = {}
|
||||
wrathful = {}
|
||||
compassionate = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
greedy = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
intellect_bad_2 = { weight = { base = 10 } }
|
||||
physique_good_1 = { weight = { base = 5 } }
|
||||
physique_good_2 = { weight = { base = 5 } }
|
||||
strong = { weight = { base = 5 } }
|
||||
giant = { weight = { base = 5 } }
|
||||
reckless = { weight = { base = 20 } }
|
||||
rough_terrain_expert = { weight = { base = 20 } }
|
||||
unyielding_defender = { weight = { base = 10 } }
|
||||
flexible_leader = { weight = { base = 10 } }
|
||||
forder = { weight = { base = 10 } }
|
||||
tourney_participant = { weight = { base = 20 } }
|
||||
}
|
||||
trait = peasant_leader
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Populist Faction Leader generated when the faction sends their demand
|
||||
populist_faction_leader_template = {
|
||||
age = { 20 40 }
|
||||
dynasty = none
|
||||
trait = brave
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = { weight = { base = 50 } }
|
||||
education_martial_3 = { weight = { base = 30 } }
|
||||
education_martial_4 = { weight = { base = 20 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
just = {}
|
||||
ambitious = {}
|
||||
diligent = {}
|
||||
gregarious = {}
|
||||
impatient = {}
|
||||
wrathful = {}
|
||||
compassionate = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
generous = {}
|
||||
greedy = {}
|
||||
zealous = {}
|
||||
}
|
||||
|
||||
# Is guaranteed a good trait - You aren't a "popular" leader for nothing
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = { weight = { base = 10 } }
|
||||
beauty_good_2 = { weight = { base = 5 } }
|
||||
intellect_good_1 = { weight = { base = 10 } }
|
||||
intellect_good_2 = { weight = { base = 5 } }
|
||||
physique_good_1 = { weight = { base = 10 } }
|
||||
physique_good_2 = { weight = { base = 5 } }
|
||||
strong = { weight = { base = 15 } }
|
||||
shrewd = { weight = { base = 15 } }
|
||||
tourney_participant = { weight = { base = 20 } }
|
||||
}
|
||||
|
||||
# Add a commander trait
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
logistician = { weight = { base = 10 } }
|
||||
organizer = { weight = { base = 10 } }
|
||||
open_terrain_expert = { weight = { base = 10 } }
|
||||
rough_terrain_expert = { weight = { base = 10 } }
|
||||
unyielding_defender = { weight = { base = 10 } }
|
||||
flexible_leader = { weight = { base = 10 } }
|
||||
forder = { weight = { base = 10 } }
|
||||
holy_warrior = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Nomadic Faction Leader generated when the faction sends their demand
|
||||
nomadic_faction_leader_template = {
|
||||
age = { 20 40 }
|
||||
dynasty = none
|
||||
trait = nomadic_philosophy
|
||||
trait = brave
|
||||
trait = open_terrain_expert
|
||||
trait = lifestyle_seasoned_pastor
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = { weight = { base = 50 } }
|
||||
education_martial_3 = { weight = { base = 30 } }
|
||||
education_martial_4 = { weight = { base = 20 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
just = {}
|
||||
ambitious = {}
|
||||
diligent = {}
|
||||
gregarious = {}
|
||||
impatient = {}
|
||||
wrathful = {}
|
||||
compassionate = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
generous = {}
|
||||
greedy = {}
|
||||
zealous = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
physique_good_1 = { weight = { base = 10 } }
|
||||
physique_good_2 = { weight = { base = 5 } }
|
||||
physique_good_3 = { weight = { base = 2 } }
|
||||
strong = { weight = { base = 35 } }
|
||||
}
|
||||
|
||||
# Add a commander trait
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
logistician = { weight = { base = 10 } }
|
||||
organizer = { weight = { base = 10 } }
|
||||
rough_terrain_expert = { weight = { base = 10 } }
|
||||
unyielding_defender = { weight = { base = 10 } }
|
||||
flexible_leader = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
peasant_leader_stewardship_character = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:project_county.culture
|
||||
faith = scope:project_county.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
peasant_leader_martial_character = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:project_county.culture
|
||||
faith = scope:project_county.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:project_county.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
1534
N3OW/common/scripted_character_templates/00_peasants_template.txt
Normal file
1534
N3OW/common/scripted_character_templates/00_peasants_template.txt
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,105 @@
|
|||
physician_low_character_template = {
|
||||
age = { 18 50 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
|
||||
# Traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_1 = {}
|
||||
education_learning_2 = {}
|
||||
}
|
||||
trait = lifestyle_physician
|
||||
random_traits = yes
|
||||
|
||||
# Skills
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = {
|
||||
small_lifestyle_random_xp_low
|
||||
small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
physician_high_character_template = {
|
||||
age = { 24 50 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
|
||||
# Traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
trait = lifestyle_physician
|
||||
random_traits = yes
|
||||
|
||||
# Skills
|
||||
learning = {
|
||||
min_template_medium_skill
|
||||
max_template_medium_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = {
|
||||
medium_lifestyle_random_xp_low
|
||||
medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
physician_excellent_character_template = {
|
||||
age = { 30 60 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
|
||||
# Traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
trait = lifestyle_physician
|
||||
random_traits = yes
|
||||
|
||||
# Skills
|
||||
learning = {
|
||||
min_template_medium_skill
|
||||
max_template_medium_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = {
|
||||
medium_lifestyle_random_xp_high
|
||||
100
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 66
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { has_trait = lifestyle_herbalist }
|
||||
}
|
||||
add_trait = lifestyle_herbalist
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,69 @@
|
|||
#Clan leader
|
||||
saharan_clan_leader_character = {
|
||||
age = { 30 50 }
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
ambitious = {}
|
||||
arrogant = {}
|
||||
just = {}
|
||||
zealous = {}
|
||||
temperate = {}
|
||||
diligent = {}
|
||||
patient = {}
|
||||
honest = {}
|
||||
brave = {}
|
||||
}
|
||||
#Commander
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
logistician = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
aggressive_attacker = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
desert_warrior = {
|
||||
weight = { base = 40 }
|
||||
}
|
||||
rough_terrain_expert = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
organizer = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
105
N3OW/common/scripted_character_templates/00_scholar_template.txt
Normal file
105
N3OW/common/scripted_character_templates/00_scholar_template.txt
Normal file
|
|
@ -0,0 +1,105 @@
|
|||
|
||||
# Root scholars
|
||||
scholar_character = {
|
||||
age = { 35 50 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_herbalist = {}
|
||||
lifestyle_physician = {}
|
||||
lifestyle_mystic = {}
|
||||
lifestyle_gardener = {}
|
||||
theologian = {}
|
||||
shrewd = {}
|
||||
}
|
||||
trait = loyal
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
writer_character = {
|
||||
age = { 25 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
devoted = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
# Capital county-based scholars
|
||||
capital_scholar_character = {
|
||||
age = { 35 50 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
faith = capital_county.faith
|
||||
culture = capital_county.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
capital_writer_character = {
|
||||
age = { 25 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
devoted = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits = yes
|
||||
faith = capital_county.faith
|
||||
culture = capital_county.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
frankish_knight_character = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = culture:frankish
|
||||
faith = faith:catholic
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,727 @@
|
|||
|
||||
soldier_friend_character = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
}
|
||||
random_traits_list = { #Something nice
|
||||
count = 1
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
}
|
||||
random_traits = no
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
|
||||
}
|
||||
random_traits_list = {
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
#Chance of receiving an extra commander trait
|
||||
random = {
|
||||
chance = 25
|
||||
give_random_commander_trait_effect = yes
|
||||
}
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new_warrior_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
tourney_participant = {}
|
||||
strategist = {}
|
||||
gallant = {}
|
||||
torturer = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
drunkard = {}
|
||||
irritable = {}
|
||||
athletic = {}
|
||||
strong = {}
|
||||
shrewd = {}
|
||||
clubfooted = {}
|
||||
hunchbacked = {}
|
||||
lisping = {}
|
||||
stuttering = {}
|
||||
giant = {}
|
||||
dull = {}
|
||||
spindly = {}
|
||||
scaly = {}
|
||||
albino = {}
|
||||
wheezing = {}
|
||||
beauty_bad_1 = {}
|
||||
beauty_bad_2 = {}
|
||||
beauty_bad_3 = {}
|
||||
beauty_good_1 = {}
|
||||
intellect_bad_1 = {}
|
||||
intellect_bad_2 = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 8 12 }
|
||||
|
||||
after_creation = {
|
||||
#Chance of receiving an extra commander trait
|
||||
random = {
|
||||
chance = 25
|
||||
give_random_commander_trait_effect = yes
|
||||
}
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new_siege_engineer = {
|
||||
age = { 30 45 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_4 = {}
|
||||
education_martial_5 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
overseer = {}
|
||||
strategist = {}
|
||||
architect = {}
|
||||
administrator = {}
|
||||
}
|
||||
trait = military_engineer
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
martial = { 12 24 }
|
||||
prowess = { 8 12 }
|
||||
|
||||
after_creation = {
|
||||
#Chance of receiving an extra commander trait
|
||||
random = {
|
||||
chance = 25
|
||||
give_random_commander_trait_effect = yes
|
||||
}
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 150
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
new_berserker_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
athletic = {}
|
||||
strong = {}
|
||||
giant = {}
|
||||
dull = {}
|
||||
beauty_bad_2 = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
drunkard = {}
|
||||
irritable = {}
|
||||
comfort_eater = {}
|
||||
}
|
||||
trait = berserker
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 8 12 }
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = foot
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mercenary = {
|
||||
age = { 25 42 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
overseer = {}
|
||||
strategist = {}
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 8 14 }
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_military_outfit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
great_mercenary = {
|
||||
age = { 25 42 }
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
brave = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
giant = {}
|
||||
lifestyle_blademaster = {}
|
||||
strategist = {}
|
||||
lifestyle_hunter = {}
|
||||
athletic = {}
|
||||
strong = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = { 10 16 }
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_military_outfit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
retired_mercenary = {
|
||||
age = { 40 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
overseer = {}
|
||||
strategist = {}
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 8 14 }
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_military_outfit
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
new_raider_character = {
|
||||
age = { 40 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
trait = reaver
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 8 14 }
|
||||
}
|
||||
|
||||
honorable_soldier_character = {
|
||||
age = { 30 50 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
overseer = {}
|
||||
strategist = {}
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 12 16 }
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_military_outfit
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
old_knight_teacher = {
|
||||
age = { 55 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
|
||||
trait = compassionate
|
||||
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
just = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
patient = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
vengeful = {}
|
||||
}
|
||||
|
||||
trait = lifestyle_blademaster
|
||||
trait = scarred
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = { 10 14 }
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_military_outfit
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
wrestler_character = {
|
||||
age = { 25 42 }
|
||||
|
||||
trait = education_martial_1
|
||||
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
just = {}
|
||||
brave = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
calm = {}
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
|
||||
trait = giant
|
||||
|
||||
random_traits = no
|
||||
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,376 @@
|
|||
winter_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
diligent = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
brave = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
humble = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
reaver = {}
|
||||
open_terrain_expert = {}
|
||||
rough_terrain_expert = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = winter_soldier
|
||||
random = {
|
||||
chance = 33
|
||||
add_trait = scarred
|
||||
add_trait_xp = {
|
||||
trait = scarred
|
||||
value = {
|
||||
integer_range = {
|
||||
min = 5
|
||||
max = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
forest_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
deceitful = {}
|
||||
paranoid = {}
|
||||
fickle = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_hunter = {}
|
||||
lifestyle_herbalist = {}
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
reckless = {}
|
||||
rough_terrain_expert = {}
|
||||
cautious_leader = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = forest_fighter
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mountain_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
arrogant = {}
|
||||
humble = {}
|
||||
brave = {}
|
||||
ambitious = {}
|
||||
stubborn = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
logistician = {}
|
||||
military_engineer = {}
|
||||
unyielding_defender = {}
|
||||
flexible_leader = {}
|
||||
organizer = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
|
||||
desert_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
humble = {}
|
||||
honest = {}
|
||||
zealous = {}
|
||||
vengeful = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
reaver = {}
|
||||
reckless = {}
|
||||
open_terrain_expert = {}
|
||||
organizer = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
|
||||
hill_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
content = {}
|
||||
paranoid = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
military_engineer = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
flexible_leader = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
|
||||
jungle_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
deceitful = {}
|
||||
paranoid = {}
|
||||
fickle = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_hunter = {}
|
||||
lifestyle_herbalist = {}
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
reckless = {}
|
||||
rough_terrain_expert = {}
|
||||
cautious_leader = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = jungle_stalker
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
open_commander_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
deceitful = {}
|
||||
paranoid = {}
|
||||
fickle = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_hunter = {}
|
||||
aggressive_attacker = {}
|
||||
reaver = {}
|
||||
reckless = {}
|
||||
logistician = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = open_terrain_expert
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Slightly different to the above; used in the Hereward story cycle
|
||||
wetlands_commander_character = {
|
||||
age = { 18 40 }
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
wrathful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
deceitful = {}
|
||||
paranoid = {}
|
||||
fickle = {}
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_blademaster = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = forder
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,104 @@
|
|||
##################################################
|
||||
# #BP1 Templates
|
||||
|
||||
#doppelganger
|
||||
bp1_doppelganger_template = {
|
||||
#General
|
||||
age = root.age
|
||||
faith = root.capital_province.faith
|
||||
culture = root.culture # Ensure they have the same ethnicity as root
|
||||
dynasty = none
|
||||
#Misc
|
||||
random_traits = yes
|
||||
gender_female_chance = root_self_based_female_chance
|
||||
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = root
|
||||
set_culture = root.capital_province.culture # Make them a local
|
||||
random_list = { # We generally want there to be a chance that either you or a spouse falls in love with this person
|
||||
50 = {
|
||||
# Try to set the sexuality to be the same as ROOT's so they are likely to cause drama with lovers
|
||||
if = {
|
||||
limit = {
|
||||
root = { has_sexuality = asexual }
|
||||
}
|
||||
set_sexuality = asexual
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root = { has_sexuality = bisexual }
|
||||
}
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root = { has_sexuality = heterosexual }
|
||||
}
|
||||
set_sexuality = heterosexual
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root = { has_sexuality = homosexual }
|
||||
}
|
||||
set_sexuality = homosexual
|
||||
}
|
||||
}
|
||||
50 = {
|
||||
# Make them a threat to everyone
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
root = { has_trait = beauty_good_2 }
|
||||
}
|
||||
add_trait = beauty_good_3
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root = { has_trait = beauty_good_1 }
|
||||
}
|
||||
add_trait = beauty_good_2
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root = { has_trait = beauty_good_3 }
|
||||
}
|
||||
random_list = {
|
||||
33 = { add_trait = beauty_bad_1 }
|
||||
33 = { add_trait = beauty_bad_2 }
|
||||
33 = { add_trait = beauty_bad_3 }
|
||||
}
|
||||
}
|
||||
else = {
|
||||
add_trait = beauty_good_1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#beautiful bisexual
|
||||
bp1_bisexual_partner_template = {
|
||||
#General
|
||||
age = { 20 35 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
dynasty = none
|
||||
#Misc
|
||||
random_traits = yes
|
||||
gender_female_chance = root_self_based_female_chance
|
||||
|
||||
after_creation = {
|
||||
set_sexuality = bisexual
|
||||
random_list = {
|
||||
20 = {
|
||||
add_trait = beauty_good_3
|
||||
}
|
||||
30 = {
|
||||
add_trait = beauty_good_2
|
||||
}
|
||||
50 = {
|
||||
add_trait = beauty_good_1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,288 @@
|
|||
|
||||
bp1_yearly_2021_martial_person_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_blademaster = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
prowess = { 15 17 }
|
||||
diplomacy = { 3 6 }
|
||||
stewardship = { 2 4 }
|
||||
intrigue = { 3 5 }
|
||||
learning = { 2 4 }
|
||||
martial = { 14 17 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_blademaster }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_blademaster
|
||||
value = {
|
||||
integer_range = {
|
||||
min = medium_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
bp1_yearly_2021_learning_witch_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_mystic = {}
|
||||
lifestyle_physician = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_herbalist = {}
|
||||
lifestyle_gardener = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
trait = witch
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
prowess = { 2 4 }
|
||||
diplomacy = { 5 7 }
|
||||
stewardship = { 4 7 }
|
||||
intrigue = { 3 8 }
|
||||
learning = { 15 17 }
|
||||
martial = { 3 6 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
after_creation = {
|
||||
add_character_flag = created
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_mystic
|
||||
value = trait_third_level
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = { has_trait = lifestyle_physician }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = trait_third_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bp1_yearly_2021_learning_person_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_mystic = {}
|
||||
lifestyle_physician = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_herbalist = {}
|
||||
lifestyle_gardener = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
whole_of_body = {}
|
||||
scholar = {}
|
||||
theologian = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
prowess = { 2 4 }
|
||||
diplomacy = { 5 7 }
|
||||
stewardship = { 4 7 }
|
||||
intrigue = { 3 8 }
|
||||
learning = { 15 17 }
|
||||
martial = { 3 6 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_mystic
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_physician }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bp1_yearly_2021_stewardship_person_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
administrator = {}
|
||||
avaricious = {}
|
||||
architect = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
trait = greedy
|
||||
trait = loyal
|
||||
random_traits = yes
|
||||
prowess = { 2 4 }
|
||||
diplomacy = { 5 7 }
|
||||
stewardship = { 15 17 }
|
||||
intrigue = { 3 8 }
|
||||
learning = { 4 7 }
|
||||
martial = { 3 6 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
}
|
||||
|
||||
bp1_yearly_2021_diplomacy_person_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
diplomat = {}
|
||||
lifestyle_reveler = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
trait = august
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
prowess = { 2 4 }
|
||||
diplomacy = { 13 15 }
|
||||
stewardship = { 5 7 }
|
||||
intrigue = { 3 8 }
|
||||
learning = { 4 7 }
|
||||
martial = { 3 6 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_reveler
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bp1_yearly_2021_intrigue_person_template = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
schemer = {}
|
||||
seducer = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
deceitful = {}
|
||||
callous = {}
|
||||
paranoid = {}
|
||||
vengeful = {}
|
||||
craven = {}
|
||||
patient = {}
|
||||
calm = {}
|
||||
}
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
prowess = { 3 8 }
|
||||
diplomacy = { 5 7 }
|
||||
stewardship = { 3 8 }
|
||||
intrigue = { 13 15 }
|
||||
learning = { 4 7 }
|
||||
martial = { 3 6 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = 50
|
||||
}
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
##################################################
|
||||
# #BP2 Templates
|
||||
|
||||
#Imaginary Friend
|
||||
bp2_imaginary_friend_template = {
|
||||
#General
|
||||
age = root.age
|
||||
faith = root.faith
|
||||
culture = root.culture # Ensure they have the same ethnicity as root
|
||||
dynasty = none
|
||||
|
||||
random_traits = no
|
||||
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { root = { is_female = yes } }
|
||||
value = 0
|
||||
}
|
||||
else = { value = 100 }
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = root
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,146 @@
|
|||
##################################################
|
||||
#TGP Japan Templates
|
||||
|
||||
#Japanese Pearl Diver
|
||||
|
||||
tgp_japan_yearly_events_pearl_diver_template = {
|
||||
age = { 18 70 }
|
||||
#Force the character to always be brave and calm
|
||||
trait = brave
|
||||
trait = calm
|
||||
#Have it either be diligent or patient
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
diligent = {}
|
||||
patient = {}
|
||||
}
|
||||
#Have it either be whole of body or athletic
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
whole_of_body = {}
|
||||
athletic = {}
|
||||
}
|
||||
random_traits = no
|
||||
prowess = { 7 10 }
|
||||
diplomacy = { 6 10 }
|
||||
martial = { 6 8 }
|
||||
stewardship = { 5 8 }
|
||||
intrigue = { 2 5 }
|
||||
learning = { 8 12 }
|
||||
faith = root.location.faith
|
||||
culture = root.location.culture
|
||||
|
||||
#Majority of the divers were female
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = {
|
||||
root.location.faith = { has_doctrine = doctrine_gender_male_dominated }
|
||||
}
|
||||
add = 90
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
root.location.faith = { has_doctrine = doctrine_gender_female_dominated }
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Older/"retired" Japanese Samurai Warrior (Tengu)
|
||||
|
||||
tgp_japan_yearly_events_tengu_warrior_template = {
|
||||
age = { 35 70 }
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
trait = reclusive
|
||||
trait = lifestyle_blademaster
|
||||
|
||||
#Give two of the following personality traits
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
calm {}
|
||||
content = {}
|
||||
diligent = {}
|
||||
just = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
temperate = {}
|
||||
zealous = {}
|
||||
}
|
||||
|
||||
#Give one of the following personality traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
wrathful = {}
|
||||
vengeful = {}
|
||||
humble = {}
|
||||
arrogant = {}
|
||||
arbitrary = {}
|
||||
cynical = {}
|
||||
callous = {}
|
||||
stubborn = {}
|
||||
}
|
||||
|
||||
#Give one of the following character traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
|
||||
#Give one of the following commander traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
aggressive_attacker = {}
|
||||
flexible_leader = {}
|
||||
forder = {}
|
||||
organizer = {}
|
||||
unyielding_defender = {}
|
||||
}
|
||||
|
||||
#Give one of the following health/physical traits
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
one_eyed = {}
|
||||
scarred = {}
|
||||
}
|
||||
|
||||
#Give random experience to the blademaster/scarred traits
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = scarred
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
stewardship = { 3 7 }
|
||||
intrigue = { 2 8 }
|
||||
learning = { 3 10 }
|
||||
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_medium_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
faith = root.location.faith
|
||||
culture = root.location.culture
|
||||
}
|
||||
|
|
@ -0,0 +1,598 @@
|
|||
|
||||
########################################################
|
||||
#### Guest Template for the Celebration Decision
|
||||
#######################################################
|
||||
|
||||
|
||||
# Super Scholar
|
||||
celebration_scholar_character = {
|
||||
age = { 35 50 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
theologian = {}
|
||||
scholar = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
eunuch_1 = {}
|
||||
beardless_eunuch = {}
|
||||
blind = {}
|
||||
infirm = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
|
||||
# Any faith existing in the realm
|
||||
faith = scope:guest_faith
|
||||
|
||||
# Any Culture existing in the realm
|
||||
culture = scope:guest_culture
|
||||
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
celebration_martial_character = {
|
||||
age = { 18 30 }
|
||||
trait = brave
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_4 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_2 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
athletic = {}
|
||||
strong = {}
|
||||
giant = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
}
|
||||
random_traits = no
|
||||
|
||||
# Any faith existing in the realm
|
||||
faith = scope:guest_faith
|
||||
|
||||
# Any Culture existing in the realm
|
||||
culture = scope:guest_culture
|
||||
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = extremely_high_skill_rating
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
celebration_diplomat_character = {
|
||||
age = { 18 30 }
|
||||
trait = brave
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
honest = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
stubborn = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
august = {}
|
||||
diplomat = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
# Any faith existing in the realm
|
||||
faith = scope:guest_faith
|
||||
|
||||
# Any Culture existing in the realm
|
||||
culture = scope:guest_culture
|
||||
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
|
||||
diplomacy = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
celebration_spy_character = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = scope:guest_culture
|
||||
faith = scope:guest_faith
|
||||
intrigue = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
schemer = {}
|
||||
seducer = {}
|
||||
torturer = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
paranoid = {}
|
||||
fickle = {}
|
||||
deceitful = {}
|
||||
vengeful = {}
|
||||
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
celebration_steward_character = {
|
||||
age = { 25 40 }
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance #because steward gender is doctrine dependent
|
||||
random_traits = yes
|
||||
culture = scope:guest_culture
|
||||
faith = scope:guest_faith
|
||||
stewardship = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
avaricious = {}
|
||||
architect = {}
|
||||
administrator = {}
|
||||
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
}
|
||||
|
||||
celebration_hunter_character = {
|
||||
age = { 18 50 }
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
faith = scope:guest_faith
|
||||
culture = scope:guest_culture
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = lifestyle_hunter
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
calm = {}
|
||||
shy = {}
|
||||
patient = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
strong = {}
|
||||
deceitful = {}
|
||||
greedy = {}
|
||||
callous = {}
|
||||
diligent = {}
|
||||
arrogant = {}
|
||||
stubborn = {}
|
||||
athletic = {}
|
||||
}
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
celebration_priest_character = {
|
||||
age = { 30 60 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
#Virtue Personality
|
||||
#Give them traits which are considered virtuous in their faith. Traits which would be the opposite of a neutral personality are omitted.
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
lustful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = lustful }
|
||||
}
|
||||
}
|
||||
chaste = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = chaste }
|
||||
}
|
||||
}
|
||||
gluttonous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = gluttonous }
|
||||
}
|
||||
}
|
||||
temperate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = temperate }
|
||||
}
|
||||
}
|
||||
greedy = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = greedy }
|
||||
}
|
||||
}
|
||||
generous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = generous }
|
||||
}
|
||||
}
|
||||
wrathful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = wrathful }
|
||||
}
|
||||
}
|
||||
calm = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = calm }
|
||||
}
|
||||
}
|
||||
patient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = patient }
|
||||
}
|
||||
}
|
||||
impatient = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = impatient }
|
||||
}
|
||||
}
|
||||
arrogant = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arrogant }
|
||||
}
|
||||
}
|
||||
humble = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = humble }
|
||||
}
|
||||
}
|
||||
deceitful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = deceitful }
|
||||
}
|
||||
}
|
||||
honest = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = honest }
|
||||
}
|
||||
}
|
||||
craven = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = craven }
|
||||
}
|
||||
}
|
||||
brave = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = brave }
|
||||
}
|
||||
}
|
||||
ambitious = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = ambitious }
|
||||
}
|
||||
}
|
||||
content = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = content }
|
||||
}
|
||||
}
|
||||
arbitrary = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = arbitrary }
|
||||
}
|
||||
}
|
||||
just = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = just }
|
||||
}
|
||||
}
|
||||
paranoid = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = paranoid }
|
||||
}
|
||||
}
|
||||
trusting = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = trusting }
|
||||
}
|
||||
}
|
||||
compassionate = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = compassionate }
|
||||
}
|
||||
}
|
||||
callous = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = callous }
|
||||
}
|
||||
}
|
||||
sadistic = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = sadistic }
|
||||
}
|
||||
}
|
||||
stubborn = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = stubborn }
|
||||
}
|
||||
}
|
||||
fickle = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = fickle }
|
||||
}
|
||||
}
|
||||
vengeful = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = vengeful }
|
||||
}
|
||||
}
|
||||
forgiving = {
|
||||
trigger = {
|
||||
root.faith = { trait_is_virtue = forgiving }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
faith = root.faith # use the root faith in this case as it's a Priest
|
||||
culture = scope:guest_culture
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_character_flag = {
|
||||
flag = need_priest_outfit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
celebration_artisan_character = {
|
||||
dynasty = none
|
||||
faith = scope:guest_faith
|
||||
culture = scope:guest_culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_2 = { weight = { base = 30 } }
|
||||
education_stewardship_3 = { weight = { base = 10 } }
|
||||
education_stewardship_4 = { weight = { base = 5 } }
|
||||
education_diplomacy_2 = { weight = { base = 30 } }
|
||||
education_diplomacy_3 = { weight = { base = 10 } }
|
||||
education_diplomacy_4 = { weight = { base = 5 } }
|
||||
education_martial_2 = { weight = { base = 30 } }
|
||||
education_martial_3 = { weight = { base = 10 } }
|
||||
education_martial_4 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
trusting = {}
|
||||
diligent = {}
|
||||
zealous = {}
|
||||
content = {}
|
||||
honest = {}
|
||||
shy = {}
|
||||
}
|
||||
random_traits = yes
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
gender_female_chance = 50
|
||||
|
||||
after_creation = {
|
||||
grant_inspiration_to_character_effect = { CHARACTER = this }
|
||||
}
|
||||
}
|
||||
|
||||
celebration_chessmaster_character = {
|
||||
age = { 35 50 }
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
eunuch_1 = {}
|
||||
beardless_eunuch = {}
|
||||
blind = {}
|
||||
infirm = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
|
||||
faith = scope:guest_faith
|
||||
culture = scope:guest_culture
|
||||
|
||||
# Noble women use to play chess a lot
|
||||
gender_female_chance = 75
|
||||
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
spanish_jewish_merchant_character = {
|
||||
age = { 25 50 }
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
|
||||
culture = culture:sephardi
|
||||
faith = faith:kabarism # temporary, see after_creation effect below
|
||||
|
||||
gender_female_chance = 0
|
||||
|
||||
stewardship = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
religion:judaism_religion = {
|
||||
random_faith = {
|
||||
limit = {
|
||||
is_mainstream_jewish_faith = yes
|
||||
}
|
||||
save_scope_as = courtier_faith
|
||||
}
|
||||
}
|
||||
set_character_faith = scope:courtier_faith
|
||||
}
|
||||
}
|
||||
|
||||
spanish_conversos_character = {
|
||||
age = { 25 50 }
|
||||
|
||||
random_traits = yes
|
||||
|
||||
faith = faith:conversos
|
||||
culture = culture:sephardi
|
||||
|
||||
gender_female_chance = 25
|
||||
}
|
||||
|
||||
toledan_night_character = {
|
||||
age = { 25 50 }
|
||||
trait = sadistic
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
arrogant = {}
|
||||
ambitious = {}
|
||||
callous = {}
|
||||
vengeful = {}
|
||||
wrathful = {}
|
||||
cynical = {}
|
||||
torturer = {}
|
||||
}
|
||||
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,750 @@
|
|||
tournament_foot_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
trait = lifestyle_blademaster
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tournament_horse_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_prowess_2 = {}
|
||||
education_martial_prowess_3 = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tournament_archery_character = {
|
||||
age = { 18 40 }
|
||||
trait = tourney_participant
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tournament_recital_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_poet = {}
|
||||
journaller = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
tournament_pugilism_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
strong = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
tourney_participant = {}
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = foot
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tournament_board_game_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
loyal_fan_character = {
|
||||
age = { 18 40 }
|
||||
trait = loyal
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
honest = {}
|
||||
calm = {}
|
||||
compassionate = {}
|
||||
forgiving = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
chaste = {}
|
||||
lustful = {}
|
||||
}
|
||||
gender_female_chance = 50
|
||||
}
|
||||
|
||||
local_beauty_character = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
chaste = {}
|
||||
lustful = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_sexuality_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
50 = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
AND = {
|
||||
is_female = yes
|
||||
root = { is_male = yes }
|
||||
}
|
||||
AND = {
|
||||
is_male = yes
|
||||
root = { is_female = yes }
|
||||
}
|
||||
}
|
||||
}
|
||||
set_sexuality = heterosexual
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
AND = {
|
||||
is_female = yes
|
||||
root = { is_female = yes }
|
||||
}
|
||||
AND = {
|
||||
is_male = yes
|
||||
root = { is_male = yes }
|
||||
}
|
||||
}
|
||||
}
|
||||
set_sexuality = homosexual
|
||||
}
|
||||
}
|
||||
50 = {
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
feral_child_template = {
|
||||
age = { 6 12 }
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
strong = {}
|
||||
athletic = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
intellect_bad_1 = {}
|
||||
intellect_bad_2 = {}
|
||||
intellect_bad_3 = {}
|
||||
dull = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
dynasty = none
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
20 = {
|
||||
change_current_weight = -50
|
||||
}
|
||||
20 = {
|
||||
change_current_weight = -100
|
||||
}
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = nonverbal_modifier
|
||||
years = 2
|
||||
}
|
||||
add_character_modifier = {
|
||||
modifier = feral_modifier
|
||||
years = 5
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
castaway_character = {
|
||||
age = { 18 40 }
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
20 = {
|
||||
change_current_weight = -50
|
||||
}
|
||||
20 = {
|
||||
change_current_weight = -100
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sexy_assassin_character = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
deceitful = {}
|
||||
arbitrary = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
seducer = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_1 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_intrigue_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_intrigue_3 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_intrigue_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
faith = this.faith
|
||||
culture = this.culture
|
||||
gender_female_chance = root_attraction_based_female_chance
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
|
||||
garden_hermit_character = {
|
||||
age = { 55 80 }
|
||||
trait = lifestyle_mystic
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
}
|
||||
gender_female_chance = root_faith_clergy_gender_female_chance
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_mystic
|
||||
value = {
|
||||
integer_range = {
|
||||
min = medium_lifestyle_random_xp_low
|
||||
max = medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
brainless_character_template = {
|
||||
age = { 18 40 }
|
||||
trait = dull
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
wounded_1 = {}
|
||||
wounded_2 = {}
|
||||
wounded_3 = {}
|
||||
maimed = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
one_eyed = {}
|
||||
one_legged = {}
|
||||
disfigured = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
gregarious = {}
|
||||
compassionate = {}
|
||||
lifestyle_reveler = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
random_list = {
|
||||
20 = {
|
||||
}
|
||||
20 = {
|
||||
change_current_weight = -50
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
heartless_knight = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = { # Likely to commit social faux pas
|
||||
count = 1
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
shy = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
stubborn = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
cowardly_knight = {
|
||||
age = { 18 40 }
|
||||
trait = craven
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 15 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 5 }
|
||||
}
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
child_thief_character = {
|
||||
age = { 6 12 }
|
||||
dynasty = none
|
||||
gender_female_chance = 50
|
||||
trait = charming
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
wealthy_gambler_template = {
|
||||
age = { 25 55 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
faith = this.faith
|
||||
culture = this.culture
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = { 2 10 }
|
||||
martial = { 2 10 }
|
||||
diplomacy = { 5 13 }
|
||||
learning = { 5 13 }
|
||||
}
|
||||
|
||||
tournament_mulan_character = {
|
||||
age = { 18 30 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
trait = lifestyle_blademaster
|
||||
trait = ambitious
|
||||
trait = brave
|
||||
trait = stubborn
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_faith_dominant_gender_female_reversed_chance
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
quasimodo_template = {
|
||||
age = { 6 12 }
|
||||
random_traits_list = {
|
||||
count = { 1 3 }
|
||||
hunchbacked = {}
|
||||
clubfooted = {}
|
||||
beauty_bad_1 = {}
|
||||
beauty_bad_2 = {}
|
||||
beauty_bad_3 = {}
|
||||
spindly = {}
|
||||
scaly = {}
|
||||
albino = {}
|
||||
dwarf = {}
|
||||
giant = {}
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = 50
|
||||
}
|
||||
|
||||
tournament_unusual_stranger = {
|
||||
age = { 18 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
trait = schemer
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_gold = 1
|
||||
}
|
||||
}
|
||||
|
||||
travel_messenger = {
|
||||
age = { 20 30 }
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_gold = 10
|
||||
}
|
||||
}
|
||||
|
||||
sea_captain = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = forder
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
15 = {
|
||||
give_nickname = nick_the_navigator
|
||||
}
|
||||
40 = {
|
||||
add_trait = one_eyed
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
jungle_guide = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = jungle_stalker
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
55 = {
|
||||
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mountaineer_guide = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = rough_terrain_expert
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
55 = {
|
||||
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
forder_guide = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = forder
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
55 = {
|
||||
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
desert_warrior_guide = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = desert_warrior
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
55 = {
|
||||
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
rough_terrain_guide = { #I.e. Forest Guide
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
trait = forest_fighter
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
random_list = {
|
||||
55 = {
|
||||
|
||||
}
|
||||
45 = {
|
||||
add_trait = adventurer
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cultural_ambassador = {
|
||||
age = { 30 55 }
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_gold = 10
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,53 @@
|
|||
|
||||
swords_for_hire_character = {
|
||||
age = { 18 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
just = {}
|
||||
}
|
||||
random_traits_list = { #Something nice
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
generous = {}
|
||||
humble = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
chaste = {}
|
||||
wrathful = {}
|
||||
arrogant = {}
|
||||
impatient = {}
|
||||
patient = {}
|
||||
impatient = {}
|
||||
ambitious = {}
|
||||
cynical = {}
|
||||
zealous = {}
|
||||
stubborn = {}
|
||||
}
|
||||
trait = tourney_participant
|
||||
random_traits = no
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,23 @@
|
|||
pilgrim_character = {
|
||||
age = { 18 40 }
|
||||
trait = pilgrim
|
||||
trait = lifestyle_traveler
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_2 = {}
|
||||
education_learning_3 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
gender_female_chance = 50
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = pilgrim
|
||||
LEVEL_1 = no
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,793 @@
|
|||
########################################################
|
||||
#FP3 Character Templates
|
||||
#######################################################
|
||||
|
||||
fp3_raging_ghazi_character = {
|
||||
#General
|
||||
age = { 18 40 }
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_martial_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = murderer
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
irritable = {}
|
||||
drunkard = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
aggressive_attacker = {}
|
||||
desert_warrior = {}
|
||||
reaver = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
callous = {}
|
||||
gluttonous = {}
|
||||
impatient = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
wrathful = {}
|
||||
zealous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
faith_warrior = {}
|
||||
lifestyle_blademaster = {}
|
||||
strong = {}
|
||||
lunatic_1 = {}
|
||||
intellect_bad_1 = {}
|
||||
}
|
||||
random_traits = no
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_decent_skill }
|
||||
martial = { min_template_decent_skill max_template_high_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_low_skill max_template_decent_skill }
|
||||
learning = { min_template_low_skill max_template_decent_skill }
|
||||
prowess = { min_template_decent_skill max_template_high_skill }
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fp3_chinese_grand_old_lady = {
|
||||
#General
|
||||
age = { 50 75 }
|
||||
gender = female
|
||||
faith = faith:zhengyi
|
||||
culture = culture:han
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_diplomacy_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_diplomacy_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_diplomacy_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
}
|
||||
trait = arrogant
|
||||
trait = profligate
|
||||
trait = athletic
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
calm = {}
|
||||
gluttonous = {}
|
||||
impatient = {}
|
||||
gregarious = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = { min_template_decent_skill max_template_high_skill }
|
||||
martial = { min_template_low_skill max_template_decent_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_decent_skill max_template_high_skill }
|
||||
learning = { min_template_decent_skill max_template_high_skill }
|
||||
prowess = { min_template_low_skill max_template_decent_skill }
|
||||
}
|
||||
|
||||
fp3_chinese_eunuch_envoy = {
|
||||
#General
|
||||
age = { 20 55 }
|
||||
gender = male
|
||||
faith = faith:mahayana
|
||||
culture = culture:han
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_diplomacy_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_diplomacy_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_diplomacy_4 = {
|
||||
weight = { base = 10 }
|
||||
}
|
||||
}
|
||||
trait = brave
|
||||
trait = beardless_eunuch
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
temperate = {}
|
||||
calm = {}
|
||||
gluttonous = {}
|
||||
stubborn = {}
|
||||
gregarious = {}
|
||||
generous = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = { min_template_decent_skill max_template_high_skill }
|
||||
martial = { min_template_low_skill max_template_decent_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_decent_skill max_template_high_skill }
|
||||
learning = { min_template_decent_skill max_template_high_skill }
|
||||
prowess = { min_template_low_skill max_template_decent_skill }
|
||||
}
|
||||
|
||||
fp3_gnostic_paragon = {
|
||||
age = { 30 60 }
|
||||
faith = faith:manichean
|
||||
culture = culture:levantine
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_diplomacy_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_diplomacy_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = pilgrim
|
||||
trait = devoted
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
diligent = {}
|
||||
brave = {}
|
||||
stubborn = {}
|
||||
honest = {}
|
||||
paranoid = {}
|
||||
calm = {}
|
||||
compassionate = {}
|
||||
}
|
||||
random_traits_list = { #something fun to give them character!
|
||||
count = 1
|
||||
lifestyle_mystic = {}
|
||||
theologian = {}
|
||||
journaller = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = { min_template_decent_skill max_template_high_skill }
|
||||
martial = { min_template_low_skill max_template_decent_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_decent_skill max_template_high_skill }
|
||||
learning = { min_template_decent_skill max_template_high_skill }
|
||||
prowess = { min_template_low_skill max_template_decent_skill }
|
||||
# Mystic XP (if applicable)
|
||||
after_creation = {
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fp3_sufi_mystic = {
|
||||
age = { 30 80 }
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_learning_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = lifestyle_mystic
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
calm = {}
|
||||
humble = {}
|
||||
stubborn = {}
|
||||
honest = {}
|
||||
just = {}
|
||||
zealous = {}
|
||||
compassionate = {}
|
||||
temperate = {}
|
||||
generous = {}
|
||||
shy = {}
|
||||
chaste = {}
|
||||
}
|
||||
random_traits_list = { #something fun to give them character!
|
||||
count = 1
|
||||
pilgrim = {}
|
||||
theologian = {}
|
||||
lifestyle_poet = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = { min_template_decent_skill max_template_high_skill }
|
||||
martial = { min_template_low_skill max_template_decent_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_decent_skill max_template_decent_skill }
|
||||
learning = { min_template_decent_skill max_template_high_skill }
|
||||
prowess = { min_template_low_skill max_template_decent_skill }
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fp3_zoroastrian_armed_pilgrim = {
|
||||
age = { 20 50 }
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_learning_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_learning_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = lifestyle_mystic
|
||||
trait = pilgrim
|
||||
trait = zealous
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
calm = {}
|
||||
humble = {}
|
||||
stubborn = {}
|
||||
honest = {}
|
||||
just = {}
|
||||
compassionate = {}
|
||||
temperate = {}
|
||||
generous = {}
|
||||
chaste = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
scholar = {}
|
||||
theologian = {}
|
||||
lifestyle_poet = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_decent_skill }
|
||||
martial = { min_template_low_skill max_template_low_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_low_skill max_template_decent_skill }
|
||||
learning = { min_template_decent_skill max_template_decent_skill }
|
||||
prowess = { min_template_low_skill max_template_decent_skill }
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_mystic }
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_mystic
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_character_flag = {
|
||||
flag = need_priest_outfit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fp3_young_rascal = {
|
||||
age = { 9 12 }
|
||||
dynasty = none
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
rowdy = {}
|
||||
bossy = {}
|
||||
curious = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Misc
|
||||
gender_female_chance = 50
|
||||
#Skills
|
||||
diplomacy = { min_template_average_skill max_template_average_skill }
|
||||
martial = { min_template_average_skill max_template_average_skill }
|
||||
stewardship = { min_template_average_skill max_template_average_skill }
|
||||
intrigue = { min_template_average_skill max_template_average_skill }
|
||||
learning = { min_template_average_skill max_template_average_skill }
|
||||
prowess = { min_template_average_skill max_template_average_skill }
|
||||
}
|
||||
|
||||
fp3_adorable_orphan = {
|
||||
#General
|
||||
age = { 6 13 }
|
||||
faith = root.capital_county.faith
|
||||
culture = root.capital_county.culture
|
||||
dynasty = none
|
||||
trait = wild_oat
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
rowdy = {}
|
||||
charming = {}
|
||||
curious = {}
|
||||
pensive = {}
|
||||
bossy = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
shrewd = {}
|
||||
spindly = {}
|
||||
strong = {}
|
||||
scarred = {}
|
||||
}
|
||||
#Misc
|
||||
random_traits = no
|
||||
gender_female_chance = 50
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_high_skill }
|
||||
martial = { min_template_low_skill max_template_average_skill }
|
||||
stewardship = { min_template_average_skill max_template_high_skill }
|
||||
intrigue = { min_template_average_skill max_template_high_skill }
|
||||
learning = { min_template_low_skill max_template_average_skill }
|
||||
prowess = { min_template_low_skill max_template_average_skill }
|
||||
}
|
||||
|
||||
fp3_turkic_traveler = {
|
||||
#General
|
||||
age = { 24 40 }
|
||||
culture = culture:turkish
|
||||
dynasty = generate
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_martial_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = lifestyle_traveler
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
brave = {}
|
||||
greedy = {}
|
||||
gregarious = {}
|
||||
wrathful = {}
|
||||
deceitful = {}
|
||||
ambitious = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_decent_skill }
|
||||
martial = { min_template_decent_skill max_template_decent_skill }
|
||||
stewardship = { min_template_low_skill max_template_low_skill }
|
||||
intrigue = { min_template_low_skill max_template_decent_skill }
|
||||
learning = { min_template_low_skill max_template_low_skill }
|
||||
prowess = { min_template_decent_skill max_template_decent_skill }
|
||||
}
|
||||
|
||||
fp3_tomb_raider = {
|
||||
#General
|
||||
age = { 20 40 }
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_intrigue_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_intrigue_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_intrigue_3 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = lifestyle_traveler
|
||||
trait = cynical
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
greedy = {}
|
||||
gregarious = {}
|
||||
wrathful = {}
|
||||
deceitful = {}
|
||||
impatient = {}
|
||||
ambitious = {}
|
||||
vengeful = {}
|
||||
lustful = {}
|
||||
craven = {}
|
||||
fickle = {}
|
||||
arbitrary = {}
|
||||
diligent = {}
|
||||
}
|
||||
|
||||
random_traits = no
|
||||
gender_female_chance = 50
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_decent_skill }
|
||||
martial = { min_template_low_skill max_template_low_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_decent_skill max_template_decent_skill }
|
||||
learning = { min_template_low_skill max_template_low_skill }
|
||||
prowess = { min_template_low_skill max_template_low_skill }
|
||||
}
|
||||
|
||||
fp3_turko-mongol_leader = {
|
||||
#General
|
||||
age = { 24 40 }
|
||||
culture = culture:turkish
|
||||
faith = faith:maturidi
|
||||
dynasty = generate
|
||||
#Education
|
||||
random_traits_list = {
|
||||
education_martial_2 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 10}
|
||||
}
|
||||
}
|
||||
trait = ambitious
|
||||
trait = flexible_leader
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
greedy = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
wrathful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
athletic = {}
|
||||
loyal = {}
|
||||
reaver = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_hunter = {}
|
||||
strong = {}
|
||||
}
|
||||
random_traits = no
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_decent_skill }
|
||||
martial = { min_template_decent_skill max_template_high_skill }
|
||||
stewardship = { min_template_low_skill max_template_decent_skill }
|
||||
intrigue = { min_template_low_skill max_template_decent_skill }
|
||||
learning = { min_template_low_skill max_template_decent_skill }
|
||||
prowess = { min_template_decent_skill max_template_high_skill }
|
||||
after_creation = {
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
####FP3 Historical Characters####
|
||||
|
||||
#This is Ibn Sina, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_avicenna_template = {
|
||||
age = { 20 60 } #their rough age during the period of their flourishing
|
||||
name = "Ibn_Sina" #Avicenna
|
||||
gender = male
|
||||
faith = faith:maturidi
|
||||
culture = culture:persian
|
||||
dynasty_house = house:house_harmaytan #named for Harmaytan, his father's estate
|
||||
trait = intellect_good_3 #He was one of the Middle Ages' greatest geniuses
|
||||
trait = theologian
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_4
|
||||
trait = diligent
|
||||
trait = lifestyle_poet
|
||||
trait = weak #he was sickly and died quite young
|
||||
random_traits_list = { #his personality
|
||||
count = 2
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
cynical = {}
|
||||
humble = {}
|
||||
patient = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 1
|
||||
prowess = 6
|
||||
diplomacy = 6
|
||||
intrigue = 4
|
||||
stewardship = 9
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Rhazes, the great Iranian polymath. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_rhazes_template = {
|
||||
age = { 30 70 } #their rough age during the period of their flourishing
|
||||
name = "Abu_Bakr_al-Razi" #Rhazes
|
||||
gender = male
|
||||
faith = faith:ashari
|
||||
culture = culture:persian
|
||||
dynasty = none
|
||||
trait = intellect_good_2 #He was one of the Middle Ages' greatest geniuses
|
||||
trait = lifestyle_herbalist
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_4
|
||||
trait = cynical
|
||||
trait = stubborn
|
||||
random_traits_list = { #his personality
|
||||
count = 1
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 3
|
||||
prowess = 7
|
||||
diplomacy = 9
|
||||
intrigue = 7
|
||||
stewardship = 4
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Al-Akhwayni, a physician known for his treatment of mental disorders
|
||||
|
||||
fp3_al_akhwayni_template = {
|
||||
age = { 30 70 } #their rough age during the period of their flourishing
|
||||
name = "Al_Akhwayni" #Rhazes
|
||||
gender = male
|
||||
faith = faith:mutazila
|
||||
culture = culture:tajik
|
||||
dynasty = none
|
||||
trait = shrewd
|
||||
trait = journaller
|
||||
trait = lifestyle_physician
|
||||
trait = education_learning_3
|
||||
trait = ambitious
|
||||
trait = temperate
|
||||
random_traits_list = { #his personality
|
||||
count = 1
|
||||
compassionate = {}
|
||||
calm = {}
|
||||
diligent = {}
|
||||
patient = {}
|
||||
}
|
||||
random_traits = no
|
||||
#Skills
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 2
|
||||
prowess = 8
|
||||
diplomacy = 5
|
||||
intrigue = 5
|
||||
stewardship = 7
|
||||
after_creation = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_physician
|
||||
value = 100
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#This is Ferdowsi, the great Iranian author. He's scripted here so we can potentialy use him in many events, or move him to the history files if needed later.
|
||||
|
||||
fp3_ferdowsi_template = {
|
||||
age = { 40 85 } #their rough age during the period of their flourishing
|
||||
name = "Abul_Qasem_Ferdowsi" #Ferdowsi
|
||||
faith = faith:maturidi
|
||||
culture = culture:tajik
|
||||
gender = male
|
||||
dynasty_house = house:house_tusi
|
||||
trait = lifestyle_poet
|
||||
trait = intellect_good_1
|
||||
trait = education_diplomacy_3
|
||||
trait = compassionate
|
||||
trait = diligent
|
||||
trait = patient
|
||||
random_traits = no
|
||||
#Skills
|
||||
diplomacy = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
martial = 4
|
||||
prowess = 4
|
||||
learning = 12
|
||||
intrigue = 6
|
||||
stewardship = 10
|
||||
}
|
||||
|
||||
fp3_skilled_outsider_template = {
|
||||
# General
|
||||
age = { 30 60 }
|
||||
# Education
|
||||
## We give out random low tier education traits, and we'll upgrade them later if we're in batch B.
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_diplomacy_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_martial_prowess = yes
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
# As there's no main prowess education.
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_martial_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_martial_prowess = yes
|
||||
scope:outsider_diplomacy_martial = yes
|
||||
# As there's no main prowess education.
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_stewardship_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_stewardship_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_stewardship_diplomacy = yes
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_intrigue_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
scope:outsider_learning_intrigue = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_intrigue_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_intrigue_stewardship = yes
|
||||
scope:outsider_learning_intrigue = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_1 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_learning_intrigue = yes
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
education_learning_2 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
scope:outsider_learning_intrigue = yes
|
||||
scope:outsider_prowess_learning = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# We random roll all of our traits.
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
# Skills
|
||||
diplomacy = {
|
||||
fp3_skilled_outsider_template_diplomacy_min_value
|
||||
fp3_skilled_outsider_template_diplomacy_max_value
|
||||
}
|
||||
martial = {
|
||||
fp3_skilled_outsider_template_martial_min_value
|
||||
fp3_skilled_outsider_template_martial_max_value
|
||||
}
|
||||
stewardship = {
|
||||
fp3_skilled_outsider_template_stewardship_min_value
|
||||
fp3_skilled_outsider_template_stewardship_max_value
|
||||
}
|
||||
intrigue = {
|
||||
fp3_skilled_outsider_template_intrigue_min_value
|
||||
fp3_skilled_outsider_template_intrigue_max_value
|
||||
}
|
||||
learning = {
|
||||
fp3_skilled_outsider_template_learning_min_value
|
||||
fp3_skilled_outsider_template_learning_max_value
|
||||
}
|
||||
prowess = {
|
||||
fp3_skilled_outsider_template_prowess_min_value
|
||||
fp3_skilled_outsider_template_prowess_max_value
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,522 @@
|
|||
##################################################
|
||||
# #BP2 Templates
|
||||
|
||||
#wet_nurse
|
||||
bp2_wet_nurse_template = {
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
gender = female
|
||||
age = { 25 35 }
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
random_list = {
|
||||
5 = { add_trait = physique_good_1 }
|
||||
5 = { add_trait = strong }
|
||||
5 = { add_trait = loyal }
|
||||
90 = {}
|
||||
}
|
||||
}
|
||||
health = 5
|
||||
}
|
||||
|
||||
adult_education_teacher = {
|
||||
age = { 35 75 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_4 = {}
|
||||
education_martial_4 = {}
|
||||
education_stewardship_4 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_learning_4 = {}
|
||||
education_diplomacy_5 = {}
|
||||
education_martial_5 = {}
|
||||
education_stewardship_5 = {}
|
||||
education_intrigue_5 = {}
|
||||
education_learning_5 = {}
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
random_traits = yes
|
||||
faith = scope:activity.activity_location.faith
|
||||
culture = scope:activity.activity_location.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:host.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:host.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_trait = education_diplomacy_4
|
||||
has_trait = education_diplomacy_5
|
||||
}
|
||||
}
|
||||
add_diplomacy_skill = min_template_average_skill
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_trait = education_martial_4
|
||||
has_trait = education_martial_5
|
||||
}
|
||||
}
|
||||
add_martial_skill = min_template_average_skill
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_trait = education_stewardship_4
|
||||
has_trait = education_stewardship_5
|
||||
}
|
||||
}
|
||||
add_stewardship_skill = min_template_average_skill
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_trait = education_intrigue_4
|
||||
has_trait = education_intrigue_5
|
||||
}
|
||||
}
|
||||
add_intrigue_skill = min_template_average_skill
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
OR = {
|
||||
has_trait = education_learning_4
|
||||
has_trait = education_learning_5
|
||||
}
|
||||
}
|
||||
add_learning_skill = min_template_average_skill
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
adult_education_student = {
|
||||
age = { 18 40 }
|
||||
random_traits = yes
|
||||
faith = scope:activity.activity_location.faith
|
||||
culture = scope:activity.activity_location.culture
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:host.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:host.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreign_architect_template = {
|
||||
age = { 30 45 }
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
gender_female_chance = root_faith_dominant_gender_female_chance
|
||||
learning = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = architect
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
set_nickname_effect = { NICKNAME = nick_the_architect }
|
||||
}
|
||||
}
|
||||
|
||||
culture_defender_knight_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
lifestyle_hunter = {}
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_poet = {}
|
||||
athletic = {}
|
||||
strong = {}
|
||||
lifestyle_reveler = {}
|
||||
sadistic = {}
|
||||
callous = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
education_martial_2 = { weight = { base = 35 } }
|
||||
education_martial_3 = { weight = { base = 20 } }
|
||||
education_martial_4 = { weight = { base = 10 } }
|
||||
education_diplomacy_2 = { weight = { base = 35 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 10 } }
|
||||
education_intrigue_2 = { weight = { base = 35 } }
|
||||
education_intrigue_3 = { weight = { base = 20 } }
|
||||
education_intrigue_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
tourney_participant = { }
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_trait = loyal
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = winter_soldier_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
add_trait = winter_soldier
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = forest_fighter_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
add_trait = forest_fighter
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = rough_terrain_expert_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = desert_warrior_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
add_trait = desert_warrior
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = jungle_stalker_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
add_trait = jungle_stalker
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
set_nickname_effect = { NICKNAME = nick_the_guardian }
|
||||
}
|
||||
}
|
||||
|
||||
foreign_cleric_template = {
|
||||
age = { 30 45 }
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_mystic = {}
|
||||
flagellant = {}
|
||||
contrite = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = theologian
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
foreign_scholar_template = {
|
||||
age = { 30 45 }
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_physician = {}
|
||||
spindly = {}
|
||||
depressed_1 = {}
|
||||
stuttering = {}
|
||||
reclusive = {}
|
||||
blind = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
}
|
||||
|
||||
random_traits = yes
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
add_trait = scholar
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
set_nickname_effect = { NICKNAME = nick_the_scholar }
|
||||
}
|
||||
}
|
||||
|
||||
foreign_official_template = {
|
||||
age = { 25 45 }
|
||||
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
lazy = {}
|
||||
diligent = {}
|
||||
calm = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
arbitrary = {}
|
||||
cynical = {}
|
||||
paranoid = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
vengeful = {}
|
||||
}
|
||||
|
||||
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
disloyal = {}
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
schemer = {}
|
||||
seducer = {}
|
||||
diplomat = {}
|
||||
rakish = {}
|
||||
lifestyle_poet = {}
|
||||
profligate = {}
|
||||
weak = {}
|
||||
}
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
diplomacy = {
|
||||
min_template_average_skill
|
||||
min_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_average_skill
|
||||
min_template_high_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
foreign_mercenary_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
adventurer = {}
|
||||
lifestyle_hunter = {}
|
||||
lifestyle_blademaster = {}
|
||||
athletic = {}
|
||||
strong = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
lifestyle_traveler = {}
|
||||
tourney_participant = { }
|
||||
}
|
||||
random_traits_list = {
|
||||
education_martial_1 = { weight = { base = 35 } }
|
||||
education_martial_2 = { weight = { base = 35 } }
|
||||
education_martial_3 = { weight = { base = 20 } }
|
||||
education_martial_4 = { weight = { base = 10 } }
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = winter_soldier_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
add_trait = winter_soldier
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = forest_fighter_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
add_trait = forest_fighter
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = rough_terrain_expert_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = desert_warrior_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
add_trait = desert_warrior
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = jungle_stalker_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
add_trait = jungle_stalker
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tourney_participant_level_effect = yes
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,54 @@
|
|||
########################################################
|
||||
#CE1 Character Templates
|
||||
#######################################################
|
||||
|
||||
ce1_hooded_figure_template = {
|
||||
#General
|
||||
age = { 18 50 }
|
||||
culture = root.location.culture
|
||||
faith = root.location.faith
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = { weight = 30 }
|
||||
education_martial_3 = { weight = 30 }
|
||||
education_martial_4 = { weight = 30 }
|
||||
education_martial_5 = { weight = 5 }
|
||||
education_intrigue_2 = { weight = 30 }
|
||||
education_intrigue_3 = { weight = 30 }
|
||||
education_intrigue_4 = { weight = 30 }
|
||||
education_intrigue_5 = { weight = 5 }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 1 3 }
|
||||
vengeful = {}
|
||||
wrathful = {}
|
||||
deceitful = {}
|
||||
compassionate = {}
|
||||
honest = {}
|
||||
sadistic = {}
|
||||
callous = {}
|
||||
}
|
||||
# Make em look cool
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
one_eyed = {}
|
||||
scarred = {}
|
||||
giant = {}
|
||||
}
|
||||
# Make them a good fighter
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lifestyle_blademaster = {}
|
||||
strong = {}
|
||||
physique_good_1 = {}
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
}
|
||||
random_traits = yes
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
#Skills
|
||||
intrigue = { min_template_decent_skill max_template_high_skill }
|
||||
prowess = { min_template_high_skill max_template_high_skill }
|
||||
}
|
||||
|
|
@ -0,0 +1,37 @@
|
|||
bard_template = {
|
||||
age = { 20 35 }
|
||||
|
||||
# Traits
|
||||
random_traits_list = { #are they gonna be bad or not, fun guessing
|
||||
count = 1
|
||||
education_learning_1 = {}
|
||||
education_learning_2 = {}
|
||||
education_diplomacy_1 = {}
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
}
|
||||
trait = lifestyle_poet
|
||||
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
ambitious = {}
|
||||
arrogant = {}
|
||||
just = {}
|
||||
deceitful = {}
|
||||
diligent = {}
|
||||
impatient = {}
|
||||
honest = {}
|
||||
brave = {}
|
||||
lustful = {}
|
||||
}
|
||||
random_traits = yes
|
||||
|
||||
dynasty = none
|
||||
faith = root.faith
|
||||
culture = root.culture
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,940 @@
|
|||
# Byzantium
|
||||
charioteer_template = {
|
||||
age = { 16 30 }
|
||||
culture = root.location.culture
|
||||
faith = root.location.faith
|
||||
dynasty = none
|
||||
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_1 = {}
|
||||
education_martial_1 = {}
|
||||
education_stewardship_1 = {}
|
||||
education_intrigue_1 = {}
|
||||
education_learning_1 = {}
|
||||
}
|
||||
|
||||
#Personality
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
ambitious = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
diligent = {}
|
||||
impatient = {}
|
||||
honest = {}
|
||||
brave = {}
|
||||
lustful = {}
|
||||
wrathful = {}
|
||||
}
|
||||
random_traits = yes
|
||||
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
|
||||
gender_female_chance = activity_location_faith_dominant_gender_female_chance
|
||||
}
|
||||
|
||||
generic_bookmaker_character = {
|
||||
age = { 20 40 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_1 = {}
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
gender_female_chance = root_faith_dominant_gender_adjusted_female_chance
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = { 2 10 }
|
||||
martial = { 2 10 }
|
||||
diplomacy = { 5 13 }
|
||||
learning = { 5 13 }
|
||||
}
|
||||
|
||||
anatolian_guide_character = {
|
||||
age = { 16 35 }
|
||||
trait = rough_terrain_expert
|
||||
trait = lifestyle_traveler
|
||||
trait = peasant_leader
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
education_martial_2 = {}
|
||||
}
|
||||
gender_female_chance = root_faith_dominant_gender_female_chance
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
}
|
||||
|
||||
varangian_template = {
|
||||
age = { 16 45 }
|
||||
random_traits = yes
|
||||
|
||||
random_traits_list = {
|
||||
education_martial_1 = { weight = { base = 35 } }
|
||||
education_martial_2 = { weight = { base = 35 } }
|
||||
education_martial_3 = { weight = { base = 20 } }
|
||||
education_martial_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
lifestyle_blademaster = {}
|
||||
lifestyle_hunter = {}
|
||||
lifestyle_traveler = {}
|
||||
strong = {}
|
||||
athletic = {}
|
||||
gallant = {}
|
||||
lifestyle_poet = {}
|
||||
greedy = {}
|
||||
ambitious = {}
|
||||
brave = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
vengeful = {}
|
||||
loyal = {}
|
||||
}
|
||||
prowess = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
after_creation = {
|
||||
add_trait = varangian
|
||||
add_trait = tourney_participant
|
||||
add_trait_xp = {
|
||||
trait = tourney_participant
|
||||
track = foot
|
||||
value = 25
|
||||
}
|
||||
random = {
|
||||
chance = 25
|
||||
add_trait_xp = {
|
||||
trait = tourney_participant
|
||||
track = foot
|
||||
value = 25
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 5
|
||||
add_trait_xp = {
|
||||
trait = tourney_participant
|
||||
track = foot
|
||||
value = 30
|
||||
}
|
||||
}
|
||||
|
||||
# Cultural Traditions
|
||||
#berserker
|
||||
if = {
|
||||
limit = {
|
||||
faith.religion = faith:norse_pagan.religion
|
||||
}
|
||||
random = {
|
||||
chance = 33
|
||||
add_trait = berserker
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = winter_soldier_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = forest_fighter_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = rough_terrain_expert_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = desert_warrior_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = jungle_stalker_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
add_random_tiered_trait_xp_effect = {
|
||||
TRAIT = lifestyle_blademaster
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
ep3_prostitute_character = {
|
||||
age = { 18 30 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = fornicator
|
||||
}
|
||||
}
|
||||
|
||||
ep3_common_fan_character = {
|
||||
age = { 18 50 }
|
||||
random_traits = yes
|
||||
random_traits_list = {
|
||||
education_diplomacy_1 = { weight = { base = 35 } }
|
||||
education_diplomacy_2 = { weight = { base = 35 } }
|
||||
education_intrigue_1 = { weight = { base = 35 } }
|
||||
education_intrigue_2 = { weight = { base = 35 } }
|
||||
education_stewardship_1 = { weight = { base = 35 } }
|
||||
education_stewardship_2 = { weight = { base = 35 } }
|
||||
}
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
dynasty = none
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
random_list = {
|
||||
200 = {
|
||||
# Character is of average weight, nothing happens
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = -75
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 25
|
||||
}
|
||||
25 = {
|
||||
change_current_weight = 75
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 100
|
||||
}
|
||||
5 = {
|
||||
change_current_weight = 200
|
||||
}
|
||||
}
|
||||
add_character_flag = peasant_outfit
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
ep3_magistrate_character = {
|
||||
age = { 18 50 }
|
||||
trait = deceitful
|
||||
trait = greedy
|
||||
random_traits = yes
|
||||
random_traits_list = {
|
||||
education_stewardship_1 = { weight = { base = 35 } }
|
||||
education_stewardship_2 = { weight = { base = 35 } }
|
||||
education_stewardship_3 = { weight = { base = 35 } }
|
||||
}
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
dynasty = none
|
||||
martial = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_average_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_low_skill
|
||||
}
|
||||
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
ep3_frankokratia_crusader_template = {
|
||||
age = { 18 40 }
|
||||
random_traits = yes
|
||||
culture = scope:frankokratia_crusader.culture
|
||||
faith = scope:frankokratia_crusader.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_male_dominated }
|
||||
}
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:frankokratia_crusader.faith = { has_doctrine = doctrine_gender_female_dominated }
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
random_traits_list = {
|
||||
education_martial_1 = { weight = { base = 35 } }
|
||||
education_martial_2 = { weight = { base = 35 } }
|
||||
education_martial_3 = { weight = { base = 20 } }
|
||||
education_martial_4 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
strong = {}
|
||||
athletic = {}
|
||||
disloyal = {}
|
||||
faith_warrior = {}
|
||||
lifestyle_traveler = {}
|
||||
pilgrim = {}
|
||||
ambitious = {}
|
||||
greedy = {}
|
||||
impatient = {}
|
||||
zealous = {}
|
||||
brave = {}
|
||||
wrathful = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
}
|
||||
after_creation = {
|
||||
# Cultural Traditions
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = winter_soldier_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = winter_soldier
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = forest_fighter_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = forest_fighter
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = rough_terrain_expert_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = rough_terrain_expert
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = desert_warrior_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = desert_warrior
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
culture = {
|
||||
has_cultural_parameter = jungle_stalker_trait_more_common
|
||||
}
|
||||
NOT = {
|
||||
has_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 10
|
||||
add_trait = jungle_stalker
|
||||
}
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
# LAAMP
|
||||
|
||||
laamp_inheritor_template = {
|
||||
age = { 25 50 }
|
||||
dynasty = generate
|
||||
|
||||
random_traits = yes
|
||||
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
}
|
||||
|
||||
traveler_character = {
|
||||
age = { 25 45 }
|
||||
random_traits = yes
|
||||
faith = this.faith
|
||||
gender_female_chance = 50
|
||||
diplomacy = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_low_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
random_list = {
|
||||
20 = {
|
||||
add_trait = lifestyle_traveler
|
||||
}
|
||||
20 = {
|
||||
trigger = {
|
||||
this.faith = {
|
||||
NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
|
||||
}
|
||||
}
|
||||
add_trait = pilgrim
|
||||
}
|
||||
10 = {
|
||||
trigger = {
|
||||
this.faith = {
|
||||
NOT = { has_doctrine_parameter = forbidden_from_pilgrimage }
|
||||
}
|
||||
}
|
||||
add_trait = pilgrim
|
||||
add_trait = lifestyle_traveler
|
||||
}
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = {
|
||||
has_trait = lifestyle_traveler
|
||||
}
|
||||
random_list = {
|
||||
10 = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_traveler
|
||||
track = travel
|
||||
value = {
|
||||
medium_lifestyle_random_xp_low
|
||||
medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
10 = {
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_traveler
|
||||
track = danger
|
||||
value = {
|
||||
medium_lifestyle_random_xp_low
|
||||
medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_trait = pilgrim
|
||||
}
|
||||
add_trait_xp = {
|
||||
trait = pilgrim
|
||||
value = {
|
||||
medium_lifestyle_random_xp_low
|
||||
medium_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_evangelizer_template = {
|
||||
age = { 32 70 }
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
trait = devoted
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_3 = {}
|
||||
education_learning_4 = {}
|
||||
education_learning_5 = {}
|
||||
}
|
||||
learning = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
}
|
||||
|
||||
ep3_poet_template = {
|
||||
age = { 20 70 }
|
||||
gender_female_chance = 50
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_1 = { weight = { base = 25 } }
|
||||
education_diplomacy_2 = { weight = { base = 30 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
diplomat = {}
|
||||
family_first = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_poet = {}
|
||||
tourney_participant = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
shrewd = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
random_list = {
|
||||
5 = {
|
||||
give_nickname = nick_the_rhymer
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_elegist
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_poetaster
|
||||
add_diplomacy_skill = -10
|
||||
}
|
||||
1 = {
|
||||
give_nickname = nick_the_elysian_muse
|
||||
add_diplomacy_skill = 10
|
||||
}
|
||||
84 = {} #Left blank
|
||||
}
|
||||
random = {
|
||||
#Some would say I'm doing this to create more fitting shenanigans for the Violet Poet.
|
||||
#Actually no. I'm doing this because bisexuals make better poets.
|
||||
#It's scientifically proven.
|
||||
chance = 75
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_wallada_heir_template = {
|
||||
age = { 16 25 }
|
||||
gender_female_chance = 100
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_1 = { weight = { base = 25 } }
|
||||
education_diplomacy_2 = { weight = { base = 25 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 10 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 1 2 }
|
||||
diplomat = {}
|
||||
family_first = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
trusting = {}
|
||||
compassionate = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_poet = {}
|
||||
tourney_participant = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
random = {
|
||||
#A chip off the ol' Wallada block
|
||||
chance = 100
|
||||
set_sexuality = bisexual
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ep3_poet_toned_down_template = {
|
||||
age = { 20 60 }
|
||||
gender_female_chance = 50
|
||||
random_traits = yes
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_medium_skill max_template_high_skill
|
||||
}
|
||||
random_traits_list = {
|
||||
education_diplomacy_2 = { weight = { base = 25 } }
|
||||
education_diplomacy_3 = { weight = { base = 20 } }
|
||||
education_diplomacy_4 = { weight = { base = 20 } }
|
||||
education_diplomacy_5 = { weight = { base = 5 } }
|
||||
}
|
||||
random_traits_list = {
|
||||
count = { 0 1 }
|
||||
diplomat = {}
|
||||
generous = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
gregarious = {}
|
||||
fickle = {}
|
||||
forgiving = {}
|
||||
lifestyle_traveler = {}
|
||||
scholar = {}
|
||||
intellect_good_1 = {}
|
||||
intellect_good_2 = {}
|
||||
intellect_good_3 = {}
|
||||
shrewd = {}
|
||||
}
|
||||
dynasty = none
|
||||
after_creation = {
|
||||
add_trait = lifestyle_poet
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_trait = lifestyle_reveler }
|
||||
add_trait_xp = {
|
||||
trait = lifestyle_reveler
|
||||
value = {
|
||||
integer_range = {
|
||||
min = small_lifestyle_random_xp_low
|
||||
max = small_lifestyle_random_xp_high
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
random_list = {
|
||||
5 = {
|
||||
give_nickname = nick_the_rhymer
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_elegist
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_poet
|
||||
}
|
||||
5 = {
|
||||
give_nickname = nick_the_eloquent
|
||||
}
|
||||
1 = {
|
||||
give_nickname = nick_the_elysian_muse
|
||||
add_diplomacy_skill = 10
|
||||
}
|
||||
84 = {} #Left blank
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ep3_murderer_template = {
|
||||
age = { 25 45 }
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
trait = gallowsbait
|
||||
gender_female_chance = root_soldier_female_chance
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_2 = {}
|
||||
education_martial_3 = {}
|
||||
education_martial_4 = {}
|
||||
}
|
||||
prowess = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = gallowsbait
|
||||
add_trait_xp = {
|
||||
trait = gallowsbait
|
||||
track = marauder
|
||||
value = { 50 90 }
|
||||
}
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
|
||||
ep3_sea_raider_template = {
|
||||
#General
|
||||
age = { 20 50 }
|
||||
faith = scope:raider_faith
|
||||
culture = scope:raider_culture
|
||||
dynasty = none
|
||||
#Education
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
education_martial_2 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_3 = {
|
||||
weight = { base = 30 }
|
||||
}
|
||||
education_martial_4 = {
|
||||
weight = { base = 20 }
|
||||
}
|
||||
}
|
||||
#Personality
|
||||
trait = ambitious
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
honest = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
zealous = {}
|
||||
trusting = {}
|
||||
callous = {}
|
||||
fickle = {}
|
||||
vengeful = {}
|
||||
}
|
||||
#Misc
|
||||
random_traits = no
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:raider_faith = { has_doctrine = doctrine_gender_male_dominated }
|
||||
}
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:raider_faith = { has_doctrine = doctrine_gender_female_dominated }
|
||||
}
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
trait = viking
|
||||
#Skills
|
||||
diplomacy = { min_template_low_skill max_template_average_skill }
|
||||
martial = { min_template_low_skill min_template_average_skill }
|
||||
stewardship = { min_template_low_skill min_template_average_skill }
|
||||
intrigue = { min_template_low_skill min_template_average_skill }
|
||||
learning = { min_template_low_skill max_template_average_skill }
|
||||
prowess = { min_template_decent_skill max_template_high_skill }
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,283 @@
|
|||
funny_courtesan_character = {
|
||||
age = { 18 25 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_diplomacy_2 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
gregarious = {}
|
||||
forgiving = {}
|
||||
generous = {}
|
||||
trusting = {}
|
||||
cynical = {}
|
||||
lazy = {}
|
||||
content = {}
|
||||
calm = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = no
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = fornicator
|
||||
add_trait = lifestyle_poet
|
||||
if = {
|
||||
limit = {
|
||||
is_male = yes
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = eunuch_trait_bonuses
|
||||
has_cultural_parameter = can_appoint_chief_eunuch
|
||||
}
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 50
|
||||
add_trait = beardless_eunuch
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 50
|
||||
random_list = {
|
||||
10 = { add_trait = adventurer_follower }
|
||||
30 = { add_trait = lifestyle_reveler }
|
||||
20 = { add_trait = lifestyle_traveler }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
cunning_courtesan_character = {
|
||||
age = { 18 25 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_intrigue_2 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
deceitful = {}
|
||||
eccentric = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
paranoid = {}
|
||||
arbitrary = {}
|
||||
greedy = {}
|
||||
vengeful = {}
|
||||
craven = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = fornicator
|
||||
add_trait = seducer
|
||||
if = {
|
||||
limit = {
|
||||
is_male = yes
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = eunuch_trait_bonuses
|
||||
has_cultural_parameter = can_appoint_chief_eunuch
|
||||
}
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 50
|
||||
add_trait = beardless_eunuch
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 50
|
||||
random_list = {
|
||||
10 = { add_trait = lunatic_genetic }
|
||||
10 = { add_trait = albino }
|
||||
10 = { add_trait = disloyal }
|
||||
10 = { add_trait = depressed_genetic }
|
||||
40 = { add_trait = gallowsbait }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
fearsome_courtesan_character = {
|
||||
age = { 20 35 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_martial_1 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
physique_good_2 = {}
|
||||
physique_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
brave = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
vengeful = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
fickle = {}
|
||||
stubborn = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
martial = {
|
||||
min_template_average_skill
|
||||
max_template_average_skill
|
||||
}
|
||||
prowess = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = fornicator
|
||||
random_list = {
|
||||
30 = { add_trait = scarred }
|
||||
10 = { add_trait = one_eyed }
|
||||
10 = { add_trait = gallowsbait }
|
||||
10 = { add_trait = strong }
|
||||
10 = { add_trait = athletic }
|
||||
10 = { add_trait = tourney_participant }
|
||||
10 = { add_trait = lifestyle_hunter }
|
||||
10 = { add_trait = lifestyle_blademaster }
|
||||
10 = { add_trait = giant }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
current_weight <= 10
|
||||
}
|
||||
change_current_weight = 25
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
experienced_courtesan_character = {
|
||||
age = { 40 55 }
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_stewardship_2 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
beauty_good_1 = {}
|
||||
beauty_good_2 = {}
|
||||
beauty_good_3 = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
lustful = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 2
|
||||
ambitious = {}
|
||||
diligent = {}
|
||||
temperate = {}
|
||||
calm = {}
|
||||
cynical = {}
|
||||
patient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
vengeful = {}
|
||||
greedy = {}
|
||||
}
|
||||
dynasty = none
|
||||
random_traits = yes
|
||||
culture = root.culture
|
||||
faith = root.faith
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
add_trait = fornicator
|
||||
add_trait = lifestyle_poet
|
||||
random_list = {
|
||||
40 = { add_trait = avaricious }
|
||||
20 = { add_trait = administrator }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
is_male = yes
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_parameter = eunuch_trait_bonuses
|
||||
has_cultural_parameter = can_appoint_chief_eunuch
|
||||
}
|
||||
}
|
||||
}
|
||||
random = {
|
||||
chance = 50
|
||||
add_trait = beardless_eunuch
|
||||
}
|
||||
}
|
||||
random_list = {
|
||||
10 = { add_trait = shrewd }
|
||||
10 = { add_trait = lifestyle_physician }
|
||||
10 = { add_trait = pilgrim }
|
||||
10 = { add_trait = lifestyle_mystic }
|
||||
10 = { add_trait = lifestyle_traveler }
|
||||
10 = { add_trait = adulterer }
|
||||
10 = { add_trait = witch }
|
||||
10 = { add_trait = peasant_leader }
|
||||
# Eunuch.
|
||||
30 = {
|
||||
trigger = {
|
||||
OR = {
|
||||
culture = { has_cultural_pillar = heritage_mongolic
|
||||
}
|
||||
culture = { has_cultural_pillar = heritage_turkic
|
||||
}
|
||||
}
|
||||
}
|
||||
add_trait = lifestyle_seasoned_pastor
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
1133
N3OW/common/scripted_character_templates/tgp_character_templates.txt
Normal file
1133
N3OW/common/scripted_character_templates/tgp_character_templates.txt
Normal file
File diff suppressed because it is too large
Load diff
BIN
N3OW/gfx/interface/icons/faith_doctrines/core_tenet_rule_the_waves.dds
(Stored with Git LFS)
Normal file
BIN
N3OW/gfx/interface/icons/faith_doctrines/core_tenet_rule_the_waves.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
N3OW/gfx/interface/icons/faith_doctrines/core_tenet_terror_of_the_seas.dds
(Stored with Git LFS)
Normal file
BIN
N3OW/gfx/interface/icons/faith_doctrines/core_tenet_terror_of_the_seas.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Add table
Add a link
Reference in a new issue