more loc and graphics
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8161e5426a
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37 changed files with 4206 additions and 245 deletions
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@ -338,10 +338,25 @@
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DEVELOP_COUNTY_PERK_BONUS_VALUE:1 "$planned_cultivation_perk_name$"
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STEWARD_PROMOTE_CULTURE_COMMUNAL_IDENTITY_BONUS_MODIFIER:2 "[councillor_liege.GetFaith.GetName] — Communal Identity"
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STEWARD_PROMOTE_CULTURE_EASIER_TO_CONVERT_CULTURE_IN_SAME_FAITH_MOUNTAINS_BONUS:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('tenet_cthonic_redoubts').GetBaseName] in Mountains"
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COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_HILLS_FORESTS_MALUS_MODIFIER:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('against_all_odds').GetBaseName] in Hills and Forests"
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STEWARD_PROMOTE_CULTURE_INNOVATION_BONUS_EAST_SETTLING:1 "[councillor_liege.GetCulture.GetName] — Ostsiedlung"
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STEWARD_PROMOTE_CULTURE_LOCAL_TRADITIONS_RESPECTED:1 "Local Traditions Respected"
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STEWARD_PROMOTE_CULTURE_SHUUBIYYA:0 "Shu'ubiyya"
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STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY:1 "From [development|E]"
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STEWARD_PROMOTE_CULTURE_LOW_CONTROL_PENALTY:0 "Low County Control Penalty"
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STEWARD_PROMOTE_CULTURE_MEDIUM_CONTROL_PENALTY:0 "Medium County Control Penalty"
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STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_PENALTY:0 "High County Control Penalty"
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STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_BONUS:0 "Total County Control Bonus"
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STEWARD_PROMOTE_CULTURE_ABSOLUTE_CONTROL_BONUS:0 "Absolute County Control Bonus"
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STEWARD_PROMOTE_CULTURE_HIGH_TERRAIN_PENALTY:0 "Extreme Terrain Penalty"
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STEWARD_PROMOTE_CULTURE_LOW_TERRAIN_PENALTY:0 "Difficult Terrain Penalty"
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STEWARD_PROMOTE_CULTURE_LOW_FERVOUR_BONUS:0 "Low County Faith Fervour Bonus"
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STEWARD_PROMOTE_FAITH_MEDIUM_FERVOUR_PENALTY:0 "Medium County Faith Fervour Penalty"
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STEWARD_CONVERT_FAITH_HIGH_FERVOUR_PENALTY:0 "High County Faith Fervour Penalty"
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STEWARD_CONVERT_FAITH_ZEALOT_FERVOUR_PENALTY:0 "Zealous County Faith Fervour Penalty"
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STEWARD_PROMOTE_CULTURE_LOCAL_TRADITIONS_RESPECTED:1 "Local Traditions Respected"
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STEWARD_PROMOTE_CULTURE_SHUUBIYYA:0 "Shu'ubiyya"
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STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY:1 "From [development|E]"
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DEVELOP_COUNTY_TRIBAL_PENALTY_VALUE:1 "Tribal Government"
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steward_develop_county_tribal_penalty_modifier:0 "Tribal Government"
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STEWARD_PROMOTE_CULTURE_RECLAIMING_BRITANNIA:0 "Reclaim Britannia"
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59
localization/english/replace/urepublic_loc_l_english.yml
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59
localization/english/replace/urepublic_loc_l_english.yml
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@ -0,0 +1,59 @@
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l_english:
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urbanrepublic_government:0 "Urban Republic"
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urbanrepublic_government_with_icon: "@government_type_urbanrepublic! $urbanrepublic_government$"
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urbanrepublic_government_adjective:0 "Urban Republic"
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urbanrepublic_government_realm:0 "Urban Republic"
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urbanrepublic_government_desc:0 "\n$game_concept_urbanrepublic_government_desc$"
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game_concept_urbanrepublic_government:0 "Urban Republic"
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game_concept_urbanrepublic_government_desc:0 "A $Urban Republic$ is a region of land in which the Burghers control the reigns of government directing its efforts towards profits ."
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game_concept_palace:0 "Palace"
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game_concept_palace_desc:0 "A Grand Palatial Estate where a Burgher resides."
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urbanrepublic_government_obligations:1 "Urban Republic [obligations|E]"
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urbanrepublic_vassal: "Urban Republic"
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urbanrepublic_vassal_desc: "$game_concept_urbanrepublic_government_desc$"
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palace_main_01_domicile_building: "Palace"
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palace_main_02_domicile_building: "Palace"
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palace_main_03_domicile_building: "Palace"
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palace_main_04_domicile_building: "Palace"
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palace_main_05_domicile_building: "Palace"
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urbanrepublic_icon_concept: "[urbanrepublic_i|E]"
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game_concept_urbanrepublic_i: "@government_type_urbanrepublic!"
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game_concept_palace_i: "@domicile_palace_icon!"
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barony_urbanrepublic: "City"
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baron_urbanrepublic_male: "Magistrate"
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baron_urbanrepublic_female: "Magistrate"
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county_urbanrepublic: "Judicate"
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count_urbanrepublic_male: "Judge"
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count_urbanrepublic_female: "Judge"
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duchy_urbanrepublic: "Urban Republic"
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duke_urbanrepublic_male: "Grand Judge"
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duke_urbanrepublic_female: "Grand Judge"
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kingdom_urbanrepublic: "Grand Urban Republic"
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king_urbanrepublic_male: "High Judge"
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king_urbanrepublic_female: "High Judge"
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empire_urbanrepublic: "Majestic Urban Republic"
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emperor_urbanrepublic_male: "Supreme Judge"
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emperor_urbanrepublic_female: "Supreme Judge"
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government_locked_to_elective:0 "Government is locked to Elective"
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government_is_prepublic:0 "Has access to a [palace_i|E][palace|E]"
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palace_domicile_title: "Palace"
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palace_type: "Palace"
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palace_type_tooltip: "[palace_i|E][palace|E]"
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palace_domicile_type: "Palace"
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palace_domicile_type_possessive: "Palace's"
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palace_domicile_type_tooltip: "[palace_i|E][palace|E]"
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palace: "Palace"
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palace_BUILDINGS: "[palace_i|E][palace|E]"
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monotown_holding: "Monotown"
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monotown_holding_concept_key: "[monotown_holding|E]"
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building_type_monotown_01: "Monotown"
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building_type_monotown_01_desc: "Monotown PLACEHOLDER"
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palace_CONCEPT: "[palace_i|E][palace|E]"
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domicile_palace: "Palace of the [scoped_farmer.GetHouse.GetNameNoTooltip]'s"
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#culture_parameter_use_farmer_republics: "This Culture uses [urbanrepublic_i|E][urbanrepublic_government|E]s instead of Republics"
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#tradition_farmer_republics_name:0 "Urban Freedom"
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#tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble."
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