fixes
This commit is contained in:
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4fde49c59d
commit
8161e5426a
5 changed files with 808 additions and 31 deletions
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@ -937,6 +937,284 @@ portrait_ugro_permian_clothing_spouse_trigger = { #AKA Khanty
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}
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}
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### CCP5 ###
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portrait_ccp5_english_culture_group_low_nobles_trigger = {
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OR = {
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = english
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = english
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = welsh
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = welsh
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = cornish
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = cornish
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}
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}
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}
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}
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portrait_ccp5_english_culture_group_high_nobles_trigger = {
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OR = {
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = english
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = english
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = welsh
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = welsh
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = cornish
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = cornish
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}
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}
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}
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}
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portrait_ccp5_french_culture_group_low_nobles_trigger = {
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OR = {
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = french
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = french
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = norman
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = breton
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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}
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}
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portrait_ccp5_french_culture_group_high_nobles_trigger = {
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OR = {
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = french
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = french
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = norman
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}
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}
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AND = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = breton
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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}
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}
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portrait_ccp5_is_any_war_noble_trigger = {
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portrait_war_nobles_helmet_ccp5_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_low_nobles_armor_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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portrait_high_nobles_armor_trigger = {
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CULTURE_INPUT = $CULTURE_INPUT$
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}
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}
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}
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portrait_english_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = english
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}
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}
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portrait_welsh_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = welsh
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}
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}
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portrait_cornish_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = cornish
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}
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}
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portrait_swabian_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = swabian
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}
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}
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portrait_breton_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = breton
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}
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}
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portrait_norman_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = norman
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}
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}
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portrait_pommeranian_clothing_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = pommeranian
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}
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}
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portrait_english_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = english
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}
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}
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portrait_swabian_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = swabian
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}
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}
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portrait_breton_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = breton
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}
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}
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portrait_norman_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = norman
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}
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}
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portrait_welsh_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = welsh
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}
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}
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portrait_cornish_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = cornish
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}
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}
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portrait_pommeranian_clothing_spouse_trigger = {
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has_cp5_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = pommeranian
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}
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}
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### CCP7 EMISHI AINU / NIVKH NANAI ###
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portrait_emishi_clothing_trigger = {
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has_cp7_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = emishi
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}
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}
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portrait_emishi_clothing_spouse_trigger = {
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has_cp7_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = emishi
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}
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}
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portrait_nivkh_clothing_trigger = {
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has_cp7_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = nivkh
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}
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}
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portrait_nivkh_clothing_spouse_trigger = {
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has_cp7_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = nivkh
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}
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}
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### FP1 ###
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portrait_fp1_norse_clothing_trigger = {
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@ -1218,6 +1496,88 @@ portrait_ainu_clothing_spouse_trigger = {
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}
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}
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### CCP9 ###
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portrait_khitan_clothing_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = khitan
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}
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}
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portrait_khitan_clothing_spouse_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = khitan
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}
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}
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portrait_dali_clothing_trigger = { #DALI DYNASTY
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = scope:culture
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CULTURE_FLAG = dali
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}
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}
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portrait_dali_clothing_spouse_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = dali
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}
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}
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portrait_uyghur_clothing_trigger = { #UYGHR DYNASTY
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = uyghur
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}
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}
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portrait_uyghur_clothing_spouse_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = uyghur
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}
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}
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portrait_tangut_clothing_trigger = { #TANGUT DYNASTY
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = tangut
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}
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}
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portrait_tangut_clothing_spouse_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = tangut
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}
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}
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portrait_jurchen_clothing_trigger = { #TANGUT DYNASTY
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = jurchen
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}
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}
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portrait_jurchen_clothing_spouse_trigger = {
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#has_cp9_dlc_trigger = yes
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portrait_shared_clothing_contents_trigger = {
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CULTURE_SCOPE = culture
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CULTURE_FLAG = jurchen
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}
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}
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### General clothing triggers ###
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portrait_era1_trigger = { # Intended to primarily cover the years 850 to 1000
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@ -1309,7 +1669,24 @@ portrait_era3_armor_trigger = {
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}
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portrait_era4_armor_trigger = {
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current_year >= 2790 # This is anachronistic and should historically be around 1300 (transitional mail and plate armor)
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current_year >= 1240 # This is anachronistic and should historically be around 1300 (transitional mail and plate armor)
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}
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##Meant to cover 1270 - 1325
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portrait_late_era3_trigger = {
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current_year >= 1220 # This is anachronistic and should historically be around 1300
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current_year < 1340 # 1300
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}
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## This is so characters wear their cool helmets if they own the DLC helmets
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portrait_war_nobles_helmet_ccp5_trigger = {
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exists = this
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OR = {
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has_character_flag = need_military_outfit
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portrait_wear_helmet_trigger = yes
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}
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portrait_$CULTURE_INPUT$_clothing_trigger = yes
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}
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@ -1463,7 +1840,7 @@ portrait_commoner_no_mayors_trigger = {
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trigger_if = {
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limit = { exists = this } # To check if this is an actual character
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NOR = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_spouse ?= {
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AND = {
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highest_held_title_tier > tier_county
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@ -1570,7 +1947,7 @@ portrait_low_nobles_trigger = {
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NOR = {
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government_has_flag = government_is_herder
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1602,7 +1979,7 @@ portrait_low_nobles_trigger = {
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}
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NOR = {
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1654,7 +2031,7 @@ portrait_high_nobles_trigger = {
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# Most cultures do not have specific clothes for royalty and imperial tier, so we use the high nobility for anything from duke/duchess and up
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trigger_else = { highest_held_title_tier >= tier_duchy }
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1693,7 +2070,7 @@ portrait_high_nobles_trigger = {
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# Most cultures do not have specific clothes for royalty and imperial tier, so we use the high nobility for anything from duke/duchess and up
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trigger_else = { highest_held_title_tier >= tier_duchy }
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1775,7 +2152,7 @@ portrait_high_nobles_headgear_trigger = {
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}
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trigger_else = { highest_held_title_tier >= tier_duchy }
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_county
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}
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AND = {
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@ -1813,7 +2190,7 @@ portrait_high_nobles_headgear_trigger = {
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}
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trigger_else = { highest_held_title_tier >= tier_duchy }
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_county
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}
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AND = {
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@ -1876,7 +2253,7 @@ portrait_high_nobles_headgear_trigger = {
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highest_held_title_tier >= tier_kingdom
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NOR = {
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1899,7 +2276,7 @@ portrait_royalty_trigger = {
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tgp_portrait_liege_or_ceremonial_liege_king_trigger = yes
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NOR = {
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AND = {
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government_has_flag = government_is_special_republic
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government_has_flag = government_is_republic
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primary_title.tier > tier_barony
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}
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AND = {
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@ -1920,7 +2297,7 @@ portrait_royalty_trigger = {
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tgp_portrait_liege_or_ceremonial_liege_king_trigger = yes
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NOR = {
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AND = {
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
primary_title.tier > tier_barony
|
||||
}
|
||||
AND = {
|
||||
|
|
@ -1939,7 +2316,7 @@ portrait_royalty_trigger = {
|
|||
highest_held_title_tier >= tier_kingdom
|
||||
NOR = {
|
||||
AND = {
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
primary_title.tier > tier_barony
|
||||
}
|
||||
AND = {
|
||||
|
|
@ -1991,7 +2368,7 @@ portrait_royalty_african_headgear_trigger = {
|
|||
}
|
||||
}
|
||||
}
|
||||
NOT = { government_has_flag = government_is_special_republic }
|
||||
NOT = { government_has_flag = government_is_republic }
|
||||
OR = {
|
||||
portrait_african_clothing_trigger = yes
|
||||
AND = {
|
||||
|
|
@ -2029,7 +2406,7 @@ portrait_royalty_african_headgear_trigger = {
|
|||
has_realm_law = camp_purpose_legitimists
|
||||
}
|
||||
}
|
||||
NOT = { government_has_flag = government_is_special_republic }
|
||||
NOT = { government_has_flag = government_is_republic }
|
||||
OR = {
|
||||
portrait_african_clothing_spouse_trigger = yes
|
||||
AND = {
|
||||
|
|
@ -2061,7 +2438,7 @@ portrait_imperial_trigger = {
|
|||
tgp_portrait_liege_or_ceremonial_liege_emperor_trigger = yes
|
||||
NOR = {
|
||||
AND = {
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
primary_title.tier > tier_barony
|
||||
}
|
||||
AND = {
|
||||
|
|
@ -2083,7 +2460,7 @@ portrait_imperial_trigger = {
|
|||
tgp_portrait_liege_or_ceremonial_liege_emperor_trigger = yes
|
||||
NOR = {
|
||||
AND = {
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
primary_title.tier > tier_barony
|
||||
}
|
||||
AND = {
|
||||
|
|
@ -2123,7 +2500,7 @@ portrait_imperial_nobles_headgear_trigger = {
|
|||
is_ruler = yes
|
||||
government_has_flag = government_is_landless_adventurer
|
||||
}
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
AND = {
|
||||
is_ruler = yes
|
||||
government_has_flag = government_is_theocracy
|
||||
|
|
@ -2437,7 +2814,7 @@ portrait_mayor_trigger = {
|
|||
portrait_mayor_headgear_trigger = {
|
||||
exists = this
|
||||
highest_held_title_tier < tier_county
|
||||
government_has_flag = government_is_special_republic
|
||||
government_has_flag = government_is_republic
|
||||
portrait_$CULTURE_INPUT$_clothing_trigger = yes
|
||||
}
|
||||
|
||||
|
|
@ -2710,6 +3087,22 @@ portrait_religious_sami_trigger = {
|
|||
portrait_sami_clothing_trigger = yes
|
||||
}
|
||||
|
||||
## CCP7 EMISHI AINU / NIVKH NANAI ##
|
||||
|
||||
portrait_religious_emishi_trigger = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
religion = religion:kamuyism_religion
|
||||
}
|
||||
portrait_religious_shamanism_trigger = {
|
||||
# technically this just makes it so shamanists wear vanilla steppe religious clothing so probably doesn't need a dlc check
|
||||
religion = religion:shamanism_religion
|
||||
}
|
||||
portrait_religious_shamanism_nivkh_trigger = { # same as above but shamanists with nivkh aesthetics will sometimes wear ainu sapanpe headgear
|
||||
has_cp7_dlc_trigger = yes
|
||||
portrait_nivkh_clothing_trigger = yes
|
||||
religion = religion:shamanism_religion
|
||||
}
|
||||
|
||||
|
||||
portrait_religious_steppe_trigger = {
|
||||
OR = {
|
||||
|
|
@ -2775,6 +3168,7 @@ portrait_religious_african_trigger = {
|
|||
### DDE HRE ###
|
||||
|
||||
portrait_reichskrone_trigger = {
|
||||
exists = this
|
||||
OR = {
|
||||
has_primary_title = title:e_european_union
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2067,7 +2067,7 @@ great_holy_war.0092 = {
|
|||
}
|
||||
}
|
||||
random_list = {
|
||||
20 = { #Pledge.
|
||||
15 = { #Pledge.
|
||||
trigger = {
|
||||
OR = { # Either be independent, or have no liege above you of the defending Faith, to avoid messy situations of vassals and lieges fighting against each other.
|
||||
top_liege = this
|
||||
|
|
@ -2089,10 +2089,12 @@ great_holy_war.0092 = {
|
|||
}
|
||||
}
|
||||
}
|
||||
80 = { #Do not pledge.
|
||||
45 = {
|
||||
}
|
||||
40 = { #Do not pledge.
|
||||
|
||||
random = { #When not pledging, there is still a chance that the AI will donate money.
|
||||
chance = 35
|
||||
chance = 15
|
||||
modifier = {
|
||||
factor = 0.75
|
||||
has_trait = greedy
|
||||
|
|
@ -2273,7 +2275,7 @@ great_holy_war.0021 = {
|
|||
}
|
||||
}
|
||||
random_list = {
|
||||
15 = { #Pledge.
|
||||
10 = { #Pledge.
|
||||
trigger = {
|
||||
OR = { # Either be independent, or have no liege above you of the attacking Faith, to avoid messy situations of vassals and lieges fighting against each other.
|
||||
top_liege = this
|
||||
|
|
@ -2285,7 +2287,8 @@ great_holy_war.0021 = {
|
|||
}
|
||||
scope:the_faith.great_holy_war = { pledge_defender = root }
|
||||
}
|
||||
85 = { #Do not pledge.
|
||||
45
|
||||
45 = { #Do not pledge.
|
||||
modifier = { #More pledging happening at start of preparation phase.
|
||||
factor = 0.75
|
||||
NOT = { exists = scope:the_faith.great_holy_war.ghw_war }
|
||||
|
|
|
|||
|
|
@ -313,6 +313,29 @@ one_handed_sword = {
|
|||
animations = female_prop_fix_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # CCP5
|
||||
trigger = {
|
||||
AND = {
|
||||
has_dlc_feature = high_medieval_warfare_attire
|
||||
OR = {
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = french
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = norman
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = breton
|
||||
}
|
||||
}
|
||||
portrait_era3_trigger = yes
|
||||
}
|
||||
}
|
||||
animations_props = marshal_ccp5_french_prop
|
||||
animations = council_marshal_decal
|
||||
animations = cloak_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # POL
|
||||
trigger = {
|
||||
AND = {
|
||||
|
|
@ -724,6 +747,29 @@ lefthanded_one_handed_sword = {
|
|||
animations = female_prop_fix_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # CCP5
|
||||
trigger = {
|
||||
AND = {
|
||||
has_dlc_feature = high_medieval_warfare_attire
|
||||
OR = {
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = french
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = norman
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = breton
|
||||
}
|
||||
}
|
||||
portrait_era3_trigger = yes
|
||||
}
|
||||
}
|
||||
animations_props = marshal_ccp5_french_prop_left
|
||||
animations = council_marshal_decal
|
||||
animations = cloak_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # POL
|
||||
trigger = {
|
||||
AND = {
|
||||
|
|
@ -1382,6 +1428,29 @@ council_marshal = {
|
|||
animations = female_prop_fix_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # CCP5
|
||||
trigger = {
|
||||
AND = {
|
||||
has_dlc_feature = high_medieval_warfare_attire
|
||||
OR = {
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = french
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = norman
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = breton
|
||||
}
|
||||
}
|
||||
portrait_era3_trigger = yes
|
||||
}
|
||||
}
|
||||
animations_props = marshal_ccp5_french_prop
|
||||
animations = council_marshal_decal
|
||||
animations = cloak_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # POL
|
||||
trigger = {
|
||||
AND = {
|
||||
|
|
@ -1717,6 +1786,29 @@ council_marshal_shield = {
|
|||
animations = dwarf_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # CCP5
|
||||
trigger = {
|
||||
AND = {
|
||||
has_dlc_feature = high_medieval_warfare_attire
|
||||
OR = {
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = french
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = norman
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = breton
|
||||
}
|
||||
}
|
||||
portrait_era3_trigger = yes
|
||||
}
|
||||
}
|
||||
animations_props = marshal_ccp5_french_prop
|
||||
animations = council_marshal_decal
|
||||
animations = cloak_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # POL
|
||||
trigger = {
|
||||
has_dlc_feature = west_slavic_attire
|
||||
|
|
@ -1973,6 +2065,29 @@ throneRoom_one_handed_passive_1 = {
|
|||
animations = female_prop_fix_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # CCP5
|
||||
trigger = {
|
||||
AND = {
|
||||
has_dlc_feature = high_medieval_warfare_attire
|
||||
OR = {
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = french
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = norman
|
||||
}
|
||||
portrait_commoner_armor_trigger = {
|
||||
CULTURE_INPUT = breton
|
||||
}
|
||||
}
|
||||
portrait_era3_trigger = yes
|
||||
}
|
||||
}
|
||||
animations_props = marshal_ccp5_french_prop
|
||||
animations = council_marshal_decal
|
||||
animations = cloak_additive
|
||||
}
|
||||
|
||||
portrait_modifier = { # POL
|
||||
trigger = {
|
||||
culture = { has_clothing_gfx = west_slavic_clothing_gfx }
|
||||
|
|
|
|||
|
|
@ -7,6 +7,150 @@
|
|||
template = no_headgear
|
||||
}
|
||||
|
||||
##ccp9
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_liao_high_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_liao_commoner_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_dali_low_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_dali_high_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_silla_royalty_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_uyghur_low_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_uyghur_royalty_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_uyghur_high_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_tangut_high_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_tangut_royalty_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_jurchen_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp9_ming_nobility_headgear
|
||||
is_valid_custom = {
|
||||
has_cp9_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
## CCP7 Emishi Ainu ##
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_emishi_com
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_emishi_lo_nob
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_emishi_hi_nob
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_ainu_sapanpe
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_emishi_war_nob
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
## CCP7 Nivkh ##
|
||||
|
||||
add_accessory_modifiers = {
|
||||
gene = headgear
|
||||
template = ccp7_nivkh_com
|
||||
is_valid_custom = {
|
||||
has_cp7_dlc_trigger = yes
|
||||
}
|
||||
}
|
||||
|
||||
## TGP Chinese ##
|
||||
|
||||
add_accessory_modifiers = {
|
||||
|
|
@ -1489,5 +1633,5 @@
|
|||
gene = special_headgear_spectacles
|
||||
template = spectacles
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -48,12 +48,6 @@ beards = {
|
|||
exists = character:easteregg_daan_broekhof
|
||||
this = character:easteregg_daan_broekhof
|
||||
}
|
||||
modifier = {
|
||||
add = 2000
|
||||
exists = this
|
||||
exists = character:france_bonaparte_isildur_i
|
||||
this = character:france_bonaparte_isildur_i
|
||||
}
|
||||
modifier = {
|
||||
add = 1000
|
||||
exists = this
|
||||
|
|
@ -1656,6 +1650,133 @@ beards = {
|
|||
portrait_ainu_clothing_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cp7_beards_emishi_straight = { # very similar to tgp ainu stuff above but checks for hair type genes - i made this before the gene tgp gene was added so i consolidated them together for cp7 --aj
|
||||
dna_modifiers = {
|
||||
accessory = {
|
||||
mode = add
|
||||
gene = beards
|
||||
template = cp7_emishi_ainu_beards_straight
|
||||
range = { 0 1 } # For the randomness to work correctly
|
||||
}
|
||||
}
|
||||
weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 170
|
||||
exists = this
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
has_gene = {
|
||||
category = gene_hair_type
|
||||
template = hair_straight
|
||||
}
|
||||
}
|
||||
modifier = { # Muslims should always have a beard
|
||||
add = 200
|
||||
OR = {
|
||||
scope:faith.religion = religion:islam_religion
|
||||
is_culture_or_descended_from_trigger = { CULTURE = culture:emishi }
|
||||
}
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
cp7_beards_emishi_wavy = {
|
||||
dna_modifiers = {
|
||||
accessory = {
|
||||
mode = add
|
||||
gene = beards
|
||||
template = cp7_emishi_ainu_beards_wavy
|
||||
range = { 0 1 } # For the randomness to work correctly
|
||||
}
|
||||
}
|
||||
weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 170
|
||||
exists = this
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
has_gene = {
|
||||
category = gene_hair_type
|
||||
template = hair_wavy
|
||||
}
|
||||
}
|
||||
modifier = { # Muslims should always have a beard
|
||||
add = 200
|
||||
OR = {
|
||||
scope:faith.religion = religion:islam_religion
|
||||
is_culture_or_descended_from_trigger = { CULTURE = culture:emishi }
|
||||
}
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
cp7_beards_emishi_curly = {
|
||||
dna_modifiers = {
|
||||
accessory = {
|
||||
mode = add
|
||||
gene = beards
|
||||
template = cp7_emishi_ainu_beards_curly
|
||||
range = { 0 1 } # For the randomness to work correctly
|
||||
}
|
||||
}
|
||||
weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 170
|
||||
exists = this
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
OR = {
|
||||
has_gene = {
|
||||
category = gene_hair_type
|
||||
template = hair_curly
|
||||
}
|
||||
has_gene = {
|
||||
category = gene_hair_type
|
||||
template = hair_afro
|
||||
}
|
||||
}
|
||||
}
|
||||
modifier = { # Muslims should always have a beard
|
||||
add = 200
|
||||
OR = {
|
||||
scope:faith.religion = religion:islam_religion
|
||||
is_culture_or_descended_from_trigger = { CULTURE = culture:emishi }
|
||||
}
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
cp7_beards_emishi_straight_thin = {
|
||||
dna_modifiers = {
|
||||
accessory = {
|
||||
mode = add
|
||||
gene = beards
|
||||
template = tgp_chinese_beards
|
||||
range = { 0 1 } # For the randomness to work correctly
|
||||
}
|
||||
}
|
||||
weight = {
|
||||
base = 0
|
||||
modifier = {
|
||||
add = 170
|
||||
exists = this
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
has_gene = {
|
||||
category = gene_hair_type
|
||||
template = hair_straight_thin_beard
|
||||
}
|
||||
}
|
||||
modifier = { # Muslims should always have a beard
|
||||
add = 200
|
||||
OR = {
|
||||
scope:faith.religion = religion:islam_religion
|
||||
is_culture_or_descended_from_trigger = { CULTURE = culture:emishi }
|
||||
}
|
||||
portrait_emishi_clothing_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue