2025-12-10 18:59:37 +00:00
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###################################
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# N3OW Standard Economy Buildings #
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###################################
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### tell mines
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tell_mines_01 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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building_requirement_castle_city_church = { LEVEL = 01 }
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_1_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_1
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.01
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pikemen_maintenance_mult = -0.01
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heavy_cavalry_maintenance_mult = -0.01
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men_at_arms_recruitment_cost = -0.01
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.01
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_1
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}
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next_building = tell_mines_02
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type_icon = "icon_building_tell_mines.dds"
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ai_value = {
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base = 12 # A little bit higher than normal, they're very handy for further development
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ai_tier_1_building_modifier = yes
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ai_tier_1_economical_building_preference_modifier = yes
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ai_general_building_modifier = yes
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directive_to_build_economy_modifier = yes
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ai_quarries_improvement_from_culture_modifier = yes
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modifier = {
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factor = 0
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scope:holder = {
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government_has_flag = government_is_republic
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}
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NOT = {
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has_building_or_higher = guild_halls_01
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}
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}
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}
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}
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tell_mines_02 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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building_requirement_castle_city_church = { LEVEL = 01 }
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scope:holder.culture = {
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has_innovation = innovation_crop_rotation
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}
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_2_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_2
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}
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county_modifier = {
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development_growth_factor = 0.025
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.02
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pikemen_maintenance_mult = -0.02
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heavy_cavalry_maintenance_mult = -0.02
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men_at_arms_recruitment_cost = -0.02
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.02
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_2
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}
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next_building = tell_mines_03
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ai_value = {
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base = 9
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ai_general_building_modifier = yes
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directive_to_build_economy_modifier = yes
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ai_economical_building_preference_modifier = yes
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modifier = { # Fill all building slots before going for upgrades
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factor = 0
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free_building_slots > 0
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}
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}
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}
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tell_mines_03 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 02 }
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scope:holder.culture = {
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has_innovation = innovation_manorialism
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}
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_3_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_3
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}
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county_modifier = {
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development_growth_factor = 0.05
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}
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character_modifier = {
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cultural_head_fascination_mult = 0.005
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.03
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pikemen_maintenance_mult = -0.03
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heavy_cavalry_maintenance_mult = -0.03
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men_at_arms_recruitment_cost = -0.03
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.03
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_3
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}
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next_building = tell_mines_04
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ai_value = {
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base = 8
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ai_general_building_modifier = yes
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directive_to_build_economy_modifier = yes
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ai_economical_building_preference_modifier = yes
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}
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}
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tell_mines_04 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 02 }
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scope:holder.culture = {
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has_innovation = innovation_manorialism
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}
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_4_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_4
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}
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county_modifier = {
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development_growth_factor = 0.1
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}
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character_modifier = {
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cultural_head_fascination_mult = 0.01
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.04
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pikemen_maintenance_mult = -0.04
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heavy_cavalry_maintenance_mult = -0.04
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men_at_arms_recruitment_cost = -0.04
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.04
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_4
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}
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next_building = tell_mines_05
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ai_value = {
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base = 7
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ai_general_building_modifier = yes
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directive_to_build_economy_modifier = yes
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ai_economical_building_preference_modifier = yes
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}
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}
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tell_mines_05 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 03 }
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scope:holder.culture = {
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has_innovation = innovation_guilds
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}
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_5_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_5
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}
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county_modifier = {
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development_growth_factor = 0.15
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}
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character_modifier = {
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cultural_head_fascination_mult = 0.02
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.05
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pikemen_maintenance_mult = -0.05
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heavy_cavalry_maintenance_mult = -0.05
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men_at_arms_recruitment_cost = -0.05
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.05
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_5
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}
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next_building = tell_mines_06
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ai_value = {
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base = 6
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ai_general_building_modifier = yes
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directive_to_build_economy_modifier = yes
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ai_economical_building_preference_modifier = yes
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}
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}
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tell_mines_06 = {
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construction_time = quick_construction_time
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can_construct_potential = {
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building_tell_mines_requirement_terrain = yes
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}
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can_construct = {
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building_requirement_castle_city_church = { LEVEL = 03 }
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scope:holder.culture = {
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has_innovation = innovation_guilds
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}
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}
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can_construct_showing_failures_only = {
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building_requirement_tribal = no
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}
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cost_gold = cheap_building_tier_6_cost
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2026-02-28 03:11:10 +00:00
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type_icon = "icon_building_tell_mines.dds"
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2025-12-10 18:59:37 +00:00
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province_modifier = {
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monthly_income = normal_building_tax_tier_6
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}
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county_modifier = {
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development_growth_factor = 0.2
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}
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character_modifier = {
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cultural_head_fascination_mult = 0.03
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}
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character_culture_modifier = {
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parameter = quarries_building_bonuses
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heavy_infantry_maintenance_mult = -0.06
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pikemen_maintenance_mult = -0.06
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heavy_cavalry_maintenance_mult = -0.06
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men_at_arms_recruitment_cost = -0.06
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}
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county_culture_modifier = {
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parameter = quarries_building_bonuses
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levy_size = 0.06
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}
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province_culture_modifier = {
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parameter = ancient_miners_quarries_building_bonuses
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monthly_income = poor_building_tax_tier_6
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}
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next_building = tell_mines_07
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ai_value = {
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base = 5
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ai_general_building_modifier = yes
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|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tell_mines_07 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_tell_mines_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = cheap_building_tier_7_cost
|
|
|
|
|
|
2026-02-28 03:11:10 +00:00
|
|
|
type_icon = "icon_building_tell_mines.dds"
|
2025-12-10 18:59:37 +00:00
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_7
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.3
|
|
|
|
|
}
|
|
|
|
|
character_modifier = {
|
|
|
|
|
cultural_head_fascination_mult = 0.04
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = quarries_building_bonuses
|
|
|
|
|
heavy_infantry_maintenance_mult = -0.07
|
|
|
|
|
pikemen_maintenance_mult = -0.07
|
|
|
|
|
heavy_cavalry_maintenance_mult = -0.07
|
|
|
|
|
men_at_arms_recruitment_cost = -0.07
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = quarries_building_bonuses
|
|
|
|
|
levy_size = 0.07
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = ancient_miners_quarries_building_bonuses
|
|
|
|
|
monthly_income = poor_building_tax_tier_7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = tell_mines_08
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 4
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tell_mines_08 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_tell_mines_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = cheap_building_tier_8_cost
|
|
|
|
|
|
2026-02-28 03:11:10 +00:00
|
|
|
type_icon = "icon_building_tell_mines.dds"
|
2025-12-10 18:59:37 +00:00
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_8
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.4
|
|
|
|
|
}
|
|
|
|
|
character_modifier = {
|
|
|
|
|
cultural_head_fascination_mult = 0.05
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = quarries_building_bonuses
|
|
|
|
|
heavy_infantry_maintenance_mult = -0.08
|
|
|
|
|
pikemen_maintenance_mult = -0.08
|
|
|
|
|
heavy_cavalry_maintenance_mult = -0.08
|
|
|
|
|
men_at_arms_recruitment_cost = -0.08
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = quarries_building_bonuses
|
|
|
|
|
levy_size = 0.08
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = ancient_miners_quarries_building_bonuses
|
|
|
|
|
monthly_income = poor_building_tax_tier_8
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 3
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
2026-02-09 13:31:19 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
### Leclerc Dyeworks
|
|
|
|
|
|
|
|
|
|
leclerc_dyeworks_01 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_leclerc_dyeworks_requirement_terrain = yes
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
county = { NOT = { has_county_modifier = backwater_county_modifier } }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_2_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = normal_building_development_growth_factor_tier_2
|
|
|
|
|
development_growth = normal_building_development_growth_tier_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
character_modifier = {
|
|
|
|
|
monthly_influence = 0.3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = leclerc_dyeworks_02
|
|
|
|
|
|
|
|
|
|
type_icon = "icon_building_murex_farms.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 9
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
leclerc_dyeworks_02 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_murex_farm_requirement_terrain = yes
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
county = { NOT = { has_county_modifier = backwater_county_modifier } }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_5_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_5
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = normal_building_development_growth_factor_tier_5
|
|
|
|
|
development_growth = normal_building_development_growth_tier_5
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
character_modifier = {
|
|
|
|
|
monthly_influence = 1.3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = leclerc_dyeworks_03
|
|
|
|
|
|
|
|
|
|
type_icon = "icon_building_murex_farms.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 6
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
leclerc_dyeworks_03 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_murex_farm_requirement_terrain = yes
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
county = { NOT = { has_county_modifier = backwater_county_modifier } }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_7_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = normal_building_development_growth_factor_tier_7
|
|
|
|
|
development_growth = normal_building_development_growth_tier_7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
character_modifier = {
|
|
|
|
|
monthly_influence = 2.3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
type_icon = "icon_building_murex_farms.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 4
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
}
|
2026-03-01 12:36:46 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
### Vineyards
|
|
|
|
|
|
|
|
|
|
vineyards_01 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_1_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.03
|
|
|
|
|
county_opinion_add = 2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.01
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_02
|
|
|
|
|
|
|
|
|
|
type_icon = "domicile_building_vineyard.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 15
|
|
|
|
|
ai_tier_1_building_modifier = yes
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_orchard_improvement_from_culture_modifier = yes
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_02 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_crop_rotation
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_2_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_2
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.07
|
|
|
|
|
county_opinion_add = 5
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.02
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_03
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 9
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
modifier = { # Fill all building slots before going for upgrades
|
|
|
|
|
factor = 0
|
|
|
|
|
free_building_slots > 0
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_03 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_3_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_3
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
county_opinion_add = 7
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.03
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_04
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 8
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_04 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_4_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_4
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
county_opinion_add = 10
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.04
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_05
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 7
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_05 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_5_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_5
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
county_opinion_add = 13
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.05
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_06
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 6
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_06 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_6_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_6
|
|
|
|
|
supply_limit = 1000
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.22
|
|
|
|
|
county_opinion_add = 16
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.06
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_07
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 5
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_07 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_7_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_7
|
|
|
|
|
supply_limit = 1000
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.26
|
|
|
|
|
county_opinion_add = 20
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.07
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
character_modifier = {
|
|
|
|
|
monthly_prestige = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = vineyards_08
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 4
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vineyards_08 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = orchards_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_vineyards_requirement = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_8_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_8
|
|
|
|
|
supply_limit = 1000
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.30
|
|
|
|
|
county_opinion_add = 25
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
parameter = coastal_agriculture_building_bonuses
|
|
|
|
|
is_coastal = yes
|
|
|
|
|
tax_mult = 0.08
|
|
|
|
|
supply_limit_mult = 0.1
|
|
|
|
|
}
|
|
|
|
|
character_modifier = {
|
|
|
|
|
monthly_prestige = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 3
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_01 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_1_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_1
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_1
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = brewery_farming_bonus
|
|
|
|
|
county_opinion_add = 2
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.1
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 0.5
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_02
|
|
|
|
|
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 15 # potato fields should take priority when possible
|
|
|
|
|
ai_tier_1_building_modifier = yes
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_potato_fields_improvement_from_culture_modifier = yes # Only on the level 1 to secure having pasture when the AI is from an appropriate culture
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 2
|
|
|
|
|
scope:holder.capital_province = this
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 2
|
|
|
|
|
scope:holder.culture = { has_innovation = innovation_champa_rice }
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 0
|
|
|
|
|
scope:holder.culture = { has_innovation = innovation_champa_rice } # this also allows farm estates to be built in rice fields
|
|
|
|
|
NOT = {
|
|
|
|
|
has_building_or_higher = farm_estates_01
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 0
|
|
|
|
|
building_orchards_requirement_terrain = yes
|
|
|
|
|
NOT = {
|
|
|
|
|
has_building_or_higher = orchards_01
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_02 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_2_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.04
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_2
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_2
|
|
|
|
|
}
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.2
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 0.6
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
next_building = potato_fields_03
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 9
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
modifier = { # Fill all building slots before going for upgrades
|
|
|
|
|
factor = 0
|
|
|
|
|
free_building_slots > 0
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_03 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_3_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
supply_limit = 400
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.08
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_3
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_3
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.3
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 0.7
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_04
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 8
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_04 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_4_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
supply_limit = 400
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.10
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_1
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_1
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_1
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_4
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_4
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
county_fertility_growth_add = 0.8
|
|
|
|
|
monthly_barter_goods = 0.4
|
|
|
|
|
}
|
|
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.4
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 0.8
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_05
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 7
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_05 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_5_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_5
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
supply_limit = 400
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
supply_limit_mult = 0.05
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.12
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_5
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_5
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.5
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 0.9
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_06
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 6
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_06 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_6_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_6
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
supply_limit = 400
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
supply_limit_mult = 0.05
|
|
|
|
|
church_holding_build_gold_cost = -0.05
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.14
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_2
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_2
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_2
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_6
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_6
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
county_fertility_growth_add = 1.0
|
|
|
|
|
monthly_barter_goods = 0.6
|
|
|
|
|
}
|
|
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.6
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 1
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_07
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 5
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_07 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_7_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
levy_reinforcement_rate = 0.05
|
|
|
|
|
supply_limit = 400
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
supply_limit_mult = 0.05
|
|
|
|
|
city_holding_build_gold_cost = -0.05
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.16
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_7
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_7
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.7
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 1.1
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = potato_fields_08
|
|
|
|
|
type_icon = "building_potato.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 4
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
potato_fields_08 = {
|
|
|
|
|
construction_time = standard_construction_time
|
|
|
|
|
effect_desc = potato_fields_effect_desc
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_potato_fields_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct = {
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
scope:holder.culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_8_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = good_building_tax_tier_8
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = mountains
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = tells
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = hills
|
|
|
|
|
development_growth_factor = 0.18
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_3
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_3
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_3
|
|
|
|
|
}
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = steppe
|
|
|
|
|
development_growth_factor = 0.20
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = plains
|
|
|
|
|
development_growth_factor = 0.20
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_terrain_modifier = {
|
|
|
|
|
terrain = farmlands
|
|
|
|
|
development_growth_factor = 0.20
|
|
|
|
|
tax_mult = innovation_champa_rice_tax_mult_value_4
|
|
|
|
|
levy_size = innovation_champa_rice_levy_size_value_4
|
|
|
|
|
development_growth_factor = innovation_champa_rice_development_growth_factor_value_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_modifier = {
|
|
|
|
|
levy_reinforcement_rate = 0.05
|
|
|
|
|
supply_limit = 1600
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
supply_limit_mult = 0.05
|
|
|
|
|
city_holding_build_gold_cost = -0.05
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = collective_lands_farms_bonuses
|
|
|
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_8
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_8
|
|
|
|
|
}
|
2026-03-10 00:41:50 +00:00
|
|
|
province_government_modifier = {
|
|
|
|
|
parameter = government_is_prepublic
|
|
|
|
|
monthly_barter_goods = 0.8
|
|
|
|
|
}
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = use_farmer_republics
|
|
|
|
|
county_fertility_growth_add = 1.2
|
|
|
|
|
}
|
2026-03-01 19:04:31 +00:00
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 3
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
2026-03-03 19:32:49 +01:00
|
|
|
|
|
|
|
|
### Doggerland Ivory Deposits
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_01 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
trigger_if = { # Sometimes tribals can into botes
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = trade_ports_enabled_for_tribals
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
OR = {
|
|
|
|
|
has_building_or_higher = tribe_01
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
# building_requirement_tribal = no
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_1_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_1
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.05
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.1
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.02
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_02
|
|
|
|
|
|
|
|
|
|
type_icon = "icon_building_quarries.dds"
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 10
|
|
|
|
|
ai_tier_1_building_modifier = yes
|
|
|
|
|
ai_tier_1_economical_building_preference_modifier = yes
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
|
|
|
|
|
modifier = {
|
|
|
|
|
add = 5
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = trade_ports_enabled_for_tribals
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
add = 5
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 2
|
|
|
|
|
AND = {
|
|
|
|
|
building_watermills_requirement_terrain = yes
|
|
|
|
|
building_windmills_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 0
|
|
|
|
|
building_farm_estates_requirement_terrain = yes
|
|
|
|
|
NOT = {
|
|
|
|
|
has_building_or_higher = farm_estates_01
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
modifier = {
|
|
|
|
|
factor = 0
|
|
|
|
|
building_orchards_requirement_terrain = yes
|
|
|
|
|
NOT = {
|
|
|
|
|
has_building_or_higher = orchards_01
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_02 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = trade_ports_enabled_for_tribals
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
OR = {
|
|
|
|
|
has_building_or_higher = tribe_01
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_crop_rotation
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
# building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_2_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_2
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.1
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.04
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_03
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 9
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
modifier = { # Fill all building slots before going for upgrades
|
|
|
|
|
factor = 0
|
|
|
|
|
free_building_slots > 0
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_03 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_crop_rotation
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
is_enabled = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
# building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_3_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_3
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.15
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.15
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.06
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_04
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 8
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_04 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_crop_rotation
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 01 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_4_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_4
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.15
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.08
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
men_at_arms_limit = 1
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_05
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 7
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_05 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_5_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_5
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.25
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.2
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.1
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
men_at_arms_limit = 1
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_5
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_06
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 6
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_06 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_manorialism
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 02 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_6_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_6
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.3
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.2
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.12
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
men_at_arms_limit = 2
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_6
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_07
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 5
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_07 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_7_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_7
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.35
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.25
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.14
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
men_at_arms_limit = 2
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_7
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
next_building = doggerland_ivory_deposits_08
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 4
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
doggerland_ivory_deposits_08 = {
|
|
|
|
|
construction_time = quick_construction_time
|
|
|
|
|
|
|
|
|
|
can_construct_potential = {
|
|
|
|
|
building_doggerland_ivory_deposits_requirement_terrain = yes
|
|
|
|
|
}
|
|
|
|
|
can_construct = {
|
|
|
|
|
trigger_if = {
|
|
|
|
|
limit = {
|
|
|
|
|
NOT = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_cranes
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 04 }
|
|
|
|
|
}
|
|
|
|
|
trigger_else = {
|
|
|
|
|
culture = {
|
|
|
|
|
has_innovation = innovation_guilds
|
|
|
|
|
}
|
|
|
|
|
culture = {
|
|
|
|
|
has_cultural_parameter = next_level_trade_ports
|
|
|
|
|
}
|
|
|
|
|
building_requirement_castle_city_church = { LEVEL = 03 }
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
can_construct_showing_failures_only = {
|
|
|
|
|
building_requirement_tribal = no
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cost_gold = normal_building_tier_8_cost
|
|
|
|
|
|
|
|
|
|
province_modifier = {
|
|
|
|
|
monthly_income = normal_building_tax_tier_8
|
|
|
|
|
}
|
|
|
|
|
county_modifier = {
|
|
|
|
|
development_growth_factor = 0.4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
county_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_control_growth
|
|
|
|
|
monthly_county_control_growth_add = 0.25
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
levy_size = 0.16
|
|
|
|
|
}
|
|
|
|
|
character_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_give_levies
|
|
|
|
|
men_at_arms_limit = 3
|
|
|
|
|
}
|
|
|
|
|
province_culture_modifier = {
|
|
|
|
|
parameter = trade_ports_stationed_maa_bonus
|
|
|
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_8
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
on_complete = {
|
|
|
|
|
#Mandala Creator Aspect
|
|
|
|
|
creator_mandala_built_regular_building_piety_effect = yes
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ai_value = {
|
|
|
|
|
base = 3
|
|
|
|
|
ai_general_building_modifier = yes
|
|
|
|
|
directive_to_build_economy_modifier = yes
|
|
|
|
|
ai_economical_building_preference_modifier = yes
|
|
|
|
|
}
|
|
|
|
|
}
|