699 lines
No EOL
15 KiB
Text
699 lines
No EOL
15 KiB
Text
###DECISIONS LIST###
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##
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#Become Chakravarti
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#Become Lord/Lady of the Sacred River
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#Declare Bene Israel
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#Found the Empire of Hindustan
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##
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###########
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##Become Chakravarti
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## by Petter Vilberg
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#### Become Chakravarti ###
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#become_chakravarti_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/hindu_ruler.dds"
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# }
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# decision_group_type = major
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# desc = become_chakravarti_decision_desc
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 0
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# kingdom = 120
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# empire = 120
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# hegemony = 120
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# }
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#
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# is_shown = {
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# OR = {
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# religion = religion:hinduism_religion
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# religion = religion:buddhism_religion
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# religion = religion:jainism_religion
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# }
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# highest_held_title_tier >= tier_kingdom
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# capital_province = {
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# geographical_region = world_india
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# }
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#
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# NOT = {
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# is_target_in_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:become_chakravarti_decision
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# }
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# }
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# }
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#
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# is_valid = {
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# completely_controls = title:e_rajastan
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# completely_controls = title:e_deccan
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# completely_controls = title:e_bengal
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# piety_level >= 5
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# }
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#
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# is_valid_showing_failures_only = {
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# is_landed = yes
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# is_adult = yes
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# is_available = yes
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# top_liege = this
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# }
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#
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# cost = {
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# piety = {
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# value = massive_piety_value
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# }
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# gold = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = no
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# }
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# add = massive_gold_value
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# }
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# }
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# treasury = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = yes
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# }
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# add = massive_gold_value
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# }
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# }
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# }
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#
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# effect = {
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# gain_heroic_legend_seed_tooltip_effect = yes
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# #Can only happen once
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# add_to_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:become_chakravarti_decision
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# }
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#
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# custom_tooltip = become_chakravarti_decision_indian_empires_unite_effect
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# custom_tooltip = become_chakravarti_decision_new_primary_title_effect
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# show_as_tooltip = {
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# add_trait = chakravarti
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# add_prestige = massive_prestige_value
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# add_prestige_level = 2
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# faith = {
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# add_doctrine = divine_destiny_doctrine
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# change_fervor = {
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# value = major_fervor_gain
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# desc = fervor_gain_chakravarti
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# }
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# }
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# }
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#
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# save_scope_as = chakravarti
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#
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# trigger_event = south_asia.0001 #I became the Chakravarti
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# add_to_temporary_list = received_notification
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#
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# every_vassal_or_below = {
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# if = {
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# limit = {
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# OR = {
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# faith.religion = faith:vaishnavism.religion
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# faith.religion = faith:theravada.religion
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# faith.religion = faith:digambara.religion
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# }
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# }
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# trigger_event = south_asia.0002 #My ruler became the Chakravarti
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# }
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# else = {
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# trigger_event = south_asia.0003 #My ruler became the Chakravarti - convert?
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# }
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# add_to_temporary_list = received_notification
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# }
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#
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# every_ruler = {
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# limit = {
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# NOT = {
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# is_in_list = received_notification
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# }
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# }
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#
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# trigger_event = south_asia.0004 #Someone has become the Chakravarti
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# }
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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#
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###########
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##Become Lord/Lady of the Sacred River
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## by Petter Vilberg
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#### Take Stewardship of the Sacred River ###
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#take_stewardship_of_the_sacred_river_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/hindu_religious.dds"
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# }
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# decision_group_type = major
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 120
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# kingdom = 120
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# empire = 120
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# hegemony = 120
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# }
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#
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# desc = take_stewardship_of_the_sacred_river_decision_desc
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#
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# is_shown = {
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# religion = religion:hinduism_religion
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# highest_held_title_tier >= tier_duchy
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# NOT = { has_character_modifier = ruler_of_the_ganges_modifier }
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# #Only if the Hindu Mandala already has their capital in the area
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# trigger_if = {
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# limit = { government_has_flag = government_is_mandala }
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# capital_province = { geographical_region = custom_ganges_plain }
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# }
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# }
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#
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# is_valid = {
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# completely_controls_region = custom_ganges_plain
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# custom_description = {
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# text = capital_province_in_ganges_region
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# capital_province = { geographical_region = custom_ganges_plain }
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# }
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# prestige_level >= 3
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# piety_level >= 1
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# }
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#
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# is_valid_showing_failures_only = {
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# is_landed = yes
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# is_adult = yes
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# is_available = yes
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# trigger_if = {
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# limit = { has_global_variable = ruler_of_ganges }
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# custom_description = {
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# text = capital_province_in_ganges_region
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# NOR = {
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# global_var:ruler_of_ganges = {
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# is_alive = yes
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# target_is_liege_or_above = root
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# }
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# AND = {
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# global_var:ruler_of_ganges = { is_alive = yes }
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# target_is_liege_or_above = global_var:ruler_of_ganges
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# }
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# }
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# }
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# }
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# }
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#
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# cost = {
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# piety = {
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# value = major_prestige_value
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# }
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# gold = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = no
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# }
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# add = major_gold_value
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# }
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# }
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# treasury = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = yes
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# }
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# add = major_gold_value
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# }
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# }
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# }
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#
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# effect = {
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# gain_heroic_legend_seed_tooltip_effect = yes
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# show_as_tooltip = {
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# take_stewardship_of_the_sacred_river_effect = yes
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# }
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#
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# save_scope_as = ruler_of_ganges
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#
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# trigger_event = south_asia.0011
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# add_to_temporary_list = ruler_of_ganges_notification_sent
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#
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# if = {
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# limit = {
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# exists = global_var:ruler_of_ganges
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# global_var:ruler_of_ganges = {
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# is_alive = yes
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# }
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# }
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# global_var:ruler_of_ganges = {
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# trigger_event = {
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# id = south_asia.0013 #Someone else has taken my title
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# days = 3
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# }
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# add_to_temporary_list = ruler_of_ganges_notification_sent
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# }
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# }
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#
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# if = { #Only send notification the first time the decision is taken
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# limit = {
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# NOT = { has_global_variable = ruler_of_ganges_notification_sent }
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# }
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# every_independent_ruler = {
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# limit = {
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# religion = religion:hinduism_religion
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# }
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# trigger_event = {
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# id = south_asia.0012
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# days = 3
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# }
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# add_to_temporary_list = ruler_of_ganges_notification_sent
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# }
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# set_global_variable = {
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# name = ruler_of_ganges_notification_sent
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# value = yes
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# }
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# }
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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#
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###########
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##Declare Bene Israel
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## by James Beaumont
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#### Consolidate Bene Israel ###
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#form_bene_israel_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds"
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# }
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# decision_group_type = major
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#
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# desc = form_bene_israel_decision_desc
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# selection_tooltip = form_bene_israel_decision_tooltip
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 120
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# kingdom = 120
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# empire = 120
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# hegemony = 120
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# }
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#
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# is_shown = {
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# is_ruler = yes
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# is_playable_character = yes
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# faith = faith:malabarism
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# highest_held_title_tier = tier_duchy
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# capital_province = { geographical_region = world_india }
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#
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# NOT = {
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# is_target_in_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:form_bene_israel_decision
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# }
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# }
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# }
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#
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# is_valid = {
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# has_title = title:d_chera_nadu
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# has_title = title:d_konkana
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# completely_controls = title:d_chera_nadu
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# completely_controls = title:d_konkana
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# custom_description = {
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# text = malabarism_religious_head_exists_tt
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# subject = this
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# faith = { exists = religious_head }
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# }
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# piety_level >= 3
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# }
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#
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# is_valid_showing_failures_only = {
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# is_landed = yes
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# is_adult = yes
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# is_available = yes
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# top_liege = this
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# }
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#
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# cost = {
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# piety = {
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# value = medium_piety_value
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# }
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# gold = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = no
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# }
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# add = medium_gold_value
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# }
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# }
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# treasury = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = yes
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# }
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# add = medium_gold_value
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# }
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# }
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# }
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#
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# effect = {
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# #Can only happen once
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# add_to_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:form_bene_israel_decision
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# }
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#
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# save_scope_as = founder
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#
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# show_as_tooltip = {
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# unite_bene_israel_effect = yes
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# }
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#
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# trigger_event = south_asia.0021 #I formed Bene Israel
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#
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# every_player = {
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# limit = {
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# this != scope:founder
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# top_liege = {
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# OR = {
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# this = scope:founder
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# any_neighboring_and_across_water_top_liege_realm_owner = { this = scope:founder }
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# }
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# }
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# }
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# trigger_event = south_asia.0022
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# }
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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#
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#######################################
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### Establish the Theravada Faith ##
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### ##
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### by Nick Meredith ##
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### in memory of RDH ##
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#######################################
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#
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#### Spread the [ROOT.Char.GetFaith.GetNameNoTooltip] Faith ###
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#spread_theravada_faith_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/hindu_religious.dds"
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# }
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# decision_group_type = major
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# title = spread_theravada_faith_decision
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# desc = spread_theravada_faith_decision_desc
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# confirm_text = spread_theravada_faith_decision_confirm # had to use an override for some reason
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# selection_tooltip = spread_theravada_faith_decision_tooltip # same here
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 0
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# kingdom = 120
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# empire = 120
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# hegemony = 120
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# }
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# cooldown = { days = 365 }
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#
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# is_shown = {
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# highest_held_title_tier >= tier_kingdom
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# faith = faith:theravada
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#
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# OR = {
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# culture = culture:burmese
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# culture = culture:mon
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# }
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# NOT = {
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# is_target_in_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:spread_theravada_faith_flag
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# }
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# }
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# any_vassal = { #so that potential later events don't break
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# has_faith = faith:ari
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# is_powerful_vassal = yes
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# }
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# exists = cp:councillor_court_chaplain
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# }
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#
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# is_valid = {
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# highest_held_title_tier >= tier_kingdom
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# faith = faith:theravada
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#
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# OR = {
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# culture = culture:burmese
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# culture = culture:mon
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# }
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# prestige_level >= 3
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# piety_level >= 2
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# }
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#
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# is_valid_showing_failures_only = {
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# is_landed = yes
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# }
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#
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# cost = {
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# piety = {
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# value = major_piety_value
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# }
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# gold = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = no
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# }
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# add = medium_gold_value
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# }
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# }
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# treasury = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = yes
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# }
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# add = medium_gold_value
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# }
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# }
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# prestige = {
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# value = massive_prestige_value
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# }
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# }
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#
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# effect = {
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#
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# show_as_tooltip = {
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# custom_tooltip = spread_theravada_faith_decision_cus_tt
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# }
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#
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# trigger_event = {
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# id = south_asia.0030
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# }
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# }
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#
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# ai_will_do = {
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# base = 100
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# }
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#}
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#
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#######################################
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### Found the empire of Hindustan ##
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### ##
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### by Henrik Lohmander ##
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#######################################
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#
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#### Found the Empire of Hindustan ###
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#found_the_empire_of_hindustan_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_sunder.dds"
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# }
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# decision_group_type = major
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 0
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# duchy = 0
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# kingdom = 12
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# empire = 12
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# hegemony = 0
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# }
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#
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# is_shown = {
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# is_landed_or_landless_administrative = yes
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# exists = dynasty # Everyone should have a dynasty, but in case they don't...
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# NOT = { #Title existance conditions.
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# exists = title:e_hindustan.holder #Empire of Hindustan
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# }
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# capital_province = {
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# OR = {
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# geographical_region = world_khorasan
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# geographical_region = world_transoxiana
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# geographical_region = world_makran
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# geographical_region = world_kabulistan
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# geographical_region = world_india
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# geographical_region = world_burma
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# }
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# }
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# NOT = { #You can only do it once.
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# is_target_in_global_variable_list = {
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# name = unavailable_unique_decisions
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# target = flag:flag_founded_hindustan
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# }
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# }
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# faith = {
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# religion_tag = islam_religion
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# }
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# OR = { #Government conditions.
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# government_has_flag = government_is_feudal
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# government_has_flag = government_is_clan
|
|
# government_allows = administrative
|
|
# government_has_flag = government_is_landless_adventurer
|
|
# }
|
|
# OR = {
|
|
# highest_held_title_tier <= tier_kingdom
|
|
# has_title = title:e_bengal
|
|
# has_title = title:e_deccan
|
|
# has_title = title:e_rajastan
|
|
# }
|
|
# }
|
|
#
|
|
# is_valid = {
|
|
# #Standard requirements.
|
|
# is_independent_ruler = yes
|
|
# prestige_level >= very_high_prestige_level
|
|
# piety_level >= high_piety_level
|
|
# #Title ownership conditions.
|
|
# #This is currently significantly easier for AI to get the ball rolling
|
|
# trigger_if = {
|
|
# limit = {
|
|
# is_ai = yes
|
|
# }
|
|
# OR = {
|
|
# completely_controls = title:k_punjab
|
|
# has_title = title:k_punjab
|
|
# }
|
|
# OR = {
|
|
# completely_controls = title:k_delhi
|
|
# has_title = title:k_delhi
|
|
# }
|
|
# }
|
|
# trigger_if = {
|
|
# limit = {
|
|
# is_ai = no
|
|
# } #And have some additional royal dignity for good measure.
|
|
# has_title = title:k_punjab
|
|
# has_title = title:k_delhi
|
|
# completely_controls = title:d_kuru
|
|
# OR = {
|
|
# has_title = title:k_kosala
|
|
# has_title = title:k_malwa
|
|
# has_title = title:k_rajputana
|
|
# }
|
|
# }
|
|
# sub_realm_size >= 40 #This is roughly equal to Punjab, Delhi and Kosala.
|
|
#
|
|
# #HoF preference conditions.
|
|
# trigger_if = {
|
|
# limit = {
|
|
# is_ai = no
|
|
# exists = faith.religious_head
|
|
# }
|
|
# OR = {
|
|
# faith.religious_head = { #And they have to actually like you enough to want to invest you.
|
|
# opinion = {
|
|
# target = root
|
|
# value >= high_positive_opinion
|
|
# }
|
|
# }
|
|
# root = { has_strong_usable_hook = faith.religious_head } #Or you have a strong hook on them that you can actually use.
|
|
# root = { has_weak_hook = faith.religious_head } #Or a regular hook, to be fair, provided you meet the other criteria.
|
|
# }
|
|
# }
|
|
# }
|
|
#
|
|
# is_valid_showing_failures_only = {
|
|
# is_available_adult = yes
|
|
# }
|
|
#
|
|
# effect = {
|
|
# save_scope_as = founder
|
|
# show_as_tooltip = {
|
|
# found_empire_of_hindustan_scripted_effect = yes
|
|
# }
|
|
# gain_heroic_legend_seed_tooltip_effect = yes
|
|
# if = {
|
|
# limit = {
|
|
# faith.religious_head ?= { is_playable_character = yes }
|
|
# }
|
|
# faith.religious_head = { save_scope_as = founder_hof }
|
|
# faith.religious_head.capital_province = { save_scope_as = ceremony_locale }
|
|
# }
|
|
# else = {
|
|
# capital_province = { save_scope_as = ceremony_locale }
|
|
# }
|
|
# trigger_event = {
|
|
# id = south_asia.0050
|
|
# }
|
|
# #Notify other players.
|
|
# every_player = {
|
|
# limit = {
|
|
# is_ai = no
|
|
# NOT = { this = root }
|
|
# is_within_diplo_range = { CHARACTER = root }
|
|
# }
|
|
# trigger_event = south_asia.0051
|
|
# }
|
|
# hidden_effect = {
|
|
# add_to_global_variable_list = {
|
|
# name = unavailable_unique_decisions
|
|
# target = flag:flag_founded_hindustan
|
|
# }
|
|
# }
|
|
# }
|
|
#
|
|
# cost = {
|
|
# gold = {
|
|
# value = 0
|
|
# if = {
|
|
# limit = {
|
|
# has_treasury = no
|
|
# is_ai = no
|
|
# }
|
|
# add = 500
|
|
# }
|
|
# }
|
|
# treasury = {
|
|
# value = 0
|
|
# if = {
|
|
# limit = {
|
|
# has_treasury = yes
|
|
# is_ai = no
|
|
# }
|
|
# add = 500
|
|
# }
|
|
# }
|
|
# piety = 200
|
|
# }
|
|
#
|
|
# ai_potential = {
|
|
# is_independent_ruler = yes
|
|
# }
|
|
#
|
|
# ai_will_do = {
|
|
# base = 100
|
|
# }
|
|
#}
|
|
# |