N3OW/common/achievements/standard_achievements.txt

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##until_death_do_us_part_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = until_death_do_us_part_achievement_trigger
## has_character_flag = achievement_until_death_do_us_part_flag
## }
## }
##}
##
##way_of_life_achievement = {
## possible = {
## NOR = {
## AND = {
## has_perk = diplomat_perk
## has_perk = august_perk
## has_perk = family_man_perk
## }
## AND = {
## has_perk = schemer_perk
## has_perk = seducer_perk
## has_perk = torturer_perk
## }
## AND = {
## has_perk = whole_of_body_perk
## has_perk = scholar_perk
## has_perk = theologian_perk
## }
## AND = {
## has_perk = strategist_perk
## has_perk = overseer_perk
## has_perk = gallant_perk
## }
## AND = {
## has_perk = avaricious_perk
## has_perk = architect_perk
## has_perk = administrator_perk
## }
## }
## }
## happened = {
## custom_description = {
## text = way_of_life_achievement_trigger
## OR = {
## AND = {
## has_perk = diplomat_perk
## has_perk = august_perk
## has_perk = family_man_perk
## }
## AND = {
## has_perk = schemer_perk
## has_perk = seducer_perk
## has_perk = torturer_perk
## }
## AND = {
## has_perk = whole_of_body_perk
## has_perk = scholar_perk
## has_perk = theologian_perk
## }
## AND = {
## has_perk = strategist_perk
## has_perk = overseer_perk
## has_perk = gallant_perk
## }
## AND = {
## has_perk = avaricious_perk
## has_perk = architect_perk
## has_perk = administrator_perk
## }
## }
## }
## }
##}
##
##a_legacy_to_last_the_ages_achievement = {
## possible = {
## dynasty = {
## NOR = {
## has_dynasty_perk = blood_legacy_5
## has_dynasty_perk = warfare_legacy_5
## has_dynasty_perk = law_legacy_5
## has_dynasty_perk = guile_legacy_5
## has_dynasty_perk = erudition_legacy_5
## has_dynasty_perk = glory_legacy_5
## has_dynasty_perk = kin_legacy_5
## has_dynasty_perk = fp1_adventure_legacy_5
## has_dynasty_perk = fp1_pillage_legacy_5
## has_dynasty_perk = ep1_culture_legacy_5
## has_dynasty_perk = fp2_urbanism_legacy_5
## has_dynasty_perk = fp2_coterie_legacy_5
## has_dynasty_perk = fp3_khvarenah_legacy_5
## }
## }
## }
## happened = {
## custom_description = {
## text = a_legacy_to_last_the_ages_achievement_trigger
## dynasty = {
## OR = {
## has_dynasty_perk = blood_legacy_5
## has_dynasty_perk = warfare_legacy_5
## has_dynasty_perk = law_legacy_5
## has_dynasty_perk = guile_legacy_5
## has_dynasty_perk = erudition_legacy_5
## has_dynasty_perk = glory_legacy_5
## has_dynasty_perk = kin_legacy_5
## #FP1
## has_dynasty_perk = fp1_adventure_legacy_5
## has_dynasty_perk = fp1_pillage_legacy_5
## #EP1
## has_dynasty_perk = ep1_culture_legacy_5
## #FP2
## has_dynasty_perk = fp2_urbanism_legacy_5
## has_dynasty_perk = fp2_coterie_legacy_5
## #FP3
## has_dynasty_perk = fp3_khvarenah_legacy_5
## #EP2
## has_dynasty_perk = ep2_activities_legacy_5
## #CE1
## has_dynasty_perk = ce1_heroic_legacy_5
## has_dynasty_perk = ce1_legitimacy_legacy_5
## #EP3
## has_dynasty_perk = ep3_administrative_legacy_5
## }
## }
## }
## }
##}
##
##a_house_of_my_own_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = a_house_of_my_own_achievement_trigger
## has_character_flag = achievement_a_house_of_my_own_flag
## }
## }
##}
##
##dreadful_ruler_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = dreadful_ruler_achievement_trigger
## dread = 100
## }
## }
##}
##
##stressful_situation_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = stressful_situation_achievement_trigger
## has_character_flag = achievement_stressful_situation_flag
## }
## }
##}
##
##not_so_feudal_system_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = not_so_feudal_system_achievement_trigger
## has_character_flag = achievement_not_so_feudal_system_flag
## }
## }
##}
##
##the_succession_is_safe_achievement = {
## possible = {
## NOT = { has_character_flag = rd_character_blocked_the_succession_is_safe_achievement_flag }
## }
## happened = {
## custom_description = {
## text = the_succession_is_safe_achievement_trigger
## any_child = {
## count >= 10
## is_alive = yes
## }
## }
## }
##}
##
##almost_there_achievement = {
## possible = {
## exists = global_var:started_almost_there_achievement
## character:159137 = {
## is_alive = yes
## is_ai = no
## }
## }
## happened = {
## custom_description = {
## text = almost_there_achievement_trigger
## has_title = title:k_hungary
## has_religion = religion:christianity_religion
## character:159137 = {
## is_alive = yes
## is_ai = no
## }
## }
## }
##}
##
##last_count_first_king_achievement = {
## possible = {
## exists = global_var:started_last_count_first_king_achievement
## character:109607 = {
## is_alive = yes
## is_ai = no
## }
## }
## happened = {
## custom_description = {
## text = last_count_first_king_achievement_trigger
## has_title = title:k_portugal
## character:109607 = {
## is_alive = yes
## is_ai = no
## }
## }
## }
##}
##
##prolific_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = prolific_achievement_trigger
## dynasty = {
## any_dynasty_member = {
## count >= 100
## is_alive = yes
## }
## }
## }
## }
##}
##
##a_name_known_throughout_the_world_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = a_name_known_throughout_the_world_achievement_trigger
## dynasty = {
## dynasty_prestige_level >= max_dynasty_prestige_level
## }
## }
## }
##}
##
##end_of_an_era_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = end_of_an_era_achievement_trigger
## current_date >= 1452.12.1
## }
## }
##}
##
##turning_to_diamonds_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = turning_to_diamonds_achievement_trigger
## stress_level >= define:NCharacter|MAX_STRESS_LEVEL
## }
## }
##}
##
##reconquista_achievement = {
## possible = {
## exists = global_var:started_reconquista_achievement
## }
## happened = {
## custom_description = {
## text = reconquista_achievement_trigger
## completely_controls_region = world_europe_west_iberia
## any_county_in_region = {
## region = world_europe_west_iberia
## count = all
## faith = { religion_tag = christianity_religion }
## }
## OR = {
## culture = { has_cultural_pillar = heritage_iberian }
## culture = culture:andalusian
## }
## has_religion = religion:christianity_religion
## }
## }
##}
##
##seven_holy_cities_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = seven_holy_cities_achievement_trigger
## has_religion = religion:hinduism_religion
## primary_title = { is_de_facto_liege_or_above_target = title:c_varanasi } # Varanasi
## primary_title = { is_de_facto_liege_or_above_target = title:c_ayodhya } # Ayodhya
## primary_title = { is_de_facto_liege_or_above_target = title:c_mathura } # Mathura
## primary_title = { is_de_facto_liege_or_above_target = title:c_sthanisvara } # Haridwar
## primary_title = { is_de_facto_liege_or_above_target = title:c_kanchipuram } # Kanchipuram
## primary_title = { is_de_facto_liege_or_above_target = title:c_ujjayini } # Ujjayini
## primary_title = { is_de_facto_liege_or_above_target = title:c_dvaraka } # Dwarka
## }
## }
##}
##
##frankokratia_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = frankokratia_achievement_trigger
## completely_controls = title:k_thessalonika
## culture = culture:french
## faith = faith:catholic
## NOR = {
## is_roman_emperor_trigger = yes
## any_liege_or_above = {
## has_title = title:e_byzantium
## }
## any_liege_or_above = {
## has_title = title:h_roman_empire
## }
## any_liege_or_above = {
## has_title = title:h_eastern_roman_empire
## }
## }
## }
## }
##}
##
##celebrity_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = celebrity_achievement_trigger
## prestige_level >= max_prestige_level
## }
## }
##}
##
##saint_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = saint_achievement_trigger
## piety_level >= max_piety_level
## }
## }
##}
##
##keeping_it_in_the_family_achievement = {
## possible = {
## NOT = { has_character_flag = rd_character_blocked_keeping_it_in_the_family_achievement_flag }
## }
## happened = {
## custom_description = {
## text = keeping_it_in_the_family_achievement_trigger
## any_child = {
## has_trait = inbred
## }
## }
## }
##}
##
##non_nobis_domine_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = non_nobis_domine_achievement_trigger
## has_character_flag = achievement_non_nobis_domine_flag
## }
## }
##}
##
##trapped_in_the_web_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = trapped_in_the_web_achievement_trigger
## any_vassal = {
## count >= 3
## save_temporary_scope_as = hooked_vassals
## root = { has_strong_hook = scope:hooked_vassals }
## }
## }
## }
##}
##
##followed_by_shadows_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = followed_by_shadows_achievement_trigger
## any_known_secret = {
## count >= 10
## }
## }
## }
##}
##
##what_nepotism_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = what_nepotism_achievement_trigger
## dynasty = {
## any_dynasty_member = {
## count >= 10
## highest_held_title_tier >= tier_kingdom
## top_liege = this
## }
## }
## }
## }
##}
##
##rise_from_the_ashes_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = rise_from_the_ashes_achievement_trigger
## has_title = title:h_roman_empire
## }
## }
##}
##
##the_emerald_isle_achievement = {
## possible = {
## exists = global_var:started_the_emerald_isle_achievement
## }
## happened = {
## custom_description = {
## text = the_emerald_isle_achievement_trigger
## has_title = title:k_ireland
## }
## }
##}
##
##from_rags_to_riches_achievement = {
## possible = {
## has_global_variable = achievement_rags_to_riches_valid
## }
## happened = {
## custom_description = {
## text = from_rags_to_riches_achievement_trigger
## highest_held_title_tier = tier_empire
## }
## }
##}
##
##give_a_dog_a_bone_achievement = {
## possible = {
## exists = global_var:started_give_a_dog_a_bone_achievement
## }
## happened = {
## custom_description = {
## text = give_a_dog_a_bone_achievement_trigger
## dynasty = {
## any_dynasty_member = {
## has_title = title:k_italy
## }
## }
## dynasty = {
## any_dynasty_member = {
## count >= 50
## is_alive = yes
## }
## }
## exists = global_var:holy_order_give_a_dog_a_bone_achievement
## }
## }
##}
##
##al_andalus_achievement = {
## possible = {
## exists = global_var:started_al_andalus_achievement
## }
## happened = {
## custom_description = {
## text = al_andalus_achievement_trigger
## has_character_flag = achievement_al_andalus_flag
## completely_controls_region = world_europe_west_iberia
## }
## }
##}
##
##wily_as_the_fox_achievement = {
## possible = {
## exists = global_var:started_wily_as_the_fox_achievement
## }
## happened = {
## custom_description = {
## text = wily_as_the_fox_achievement_trigger
## OR = {
## has_title = title:k_sicily
## has_title = title:k_trinacria
## has_title = title:k_naples
## }
## OR = {
## AND = {
## completely_controls = title:k_epirus
## any_county_in_region = {
## region = custom_k_epirus
## count = all
## faith = faith:catholic
## }
## }
## AND = {
## completely_controls = title:k_thessalonika
## any_county_in_region = {
## region = custom_k_thessalonika
## count = all
## faith = faith:catholic
## }
## }
## AND = {
## completely_controls = title:k_hellas
## any_county_in_region = {
## region = custom_k_hellas
## count = all
## faith = faith:catholic
## }
## }
## #Krete doesn't count.
## }
## }
## }
##}
##
##sibling_rivalry_achievement = {
## possible = {
## exists = global_var:started_sibling_rivalry_achievement
## }
## happened = {
## custom_description = {
## text = sibling_rivalry_achievement_trigger
## any_held_title = {
## this = title:e_spain
## }
## }
## }
##}
##
##blood_eagle_achievement = {
## possible = {
## exists = global_var:started_blood_eagle_achievement
## }
## happened = {
## custom_description = {
## text = blood_eagle_achievement_trigger
## completely_controls_region = world_europe_west_britannia
## }
## }
##}
##
##kings_to_the_seventh_generation_achievement = {
## possible = {
## exists = global_var:started_kings_to_the_seventh_generation_achievement
## }
## happened = {
## custom_description = {
## text = kings_to_the_seventh_generation_achievement_trigger
## any_held_title = {
## this = title:k_france
## }
## }
## }
##}
##
##norman_yoke_achievement = {
## possible = {
## exists = global_var:started_norman_yoke_achievement
## }
## happened = {
## custom_description = {
## text = norman_yoke_achievement_trigger
## exists = global_var:achievement_norman_yoke_war_flag
## culture = culture:english
## title:k_england = {
## holder = {
## this = root
## save_temporary_scope_as = english_king
## }
##
## # All direct vassals who hold a county or duchy in De Jure England must be English.
## any_in_de_jure_hierarchy = {
## count = all
##
## trigger_if = {
## limit = {
## OR = {
## tier = tier_county
## tier = tier_duchy
## }
## holder ?= {
## is_vassal_of = scope:english_king
## }
## }
## holder = {
## culture = culture:english
## }
## }
## }
## }
## }
## }
##}
##
##royal_dignity_achievement = {
## possible = {
## exists = global_var:started_royal_dignity_achievement
## }
## happened = {
## custom_description = {
## text = royal_dignity_achievement_trigger
## any_held_title = {
## this = title:k_bohemia
## }
## any_held_title = {
## this = title:e_hre
## }
## }
## }
##}
##
##going_places_achievement = {
## possible = {
## exists = global_var:started_going_places_achievement
## character:6878 = {
## is_alive = yes
## is_ai = no
## }
## }
## happened = {
## custom_description = {
## text = going_places_achievement_trigger
## highest_held_title_tier >= tier_kingdom
## character:6878 = {
## is_alive = yes
## is_ai = no
## }
## }
## }
##}
##
##land_of_the_rus_achievement = {
## possible = {
## exists = global_var:started_land_of_the_rus_achievement
## }
## happened = {
## custom_description = {
## text = land_of_the_rus_achievement_trigger
## any_held_title = {
## this = title:e_russia
## }
## }
## }
##}
##
##above_god_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = above_god_achievement_trigger
## exists = root.faith.religious_head
## has_strong_hook = root.faith.religious_head
## }
## }
##}
##
##paragon_of_virtue_achievement = {
## possible = {
## NOT = { has_character_flag = rd_character_blocked_paragon_of_virtue_achievement_flag }
## }
## happened = {
## custom_description = {
## text = paragon_of_virtue_achievement_trigger
## num_virtuous_traits >= 3
## }
## }
##}
##
##the_things_love_does_for_us_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = the_things_love_does_for_us_achievement_trigger
## has_character_flag = achievement_the_things_love_does_for_us_flag
## }
## }
##}
##
##fine_print_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = fine_print_achievement_trigger
## has_character_flag = achievement_fine_print_flag
## }
## }
##}
##
##know_your_place_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = know_your_place_achievement_trigger
## has_character_flag = achievement_know_your_place_flag
## }
## }
##}
##
##monumental_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = monumental_achievement_trigger
## any_directly_owned_province = {
## has_building_with_flag = { flag = fully_upgraded_duchy_capital_building }
## }
## }
## }
##}
##
##its_not_a_cult_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = its_not_a_cult_achievement_trigger
## has_character_flag = achievement_its_not_a_cult_flag
## }
## }
##}
##
##the_things_we_do_for_love_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = the_things_we_do_for_love_achievement_trigger
## has_character_flag = achievement_the_things_we_do_for_love_flag
## }
## }
##}
##
##an_unfortunate_accident_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = an_unfortunate_accident_achievement_trigger
## has_character_flag = achievement_an_unfortunate_accident_flag
## }
## }
##}
##
##death_did_us_part_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = death_did_us_part_achievement_trigger
## has_character_flag = achievement_death_did_us_part_flag
## }
## }
##}
##
##for_the_faith_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = for_the_faith_achievement_trigger
## has_character_flag = achievement_for_the_faith_flag
## }
## }
##}
##
##bad_blood_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = bad_blood_achievement_trigger
## has_character_flag = achievement_bad_blood_flag
## }
## }
##}
##
##seductive_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = seductive_achievement_trigger
## has_variable = achievement_seductive_variable
## var:achievement_seductive_variable >= 10
## }
## }
##}
##
##the_emperors_new_clothes_achievement = {
## possible = {
## NOT = { has_character_flag = rd_character_blocked_the_emperors_new_clothes_achievement_flag }
## }
## happened = {
## custom_description = {
## text = the_emperors_new_clothes_achievement_trigger
## highest_held_title_tier >= tier_empire
## should_be_naked_trigger = yes
## }
## }
##}
##
##a_perfect_circle_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = a_perfect_circle_achievement_trigger
## parent_relatedness >= 0.8
## }
## }
##}
##
##carolingian_consolidation_achievement = {
## possible = {
## root.dynasty = {
## this = dynasty:25061
## }
## }
## happened = {
## custom_description = {
## text = carolingian_consolidation_achievement_trigger
## top_liege = this
## NOT = {
## root.dynasty = {
## any_dynasty_member = {
## is_playable_character = yes
## top_liege = this
## this != root
## }
## }
## }
## }
## }
##}
##
##moving_up_in_the_world_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = moving_up_in_the_world_achievement_trigger
## has_character_flag = achievement_moving_up_in_the_world_flag
## }
## }
##}
##
##beacon_of_progress_achievement = {
## possible = {
##
## }
## happened = {
## custom_description = {
## text = beacon_of_progress_achievement_trigger
## culture = {
## has_all_innovations = { with_flag = global_regular }
## }
## }
## }
##}
##
##mother_of_us_all_achievement = {
## possible = {
## exists = global_var:started_mother_of_us_all_achievement
## }
## happened = {
## custom_description = {
## text = mother_of_us_all_achievement_trigger
## OR = {
## #Siguic/Bidaic
## AND = {
## has_global_variable = achievement_mother_of_us_all_siguic
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = west_african_religion }
## }
## }
## #Orisan
## AND = {
## has_global_variable = achievement_mother_of_us_all_orisha
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = west_african_orisha_religion }
## }
## }
## #Bori
## AND = {
## has_global_variable = achievement_mother_of_us_all_bori
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = west_african_bori_religion }
## }
## }
## #Roog Sene
## AND = {
## has_global_variable = achievement_mother_of_us_all_roog_sene
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = west_african_roog_religion }
## }
## }
## #Akom
## AND = {
## has_global_variable = achievement_mother_of_us_all_akom
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = akom_religion }
## }
## }
## #Kushitism
## AND = {
## has_global_variable = achievement_mother_of_us_all_kushitism
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = kushitism_religion }
## }
## }
## #Waaqism
## AND = {
## has_global_variable = achievement_mother_of_us_all_waaqism
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = waaqism_religion }
## }
## }
## #North African
## AND = {
## has_global_variable = achievement_mother_of_us_all_achamanism
## any_county_in_region = {
## region = world_africa
## count = all
## faith = { religion_tag = north_african_religion }
## }
## }
## }
## }
## }
##}
##