bartering minorities
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7 changed files with 9765 additions and 5 deletions
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@ -9,7 +9,7 @@
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mercenary_rule: "be hired to serve as [mercenaries|E] by [landed|E] [rulers|E]"
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adult_rulers_only: "#N May only be ruled by [adults|E]#!"
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game_concept_minority_government: "Minority Community Leader"
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game_concept_minority_government_desc: "A $Minority Community Leader$ is an [unlanded|E] [character|E] who leads a [minority_community|E]$Minority Community$."
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game_concept_minority_government_desc: "A $Minority Community Leader$ is an [unlanded|E] [character|E] who leads a [minority_community|E]."
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game_concept_minority_community: "Minority Community"
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game_concept_minority_community_desc: "Minority Communities are ethnic, religious or linguistic groups who form a distinctive shared identity, often forming enclaves in urban or rural areas in the region they inhabit, which differ significantly from the surrounding majority population. These communities are not tied to land, able to move to elsewhere once a generation."
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minority_community_main_01_domicile_building: "Minority Community"
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@ -24,7 +24,7 @@
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minority_community_main_05_domicile_building_desc: "A Minority Community is a small culturally distinct portion of the population typically with a local community leader"
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government_is_landless_minority: "Has access to a [minority_community_i|E][minority_community|E]"
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government_devassalises: "Will cease to be a vassal upon the succession of a new Community Leader"
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minority_community_icon_concept: "[minority_community|E]"
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minority_community_icon_concept: "[minority_community_i|E]"
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game_concept_minority_community_i: "@government_type_landless_minority!"
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duchy_landless_minority_community: "Community"
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duke_landless_minority_community_male_minority_community: "Master"
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@ -46,6 +46,8 @@
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MINORITY_COMMUNITY_CONCEPT: "[minority_community_i|E][minority_community|E]"
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domicile_minority_community: "the [CHARACTER.GetCulture.GetNameNoTooltip] $Community$ of the [CHARACTER.GetHouse.GetNameNoTooltip]'s"
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government_is_barterer: "Enables [barter_goods_i][bartering|E]"
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ep3_laamps.1030.t: "On the Move Again"
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ep3_laamps.1030.desc: "My people no longer feel secure in this realm, as such we are leaving to ensure our safety.\n\nI am joined by my family and people, with varying degrees of enthusiasm for their new lives on the road.\n\n"
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ep3_laamps.1030.heir: "In my stead, my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('laamp_inheritor'))] and heir, [laamp_inheritor.GetFirstName], has assumed my titles as the [laamp_inheritor.GetTitleAsNameNoTooltip] of [laamp_inheritor.GetPrimaryTitle.GetNameNoTierNoTooltip]."
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2703
localization/english/replace/game_concepts_l_english.yml
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2703
localization/english/replace/game_concepts_l_english.yml
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