Update 00_defines.txt
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1 changed files with 6 additions and 3 deletions
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@ -129,7 +129,7 @@ NCharacter = {
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MAX_PROVISIONS = 2500 # maximum provisions value a character can have
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PROVISIONS_LOW_WARNING = 500 # when travel planner should warn about provisions running low
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BASE_HERD_CONVERSION_RATE = 0.08 # base herd conversion rate
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BASE_HERD_CONVERSION_RATE = 0.02 # base herd conversion rate
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BASE_HERD_CAPACITY = { # base herd capacity for different title tiers
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0 # Unlanded
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500 # Barony
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@ -302,7 +302,10 @@ NCharacter = {
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}
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COURT_GRANDEUR_MONTHLY_CHANGE = 0.2
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GENDER_PREFERENCE_PROBABILITY = 0.75 # chance (0-1) of a character created from pool being from prefered gender of gender preference law
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# chance (0-1) that a character created or picked from pool being of preferred gender for the
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# relevant gender preference law
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GENDER_PREFERENCE_PROBABILITY = 1.0
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OBESE_WEIGHT_VALUE = 50 # Greater than or equal to this and a character is considered obese
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MALNOURISHED_WEIGHT_VALUE = -50 # Less than or equal to this and a character is considered malnourished
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@ -639,7 +642,7 @@ NArmy = {
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MINIMUM_COUNTY_MOVEMENT_ATTRITION = 100
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REGIMENT_DEFAULT_STACK_SIZE = 100
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REGIMENT_DEFAULT_MAX_SIZE = 3 # Number of regiment chunks
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REGIMENT_MAA_CAP_BY_TIER = { 0 2 3 4 5 6 7 }
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REGIMENT_MAA_CAP_BY_TIER = { 0 1 2 3 4 5 6 }
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REGIMENT_MAA_EXTRA_BY_CAP = 0.2 # Percentage [0-1] applied to each MAA regiment by each regiment above the cap
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REGIMENT_MAA_SHOW_INFO_PERCENTAGE = 0.3
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REGIMENT_MAA_STARTING_COUNT = 5
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