From e2a51e0dc7e49f2f4c3971fe18b6e550a19e71e2 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Sun, 12 Jul 2026 19:29:05 +0100 Subject: [PATCH] Update 00_defines.txt --- common/defines/00_defines.txt | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/common/defines/00_defines.txt b/common/defines/00_defines.txt index 468f6a178..02ad29237 100644 --- a/common/defines/00_defines.txt +++ b/common/defines/00_defines.txt @@ -129,7 +129,7 @@ NCharacter = { MAX_PROVISIONS = 2500 # maximum provisions value a character can have PROVISIONS_LOW_WARNING = 500 # when travel planner should warn about provisions running low - BASE_HERD_CONVERSION_RATE = 0.08 # base herd conversion rate + BASE_HERD_CONVERSION_RATE = 0.02 # base herd conversion rate BASE_HERD_CAPACITY = { # base herd capacity for different title tiers 0 # Unlanded 500 # Barony @@ -302,7 +302,10 @@ NCharacter = { } COURT_GRANDEUR_MONTHLY_CHANGE = 0.2 - GENDER_PREFERENCE_PROBABILITY = 0.75 # chance (0-1) of a character created from pool being from prefered gender of gender preference law + + # chance (0-1) that a character created or picked from pool being of preferred gender for the + # relevant gender preference law + GENDER_PREFERENCE_PROBABILITY = 1.0 OBESE_WEIGHT_VALUE = 50 # Greater than or equal to this and a character is considered obese MALNOURISHED_WEIGHT_VALUE = -50 # Less than or equal to this and a character is considered malnourished @@ -639,7 +642,7 @@ NArmy = { MINIMUM_COUNTY_MOVEMENT_ATTRITION = 100 REGIMENT_DEFAULT_STACK_SIZE = 100 REGIMENT_DEFAULT_MAX_SIZE = 3 # Number of regiment chunks - REGIMENT_MAA_CAP_BY_TIER = { 0 2 3 4 5 6 7 } + REGIMENT_MAA_CAP_BY_TIER = { 0 1 2 3 4 5 6 } REGIMENT_MAA_EXTRA_BY_CAP = 0.2 # Percentage [0-1] applied to each MAA regiment by each regiment above the cap REGIMENT_MAA_SHOW_INFO_PERCENTAGE = 0.3 REGIMENT_MAA_STARTING_COUNT = 5