Update 00_maa_types.txt
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1 changed files with 8 additions and 0 deletions
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@ -35,6 +35,8 @@ light_footmen = {
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counters = {
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heavy_infantry = 1
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archers = 1
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peasant_militia = 1.5
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}
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can_recruit = {
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@ -90,6 +92,7 @@ bowmen = {
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chemical_weapons = 1
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archer_cavalry = 0.5
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archer_cavalry = 1
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peasant_militia = 1
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}
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can_recruit = {
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@ -149,6 +152,7 @@ light_horsemen = {
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counters = {
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archers = 1
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gunpowder = 1
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peasant_militia = 1
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}
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can_recruit = {
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@ -216,6 +220,7 @@ pikemen_unit = {
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heavy_cavalry = 1
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camel_cavalry = 1
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elephant_cavalry = 1
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peasant_militia = 1
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}
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can_recruit = {
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@ -371,6 +376,7 @@ armored_horsemen = {
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counters = {
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archers = 1
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gunpowder = 1
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peasant_militia = 1
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}
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can_recruit = {
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@ -480,6 +486,7 @@ crossbowmen = {
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counters = {
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heavy_infantry = 1
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heavy_cavalry = 1
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peasant_militia = 1
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#archer_cavalry = 0.5
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}
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@ -634,6 +641,7 @@ handgunners = {
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counters = {
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heavy_infantry = 1
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archer_cavalry = 0.25
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peasant_militia = 1
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}
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buy_cost = { gold = handgunner_recruitment_cost }
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