Update 00_maa_types.txt

This commit is contained in:
Fishedotjpg 2026-11-04 16:27:30 +00:00
parent 8c3179e2b8
commit dec77d99b6

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@ -35,6 +35,8 @@ light_footmen = {
counters = { counters = {
heavy_infantry = 1 heavy_infantry = 1
archers = 1
peasant_militia = 1.5
} }
can_recruit = { can_recruit = {
@ -90,6 +92,7 @@ bowmen = {
chemical_weapons = 1 chemical_weapons = 1
archer_cavalry = 0.5 archer_cavalry = 0.5
archer_cavalry = 1 archer_cavalry = 1
peasant_militia = 1
} }
can_recruit = { can_recruit = {
@ -149,6 +152,7 @@ light_horsemen = {
counters = { counters = {
archers = 1 archers = 1
gunpowder = 1 gunpowder = 1
peasant_militia = 1
} }
can_recruit = { can_recruit = {
@ -216,6 +220,7 @@ pikemen_unit = {
heavy_cavalry = 1 heavy_cavalry = 1
camel_cavalry = 1 camel_cavalry = 1
elephant_cavalry = 1 elephant_cavalry = 1
peasant_militia = 1
} }
can_recruit = { can_recruit = {
@ -371,6 +376,7 @@ armored_horsemen = {
counters = { counters = {
archers = 1 archers = 1
gunpowder = 1 gunpowder = 1
peasant_militia = 1
} }
can_recruit = { can_recruit = {
@ -480,6 +486,7 @@ crossbowmen = {
counters = { counters = {
heavy_infantry = 1 heavy_infantry = 1
heavy_cavalry = 1 heavy_cavalry = 1
peasant_militia = 1
#archer_cavalry = 0.5 #archer_cavalry = 0.5
} }
@ -634,6 +641,7 @@ handgunners = {
counters = { counters = {
heavy_infantry = 1 heavy_infantry = 1
archer_cavalry = 0.25 archer_cavalry = 0.25
peasant_militia = 1
} }
buy_cost = { gold = handgunner_recruitment_cost } buy_cost = { gold = handgunner_recruitment_cost }