fixes
This commit is contained in:
parent
182a9f6a50
commit
807eea6477
11 changed files with 1803 additions and 1792 deletions
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@ -7060,14 +7060,14 @@ mpo_make_blood_brother = {
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}
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}
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# Jamukha offers Temujin via Event
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modifier = {
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trigger = {
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scope:actor = { this = character:mpo_mongol_1 }
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scope:recipient = { this = character:125501 }
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}
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factor = 0
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}
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# # Jamukha offers Temujin via Event
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# modifier = {
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# trigger = {
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# scope:actor = { this = character:mpo_mongol_1 }
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# scope:recipient = { this = character:125501 }
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# }
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# factor = 0
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# }
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -1313,23 +1313,23 @@ secede_from_empire_decision = { #by Sean Hughes
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highest_held_title_tier = tier_kingdom
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}
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modifier = {
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add = -35
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# Electors in the HRE are far less likely to seceede.
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liege.primary_title = title:e_hre
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title:e_hre = {
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has_title_law = princely_elective_succession_law
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any_elector = {
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this = root
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}
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}
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}
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# modifier = {
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# add = -35
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# # Electors in the HRE are far less likely to seceede.
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# liege.primary_title = title:e_hre
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# title:e_hre = {
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# has_title_law = princely_elective_succession_law
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# any_elector = {
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# this = root
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# }
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# }
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# }
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modifier = {
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add = -60
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# Satraps of the Mongol Empire should (almost) never seceede.
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liege.primary_title = title:e_mongolia
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}
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# modifier = {
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# add = -60
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# # Satraps of the Mongol Empire should (almost) never seceede.
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# liege.primary_title = title:e_mongolia
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# }
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# 'Soft' Modifiers, e.g., Opinion and Personality
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ai_value_modifier = {
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@ -1268,313 +1268,313 @@
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# }
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#}
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#
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###################################
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# Build Pilgrim Roads
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# By Hugo Cortell
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###################################
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### Build Pilgrim Roads ###
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build_holy_pilgrim_roads_decision = {
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picture = {
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reference = "gfx/interface/illustrations/decisions/fp2_decision_struggle_opening.dds"
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}
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sort_order = 300
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decision_group_type = struggle
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is_shown = {
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faith = {
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any_holy_site = {
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holder.top_liege = root
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count > 0
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}
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}
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any_character_struggle = {
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involvement = involved
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has_struggle_phase_parameter = unlocks_build_pilgrim_roads_decision
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}
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}
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is_valid = {
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custom_tooltip = {
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text = build_holy_pilgrim_roads_decision_hardcoded_trigger_text.a
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faith = {
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any_holy_site = {
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holder.top_liege = root
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NOT = { county = { has_county_modifier = fp2_pilgrim_roads_modifier } }
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count > 0
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}
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}
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}
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}
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effect = {
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hidden_effect = {
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faith = {
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random_holy_site = {
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limit = {
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holder.top_liege = root
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NOT = { county = { has_county_modifier = fp2_pilgrim_roads_modifier } }
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}
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save_scope_as = chosen_holy_site_for_pilgrim_roads
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county = {
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save_scope_as = chosen_location_for_pilgrim_roads
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add_county_modifier = {
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modifier = fp2_pilgrim_roads_modifier
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years = 50
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}
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}
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}
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}
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}
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send_interface_toast = {
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type = event_toast_effect_good
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title = build_holy_pilgrim_roads_decision_construction_notif.t
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desc = build_holy_pilgrim_roads_decision_construction_notif.desc
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add_piety = major_piety_gain
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show_as_tooltip = {
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scope:chosen_location_for_pilgrim_roads = {
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add_county_modifier = {
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modifier = fp2_pilgrim_roads_modifier
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years = 50
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}
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}
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}
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}
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if = { # QA QoL
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limit = { debug_only = yes }
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custom_tooltip = debug_generic_option_shortened_trigger_can_disable
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hidden_effect = {
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random_list = {
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1 = {
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trigger_event = {
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id = iberia_north_africa.2011
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days = 4
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}
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}
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1 = {
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trigger_event = {
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id = iberia_north_africa.2012
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days = 4
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}
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}
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1 = {
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trigger_event = {
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id = iberia_north_africa.2013
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days = 4
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}
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}
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}
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}
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}
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else = {
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hidden_effect = {
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random_list = {
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1 = {
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trigger_event = {
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id = iberia_north_africa.2011
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days = { 32 2048 }
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}
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}
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1 = {
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trigger_event = {
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id = iberia_north_africa.2012
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days = { 32 2048 }
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}
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}
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1 = {
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trigger_event = {
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id = iberia_north_africa.2013
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days = { 32 2048 }
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}
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}
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}
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}
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}
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}
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cost = {
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gold = {
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value = 0
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if = {
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limit = {
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has_treasury = no
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}
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add = massive_gold_value
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}
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}
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treasury = {
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value = 0
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if = {
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limit = {
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has_treasury = yes
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}
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add = massive_gold_value
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}
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}
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}
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ai_check_interval_by_tier = {
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barony = 0
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county = 730
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duchy = 730
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kingdom = 730
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empire = 730
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hegemony = 730
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}
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ai_potential = {}
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ai_will_do = {
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base = 50
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modifier = {
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add = learning
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always = yes
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}
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modifier = {
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add = -50
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has_trait = cynical
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}
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modifier = {
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add = 10
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has_trait = zealous
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}
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modifier = {
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add = -40
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short_term_gold < massive_gold_value
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}
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}
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}
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#############################################
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# Found Kingdom of Toledo
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# by Joe Parkin
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#############################################
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### Found Kingdom Toledo Decision ###
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found_kingdom_toledo_decision = {
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title = found_kingdom_toledo_decision_title
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picture = {
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reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds"
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}
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desc = found_kingdom_toledo_decision_desc
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selection_tooltip = found_kingdom_toledo_decision_tooltip
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sort_order = 80
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decision_group_type = major
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is_shown = {
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# DLC check
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has_fp2_dlc_trigger = yes
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culture = { has_cultural_pillar = heritage_iberian }
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
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}
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NOT = {
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:form_toledo_decision
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}
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}
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title:e_spain = {
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any_in_de_jure_hierarchy = {
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any_title_to_title_neighboring_and_across_water_duchy = { this = title:d_toledo }
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de_jure_liege = {
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any_in_de_jure_hierarchy = {
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count > 2
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tier = tier_duchy
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}
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}
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}
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}
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}
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is_valid = {
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top_liege = this
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custom_tooltip = {
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text = found_kingdom_toledo_capital_tt
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capital_county = title:c_toledo
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}
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custom_tooltip = {
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text = found_kingdom_toledo_culture_tt
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culture = { has_cultural_pillar = heritage_iberian }
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}
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custom_tooltip = {
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text = found_kingdom_toledo_faith_tt
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faith = {
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portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
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}
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}
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completely_controls = title:d_toledo
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custom_tooltip = {
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text = found_kingdom_toledo_duchy_tt
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any_held_title = {
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title_tier = duchy
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is_titular = no
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NOT = { this = title:d_toledo }
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root = { completely_controls = prev }
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any_title_to_title_neighboring_and_across_water_duchy = { this = title:d_toledo }
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}
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}
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}
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is_valid_showing_failures_only = {
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is_landed = yes
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}
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cost = {
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gold = {
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value = 0
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if = {
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limit = {
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has_treasury = no
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}
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add = 250
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}
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}
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treasury = {
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value = 0
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if = {
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limit = {
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has_treasury = yes
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}
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add = 250
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}
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}
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}
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effect = {
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save_scope_as = toledo_former
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gain_heroic_legend_seed_tooltip_effect = yes
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fp2_struggle_found_kingdom_toledo_empire_effect = yes
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save_scope_value_as = {
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name = has_kingdom_toledo_absorb_list_been_created
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value = yes
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}
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trigger_event = fp2_other_decisions.1100
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#Can only happen once
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add_to_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:form_toledo_decision
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}
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set_global_variable = {
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name = form_toledo_decision
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value = scope:toledo_former
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}
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}
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ai_check_interval_by_tier = {
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barony = 0
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county = 0
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duchy = 120
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kingdom = 120
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empire = 120
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hegemony = 120
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}
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ai_potential = {}
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ai_will_do = {
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base = 100
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}
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}
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####################################
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## Build Pilgrim Roads
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## By Hugo Cortell
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####################################
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#### Build Pilgrim Roads ###
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#build_holy_pilgrim_roads_decision = {
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/fp2_decision_struggle_opening.dds"
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# }
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# sort_order = 300
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# decision_group_type = struggle
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#
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# is_shown = {
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# faith = {
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# any_holy_site = {
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# holder.top_liege = root
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# count > 0
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# }
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# }
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# any_character_struggle = {
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# involvement = involved
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# has_struggle_phase_parameter = unlocks_build_pilgrim_roads_decision
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# }
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# }
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#
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# is_valid = {
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# custom_tooltip = {
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# text = build_holy_pilgrim_roads_decision_hardcoded_trigger_text.a
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# faith = {
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# any_holy_site = {
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# holder.top_liege = root
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# NOT = { county = { has_county_modifier = fp2_pilgrim_roads_modifier } }
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# count > 0
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# }
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# }
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# }
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# }
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#
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# effect = {
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# hidden_effect = {
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# faith = {
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# random_holy_site = {
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# limit = {
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# holder.top_liege = root
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# NOT = { county = { has_county_modifier = fp2_pilgrim_roads_modifier } }
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# }
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# save_scope_as = chosen_holy_site_for_pilgrim_roads
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# county = {
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# save_scope_as = chosen_location_for_pilgrim_roads
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# add_county_modifier = {
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# modifier = fp2_pilgrim_roads_modifier
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# years = 50
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# }
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# }
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# }
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# }
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# }
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# send_interface_toast = {
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# type = event_toast_effect_good
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# title = build_holy_pilgrim_roads_decision_construction_notif.t
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# desc = build_holy_pilgrim_roads_decision_construction_notif.desc
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#
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# add_piety = major_piety_gain
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# show_as_tooltip = {
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# scope:chosen_location_for_pilgrim_roads = {
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# add_county_modifier = {
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# modifier = fp2_pilgrim_roads_modifier
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# years = 50
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# }
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# }
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# }
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# }
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#
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# if = { # QA QoL
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# limit = { debug_only = yes }
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# custom_tooltip = debug_generic_option_shortened_trigger_can_disable
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# hidden_effect = {
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# random_list = {
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2011
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# days = 4
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# }
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# }
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2012
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# days = 4
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# }
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# }
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2013
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# days = 4
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# }
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# }
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# }
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# }
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# }
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# else = {
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# hidden_effect = {
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# random_list = {
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2011
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# days = { 32 2048 }
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# }
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# }
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2012
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# days = { 32 2048 }
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# }
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# }
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# 1 = {
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# trigger_event = {
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# id = iberia_north_africa.2013
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# days = { 32 2048 }
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# }
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# }
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# }
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# }
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# }
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# }
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#
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# cost = {
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# gold = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = no
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# }
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# add = massive_gold_value
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# }
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# }
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# treasury = {
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# value = 0
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# if = {
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# limit = {
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# has_treasury = yes
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# }
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# add = massive_gold_value
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# }
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# }
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# }
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#
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 730
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# duchy = 730
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# kingdom = 730
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# empire = 730
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# hegemony = 730
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# }
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# ai_potential = {}
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# ai_will_do = {
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# base = 50
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# modifier = {
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# add = learning
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# always = yes
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# }
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# modifier = {
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# add = -50
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# has_trait = cynical
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# }
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# modifier = {
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# add = 10
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# has_trait = zealous
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# }
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# modifier = {
|
||||
# add = -40
|
||||
# short_term_gold < massive_gold_value
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
##############################################
|
||||
## Found Kingdom of Toledo
|
||||
## by Joe Parkin
|
||||
##############################################
|
||||
#### Found Kingdom Toledo Decision ###
|
||||
#found_kingdom_toledo_decision = {
|
||||
# title = found_kingdom_toledo_decision_title
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/decisions/decision_found_kingdom.dds"
|
||||
# }
|
||||
# desc = found_kingdom_toledo_decision_desc
|
||||
# selection_tooltip = found_kingdom_toledo_decision_tooltip
|
||||
# sort_order = 80
|
||||
#
|
||||
# decision_group_type = major
|
||||
#
|
||||
# is_shown = {
|
||||
# # DLC check
|
||||
# has_fp2_dlc_trigger = yes
|
||||
# culture = { has_cultural_pillar = heritage_iberian }
|
||||
# faith = {
|
||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
|
||||
# }
|
||||
# NOT = {
|
||||
# is_target_in_global_variable_list = {
|
||||
# name = unavailable_unique_decisions
|
||||
# target = flag:form_toledo_decision
|
||||
# }
|
||||
# }
|
||||
# title:e_spain = {
|
||||
# any_in_de_jure_hierarchy = {
|
||||
# any_title_to_title_neighboring_and_across_water_duchy = { this = title:d_toledo }
|
||||
# de_jure_liege = {
|
||||
# any_in_de_jure_hierarchy = {
|
||||
# count > 2
|
||||
# tier = tier_duchy
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# top_liege = this
|
||||
# custom_tooltip = {
|
||||
# text = found_kingdom_toledo_capital_tt
|
||||
# capital_county = title:c_toledo
|
||||
# }
|
||||
# custom_tooltip = {
|
||||
# text = found_kingdom_toledo_culture_tt
|
||||
# culture = { has_cultural_pillar = heritage_iberian }
|
||||
# }
|
||||
# custom_tooltip = {
|
||||
# text = found_kingdom_toledo_faith_tt
|
||||
# faith = {
|
||||
# portrait_religious_faith_or_foundational_trigger = { FAITH = faith:mozarabic_church }
|
||||
# }
|
||||
# }
|
||||
# completely_controls = title:d_toledo
|
||||
# custom_tooltip = {
|
||||
# text = found_kingdom_toledo_duchy_tt
|
||||
# any_held_title = {
|
||||
# title_tier = duchy
|
||||
# is_titular = no
|
||||
# NOT = { this = title:d_toledo }
|
||||
# root = { completely_controls = prev }
|
||||
# any_title_to_title_neighboring_and_across_water_duchy = { this = title:d_toledo }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# }
|
||||
#
|
||||
# cost = {
|
||||
# gold = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = no
|
||||
# }
|
||||
# add = 250
|
||||
# }
|
||||
# }
|
||||
# treasury = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = yes
|
||||
# }
|
||||
# add = 250
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# save_scope_as = toledo_former
|
||||
# gain_heroic_legend_seed_tooltip_effect = yes
|
||||
# fp2_struggle_found_kingdom_toledo_empire_effect = yes
|
||||
# save_scope_value_as = {
|
||||
# name = has_kingdom_toledo_absorb_list_been_created
|
||||
# value = yes
|
||||
# }
|
||||
# trigger_event = fp2_other_decisions.1100
|
||||
# #Can only happen once
|
||||
# add_to_global_variable_list = {
|
||||
# name = unavailable_unique_decisions
|
||||
# target = flag:form_toledo_decision
|
||||
# }
|
||||
# set_global_variable = {
|
||||
# name = form_toledo_decision
|
||||
# value = scope:toledo_former
|
||||
# }
|
||||
# }
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 120
|
||||
# kingdom = 120
|
||||
# empire = 120
|
||||
# hegemony = 120
|
||||
# }
|
||||
#
|
||||
# ai_potential = {}
|
||||
#
|
||||
# ai_will_do = {
|
||||
# base = 100
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#############################################
|
||||
# Develop a city
|
||||
# by Maxence Voleau
|
||||
|
|
|
|||
|
|
@ -134,35 +134,35 @@ destroy_the_magi_decision = { #This allows a ruler with sufficient piety and con
|
|||
}
|
||||
title = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
AND = {
|
||||
religion = religion:zoroastrianism_religion
|
||||
OR = {
|
||||
has_faith = faith:mazdakism
|
||||
has_faith = faith:zurvanism
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = destroy_the_magi_decision_alternate
|
||||
}
|
||||
# triggered_desc = {
|
||||
# trigger = {
|
||||
# AND = {
|
||||
# religion = religion:zoroastrianism_religion
|
||||
# OR = {
|
||||
# has_faith = faith:mazdakism
|
||||
# has_faith = faith:zurvanism
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# desc = destroy_the_magi_decision_alternate
|
||||
# }
|
||||
desc = destroy_the_magi_decision
|
||||
}
|
||||
}
|
||||
desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
AND = {
|
||||
religion = religion:zoroastrianism_religion
|
||||
OR = {
|
||||
has_faith = faith:mazdakism
|
||||
has_faith = faith:zurvanism
|
||||
}
|
||||
}
|
||||
}
|
||||
desc = destroy_the_magi_decision_alternate_desc
|
||||
}
|
||||
# triggered_desc = {
|
||||
# trigger = {
|
||||
# AND = {
|
||||
# religion = religion:zoroastrianism_religion
|
||||
# OR = {
|
||||
# has_faith = faith:mazdakism
|
||||
# has_faith = faith:zurvanism
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# desc = destroy_the_magi_decision_alternate_desc
|
||||
# }
|
||||
desc = destroy_the_magi_decision_desc
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3151,18 +3151,18 @@ mpo_become_greatest_of_khans_decision = {
|
|||
|
||||
desc = {
|
||||
desc = mpo_become_greatest_of_khans_decision_desc
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
NOR = {
|
||||
#Playing as Genghis
|
||||
this = character:125501
|
||||
#He came and went without becoming Genghis
|
||||
exists = global_var:genghis_died
|
||||
has_game_rule = never_mongol_invasion
|
||||
}
|
||||
}
|
||||
desc = mpo_become_greatest_of_khans_decision_genghis_warning
|
||||
}
|
||||
# triggered_desc = {
|
||||
# trigger = {
|
||||
# NOR = {
|
||||
# #Playing as Genghis
|
||||
# this = character:125501
|
||||
# #He came and went without becoming Genghis
|
||||
# exists = global_var:genghis_died
|
||||
# has_game_rule = never_mongol_invasion
|
||||
# }
|
||||
# }
|
||||
# desc = mpo_become_greatest_of_khans_decision_genghis_warning
|
||||
# }
|
||||
}
|
||||
|
||||
cooldown = {
|
||||
|
|
@ -3227,7 +3227,8 @@ mpo_become_greatest_of_khans_decision = {
|
|||
highest_held_title_tier = tier_empire
|
||||
trigger_if = { # If you are player Temüjin we waive this requirements
|
||||
limit = {
|
||||
NOT = { this = character:125501 }
|
||||
# NOT = { this = character:125501 }
|
||||
always = yes
|
||||
}
|
||||
OR = {
|
||||
sub_realm_size >= mpo_greatest_of_khans_target_counties
|
||||
|
|
@ -3391,19 +3392,19 @@ mpo_become_greatest_of_khans_decision = {
|
|||
}
|
||||
}
|
||||
}
|
||||
trigger_if = {
|
||||
limit = {
|
||||
is_ai = no
|
||||
this = character:125501 # Temüjin
|
||||
has_variable = had_mpo_temujin_flavor_0020
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = temujin_jamukha_gok_requirement
|
||||
character:mpo_mongol_1 = { # Jamukha
|
||||
is_alive = no
|
||||
}
|
||||
}
|
||||
}
|
||||
# trigger_if = {
|
||||
# limit = {
|
||||
# is_ai = no
|
||||
# this = character:125501 # Temüjin
|
||||
# has_variable = had_mpo_temujin_flavor_0020
|
||||
# }
|
||||
# custom_tooltip = {
|
||||
# text = temujin_jamukha_gok_requirement
|
||||
# character:mpo_mongol_1 = { # Jamukha
|
||||
# is_alive = no
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
|
|
@ -5223,13 +5224,13 @@ settle_people_decision = {
|
|||
has_trait = content
|
||||
domicile.herd <= 500
|
||||
is_independent_ruler = no
|
||||
AND = {
|
||||
culture = { has_cultural_pillar = heritage_magyar }
|
||||
OR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
}
|
||||
}
|
||||
# AND = {
|
||||
# culture = { has_cultural_pillar = heritage_magyar }
|
||||
# OR = {
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
# }
|
||||
# }
|
||||
NOT = {
|
||||
any_sub_realm_county = {
|
||||
title_province = {
|
||||
|
|
@ -5330,15 +5331,15 @@ settle_people_decision = {
|
|||
has_trait = ambitious
|
||||
}
|
||||
|
||||
# Hungarians want to settle
|
||||
modifier = {
|
||||
add = 1000
|
||||
culture = { has_cultural_pillar = heritage_magyar }
|
||||
OR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
}
|
||||
}
|
||||
# # Hungarians want to settle
|
||||
# modifier = {
|
||||
# add = 1000
|
||||
# culture = { has_cultural_pillar = heritage_magyar }
|
||||
# OR = {
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
# }
|
||||
# }
|
||||
|
||||
# Nomadic Vassals of non-Nomads want to settle down
|
||||
modifier = {
|
||||
|
|
@ -5367,8 +5368,8 @@ settle_people_decision = {
|
|||
}
|
||||
highest_held_title_tier >= tier_kingdom
|
||||
NOR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
any_sub_realm_county = {
|
||||
count >= 10
|
||||
title_province = {
|
||||
|
|
@ -5994,13 +5995,13 @@ step_away_from_the_steppe_decision = {
|
|||
has_trait = content
|
||||
domicile.herd <= 500
|
||||
is_independent_ruler = no
|
||||
AND = {
|
||||
culture = { has_cultural_pillar = heritage_magyar }
|
||||
OR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
}
|
||||
}
|
||||
# AND = {
|
||||
# culture = { has_cultural_pillar = heritage_magyar }
|
||||
# OR = {
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
## }
|
||||
## }
|
||||
NOT = {
|
||||
any_sub_realm_county = {
|
||||
title_province = {
|
||||
|
|
@ -6101,15 +6102,15 @@ step_away_from_the_steppe_decision = {
|
|||
has_trait = ambitious
|
||||
}
|
||||
|
||||
# Hungarians want to settle
|
||||
modifier = {
|
||||
add = 1000
|
||||
culture = { has_cultural_pillar = heritage_magyar }
|
||||
OR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
}
|
||||
}
|
||||
# # Hungarians want to settle
|
||||
# modifier = {
|
||||
# add = 1000
|
||||
# culture = { has_cultural_pillar = heritage_magyar }
|
||||
# OR = {
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
# }
|
||||
# }
|
||||
|
||||
# Nomadic Vassals of non-Nomads want to settle down
|
||||
modifier = {
|
||||
|
|
@ -6131,26 +6132,26 @@ step_away_from_the_steppe_decision = {
|
|||
}
|
||||
}
|
||||
|
||||
modifier = {
|
||||
factor = 0
|
||||
top_liege = {
|
||||
government_has_flag = government_is_nomadic
|
||||
}
|
||||
highest_held_title_tier >= tier_kingdom
|
||||
NOR = {
|
||||
has_title = title:k_hungary
|
||||
has_title = title:e_carpathia
|
||||
any_sub_realm_county = {
|
||||
count >= 10
|
||||
title_province = {
|
||||
OR = {
|
||||
has_holding_type = castle_holding
|
||||
has_holding_type = tribal_holding
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
# modifier = {
|
||||
# factor = 0
|
||||
# top_liege = {
|
||||
# government_has_flag = government_is_nomadic
|
||||
# }
|
||||
# highest_held_title_tier >= tier_kingdom
|
||||
# NOR = {
|
||||
# has_title = title:k_hungary
|
||||
# has_title = title:e_carpathia
|
||||
# any_sub_realm_county = {
|
||||
# count >= 10
|
||||
# title_province = {
|
||||
# OR = {
|
||||
# has_holding_type = castle_holding
|
||||
# has_holding_type = tribal_holding
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,131 +1,132 @@
|
|||
##########
|
||||
#Unify Samhan/Goryeo
|
||||
### Unite the Husamguk ###
|
||||
tgp_korea_unify_goryeo_decision = {
|
||||
picture = {
|
||||
reference = "gfx/interface/illustrations/activity_splash_screens/tour_arrival_asia_welcome.dds"
|
||||
}
|
||||
desc = tgp_korea_unify_goryeo_decision_desc
|
||||
selection_tooltip = tgp_korea_unify_goryeo_decision_tooltip
|
||||
decision_group_type = major
|
||||
|
||||
ai_check_interval_by_tier = {
|
||||
barony = 0
|
||||
county = 0
|
||||
duchy = 0
|
||||
kingdom = 36
|
||||
empire = 0
|
||||
hegemony = 0
|
||||
}
|
||||
|
||||
is_shown = {
|
||||
has_tgp_dlc_trigger = yes
|
||||
NOR = {
|
||||
exists = title:e_goryeo.holder
|
||||
exists = title:k_yongson_throne.holder
|
||||
}
|
||||
culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_korean
|
||||
has_cultural_pillar = heritage_buyeo
|
||||
any_parent_culture = {
|
||||
OR = {
|
||||
has_cultural_pillar = heritage_korean
|
||||
has_cultural_pillar = heritage_buyeo
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
NOT = {
|
||||
is_target_in_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:unify_goryeo_decision
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = {
|
||||
government_allows = administrative
|
||||
highest_held_title_tier < tier_empire
|
||||
OR = {
|
||||
has_title = title:k_silla
|
||||
has_title = title:k_goguryeo
|
||||
has_title = title:k_baekje
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = tgp_korea_unify_goryeo_decision_no_other_korean_kingdoms_tt
|
||||
trigger_if = {
|
||||
limit = { exists = title:k_silla.holder }
|
||||
title:k_silla.holder = root
|
||||
}
|
||||
trigger_if = {
|
||||
limit = { exists = title:k_goguryeo.holder }
|
||||
title:k_goguryeo.holder = root
|
||||
}
|
||||
trigger_if = {
|
||||
limit = { exists = title:k_baekje.holder }
|
||||
title:k_baekje.holder = root
|
||||
}
|
||||
}
|
||||
completely_controls = title:d_bukgye
|
||||
completely_controls = title:d_gaeseong
|
||||
completely_controls = title:d_gyeongju
|
||||
completely_controls = title:d_chungju
|
||||
realm_size >= 50
|
||||
}
|
||||
|
||||
is_valid_showing_failures_only = {
|
||||
is_landed = yes
|
||||
is_adult = yes
|
||||
is_available = yes
|
||||
is_independent_ruler = yes
|
||||
}
|
||||
|
||||
cost = {
|
||||
piety = {
|
||||
value = massive_piety_value
|
||||
}
|
||||
gold = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
has_treasury = no
|
||||
}
|
||||
add = massive_gold_value
|
||||
}
|
||||
}
|
||||
treasury = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
has_treasury = yes
|
||||
}
|
||||
add = massive_gold_value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
is_ai = no
|
||||
}
|
||||
add_achievement_global_variable_effect = {
|
||||
VARIABLE = achieved_ep4_13_how_its_done_done_done_achievement
|
||||
VALUE = yes
|
||||
}
|
||||
}
|
||||
#Can only happen once
|
||||
add_to_global_variable_list = {
|
||||
name = unavailable_unique_decisions
|
||||
target = flag:unify_goryeo_decision
|
||||
}
|
||||
save_scope_as = king_of_goryeo
|
||||
show_as_tooltip = { korea_unify_goryeo_reward_effect = yes }
|
||||
trigger_event = tgp_korea_decision.9101
|
||||
}
|
||||
|
||||
ai_will_do = {
|
||||
base = 100
|
||||
}
|
||||
}
|
||||
###########
|
||||
##Unify Samhan/Goryeo
|
||||
#### Unite the Husamguk ###
|
||||
#tgp_korea_unify_goryeo_decision = {
|
||||
# picture = {
|
||||
# reference = "gfx/interface/illustrations/activity_splash_screens/tour_arrival_asia_welcome.dds"
|
||||
# }
|
||||
# desc = tgp_korea_unify_goryeo_decision_desc
|
||||
# selection_tooltip = tgp_korea_unify_goryeo_decision_tooltip
|
||||
# decision_group_type = major
|
||||
#
|
||||
# ai_check_interval_by_tier = {
|
||||
# barony = 0
|
||||
# county = 0
|
||||
# duchy = 0
|
||||
# kingdom = 36
|
||||
# empire = 0
|
||||
# hegemony = 0
|
||||
# }
|
||||
#
|
||||
# is_shown = {
|
||||
# has_tgp_dlc_trigger = yes
|
||||
# NOR = {
|
||||
# exists = title:e_goryeo.holder
|
||||
# exists = title:k_yongson_throne.holder
|
||||
# }
|
||||
# culture = {
|
||||
# OR = {
|
||||
# has_cultural_pillar = heritage_korean
|
||||
# has_cultural_pillar = heritage_buyeo
|
||||
# any_parent_culture = {
|
||||
# OR = {
|
||||
# has_cultural_pillar = heritage_korean
|
||||
# has_cultural_pillar = heritage_buyeo
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# NOT = {
|
||||
# is_target_in_global_variable_list = {
|
||||
# name = unavailable_unique_decisions
|
||||
# target = flag:unify_goryeo_decision
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# is_valid = {
|
||||
# government_allows = administrative
|
||||
# highest_held_title_tier < tier_empire
|
||||
# OR = {
|
||||
# has_title = title:k_silla
|
||||
# has_title = title:k_goguryeo
|
||||
# has_title = title:k_baekje
|
||||
# }
|
||||
# custom_tooltip = {
|
||||
# text = tgp_korea_unify_goryeo_decision_no_other_korean_kingdoms_tt
|
||||
# trigger_if = {
|
||||
# limit = { exists = title:k_silla.holder }
|
||||
# title:k_silla.holder = root
|
||||
# }
|
||||
# trigger_if = {
|
||||
# limit = { exists = title:k_goguryeo.holder }
|
||||
# title:k_goguryeo.holder = root
|
||||
# }
|
||||
# trigger_if = {
|
||||
# limit = { exists = title:k_baekje.holder }
|
||||
# title:k_baekje.holder = root
|
||||
# }
|
||||
# }
|
||||
# completely_controls = title:d_bukgye
|
||||
# completely_controls = title:d_gaeseong
|
||||
# completely_controls = title:d_gyeongju
|
||||
# completely_controls = title:d_chungju
|
||||
# realm_size >= 50
|
||||
# }
|
||||
#
|
||||
# is_valid_showing_failures_only = {
|
||||
# is_landed = yes
|
||||
# is_adult = yes
|
||||
# is_available = yes
|
||||
# is_independent_ruler = yes
|
||||
# }
|
||||
#
|
||||
# cost = {
|
||||
# piety = {
|
||||
# value = massive_piety_value
|
||||
# }
|
||||
# gold = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = no
|
||||
# }
|
||||
# add = massive_gold_value
|
||||
# }
|
||||
# }
|
||||
# treasury = {
|
||||
# value = 0
|
||||
# if = {
|
||||
# limit = {
|
||||
# has_treasury = yes
|
||||
# }
|
||||
# add = massive_gold_value
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# effect = {
|
||||
# if = {
|
||||
# limit = {
|
||||
# is_ai = no
|
||||
# }
|
||||
# add_achievement_global_variable_effect = {
|
||||
# VARIABLE = achieved_ep4_13_how_its_done_done_done_achievement
|
||||
# VALUE = yes
|
||||
# }
|
||||
# }
|
||||
# #Can only happen once
|
||||
# add_to_global_variable_list = {
|
||||
# name = unavailable_unique_decisions
|
||||
# target = flag:unify_goryeo_decision
|
||||
# }
|
||||
# save_scope_as = king_of_goryeo
|
||||
# show_as_tooltip = { korea_unify_goryeo_reward_effect = yes }
|
||||
# trigger_event = tgp_korea_decision.9101
|
||||
# }
|
||||
#
|
||||
# ai_will_do = {
|
||||
# base = 100
|
||||
# }
|
||||
#}
|
||||
#
|
||||
|
|
@ -7988,6 +7988,7 @@ village_grazing_land_01 = {
|
|||
}
|
||||
parameters = {
|
||||
minority_comm_contributes_provisions = yes
|
||||
cheaper_grain_fields_buildings_1 = yes
|
||||
}
|
||||
on_complete = {
|
||||
if = {
|
||||
|
|
@ -8110,6 +8111,7 @@ village_grazing_land_02 = {
|
|||
|
||||
parameters = {
|
||||
minority_comm_contributes_provisions = yes
|
||||
cheaper_grain_fields_buildings_2 = yes
|
||||
}
|
||||
on_complete = {
|
||||
if = {
|
||||
|
|
@ -8223,6 +8225,7 @@ village_grazing_land_03 = {
|
|||
}
|
||||
|
||||
parameters = {
|
||||
cheaper_grain_fields_buildings_2 = yes
|
||||
minority_comm_contributes_provisions = yes
|
||||
}
|
||||
character_modifier = {
|
||||
|
|
@ -8365,6 +8368,7 @@ village_grazing_land_04 = {
|
|||
|
||||
parameters = {
|
||||
minority_comm_contributes_provisions = yes
|
||||
cheaper_grain_fields_buildings_2 = yes
|
||||
}
|
||||
|
||||
on_complete = {
|
||||
|
|
@ -8482,6 +8486,7 @@ grazing_land_05 = {
|
|||
|
||||
parameters = {
|
||||
minority_comm_contributes_provisions = yes
|
||||
cheaper_grain_fields_buildings_3 = yes
|
||||
}
|
||||
|
||||
on_complete = {
|
||||
|
|
@ -8599,6 +8604,7 @@ grazing_land_06 = {
|
|||
|
||||
parameters = {
|
||||
minority_comm_contributes_provisions = yes
|
||||
cheaper_grain_fields_buildings_3 = yes
|
||||
}
|
||||
|
||||
on_complete = {
|
||||
|
|
|
|||
|
|
@ -942,25 +942,25 @@ minority_community = {
|
|||
}
|
||||
if = {
|
||||
limit = {
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_05 }
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_main_05 }
|
||||
}
|
||||
add = 800
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_04 }
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_main_04 }
|
||||
}
|
||||
add = 600
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_03 }
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_main_03 }
|
||||
}
|
||||
add = 400
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_02 }
|
||||
domicile ?= { has_domicile_building_or_higher = minority_community_main_02 }
|
||||
}
|
||||
add = 200
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,94 +1,95 @@
|
|||
################################
|
||||
# Almohads
|
||||
################################
|
||||
### Ibn Tumart
|
||||
ibn_tumart_character_template = { # (history database char id 125501)
|
||||
age = 49 # Around 50 when the attack on the Almoravids proper began
|
||||
gender = male
|
||||
martial = 8
|
||||
diplomacy = 14
|
||||
intrigue = 10
|
||||
stewardship = 10
|
||||
learning = 12
|
||||
faith = faith:masmudi
|
||||
culture = culture:baranis
|
||||
trait = zealous
|
||||
trait = stubborn
|
||||
trait = vengeful
|
||||
trait = scholar
|
||||
trait = education_learning_4
|
||||
trait = reckless
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
### Abd al-Mu'min
|
||||
abd_al_mumin_character_template = {
|
||||
age = 35 # Around 15 years younger than Ibn Tumart
|
||||
gender = male
|
||||
martial = 14
|
||||
diplomacy = 10
|
||||
intrigue = 14
|
||||
stewardship = 6
|
||||
learning = 10
|
||||
faith = faith:masmudi
|
||||
culture = culture:baranis
|
||||
trait = ambitious
|
||||
trait = diligent
|
||||
trait = zealous
|
||||
trait = diplomat
|
||||
trait = education_learning_3
|
||||
trait = holy_warrior
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
################################
|
||||
# Hungarian Migration
|
||||
################################
|
||||
### Local Warlords
|
||||
post_migration_local_warlord_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:seceding_duchy.title_capital_county.title_province.culture
|
||||
faith = scope:seceding_duchy.title_capital_county.title_province.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
|
||||
post_migration_minor_warlord_template = {
|
||||
age = { 20 40 }
|
||||
random_traits = yes
|
||||
culture = scope:seceding_county.title_capital_county.title_province.culture
|
||||
faith = scope:seceding_county.title_capital_county.title_province.faith
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
}
|
||||
#################################
|
||||
## Almohads
|
||||
#################################
|
||||
#### Ibn Tumart
|
||||
#ibn_tumart_character_template = { # (history database char id 125501)
|
||||
# age = 49 # Around 50 when the attack on the Almoravids proper began
|
||||
# gender = male
|
||||
# martial = 8
|
||||
# diplomacy = 14
|
||||
# intrigue = 10
|
||||
# stewardship = 10
|
||||
# learning = 12
|
||||
# faith = faith:masmudi
|
||||
# culture = culture:baranis
|
||||
# trait = zealous
|
||||
# trait = stubborn
|
||||
# trait = vengeful
|
||||
# trait = scholar
|
||||
# trait = education_learning_4
|
||||
# trait = reckless
|
||||
# random_traits = no
|
||||
#}
|
||||
#
|
||||
#### Abd al-Mu'min
|
||||
#abd_al_mumin_character_template = {
|
||||
# age = 35 # Around 15 years younger than Ibn Tumart
|
||||
# gender = male
|
||||
# martial = 14
|
||||
# diplomacy = 10
|
||||
# intrigue = 14
|
||||
# stewardship = 6
|
||||
# learning = 10
|
||||
# faith = faith:masmudi
|
||||
# culture = culture:baranis
|
||||
# trait = ambitious
|
||||
# trait = diligent
|
||||
# trait = zealous
|
||||
# trait = diplomat
|
||||
# trait = education_learning_3
|
||||
# trait = holy_warrior
|
||||
# random_traits = no
|
||||
#}
|
||||
#
|
||||
#################################
|
||||
## Hungarian Migration
|
||||
#################################
|
||||
#### Local Warlords
|
||||
#post_migration_local_warlord_template = {
|
||||
# age = { 20 40 }
|
||||
# random_traits = yes
|
||||
# culture = scope:seceding_duchy.title_capital_county.title_province.culture
|
||||
# faith = scope:seceding_duchy.title_capital_county.title_province.faith
|
||||
# gender_female_chance = {
|
||||
# if = {
|
||||
# limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
# add = 0
|
||||
# }
|
||||
# else_if = {
|
||||
# limit = { scope:seceding_duchy.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
# add = 100
|
||||
# }
|
||||
# else = {
|
||||
# add = 50
|
||||
# }
|
||||
# }
|
||||
# martial = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#post_migration_minor_warlord_template = {
|
||||
# age = { 20 40 }
|
||||
# random_traits = yes
|
||||
# culture = scope:seceding_county.title_capital_county.title_province.culture
|
||||
# faith = scope:seceding_county.title_capital_county.title_province.faith
|
||||
# gender_female_chance = {
|
||||
# if = {
|
||||
# limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
# add = 0
|
||||
# }
|
||||
# else_if = {
|
||||
# limit = { scope:seceding_county.title_capital_county.title_province.faith = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
# add = 100
|
||||
# }
|
||||
# else = {
|
||||
# add = 50
|
||||
# }
|
||||
# }
|
||||
# martial = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
#}
|
||||
#
|
||||
|
|
@ -1,440 +1,441 @@
|
|||
|
||||
genghis_khan_character_template = { # (history database char id 125501)
|
||||
age = 36 # Temujin's age around 1198
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
martial = 15
|
||||
diplomacy = 12
|
||||
intrigue = 9
|
||||
stewardship = 12
|
||||
prowess = 20
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = ambitious
|
||||
trait = diligent
|
||||
trait = vengeful
|
||||
trait = lifestyle_hunter
|
||||
trait = education_martial_5
|
||||
trait = flexible_leader
|
||||
trait = open_terrain_expert
|
||||
trait = shrewd
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = character:dynamic_mongol_1
|
||||
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
borte_character_template = { # (history database char id 172004)
|
||||
age = 37
|
||||
gender = female
|
||||
dynasty_house = house:house_onggirat
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = calm
|
||||
trait = callous
|
||||
trait = gregarious
|
||||
trait = education_martial_3
|
||||
martial = {
|
||||
min_template_high_skill
|
||||
max_template_high_skill
|
||||
}
|
||||
prowess = 15
|
||||
diplomacy = 9
|
||||
intrigue = 12
|
||||
stewardship = 10
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
copy_inheritable_appearance_from = character:dynamic_mongol_2
|
||||
}
|
||||
}
|
||||
|
||||
jochi_character_template = { # (history database char id 125502)
|
||||
age = 17
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = calm
|
||||
trait = callous
|
||||
trait = vengeful
|
||||
trait = education_martial_3
|
||||
trait = lifestyle_hunter
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tolui_character_template = { # (history database char id 125520)
|
||||
age = 6
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
}
|
||||
|
||||
chagatai_character_template = { # (history database char id 93062)
|
||||
age = 15
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = wrathful
|
||||
trait = impatient
|
||||
trait = just
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
prowess = 20
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ogodei_character_template = { # (history database char id 172005)
|
||||
age = 12
|
||||
gender = male
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = gregarious
|
||||
trait = just
|
||||
trait = rowdy
|
||||
random_traits = no
|
||||
martial = 14
|
||||
diplomacy = 12
|
||||
intrigue = 10
|
||||
stewardship = 16
|
||||
prowess = 20
|
||||
}
|
||||
|
||||
altun_begi_character_template = { # (history database char id 217227)
|
||||
age = 7
|
||||
gender = female
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
trait = curious
|
||||
random_traits = no
|
||||
}
|
||||
|
||||
|
||||
subutai_character_template = { # (history database char id 34850
|
||||
age = 23
|
||||
gender = male
|
||||
dynasty_house = house:house_uriankhai
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 17
|
||||
diplomacy = 6
|
||||
intrigue = 9
|
||||
stewardship = 9
|
||||
prowess = 30
|
||||
trait = brave
|
||||
trait = diligent
|
||||
trait = patient
|
||||
trait = strong
|
||||
trait = intellect_good_2
|
||||
trait = education_martial_4
|
||||
trait = organizer
|
||||
trait = flexible_leader
|
||||
trait = loyal
|
||||
random_traits = no
|
||||
after_creation = {
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = wit
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
### Temujin's PARENTS (currently not in use)
|
||||
hoelun_character_template = { # (history database char id 172003)
|
||||
name = "Hoelun" # Mother of Genghis Khan
|
||||
age = 59
|
||||
gender = female
|
||||
dynasty_house = house:house_olkhunut
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 8
|
||||
diplomacy = 10
|
||||
intrigue = 12
|
||||
stewardship = 10
|
||||
trait = compassionate
|
||||
trait = patient
|
||||
trait = diligent
|
||||
trait = education_intrigue_4
|
||||
}
|
||||
|
||||
|
||||
yesu_gei_character_template = { # (history database char id 93055)
|
||||
name = "YesU_gei" # Father of Genghis Khan
|
||||
age = 88 # if alive at the spawning of 36 year old Temujin
|
||||
gender = female
|
||||
dynasty_house = house:house_borjigin
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
martial = 9
|
||||
diplomacy = 6
|
||||
intrigue = 6
|
||||
stewardship = 6
|
||||
trait = stubborn
|
||||
trait = diligent
|
||||
trait = wrathful
|
||||
trait = education_martial_1
|
||||
}
|
||||
|
||||
dynamic_genghis_character_template = {
|
||||
age = { 30 42 } # Temujin's age around 1198
|
||||
gender_female_chance = {
|
||||
if = {
|
||||
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
add = 0
|
||||
}
|
||||
else_if = {
|
||||
limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
add = 100
|
||||
}
|
||||
else = {
|
||||
add = 50
|
||||
}
|
||||
}
|
||||
martial = { 10 20 }
|
||||
diplomacy = { 8 16 }
|
||||
intrigue = { 4 14 }
|
||||
stewardship = { 8 16 }
|
||||
prowess = { 15 25 }
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
random_traits = no
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
arbitrary = {}
|
||||
zealous = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
just = {}
|
||||
honest = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
# Commander traits
|
||||
logistician = {}
|
||||
aggressive_attacker = {}
|
||||
unyielding_defender = {}
|
||||
forder = {}
|
||||
flexible_leader = {}
|
||||
desert_warrior = {}
|
||||
reckless = {}
|
||||
organizer = {}
|
||||
}
|
||||
trait = lifestyle_hunter
|
||||
trait = education_martial_5
|
||||
trait = open_terrain_expert
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
if = {
|
||||
limit = { has_dlc_feature = tours_and_tournaments }
|
||||
add_trait = tourney_participant
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = lifestyle_hunter
|
||||
TRACK = hunter
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = no
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = horse
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
add_random_tiered_trait_track_xp_effect = {
|
||||
TRAIT = tourney_participant
|
||||
TRACK = bow
|
||||
LEVEL_1 = yes
|
||||
LEVEL_3 = yes
|
||||
}
|
||||
}
|
||||
change_current_weight = 25
|
||||
}
|
||||
}
|
||||
|
||||
dynamic_genghis_spouse_template = {
|
||||
age = { 26 42 }
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
random_traits = no
|
||||
random_traits_list = {
|
||||
count = 3
|
||||
# Personality traits
|
||||
lustful = {}
|
||||
gluttonous = {}
|
||||
greedy = {}
|
||||
diligent = {}
|
||||
wrathful = {}
|
||||
impatient = {}
|
||||
arrogant = {}
|
||||
deceitful = {}
|
||||
brave = {}
|
||||
gregarious = {}
|
||||
ambitious = {}
|
||||
arbitrary = {}
|
||||
zealous = {}
|
||||
callous = {}
|
||||
sadistic = {}
|
||||
stubborn = {}
|
||||
vengeful = {}
|
||||
calm = {}
|
||||
patient = {}
|
||||
cynical = {}
|
||||
just = {}
|
||||
honest = {}
|
||||
}
|
||||
random_traits_list = {
|
||||
count = 1
|
||||
education_learning_4 = {}
|
||||
education_learning_3 = {}
|
||||
education_diplomacy_4 = {}
|
||||
education_diplomacy_3 = {}
|
||||
education_stewardship_4 = {}
|
||||
education_stewardship_3 = {}
|
||||
education_intrigue_4 = {}
|
||||
education_intrigue_3 = {}
|
||||
education_martial_4 = {}
|
||||
education_martial_3 = {}
|
||||
}
|
||||
martial = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
stewardship = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
diplomacy = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
learning = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
prowess = { 8 16 }
|
||||
}
|
||||
|
||||
dynamic_genghis_child_template = {
|
||||
age = { 2 14 }
|
||||
gender_female_chance = {
|
||||
add = 50
|
||||
}
|
||||
faith = faith:tengri_pagan
|
||||
culture = culture:mongol
|
||||
dynasty_house = scope:temujin.house
|
||||
random_traits = yes
|
||||
intrigue = {
|
||||
min_template_decent_skill
|
||||
max_template_decent_skill
|
||||
}
|
||||
after_creation = {
|
||||
set_interesting_traits_and_modifiers_effect = yes
|
||||
}
|
||||
}
|
||||
#
|
||||
#genghis_khan_character_template = { # (history database char id 125501)
|
||||
# age = 36 # Temujin's age around 1198
|
||||
# gender = male
|
||||
# dynasty_house = house:house_borjigin
|
||||
# martial = 15
|
||||
# diplomacy = 12
|
||||
# intrigue = 9
|
||||
# stewardship = 12
|
||||
# prowess = 20
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = ambitious
|
||||
# trait = diligent
|
||||
# trait = vengeful
|
||||
# trait = lifestyle_hunter
|
||||
# trait = education_martial_5
|
||||
# trait = flexible_leader
|
||||
# trait = open_terrain_expert
|
||||
# trait = shrewd
|
||||
# random_traits = no
|
||||
# after_creation = {
|
||||
# copy_inheritable_appearance_from = character:dynamic_mongol_1
|
||||
#
|
||||
# if = {
|
||||
# limit = { has_dlc_feature = tours_and_tournaments }
|
||||
# add_trait = tourney_participant
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = lifestyle_hunter
|
||||
# TRACK = hunter
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = horse
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = bow
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#borte_character_template = { # (history database char id 172004)
|
||||
# age = 37
|
||||
# gender = female
|
||||
# dynasty_house = house:house_onggirat
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = calm
|
||||
# trait = callous
|
||||
# trait = gregarious
|
||||
# trait = education_martial_3
|
||||
# martial = {
|
||||
# min_template_high_skill
|
||||
# max_template_high_skill
|
||||
# }
|
||||
# prowess = 15
|
||||
# diplomacy = 9
|
||||
# intrigue = 12
|
||||
# stewardship = 10
|
||||
# random_traits = no
|
||||
# after_creation = {
|
||||
# copy_inheritable_appearance_from = character:dynamic_mongol_2
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#jochi_character_template = { # (history database char id 125502)
|
||||
# age = 17
|
||||
# gender = male
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = calm
|
||||
# trait = callous
|
||||
# trait = vengeful
|
||||
# trait = education_martial_3
|
||||
# trait = lifestyle_hunter
|
||||
# random_traits = no
|
||||
# prowess = 20
|
||||
# after_creation = {
|
||||
# if = {
|
||||
# limit = { has_dlc_feature = tours_and_tournaments }
|
||||
# add_trait = tourney_participant
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = lifestyle_hunter
|
||||
# TRACK = hunter
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = horse
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = bow
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#tolui_character_template = { # (history database char id 125520)
|
||||
# age = 6
|
||||
# gender = male
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = rowdy
|
||||
# random_traits = no
|
||||
# prowess = 20
|
||||
#}
|
||||
#
|
||||
#chagatai_character_template = { # (history database char id 93062)
|
||||
# age = 15
|
||||
# gender = male
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = wrathful
|
||||
# trait = impatient
|
||||
# trait = just
|
||||
# trait = rowdy
|
||||
# random_traits = no
|
||||
# prowess = 20
|
||||
# after_creation = {
|
||||
# if = {
|
||||
# limit = { has_dlc_feature = tours_and_tournaments }
|
||||
# add_trait = tourney_participant
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = horse
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = bow
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#ogodei_character_template = { # (history database char id 172005)
|
||||
# age = 12
|
||||
# gender = male
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = gregarious
|
||||
# trait = just
|
||||
# trait = rowdy
|
||||
# random_traits = no
|
||||
# martial = 14
|
||||
# diplomacy = 12
|
||||
# intrigue = 10
|
||||
# stewardship = 16
|
||||
# prowess = 20
|
||||
#}
|
||||
#
|
||||
#altun_begi_character_template = { # (history database char id 217227)
|
||||
# age = 7
|
||||
# gender = female
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# trait = curious
|
||||
# random_traits = no
|
||||
#}
|
||||
#
|
||||
#
|
||||
#subutai_character_template = { # (history database char id 34850
|
||||
# age = 23
|
||||
# gender = male
|
||||
# dynasty_house = house:house_uriankhai
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# martial = 17
|
||||
# diplomacy = 6
|
||||
# intrigue = 9
|
||||
# stewardship = 9
|
||||
# prowess = 30
|
||||
# trait = brave
|
||||
# trait = diligent
|
||||
# trait = patient
|
||||
# trait = strong
|
||||
# trait = intellect_good_2
|
||||
# trait = education_martial_4
|
||||
# trait = organizer
|
||||
# trait = flexible_leader
|
||||
# trait = loyal
|
||||
# random_traits = no
|
||||
# after_creation = {
|
||||
# if = {
|
||||
# limit = { has_dlc_feature = tours_and_tournaments }
|
||||
# add_trait = tourney_participant
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = horse
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = bow
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = wit
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#
|
||||
#### Temujin's PARENTS (currently not in use)
|
||||
#hoelun_character_template = { # (history database char id 172003)
|
||||
# name = "Hoelun" # Mother of Genghis Khan
|
||||
# age = 59
|
||||
# gender = female
|
||||
# dynasty_house = house:house_olkhunut
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# martial = 8
|
||||
# diplomacy = 10
|
||||
# intrigue = 12
|
||||
# stewardship = 10
|
||||
# trait = compassionate
|
||||
# trait = patient
|
||||
# trait = diligent
|
||||
# trait = education_intrigue_4
|
||||
#}
|
||||
#
|
||||
#
|
||||
#yesu_gei_character_template = { # (history database char id 93055)
|
||||
# name = "YesU_gei" # Father of Genghis Khan
|
||||
# age = 88 # if alive at the spawning of 36 year old Temujin
|
||||
# gender = female
|
||||
# dynasty_house = house:house_borjigin
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# martial = 9
|
||||
# diplomacy = 6
|
||||
# intrigue = 6
|
||||
# stewardship = 6
|
||||
# trait = stubborn
|
||||
# trait = diligent
|
||||
# trait = wrathful
|
||||
# trait = education_martial_1
|
||||
#}
|
||||
#
|
||||
#dynamic_genghis_character_template = {
|
||||
# age = { 30 42 } # Temujin's age around 1198
|
||||
# gender_female_chance = {
|
||||
# if = {
|
||||
# limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_male_dominated } }
|
||||
# add = 0
|
||||
# }
|
||||
# else_if = {
|
||||
# limit = { faith:tengri_pagan = { has_doctrine = doctrine_gender_female_dominated } }
|
||||
# add = 100
|
||||
# }
|
||||
# else = {
|
||||
# add = 50
|
||||
# }
|
||||
# }
|
||||
# martial = { 10 20 }
|
||||
# diplomacy = { 8 16 }
|
||||
# intrigue = { 4 14 }
|
||||
# stewardship = { 8 16 }
|
||||
# prowess = { 15 25 }
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# random_traits = no
|
||||
# random_traits_list = {
|
||||
# count = 3
|
||||
# # Personality traits
|
||||
# lustful = {}
|
||||
# gluttonous = {}
|
||||
# greedy = {}
|
||||
# diligent = {}
|
||||
# wrathful = {}
|
||||
# impatient = {}
|
||||
# arrogant = {}
|
||||
# deceitful = {}
|
||||
# brave = {}
|
||||
# gregarious = {}
|
||||
# ambitious = {}
|
||||
# arbitrary = {}
|
||||
# zealous = {}
|
||||
# callous = {}
|
||||
# sadistic = {}
|
||||
# stubborn = {}
|
||||
# vengeful = {}
|
||||
# just = {}
|
||||
# honest = {}
|
||||
# }
|
||||
# random_traits_list = {
|
||||
# count = 1
|
||||
# # Commander traits
|
||||
# logistician = {}
|
||||
# aggressive_attacker = {}
|
||||
# unyielding_defender = {}
|
||||
# forder = {}
|
||||
# flexible_leader = {}
|
||||
# desert_warrior = {}
|
||||
# reckless = {}
|
||||
# organizer = {}
|
||||
# }
|
||||
# trait = lifestyle_hunter
|
||||
# trait = education_martial_5
|
||||
# trait = open_terrain_expert
|
||||
# after_creation = {
|
||||
# set_interesting_traits_and_modifiers_effect = yes
|
||||
# if = {
|
||||
# limit = { has_dlc_feature = tours_and_tournaments }
|
||||
# add_trait = tourney_participant
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = lifestyle_hunter
|
||||
# TRACK = hunter
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = no
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = horse
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# add_random_tiered_trait_track_xp_effect = {
|
||||
# TRAIT = tourney_participant
|
||||
# TRACK = bow
|
||||
# LEVEL_1 = yes
|
||||
# LEVEL_3 = yes
|
||||
# }
|
||||
# }
|
||||
# change_current_weight = 25
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#dynamic_genghis_spouse_template = {
|
||||
# age = { 26 42 }
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# random_traits = no
|
||||
# random_traits_list = {
|
||||
# count = 3
|
||||
# # Personality traits
|
||||
# lustful = {}
|
||||
# gluttonous = {}
|
||||
# greedy = {}
|
||||
# diligent = {}
|
||||
# wrathful = {}
|
||||
# impatient = {}
|
||||
# arrogant = {}
|
||||
# deceitful = {}
|
||||
# brave = {}
|
||||
# gregarious = {}
|
||||
# ambitious = {}
|
||||
# arbitrary = {}
|
||||
# zealous = {}
|
||||
# callous = {}
|
||||
# sadistic = {}
|
||||
# stubborn = {}
|
||||
# vengeful = {}
|
||||
# calm = {}
|
||||
# patient = {}
|
||||
# cynical = {}
|
||||
# just = {}
|
||||
# honest = {}
|
||||
# }
|
||||
# random_traits_list = {
|
||||
# count = 1
|
||||
# education_learning_4 = {}
|
||||
# education_learning_3 = {}
|
||||
# education_diplomacy_4 = {}
|
||||
# education_diplomacy_3 = {}
|
||||
# education_stewardship_4 = {}
|
||||
# education_stewardship_3 = {}
|
||||
# education_intrigue_4 = {}
|
||||
# education_intrigue_3 = {}
|
||||
# education_martial_4 = {}
|
||||
# education_martial_3 = {}
|
||||
# }
|
||||
# martial = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# stewardship = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# diplomacy = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# intrigue = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# learning = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# prowess = { 8 16 }
|
||||
#}
|
||||
#
|
||||
#dynamic_genghis_child_template = {
|
||||
# age = { 2 14 }
|
||||
# gender_female_chance = {
|
||||
# add = 50
|
||||
# }
|
||||
# faith = faith:tengri_pagan
|
||||
# culture = culture:mongol
|
||||
# dynasty_house = scope:temujin.house
|
||||
# random_traits = yes
|
||||
# intrigue = {
|
||||
# min_template_decent_skill
|
||||
# max_template_decent_skill
|
||||
# }
|
||||
# after_creation = {
|
||||
# set_interesting_traits_and_modifiers_effect = yes
|
||||
# }
|
||||
#}
|
||||
#
|
||||
Loading…
Add table
Add a link
Reference in a new issue