Men at arms now based on tier again
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30592c2666
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5 changed files with 19 additions and 55 deletions
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@ -416,9 +416,7 @@ monotown_01 = {
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tax_mult = maritime_mercantilism_coastal_holdings_value
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}
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character_modifier = {
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men_at_arms_cap = 1
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}
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province_terrain_modifier = {
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parameter = coastal_holding_bonuses
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@ -430,9 +428,7 @@ monotown_01 = {
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county_holder_dynasty_perk = fp2_urbanism_legacy_1 # check if the dynasty of the county holder has a specific perk
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development_growth_factor = fp2_urbanism_legacy_1_bonus_value
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}
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character_modifier = {
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men_at_arms_cap = 1
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}
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county_culture_modifier = {
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parameter = use_farmer_republics
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county_fertility_decline_add = -1
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@ -936,9 +932,7 @@ monotown_02 = {
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development_growth_factor = fp2_urbanism_legacy_1_bonus_value
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}
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character_modifier = {
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men_at_arms_cap = 1
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}
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county_culture_modifier = {
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parameter = use_farmer_republics
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county_fertility_decline_add = -2
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@ -1424,9 +1418,7 @@ monotown_03 = {
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development_growth_factor = fp2_urbanism_legacy_1_bonus_value
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}
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character_modifier = {
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men_at_arms_cap = 1
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}
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county_culture_modifier = {
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parameter = use_farmer_republics
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county_fertility_decline_add = -3
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@ -1897,9 +1889,7 @@ monotown_04 = {
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development_growth_factor = fp2_urbanism_legacy_1_bonus_value
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}
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character_modifier = {
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men_at_arms_cap = 1
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}
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county_culture_modifier = {
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parameter = use_farmer_republics
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county_fertility_decline_add = -4
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