Yugoslav Special Buildings + rebalance
Added: Rector's Palace ; Pula Arena ; Zagreb Cathedral ; Baščaršija ; Jajce Citadel ; Tito Bunker ; Church of Saint Sava ; Smederevo Fortress ; Petrovaradin Fortress ; Ljubljana Castle ; Celje Hall ; Niš Skull Tower ; Bor Mining Settlement ; Zenica Iron Mines ; Fortified Port of Kotor ; Port of Split Removed the 2 vanilla mines Rebalanced the Special buildings in Spain and Italy
This commit is contained in:
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10273c7d21
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6 changed files with 1879 additions and 149 deletions
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@ -2091,48 +2091,6 @@ aurelian_walls_01 = {
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flag = duchy_building
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}
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##########
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# The Colosseum
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##########
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the_colosseum_01 = {
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asset = {
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type = pdxmesh
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name = "building_special_colosseum_mesh"
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}
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construction_time = very_slow_construction_time
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type_icon = "icon_structure_colosseum.dds"
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can_construct_potential = {
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building_requirement_tribal = no
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}
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cost_gold = 3000
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character_modifier = {
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army_maintenance_mult = -0.05 # 'Stealing' the metal from the colosseum building itself
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}
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province_modifier = {
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build_speed = -0.1 # 'Stealing' the metal from the colosseum building itself
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}
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ai_value = {
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base = 100
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modifier = { # Fill all building slots before going for special buildings
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factor = 0
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free_building_slots > 0
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}
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}
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type = special
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flag = travel_point_of_interest_martial
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}
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##########
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# Iron Pillar of Delhi
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##########
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File diff suppressed because it is too large
Load diff
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@ -446,6 +446,7 @@
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culture = greek
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religion = orthodox
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holding = city_holding
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special_building = island_fortress_malta_01
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1127.1.1 = {
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religion = roman_catholic
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culture = maltese
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@ -29,13 +29,15 @@
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holding = none
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}
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3102 = {
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holding = none
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holding = city_holding
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special_building = celje_hall_01
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}
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###c_ljubljana
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3096 = {
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culture = NEOW_slovene
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religion = yugoslavist
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holding = castle_holding
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special_building = ljubljana_castle_01
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}
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3097 = {
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holding = none
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@ -102,6 +104,7 @@
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culture = NEOW_croatian
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religion = roman_catholic
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holding = castle_holding
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special_building_slot = port_of_split_01
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}
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3552 = {
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holding = church_holding
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@ -123,6 +126,7 @@
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culture = NEOW_croatian
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religion = yugoslavist
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holding =city_holding
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special_building = zagreb_cathedral_01
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}
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3533 = {
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holding = none
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@ -261,6 +265,7 @@
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culture = NEOW_croatian
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religion = yugoslavist
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holding = city_holding
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special_building = pula_arena_01
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}
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2520 = {
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holding = none
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@ -277,6 +282,7 @@
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culture = NEOW_croatian
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religion = roman_catholic
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holding = city_holding
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special_building = rector_palace_01
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1066.1.1 = {
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buildings = {
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common_tradeport_02
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@ -298,6 +304,7 @@
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culture = NEOW_serbian
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religion = orthodox
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holding = castle_holding
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special_building = nis_skull_tower_01
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}
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3661 = {
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holding = none
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@ -380,6 +387,7 @@
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culture = NEOW_serbian
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religion = yugoslavist
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holding = castle_holding
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special_building = petrovaradin_fortress_01
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}
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518 = {
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culture = NEOW_serbian
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@ -442,6 +450,7 @@
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culture = NEOW_serbian
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religion = yugoslavist
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holding = castle_holding
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special_building = church_saint_sava_01
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1066.1.1 = {
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buildings = {
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military_camps_02
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@ -466,9 +475,6 @@
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}
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3602 = {
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holding = castle_holding
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867.1.1 = {
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special_building_slot = rudnik_mines_01
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}
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}
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3603 = {
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holding = city_holding
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@ -478,6 +484,7 @@
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culture = NEOW_serbian
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religion = orthodox
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holding = castle_holding
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special_building = smederevo_fortress_01
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}
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3664 = {
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holding = none
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@ -493,6 +500,7 @@
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culture = NEOW_serbian
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religion = orthodox
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holding = castle_holding
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special_building_slot = bor_mines_01
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}
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3669 = {
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holding = none
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@ -529,6 +537,7 @@
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}
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3574 = {
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holding = city_holding
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special_building_slot = fortified_port_of_kotor_01
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}
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3573 = {
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holding = none
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@ -561,6 +570,7 @@
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culture = NEOW_bosnian
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religion = aqlani
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holding = castle_holding
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special_building_slot = zenica_iron_mines_01
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}
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3527 = {
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culture = NEOW_bosnian
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@ -575,6 +585,7 @@
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culture = NEOW_bosnian
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religion = yugoslavist
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holding = city_holding
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special_building = bascarsija_01
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}
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3564 = {
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holding = none
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@ -598,9 +609,6 @@
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holding = castle_holding
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culture = NEOW_bosnian
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religion = yugoslavist
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867.1.1 = {
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special_building_slot = srebrenica_mines_01
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}
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}
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3568 = {
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holding = none
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@ -688,7 +696,8 @@
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3507 = {
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culture = NEOW_bosnian
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religion = aqlani
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holding = none
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holding = castle_holding
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special_building = jajce_citadel_01
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}
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3508 = {
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holding = none
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@ -726,7 +735,8 @@
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holding = none
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}
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3557 = {
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holding = none
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holding = castle_holding
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special_building = tito_bunker_01
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}
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504 = {
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holding = none
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@ -373,7 +373,7 @@
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building_type_the_colosseum_01:0 "The Colosseum"
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building_type_the_colosseum_01_desc:0 "$building_the_colosseum_01_desc$"
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building_the_colosseum_01:0 "The Colosseum"
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building_the_colosseum_01_desc:0 "The Colosseum is one of the largest amphitheaters ever built and has hosted countless spectacles such as gladiatorial combat, animal hunts and even reconstructed sea battles. Its construction was started by the Roman emperor Vespasian in AD 72 and was completed in AD 80 under his successor, Titus.\n\nDespite its vibrant history, its primary use today is for harvesting marble and bronze for use elsewhere."
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building_the_colosseum_01_desc:0 "The Colosseum is one of the largest amphitheaters ever built and has hosted countless spectacles such as gladiatorial combat, animal hunts and even reconstructed sea battles. Its construction was started by the Roman emperor Vespasian in AD 72 and was completed in AD 80 under his successor, Titus.\n\nEven after the Event, it still stands and has become the icon of Rome. However, it doesn't serve a major economic or defensive advantage, mostly being used for what it was built for, bread and games."
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building_type_apollinare_nuovo_01:1 "Sant'Apollinare Nuovo"
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building_type_apollinare_nuovo_01_desc:0 "$building_apollinare_nuovo_desc$"
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@ -672,6 +672,116 @@
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building_spilberk_castle_01:1 "Špilberk"
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building_spilberk_castle_01_desc:0 "Standing tall above the city of Brno, the most important city in Moravia, the Špilberk Castle is the main keep and was the seat of power for many powerful families. Constructed in the 13th century and improved ever since. After the Event, the city and the castle were briefly abandoned, but after people returned, they reconstructed the castle, transforming it not only into a formidable fortress but also into a symbol of prosperity and Moravian identity."
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building_type_rector_palace_01:1 "Rector's Palace"
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building_type_rector_palace_01_desc:0 "$building_spilberk_castle_01_desc$"
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building_rector_palace_01:1 "Rector's Palace"
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building_rector_palace_01_desc:0 "WIP"
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building_type_pula_arena_01:1 "Pula Arena"
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building_type_pula_arena_01_desc:0 "$building_pula_arena_01_desc$"
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building_pula_arena_01:0 "Pula Arena"
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building_pula_arena_01_desc:0 "WIP"
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building_type_zagreb_cathedral_01:1 "Zagreb Cathedral"
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building_type_zagreb_cathedral_01_desc:0 "$building_zagreb_cathedral_01_desc$"
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building_zagreb_cathedral_01:0 "Zagreb Cathedral"
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building_zagreb_cathedral_01_desc:0 "WIP"
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building_type_bascarsija_01:1 "Baščaršija"
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building_type_bascarsija_01_desc:0 "$building_bascarsija_01_desc$"
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building_bascarsija_01:0 "WIP"
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building_bascarsija_01_desc:0 "WIP"
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building_bascarsija_02:0 "WIP"
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building_bascarsija_02_desc:0 "WIP"
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building_bascarsija_03:0 "WIP"
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building_bascarsija_03_desc:0 "WIP"
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building_type_jajce_citadel_01:1 "Jajce Citadel"
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building_type_jajce_citadel_01_desc:0 "$building_jajce_citadel_01_desc$"
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building_jajce_citadel_01:0 "Ruins of Jajce"
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building_jajce_citadel_01_desc:0 "WIP"
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building_jajce_citadel_02:0 "Jajce Citadel Rebuilt"
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building_jajce_citadel_02_desc:0 "WIP"
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building_type_tito_bunker_01:1 "Tito Bunker"
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building_type_tito_bunker_01_desc:0 "$building_tito_bunker_01_desc$"
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building_tito_bunker_01:0 "Complex Tunnel system"
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building_tito_bunker_01_desc:0 "WIP"
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building_type_church_saint_sava_01:1 "Church of Saint Sava"
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building_type_church_saint_sava_01_desc:0 "$building_church_saint_sava_01_desc$"
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building_church_saint_sava_01:0 "Church of Saint Sava"
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building_church_saint_sava_01_desc:0 "WIP"
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building_type_smederevo_fortress_01:1 "Smederevo Fortress"
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building_type_smederevo_fortress_01_desc:0 "$building_smederevo_fortress_01_desc$"
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building_smederevo_fortress_01:1 "Collasped Fortifications"
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building_smederevo_fortress_01_desc:0 "WIP"
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building_smederevo_fortress_02:1 "Smederevo Fortress Renewed"
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building_smederevo_fortress_02_desc:0 "WIP"
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building_type_petrovaradin_fortress_01:1 "Petrovaradin Fortress"
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building_type_petrovaradin_fortress_01_desc:0 "$building_petrovaradin_fortress_01_desc$"
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building_petrovaradin_fortress_01:0 "Petrovaradin Fortress"
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building_petrovaradin_fortress_01_desc:0 "WIP"
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building_type_ljubljana_castle_01:1 "Ljubljana Castle"
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building_type_ljubljana_castle_01_desc:0 "$building_ljubljana_castle_01_desc$"
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building_ljubljana_castle_01:0 "Collasped Castle of Ljubljana"
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building_ljubljana_castle_01_desc:0 "WIP"
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building_ljubljana_castle_02:0 "Ljubljana Castle"
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building_ljubljana_castle_02_desc:0 "WIP"
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building_type_celje_hall_01:1 "Celje Hall"
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building_type_celje_hall_01_desc:0 "$building_celje_hall_01_desc$"
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building_celje_hall_01:0 "Celje Hall"
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building_celje_hall_01_desc:0 "WIP"
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building_type_nis_skull_tower_01:1 "Niš Skull Tower"
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building_type_nis_skull_tower_01_desc:0 "$building_nis_skull_tower_01_desc$"
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building_nis_skull_tower_01:0 "Niš Skull Tower"
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building_nis_skull_tower_01_desc:0 "WIP"
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building_type_bor_mines_01:1 "Bor Mines"
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building_type_bor_mines_01_desc:0 "$building_bor_mines_01_desc$"
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building_bor_mines_01:1 "Bor Mining Settlements"
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building_bor_mines_01_desc:0 "The Region of Bor is rich in gold, silver and copper. However, the deposits are small and scattered all over the region. Many mining villages and settlements were settled to extract these valuable ores."
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building_bor_mines_02:1 "Bor Mines"
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building_bor_mines_02_desc:0 "$building_rammelsberg_mines_02_desc$"
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building_bor_mines_03:1 "Large Bor Mines"
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building_bor_mines_03_desc:0 "$building_rammelsberg_mines_03_desc$"
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building_bor_mines_04:1 "Bor Mining Complex"
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building_bor_mines_04_desc:0 "$building_rammelsberg_mines_04_desc$"
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building_type_zenica_iron_mines_01:1 "Iron Mines of Zenica"
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building_type_zenica_iron_mines_01_desc:0 "$building_zenica_iron_mines_01_desc$"
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building_zenica_iron_mines_01:1 "Zenica Mining Settlement"
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building_zenica_iron_mines_01_desc:0 "Lands around Zenica are still rich in iron, one of the only places in Europe that is still worth the effort to create a proper mine."
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building_zenica_iron_mines_02:1 "Zenica Mine"
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building_zenica_iron_mines_02_desc:0 "$building_rammelsberg_mines_02_desc$"
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building_zenica_iron_mines_03:1 "Large Zenica Mine"
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building_zenica_iron_mines_03_desc:0 "$building_rammelsberg_mines_03_desc$"
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building_zenica_iron_mines_04:1 "Zenica Mining Complex"
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building_zenica_iron_mines_04_desc:0 "$building_rammelsberg_mines_04_desc$"
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building_type_fortified_port_of_kotor_01:1 "Fortified Port of Kotor"
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building_type_fortified_port_of_kotor_01_desc:0 "$building_fortified_port_of_kotor_01_desc$"
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building_fortified_port_of_kotor_01:0 "Fortified Harbors"
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building_fortified_port_of_kotor_01_desc:0 "In a region of strategic importance, but also of economic opportunities, several smaller harbors started to fortify themselves to protect themselves and their goods from raiders and smaller armies, creating several chokepoints for the enemy. However, these harbors have little interest in working together to properly organize themselves."
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building_fortified_port_of_kotor_02:0 "Fortified Port"
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building_fortified_port_of_kotor_02_desc:0 "As trade demands grew and the harbors became more centralized, a central port was constructed with tough walls that could easily stop an enemy ambush and medium armies. Over time, the main castle was connected to the port with walls, creating a single entity. Furthermore, the castle could be supplied by sea, further improving its strategic importance."
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building_fortified_port_of_kotor_03:0 "Fortified Grand Port"
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building_fortified_port_of_kotor_03_desc:0 "With more money flowing into the port, expansion was needed. The port almost doubled in size, and the walls were higher and thicker. Furthermore, the castle and the port slowly became one as more people moved into the protected walls connecting the castle and the port."
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building_type_port_of_split_01:1 "Port of Split"
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building_type_port_of_split_01_desc:0 "$building_port_of_split_01_desc$"
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building_port_of_split_01:0 "Extensive Harbour"
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building_port_of_split_01_desc:0 "A small port has been constructed in a trade-rich region to allow for easier transport of goods overseas. Several small harbors work together to bring goods in and out of the city, but the capacity is small while the opportunity is large."
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building_port_of_split_02:0 "Bustling Port"
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building_port_of_split_02_desc:0 "As trade grows, so does the port. With the influx of new merchants into the city, the port needs to grow too , harboring ships from faraway lands and trading goods never seen before."
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building_port_of_split_03:0 "Grand Port"
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building_port_of_split_03_desc:0 "As trade grew increasingly, several new docks were set up, covering almost the entire coastline of the city. New harbor storage and cargo cranes were needed. With the increased need for ships, several shipyards popped up to facilitate the new demand."
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building_type_communal_settlement_01:1 "Communal Settlement"
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building_type_communal_settlement_01_desc:1 "$building_communal_settlement_01_desc$"
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building_communal_settlement_01:1 "WIP"
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building_aurelian_walls_01:0 "Aurelian Walls"
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building_aurelian_walls_01_desc:0 "$building_type_aurelian_walls_01_desc$"
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building_type_the_colosseum_01:0 "The Colosseum"
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building_type_the_colosseum_01_desc:0 "The Colosseum is one of the largest amphitheaters ever built and has hosted countless spectacles such as gladiatorial combat, animal hunts and even reconstructed sea battles. Its construction was started by the Roman emperor Vespasian in AD 72 and was completed in AD 80 under his successor, Titus.\n\nDespite its vibrant history, its primary use today is for harvesting marble and bronze for use elsewhere."
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building_the_colosseum_01:0 "$building_type_the_colosseum_01$"
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building_the_colosseum_01_desc:0 "$building_type_the_colosseum_01_desc$"
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building_type_offas_dyke_01:0 "Offa's Dyke"
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building_type_offas_dyke_01_desc:0 "Offa's Dyke, which is a long ditch flanked by a wall of earth, was constructed by the Anglo-Saxon king of Mercia to defend the border towards Wales. This raised earthwork offers an advantage to whoever stands on the side of the wall, as any attackers have to fight an uphill battle from the ditch."
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building_offas_dyke_01:0 "$building_type_offas_dyke_01$"
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