MaAs - Nistrenian Peacekeepers

This commit is contained in:
ProHunter1023 2026-08-11 19:32:29 +08:00
parent 77069eebc1
commit 3fc69ac635
3 changed files with 62 additions and 4 deletions

View file

@ -312,3 +312,22 @@ innovation_betyars = {
flag = global_maa
}
innovation_peacekeepers = {
skill = martial
group = culture_group_military
culture_era = culture_era_early_medieval
icon = @maa_01
potential = {
OR = {
this = culture:wallachian
this = culture:banatian
this = culture:moldavian
this = culture:NEOW_gagauz
this = culture:NEOW_ucrainean
}
}
unlock_maa = peacekeepers
flag = global_maa
}

View file

@ -885,18 +885,51 @@ betyars = {
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_hussar }
valid_for_maa_trigger = { PARAMETER = unlock_maa_betyar }
}
buy_cost = { gold = hussar_recruitment_cost }
buy_cost = { gold = light_cavalry_recruitment_cost }
low_maintenance_cost = { gold = light_cavalry_low_maint_cost }
high_maintenance_cost = { gold = light_cavalry_low_maint_cost }
provision_cost = @provisions_cost_cavalry_cheap
provision_cost = @provisions_cost_cavalry_expensive
stack = 100
icon = light_cavalry
}
peacekeepers = {
type = skirmishers
damage = 10
toughness = 30
pursuit = 12
screen = 26
terrain_bonus = {
forest = { damage = 4 toughness = 6 }
taiga = { damage = 4 toughness = 6 }
jungle = { damage = 4 toughness = 6 }
}
counters = {
heavy_infantry = 1
}
can_recruit = {
valid_for_maa_trigger = { PARAMETER = unlock_maa_peacekeepers }
}
buy_cost = { gold = skirmisher_recruitment_cost }
low_maintenance_cost = { gold = skirmisher_low_maint_cost }
high_maintenance_cost = { gold = skirmisher_high_maint_cost }
provision_cost = @provisions_cost_infantry_expensive
stack = 100
ai_quality = { value = culture_ai_weight_skirmishers }
}
stadswacht = {
type = pikemen

View file

@ -88,7 +88,13 @@
innovation_betyars:0 "Betyars"
innovation_betyars_desc:0 "Armed with swords and dressed elegantly to contrast their gruesome profession, the Betyars ride whenever they can, dazzling the battlefield with their skill."
betyars:0 "Betyars"
betyars_desc:0 "#F These well-dressed cavalry have been riding for glory ever since the antediluvian days. From the Czech heartlands to the deepest parts of the Carpathians, the Betyars serve as premiere cavalrymen for the lords they serve under."
betyars_flavor:0 "#F These well-dressed cavalry have been riding for glory ever since the antediluvian days. From the Czech heartlands to the deepest parts of the Carpathians, the Betyars serve as premiere cavalrymen for the lords they serve under."
innovation_peacekeepers:0 "$innovation_peacekeepers$"
innovation_peacekeepers_desc:0 "$innovation_peacekeepers_desc$"
innovation_peacekeepers:0 "Nistrenian Peacekeepers"
innovation_peacekeepers_desc:0 "The Nistrenian Peacekeepers have been patrolling the lands of Nistrenia ever since its founding, seeing as it is a needed force to contain quelling in the realm."
peacekeepers:0 "Peacekeepers"
peacekeepers_flavor:0 "#F The Nistrenian Peacekeepers are guardsmen who excel in defense. Their light formations shall not fool the enemy that dare cross them, as they will put down the peace by any means necessary."
NEOW_militia:0 "Peasant Militia"
NEOW_militia_flavor:1 "#F Trained to an above average level by a militarily Competent Noble these peasants will hold their own in the field#!\n#help Enabled by the [GetBuilding('city_01').GetName].#!"
carabineers:0 "Carabineers"