MaAs - Nistrenian Peacekeepers
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77069eebc1
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3 changed files with 62 additions and 4 deletions
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@ -310,5 +310,24 @@ innovation_betyars = {
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}
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unlock_maa = betyars
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flag = global_maa
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}
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innovation_peacekeepers = {
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skill = martial
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group = culture_group_military
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culture_era = culture_era_early_medieval
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icon = @maa_01
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potential = {
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OR = {
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this = culture:wallachian
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this = culture:banatian
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this = culture:moldavian
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this = culture:NEOW_gagauz
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this = culture:NEOW_ucrainean
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}
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}
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unlock_maa = peacekeepers
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flag = global_maa
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}
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@ -885,18 +885,51 @@ betyars = {
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}
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can_recruit = {
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valid_for_maa_trigger = { PARAMETER = unlock_maa_hussar }
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valid_for_maa_trigger = { PARAMETER = unlock_maa_betyar }
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}
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buy_cost = { gold = hussar_recruitment_cost }
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buy_cost = { gold = light_cavalry_recruitment_cost }
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low_maintenance_cost = { gold = light_cavalry_low_maint_cost }
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high_maintenance_cost = { gold = light_cavalry_low_maint_cost }
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provision_cost = @provisions_cost_cavalry_cheap
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provision_cost = @provisions_cost_cavalry_expensive
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stack = 100
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icon = light_cavalry
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}
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peacekeepers = {
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type = skirmishers
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damage = 10
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toughness = 30
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pursuit = 12
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screen = 26
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terrain_bonus = {
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forest = { damage = 4 toughness = 6 }
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taiga = { damage = 4 toughness = 6 }
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jungle = { damage = 4 toughness = 6 }
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}
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counters = {
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heavy_infantry = 1
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}
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can_recruit = {
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valid_for_maa_trigger = { PARAMETER = unlock_maa_peacekeepers }
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}
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buy_cost = { gold = skirmisher_recruitment_cost }
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low_maintenance_cost = { gold = skirmisher_low_maint_cost }
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high_maintenance_cost = { gold = skirmisher_high_maint_cost }
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provision_cost = @provisions_cost_infantry_expensive
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stack = 100
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ai_quality = { value = culture_ai_weight_skirmishers }
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}
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stadswacht = {
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type = pikemen
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