Update 00_defines.txt
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@ -578,8 +578,8 @@ NCombat = {
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WAR_ATTACKER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker
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WAR_ATTACKER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker
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WAR_DEFENDER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker
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WAR_DEFENDER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker
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MANEUVER_PHASE_DAYS = 3 # How many days should the maneuver phase last
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MANEUVER_PHASE_DAYS = 3 # How many days should the maneuver phase last
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LEVY_TOUGHNESS = 15 # How much toughness does each levy soldier have
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LEVY_TOUGHNESS = 12 # How much toughness does each levy soldier have
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LEVY_ATTACK = 15 # How much attack does each levy soldier have
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LEVY_ATTACK = 12 # How much attack does each levy soldier have
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LEVY_SIEGE = 0 # How much siege bonus does each levy soldier have
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LEVY_SIEGE = 0 # How much siege bonus does each levy soldier have
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LEVY_PURSUIT = 1 # How much pursuit does each levy soldier have
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LEVY_PURSUIT = 1 # How much pursuit does each levy soldier have
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LEVY_SCREEN = 0 # How much screen does each levy soldier have
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LEVY_SCREEN = 0 # How much screen does each levy soldier have
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