From 3ad4d7c1fe7f62ff26f52d4129f319e0799d0b13 Mon Sep 17 00:00:00 2001 From: Fishedotjpg Date: Sun, 15 Feb 2026 00:56:30 +0000 Subject: [PATCH] Update 00_defines.txt --- common/defines/00_defines.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/defines/00_defines.txt b/common/defines/00_defines.txt index 22369c5d..fb1acb69 100644 --- a/common/defines/00_defines.txt +++ b/common/defines/00_defines.txt @@ -578,8 +578,8 @@ NCombat = { WAR_ATTACKER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker WAR_DEFENDER_COMBAT_MAX_SCORE = 50 # The maximum amount of warscore gained from a single battle by the war attacker MANEUVER_PHASE_DAYS = 3 # How many days should the maneuver phase last - LEVY_TOUGHNESS = 15 # How much toughness does each levy soldier have - LEVY_ATTACK = 15 # How much attack does each levy soldier have + LEVY_TOUGHNESS = 12 # How much toughness does each levy soldier have + LEVY_ATTACK = 12 # How much attack does each levy soldier have LEVY_SIEGE = 0 # How much siege bonus does each levy soldier have LEVY_PURSUIT = 1 # How much pursuit does each levy soldier have LEVY_SCREEN = 0 # How much screen does each levy soldier have