government

This commit is contained in:
edwardtheelbowhigh 2025-02-26 22:19:53 +00:00
parent 15fde62476
commit 11a220ead2

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@ -323,17 +323,17 @@ administrative_government = {
} }
character_modifier = { character_modifier = {
levy_size = -0.2 #levy_size = -0.2
feudal_government_tax_contribution_mult = -0.2 #feudal_government_tax_contribution_mult = -0.2
feudal_government_levy_contribution_mult = -0.2 #feudal_government_levy_contribution_mult = -0.2
clan_government_tax_contribution_mult = -0.2 #clan_government_tax_contribution_mult = -0.2
clan_government_levy_contribution_mult = -0.2 #clan_government_levy_contribution_mult = -0.2
men_at_arms_cap = -1 #men_at_arms_cap = -1
men_at_arms_limit = -1 #men_at_arms_limit = -1
knight_limit = -3 #knight_limit = -3
vassal_limit = 100 #vassal_limit = 100
active_accolades = -1 #active_accolades = -1
title_creation_cost_mult = -0.5 #title_creation_cost_mult = -0.5
} }
# Use flags instead of has_government = administrative_government for moddability if possible (i.e., wherever not visible to the player). # Use flags instead of has_government = administrative_government for moddability if possible (i.e., wherever not visible to the player).