customizable_localization file updates (except for liturgical languages)

This commit is contained in:
Thakia 2026-10-03 19:10:59 -03:00
parent 624adb2f52
commit 02ca157af0
27 changed files with 7705 additions and 20905 deletions

View file

@ -32,7 +32,6 @@
location = {
NOR = {
geographical_region = world_africa
geographical_region = world_burma
geographical_region = world_middle_east
geographical_region = world_asia_china
geographical_region = world_asia_japan
@ -164,7 +163,6 @@
NOR = {
geographical_region = world_africa
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_southeast
}
}
@ -195,7 +193,7 @@
NOR = {
geographical_region = world_africa
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_southeast
}
}
}
@ -228,7 +226,6 @@
geographical_region = world_europe_south
geographical_region = world_europe_west
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_minor
geographical_region = world_asia_china
geographical_region = world_asia_southeast
@ -365,7 +362,6 @@
OR = {
geographical_region = world_africa
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_southeast
}
}
@ -4064,7 +4060,7 @@ GetAdventureNameBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -4084,13 +4080,13 @@ GetAdventureNameBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
}
}
localization_key = scholars
localization_key = erudites
}
text = {
setup_scope = {
@ -4127,8 +4123,8 @@ GetAdventureNameBand = {
has_trait = devoted
has_education_learning_trigger = yes
}
faith = {
NOT = { has_doctrine = doctrine_theocracy_lay_clergy }
rite = {
NOT = { rite_has_doctrine = doctrine_theocracy_lay_clergy }
}
}
}
@ -4151,7 +4147,7 @@ GetAdventureNameBand = {
has_education_learning_trigger = yes
}
faith = {
has_doctrine = tenet_monasticism
faith_has_monasticism_trigger = yes
}
}
}
@ -4170,7 +4166,7 @@ GetAdventureNameBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -4190,7 +4186,7 @@ GetAdventureNameBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
religion = religion:catholic_religion
@ -4561,7 +4557,7 @@ GetAdventureNameBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
prowess >= high_skill_rating
@ -4589,7 +4585,7 @@ GetAdventureNameBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -4635,7 +4631,7 @@ GetAdventureNameBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -4858,7 +4854,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
@ -4879,7 +4875,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
@ -4900,7 +4896,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
@ -4921,7 +4917,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
@ -4942,7 +4938,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
@ -5649,7 +5645,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer = {
OR = {
has_education_learning_trigger = yes
has_trait = scholar
has_trait = erudite
}
location = {
NOR = {
@ -6340,7 +6336,7 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
OR = {
has_education_learning_trigger = yes
has_trait = scholar
has_trait = erudite
}
location = {
NOR = {
@ -7003,7 +6999,7 @@ GetAdventureNameSuffix = {
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -7024,7 +7020,7 @@ GetAdventureNameSuffix = {
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -7045,7 +7041,7 @@ GetAdventureNameSuffix = {
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -7591,11 +7587,11 @@ GetAdventureNameSuffix = {
scope:new_landless_adventurer ?= {
is_female = yes
faith = {
has_doctrine = tenet_monasticism
faith_has_monasticism_trigger = yes
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -7695,7 +7691,7 @@ GetAdventureNameSuffix = {
OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
OR = {
has_trait = devoted
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -8224,11 +8220,11 @@ GetAdventureNameSuffix = {
NOT = { exists = scope:new_landless_adventurer }
scope:new_landless_adventurer ?= {
faith = {
has_doctrine = tenet_monasticism
faith_has_monasticism_trigger = yes
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -10769,7 +10765,7 @@ GetAdventureNameSwordBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -10789,13 +10785,13 @@ GetAdventureNameSwordBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
}
}
localization_key = scholars
localization_key = erudites
}
text = {
setup_scope = {
@ -10832,8 +10828,8 @@ GetAdventureNameSwordBand = {
has_trait = devoted
has_education_learning_trigger = yes
}
faith = {
NOT = { has_doctrine = doctrine_theocracy_lay_clergy }
rite = {
NOT = { rite_has_doctrine = doctrine_theocracy_lay_clergy }
}
}
}
@ -10856,7 +10852,7 @@ GetAdventureNameSwordBand = {
has_education_learning_trigger = yes
}
faith = {
has_doctrine = tenet_monasticism
faith_has_monasticism_trigger = yes
}
}
}
@ -11144,7 +11140,7 @@ GetAdventureNameSwordBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
prowess >= high_skill_rating
@ -11172,7 +11168,7 @@ GetAdventureNameSwordBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -11218,7 +11214,7 @@ GetAdventureNameSwordBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -11858,7 +11854,7 @@ GetAdventureNameReverentBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -11878,13 +11874,13 @@ GetAdventureNameReverentBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
}
}
localization_key = scholars
localization_key = erudites
}
text = {
setup_scope = {
@ -11921,8 +11917,8 @@ GetAdventureNameReverentBand = {
has_trait = devoted
has_education_learning_trigger = yes
}
faith = {
NOT = { has_doctrine = doctrine_theocracy_lay_clergy }
rite = {
NOT = { rite_has_doctrine = doctrine_theocracy_lay_clergy }
}
}
}
@ -11945,7 +11941,7 @@ GetAdventureNameReverentBand = {
has_education_learning_trigger = yes
}
faith = {
has_doctrine = tenet_monasticism
faith_has_monasticism_trigger = yes
}
}
}
@ -11985,7 +11981,7 @@ GetAdventureNameReverentBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
ai_zeal >= low_positive_ai_value
@ -12006,7 +12002,7 @@ GetAdventureNameReverentBand = {
scope:new_landless_adventurer ?= {
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
religion = religion:catholic_religion
@ -12340,7 +12336,7 @@ GetAdventureNameReverentBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
prowess >= high_skill_rating
@ -12368,7 +12364,7 @@ GetAdventureNameReverentBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}
@ -12414,7 +12410,7 @@ GetAdventureNameReverentBand = {
}
OR = {
has_trait = lifestyle_mystic
has_trait = scholar
has_trait = erudite
has_education_learning_trigger = yes
}
}

View file

@ -433,12 +433,9 @@ RandomSaint = { # Used for statue artifact
localization_key = west_christian_water_god_name
}
# text = {
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# OR = {
# faith = faith:coptic
# faith = faith:armenian_apostolic
# }
# NEOW_religion_is_broadly_christian_trigger = yes
# }
# localization_key = east_christian_fertility_god_name
# }
@ -482,8 +479,8 @@ RandomSaint = { # Used for statue artifact
# }
# localization_key = east_christian_war_god_name
# }
#
# text = {
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# faith = faith:insular_celtic
# }
@ -573,7 +570,7 @@ RandomSaintName = { # Used for other artifacts
localization_key = west_christian_water_god_name
}
# text = {
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# OR = {
# faith = faith:coptic
@ -622,8 +619,8 @@ RandomSaintName = { # Used for other artifacts
# }
# localization_key = east_christian_war_god_name
# }
#
# text = {
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# faith = faith:insular_celtic
# }
@ -713,13 +710,13 @@ RandomSaintNamePossessive = {
localization_key = west_christian_water_god_name_possessive
}
text = {
trigger = {
NEOW_religion_is_broadly_christian_trigger = yes
}
localization_key = east_christian_fertility_god_name_possessive
}
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# NEOW_religion_is_broadly_christian_trigger = yes
# }
# localization_key = east_christian_fertility_god_name_possessive
# }
#
# text = {
# trigger = {
# OR = {
@ -759,8 +756,8 @@ RandomSaintNamePossessive = {
# }
# localization_key = east_christian_war_god_name_possessive
# }
#
# text = {
# text = { TODO_PAM_ALI rites don't support flav locs right now, enable when we do
# trigger = {
# faith = faith:insular_celtic
# }
@ -1569,6 +1566,22 @@ ArtifactBookSubject = {
localization_key = feature_book_subject_family_epic
}
text = {
trigger = {
OR = {
AND = {
exists = scope:subject
scope:subject = flag:religious_text
}
AND = {
exists = var:book_subject
var:book_subject = flag:religious_text
}
}
}
localization_key = feature_book_subject_religious_text
}
text = {
trigger = {
OR = {

View file

@ -176,7 +176,6 @@ GetSpecialBuildingNameFromProvince = {
text = { # Mahabodhi Temple
trigger = {
has_special_building = yes
#this = province:1276 # Gaya
has_building = holy_site_mahabodhi_temple_01
}
localization_key = building_holy_site_mahabodhi_temple_01
@ -185,7 +184,6 @@ GetSpecialBuildingNameFromProvince = {
text = { # Imam Ali Mosque
trigger = {
has_special_building = yes
#this = province:5993 # An-Najaf
has_building = holy_site_imam_ali_mosque_01
}
localization_key = building_holy_site_imam_ali_mosque_01
@ -582,9 +580,112 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_temple_in_jerusalem_01
}
text = { # Rammelsberg Mines 1
trigger = {
#this = province:2918 # Goslar
has_special_building = yes
has_building = rammelsberg_mines_01
}
localization_key = building_rammelsberg_mines_01
}
text = { # Rammelsberg Mines 2
trigger = {
#this = province:2918 # Goslar
has_special_building = yes
has_building = rammelsberg_mines_02
}
localization_key = building_rammelsberg_mines_02
}
text = { # Rammelsberg Mines 3
trigger = {
#this = province:2918 # Goslar
has_special_building = yes
has_building = rammelsberg_mines_03
}
localization_key = building_rammelsberg_mines_03
}
text = { # Rammelsberg Mines 4
trigger = {
#this = province:2918 # Goslar
has_special_building = yes
has_building = rammelsberg_mines_04
}
localization_key = building_rammelsberg_mines_04
}
text = { # Baofeng Mines 1
trigger = {
has_special_building = yes
has_building = baofeng_mines_01
}
localization_key = building_baofeng_mines_01
}
text = { # Baofeng Mines 2
trigger = {
has_special_building = yes
has_building = baofeng_mines_02
}
localization_key = building_baofeng_mines_02
}
text = { # Baofeng Mines 3
trigger = {
has_special_building = yes
has_building = baofeng_mines_03
}
localization_key = building_baofeng_mines_03
}
text = { # Baofeng Mines 4
trigger = {
has_special_building = yes
has_building = baofeng_mines_04
}
localization_key = building_baofeng_mines_04
}
text = { # Kutna Hora Mines 1
trigger = {
#this = province:4161 # Caslav
has_special_building = yes
has_building = kutna_hora_mines_01
}
localization_key = building_kutna_hora_mines_01
}
text = { # Kutna Hora Mines 2
trigger = {
#this = province:4161 # Caslav
has_special_building = yes
has_building = kutna_hora_mines_02
}
localization_key = building_kutna_hora_mines_02
}
text = { # Kutna Hora Mines 3
trigger = {
#this = province:4161 # Caslav
has_special_building = yes
has_building = kutna_hora_mines_03
}
localization_key = building_kutna_hora_mines_03
}
text = { # Kutna Hora Mines 4
trigger = {
#this = province:4161 # Caslav
has_special_building = yes
has_building = kutna_hora_mines_04
}
localization_key = building_kutna_hora_mines_04
}
text = { # Kremnica Mines 1
trigger = {
#this = province:3814 # Turoc
has_special_building = yes
has_building = kremnica_mines_01
}
@ -593,7 +694,6 @@ GetSpecialBuildingNameFromProvince = {
text = { # Kremnica Mines 2
trigger = {
#this = province:3814 # Turoc
has_special_building = yes
has_building = kremnica_mines_02
}
@ -602,7 +702,6 @@ GetSpecialBuildingNameFromProvince = {
text = { # Kremnica Mines 3
trigger = {
#this = province:3814 # Turoc
has_special_building = yes
has_building = kremnica_mines_03
}
@ -611,13 +710,109 @@ GetSpecialBuildingNameFromProvince = {
text = { # Kremnica Mines 4
trigger = {
#this = province:3814 # Turoc
has_special_building = yes
has_building = kremnica_mines_04
}
localization_key = building_kremnica_mines_04
}
text = { # Zijinshan Mines 1
trigger = {
has_special_building = yes
has_building = zijinshan_mines_01
}
localization_key = building_zijinshan_mines_01
}
text = { # Zijinshan Mines 2
trigger = {
has_special_building = yes
has_building = zijinshan_mines_02
}
localization_key = building_zijinshan_mines_02
}
text = { # Zijinshan Mines 3
trigger = {
has_special_building = yes
has_building = zijinshan_mines_03
}
localization_key = building_zijinshan_mines_03
}
text = { # Zijinshan Mines 4
trigger = {
has_special_building = yes
has_building = zijinshan_mines_04
}
localization_key = building_zijinshan_mines_04
}
text = { # Hanxing Mines 1
trigger = {
has_special_building = yes
has_building = hanxing_mines_01
}
localization_key = building_hanxing_mines_01
}
text = { # Hanxing Mines 2
trigger = {
has_special_building = yes
has_building = hanxing_mines_02
}
localization_key = building_hanxing_mines_02
}
text = { # Hanxing Mines 3
trigger = {
has_special_building = yes
has_building = hanxing_mines_03
}
localization_key = building_hanxing_mines_03
}
text = { # Hanxing Mines 4
trigger = {
has_special_building = yes
has_building = hanxing_mines_04
}
localization_key = building_hanxing_mines_04
}
text = { # Jiaodong Mines 1
trigger = {
has_special_building = yes
has_building = jiaodong_mines_01
}
localization_key = building_jiaodong_mines_01
}
text = { # Jiaodong Mines 2
trigger = {
has_special_building = yes
has_building = jiaodong_mines_02
}
localization_key = building_jiaodong_mines_02
}
text = { # Jiaodong Mines 3
trigger = {
#this = province:3814 # Turoc
has_special_building = yes
has_building = jiaodong_mines_03
}
localization_key = building_jiaodong_mines_03
}
text = { # Jiaodong Mines 4
trigger = {
has_special_building = yes
has_building = jiaodong_mines_04
}
localization_key = building_jiaodong_mines_04
}
text = { # Falun Mines 1
trigger = {
#this = province:350 # Falun
@ -750,6 +945,38 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_phnom_dek_mines_04
}
text = { # Chihu Iron Mines 1
trigger = {
has_special_building = yes
has_building = chihu_mines_01
}
localization_key = building_chihu_mines_01
}
text = { # Chihu Iron Mines 2
trigger = {
has_special_building = yes
has_building = chihu_mines_02
}
localization_key = building_chihu_mines_02
}
text = { # Chihu Iron Mines 3
trigger = {
has_special_building = yes
has_building = chihu_mines_03
}
localization_key = building_chihu_mines_03
}
text = { # Chihu Iron Mines 4
trigger = {
has_special_building = yes
has_building = chihu_mines_04
}
localization_key = building_chihu_mines_04
}
text = { # Schwarz Mines 1
trigger = {
#this = province:2950 # Innsbruck
@ -786,6 +1013,38 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_schwaz_mines_04
}
text = { # Liangzhe Mines 1
trigger = {
has_special_building = yes
has_building = liangzhe_mines_01
}
localization_key = building_liangzhe_mines_01
}
text = { # Liangzhe Mines 2
trigger = {
has_special_building = yes
has_building = liangzhe_mines_02
}
localization_key = building_liangzhe_mines_02
}
text = { # Liangzhe Mines 3
trigger = {
has_special_building = yes
has_building = liangzhe_mines_03
}
localization_key = building_liangzhe_mines_04
}
text = { # Liangzhe Mines 4
trigger = {
has_special_building = yes
has_building = liangzhe_mines_04
}
localization_key = building_liangzhe_mines_04
}
text = { # Argentiera Mines 1
trigger = {
#this = province:2653 # Cagliari
@ -1182,6 +1441,38 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_turda_mines_04
}
text = { # Zigong Mines 1
trigger = {
has_special_building = yes
has_building = zigong_mines_01
}
localization_key = building_zigong_mines_01
}
text = { # Zigong Mines 2
trigger = {
has_special_building = yes
has_building = zigong_mines_02
}
localization_key = building_zigong_mines_02
}
text = { # Zigong Mines 3
trigger = {
has_special_building = yes
has_building = zigong_mines_03
}
localization_key = building_zigong_mines_03
}
text = { # Zigong Mines 4
trigger = {
has_special_building = yes
has_building = zigong_mines_04
}
localization_key = building_zigong_mines_04
}
text = { # Taghaza Mines 1
trigger = {
has_special_building = yes
@ -1470,6 +1761,70 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_cevennes_mines_04
}
text = { # Guiyang Mines 1
trigger = {
has_special_building = yes
has_building = guiyang_mines_01
}
localization_key = building_guiyang_mines_01
}
text = { # Guiyang Mines 2
trigger = {
has_special_building = yes
has_building = guiyang_mines_02
}
localization_key = building_guiyang_mines_02
}
text = { # Guiyang Mines 3
trigger = {
has_special_building = yes
has_building = guiyang_mines_03
}
localization_key = building_guiyang_mines_03
}
text = { # Guiyang Mines 4
trigger = {
has_special_building = yes
has_building = guiyang_mines_04
}
localization_key = building_guiyang_mines_04
}
text = { # Kaibao Mines 1
trigger = {
has_special_building = yes
has_building = kaibao_mines_01
}
localization_key = building_kaibao_mines_01
}
text = { # Kaibao Mines 2
trigger = {
has_special_building = yes
has_building = kaibao_mines_02
}
localization_key = building_kaibao_mines_02
}
text = { # Kaibao Mines 3
trigger = {
has_special_building = yes
has_building = kaibao_mines_03
}
localization_key = building_kaibao_mines_03
}
text = { # Kaibao Mines 4
trigger = {
has_special_building = yes
has_building = kaibao_mines_04
}
localization_key = building_kaibao_mines_04
}
text = { # Khotan Mines 1
trigger = {
has_special_building = yes
@ -2098,6 +2453,38 @@ GetSpecialBuildingNameFromProvince = {
localization_key = building_cluny_abbey_01
}
text = { # Abbey of St Gall
trigger = {
has_special_building = yes
has_building = pam_abbey_of_st_gall_01
}
localization_key = building_pam_abbey_of_st_gall_01
}
text = { # Palais des Papes
trigger = {
has_special_building = yes
has_building = pam_palais_de_papes_01
}
localization_key = building_pam_palais_de_papes_01
}
text = { # Archbasilica of Saint John Lateran
trigger = {
has_special_building = yes
has_building = pam_lateran_basilica_01
}
localization_key = building_pam_lateran_basilica_01
}
text = { # Reims Cathedral
trigger = {
has_special_building = yes
has_building = pam_reims_cathedral_01
}
localization_key = building_pam_reims_cathedral_01
}
#Al qarawiyyin University
text = {
trigger = {
@ -2600,6 +2987,302 @@ GetSpecialBuildingNameFromProvince = {
}
localization_key = building_mount_baekdu_01
}
text = { # Angkor Wat
trigger = {
has_special_building = yes
has_building = angkor_wat_01
}
localization_key = building_angkor_wat_01
}
text = { # Angkor Wat
trigger = {
has_special_building = yes
has_building = temples_angkor_01
}
localization_key = building_temples_angkor_01
}
text = { # Angkor Wat
trigger = {
has_special_building = yes
has_building = temples_angkor_02
}
localization_key = building_temples_angkor_02
}
text = { # Saint Peter's Basilica
trigger = {
has_special_building = yes
has_building = holy_site_st_peters_basilica_01
}
localization_key = building_holy_site_st_peters_basilica_01
}
text = { # Mont-Saint-Michel
trigger = {
has_special_building = yes
has_building = mont_st_michel_01
}
localization_key = building_mont_st_michel_01
}
text = { # Mont-Saint-Michel
trigger = {
has_special_building = yes
has_building = mont_st_michel_02
}
localization_key = building_mont_st_michel_02
}
text = { # Mont-Saint-Michel
trigger = {
has_special_building = yes
has_building = mont_st_michel_03
}
localization_key = building_mont_st_michel_03
}
text = { # Mont-Saint-Michel
trigger = {
has_special_building = yes
has_building = mont_st_michel_04
}
localization_key = building_mont_st_michel_04
}
text = { # Sanchi Stupa
trigger = {
has_special_building = yes
has_building = sanchi_stupa_01
}
localization_key = building_sanchi_stupa_01
}
text = { # Boudhanath
trigger = {
has_special_building = yes
has_building = boudhanath_01
}
localization_key = building_boudhanath_01
}
text = { # Grand Mosque of Yazd
trigger = {
has_special_building = yes
has_building = yazd_mosque_01
}
localization_key = building_yazd_mosque_01
}
text = { # Qutb Minar
trigger = {
has_special_building = yes
has_building = qutb_minar_01
}
localization_key = building_qutb_minar_01
}
text = { # Qutb Minar
trigger = {
has_special_building = yes
has_building = qutb_minar_02
}
localization_key = building_qutb_minar_02
}
text = { # Qutb Minar
trigger = {
has_special_building = yes
has_building = qutb_minar_03
}
localization_key = building_qutb_minar_03
}
text = { # Alai Minar
trigger = {
has_special_building = yes
has_building = qutb_minar_04
}
localization_key = building_qutb_minar_04
}
text = { # Tomb of a Gogouryeo King
trigger = {
has_special_building = yes
has_building = goguryeo_tomb_01
}
localization_key = building_goguryeo_tomb_01
}
text = { # Great Buddha of Kamakura
trigger = {
has_special_building = yes
has_building = buddha_kamakura_01
}
localization_key = building_buddha_kamakura_01
}
text = { # Lingapura Pyramid
trigger = {
has_special_building = yes
has_building = pyramid_lingapura_01
}
localization_key = building_pyramid_lingapura_01
}
text = { # Maijishan Grottoes
trigger = {
has_special_building = yes
has_building = maijishan_grottoes_01
}
localization_key = building_maijishan_grottoes_01
}
text = { # Three Pagodas of Dali
trigger = {
has_special_building = yes
has_building = three_pagodas_dali_01
}
localization_key = building_three_pagodas_dali_01
}
text = { # Iron Lion of Cangzhou
trigger = {
has_special_building = yes
has_building = iron_lion_cangzhou_01
}
localization_key = building_iron_lion_cangzhou_01
}
text = { # Gaocheng Observatory
trigger = {
has_special_building = yes
has_building = dengfeng_observatory_01
}
localization_key = building_dengfeng_observatory_01
}
text = { # Candi of Muara Takus
trigger = {
has_special_building = yes
has_building = muara_takus_01
}
localization_key = building_muara_takus_01
}
text = { # Stone Pagoda of Mireuksa
trigger = {
has_special_building = yes
has_building = stone_pagoda_01
}
localization_key = building_stone_pagoda_01
}
text = { # Thuriang Kilns
trigger = {
has_special_building = yes
has_building = thuriang_kilns_01
}
localization_key = building_thuriang_kilns_01
}
text = { # Yuelu Academy
trigger = {
has_special_building = yes
has_building = yuelu_academy_01
}
localization_key = building_yuelu_academy_01
}
text = { # Chocolate Hills
trigger = {
has_special_building = yes
has_building = chocolate_hills_01
}
localization_key = building_chocolate_hills_01
}
text = { # Fanfang of Guangzhou
trigger = {
has_special_building = yes
has_building = fanfang_guangzhou_01
}
localization_key = building_fanfang_guangzhou_01
}
text = { # Wilwatikta Palace
trigger = {
has_special_building = yes
has_building = wilwatikta_palace_01
}
localization_key = building_wilwatikta_palace_01
}
text = { # Ha Long Bay
trigger = {
has_special_building = yes
has_building = ha_long_bay_01
}
localization_key = building_ha_long_bay_01
}
text = { # My Son Sanctuary
trigger = {
has_special_building = yes
has_building = my_son_sanctuary_01
}
localization_key = building_my_son_sanctuary_01
}
text = { # Gunung Api
trigger = {
has_special_building = yes
has_building = gunung_api_01
}
localization_key = building_gunung_api_01
}
text = { # Sulawesi Megaliths
trigger = {
has_special_building = yes
has_building = suwalesi_megaliths_01
}
localization_key = building_suwalesi_megaliths_01
}
text = { # Kizuki Taisha
trigger = {
has_special_building = yes
has_building = izumo_taisha_01
}
localization_key = building_izumo_taisha_01
}
text = { # Temple of Confucius
trigger = {
has_special_building = yes
has_building = confucius_temple_01
}
localization_key = building_confucius_temple_01
}
text = { # Imperial Citadel of Lin'an
trigger = {
has_special_building = yes
has_building = citadel_linan_01
}
localization_key = building_citadel_linan_01
}
text = { # Trosky Castle
trigger = {
has_special_building = yes
has_building = trosky_castle_01
}
localization_key = building_trosky_castle_01
}
}
GetLocationFaithTemple = { # Get name of regular temple in religion

View file

@ -1,328 +1,3 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_1_HandHands = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_1_handhands_hand
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_1_handhands_hands
# fallback = yes
# }
#}
#
#DE_2_HandHands = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_2_handhands_hand
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_2_handhands_hands
# fallback = yes
# }
#}
#
#DE_1_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_1_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_1_armarms_arms
# fallback = yes
# }
#}
#
#DE_2_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_2_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_2_armarms_arms
# fallback = yes
# }
#}
#
#DE_3_ArmArms = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = maimed }
# localization_key = CustomLoc_DE_3_armarms_arm
# }
#
# text = {
# trigger = {
# NOT = { has_trait = maimed }
# }
# localization_key = CustomLoc_DE_3_armarms_arms
# fallback = yes
# }
#}
#
#DE_1_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_1_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_1_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_2_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_2_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_2_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_3_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_3_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_3_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_4_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_4_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_4_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_5_EyeEyes = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = one_eyed }
# localization_key = CustomLoc_DE_5_eyeeyes_eye
# }
#
# text = {
# trigger = {
# NOT = { has_trait = one_eyed }
# }
# localization_key = CustomLoc_DE_5_eyeeyes_eyes
# fallback = yes
# }
#}
#
#DE_1_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_1_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_1_maskface_face
# fallback = yes
# }
#}
#
#DE_2_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_2_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_2_maskface_face
# fallback = yes
# }
#}
#
#DE_3_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_3_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_3_maskface_face
# fallback = yes
# }
#}
#
#DE_4_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_4_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_4_maskface_face
# fallback = yes
# }
#}
#
#DE_5_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_5_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_5_maskface_face
# fallback = yes
# }
#}
#
#DE_6_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_6_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_6_maskface_face
# fallback = yes
# }
#}
#
#DE_7_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_7_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_7_maskface_face
# fallback = yes
# }
#}
#
#DE_8_MaskFace = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = { has_trait = disfigured }
# localization_key = CustomLoc_DE_8_maskface_mask
# }
#
# text = {
# trigger = {
# NOT = { has_trait = disfigured }
# }
# localization_key = CustomLoc_DE_8_maskface_face
# fallback = yes
# }
#}
###############################
## Blanked to Prevent Errors ##
###############################

File diff suppressed because it is too large Load diff

View file

@ -1,130 +1,3 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_1_GetAppropriateGodname = {
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_god
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# religion_tag = buddhism_religion
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_perfected_ones
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_divine
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# NOR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# religion_tag = buddhism_religion
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_1_motto_the_gods
# }
#
# text = {
# trigger = {
# always = no
# }
# localization_key = CustomLoc_DE_1_motto_custom_loc_god
# fallback = yes
# }
#}
#
#DE_2_GetAppropriateGodname = {
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_god
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# religion_tag = buddhism_religion
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_perfected_ones
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# OR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_divine
# }
#
# text = {
# trigger = {
# house.last_house_head.faith = {
# NOR = {
# religion_tag = dualism_religion
# religion_tag = zoroastrianism_religion
# religion_tag = buddhism_religion
# religion_tag = christianity_religion
# religion_tag = islam_religion
# religion_tag = judaism_religion
# }
# }
# }
# localization_key = CustomLoc_DE_2_motto_the_gods
# }
#
# text = {
# trigger = {
# always = no
# }
# localization_key = CustomLoc_DE_2_motto_custom_loc_god
# fallback = yes
# }
#}
###############################
## Blanked to Prevent Errors ##
###############################

View file

@ -1,39 +1,3 @@
#############################################
### Scripted Localization for German Loc ##
#### BY Kai Bagehorn ###
#############################################
#
#DE_Im_InDer_ResidenceBuilding = { # im Herrenhaus, im Tempel, in der Burg
# type = character
# log_loc_errors = no
#
# text = {
# trigger = {
# has_government = republic_government
# }
# localization_key = CustomLoc_DE_Im_ResidenceBuilding
# }
#
# text = {
# trigger = {
# OR = {
# has_government = theocracy_government
# is_theocratic_lessee = yes
# }
# }
# localization_key = CustomLoc_DE_Im_ResidenceBuilding
# }
#
# text = {
# trigger = {
# NOR = {
# has_government = republic_government
# has_government = theocracy_government
# is_theocratic_lessee = yes
# }
# }
# localization_key = CustomLoc_DE_InDer_ResidenceBuilding
# fallback = yes
# }
#}
#
###############################
## Blanked to Prevent Errors ##
###############################

View file

@ -1,70 +1,3 @@
#############################################
#### Scripted Localization for German ###
#### BY Kai Bagehorn ###
#############################################
#
#DE_MutterlichVaterlich = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Vaterlich
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Mutterlich
# trigger = { is_female = yes }
# }
#}
#
#DE_RivalinRivale = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Rivale
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Rivalin
# trigger = { is_female = yes }
# }
#}
#
#DE_RivalinRivalen = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Rivalen
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Rivalin
# trigger = { is_female = yes }
# }
#}
#
#DE_DasDen = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_Den
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_Das
# trigger = { is_female = yes }
# }
#}
#
#DE_ART_IND_A_Opp = {
# type = character
# log_loc_errors = no
# text = {
# localization_key = CustomLoc_DE_ART_IND_A_female
# trigger = { is_female = no }
# }
# text = {
# localization_key = CustomLoc_DE_ART_IND_A_male
# trigger = { is_female = yes }
# }
#}
#
###############################
## Blanked to Prevent Errors ##
###############################

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@ -17,16 +17,36 @@ GetGovernmentAuthority = {
type = character
text = {
trigger = { government_has_flag = government_is_administrative }
localization_key = government_authority_administrative
trigger = { realm_law_use_imperial_bureaucracy = yes }
localization_key = imperial_bureaucracy
}
text = {
trigger = { government_has_flag = government_is_tribal }
localization_key = government_authority_tribe
trigger = { realm_law_use_tribal_authority = yes }
localization_key = tribal_authority
}
text = {
trigger = { realm_law_use_nomadic_authority = yes }
localization_key = nomadic_authority
}
text = {
trigger = { realm_law_use_celestial_bureaucracy = yes }
localization_key = celestial_bureaucracy
}
text = {
trigger = { realm_law_use_meritocratic_bureaucracy = yes }
localization_key = meritocratic_bureaucracy
}
text = {
trigger = { realm_law_use_japanese_bureaucracy = yes }
localization_key = japanese_bureaucracy
}
text = {
trigger = { realm_law_use_crown_authority = yes }
localization_key = crown_authority
}
text = {
trigger = { always = no }
localization_key = government_authority_crown
localization_key = government_authority
fallback = yes
}
}
@ -297,7 +317,7 @@ GetSubjectPlural = {
GetSuccessionHeirMotion = {
type = character
text = {
trigger = {
trigger_if = {
@ -307,7 +327,7 @@ GetSuccessionHeirMotion = {
AND = {
OR = {
any_held_title = { is_noble_family_title = yes }
government_allows = administrative
government_has_mechanic = administrative
}
is_independent_ruler = no
}
@ -431,7 +451,7 @@ GetRealmOrDomicile = {
GetRealmOrDomicileTooltip = {
type = character
text = {
trigger = {
trigger_if = {
@ -802,7 +822,7 @@ GetFollowerOrVassal = {
GetFollowerOrVassalPlural = {
type = character
parent = GetFollowerOrVassal
suffix = _plural
suffix = _plural
}
GetGameKeepers = {
@ -836,7 +856,27 @@ GetDoorPlural = {
GetGovernmentIcon = {
type = character
text = { # Holy Order
text = { # Monastic Order
trigger = {
trigger_if = {
limit = {
is_alive = no
}
has_government = monastic_holy_order_government
}
trigger_else = {
trigger_if = {
limit = { is_ruler = yes }
government_has_flag = government_is_monastic_holy_order
}
trigger_else = {
liege ?= { government_has_flag = government_is_monastic_holy_order }
}
}
}
localization_key = monastic_holy_order_icon_concept
}
text = { # Military Order
trigger = {
trigger_if = {
limit = {
@ -898,7 +938,7 @@ GetGovernmentIcon = {
}
localization_key = adventurer_icon_concept
}
text = { # Republic
text = { # Minority
trigger = {
trigger_if = {
limit = {
@ -1045,13 +1085,11 @@ GetGovernmentIcon = {
trigger_else = {
trigger_if = {
limit = { is_ruler = yes }
government_has_flag = government_is_tribal
NOT = { government_has_flag = government_is_wanua }
government_has_flag = government_is_tribal_excluding_wanua
}
trigger_else = {
liege ?= {
government_has_flag = government_is_tribal
NOT = { government_has_flag = government_is_wanua }
government_has_flag = government_is_tribal_excluding_wanua
}
}
}
@ -1136,7 +1174,7 @@ GetGovernmentIcon = {
}
localization_key = republic_icon_concept
}
text = { # Republic
text = { # Peasant Republic
trigger = {
trigger_if = {
limit = {
@ -1156,7 +1194,7 @@ GetGovernmentIcon = {
}
localization_key = peasantrepublic_icon_concept
}
text = { # Republic
text = { # Urban Republic
trigger = {
trigger_if = {
limit = {
@ -1176,6 +1214,26 @@ GetGovernmentIcon = {
}
localization_key = urbanrepublic_icon_concept
}
text = { # Ecclesiastical
trigger = {
trigger_if = {
limit = {
is_alive = no
}
has_government = ecclesiastical_government
}
trigger_else = {
trigger_if = {
limit = { is_ruler = yes }
government_has_flag = government_is_ecclesiastical
}
trigger_else = {
liege ?= { government_has_flag = government_is_ecclesiastical }
}
}
}
localization_key = ecclesiastical_icon_concept
}
text = { # Theocracy
trigger = {
trigger_if = {
@ -1239,6 +1297,148 @@ GetGovernmentIcon = {
}
}
GetGovernmentTypeIcon = {
type = government_type
text = { # Military Order
trigger = {
government_type_has_flag = government_is_holy_order
}
localization_key = holy_order_icon_concept
}
text = { # Mercenary
trigger = {
government_type_has_flag = government_is_mercenary
}
localization_key = mercenary_icon_concept
}
text = { # Adventurer
trigger = {
government_type_has_flag = government_is_landless_adventurer
}
localization_key = adventurer_icon_concept
}
text = { # Nomad
trigger = {
government_type_has_flag = government_is_nomadic
}
localization_key = nomadic_icon_concept
}
text = { # Herder
trigger = {
government_type_has_flag = government_is_herder
}
localization_key = herder_icon_concept
}
text = { # Celestial
trigger = {
government_type_has_flag = government_is_celestial
}
localization_key = celestial_icon_concept
}
text = { # Mandala
trigger = {
government_type_has_flag = government_is_mandala
}
localization_key = mandala_icon_concept
}
text = { # Maritime Tribal
trigger = {
government_type_has_flag = government_is_wanua
}
localization_key = wanua_icon_concept
}
text = { # Meritocratic
trigger = {
government_type_has_flag = government_is_meritocratic
}
localization_key = meritocratic_icon_concept
}
text = { # Tribal
trigger = {
government_type_has_flag = government_is_tribal_excluding_wanua
}
localization_key = tribal_icon_concept
}
text = { # Clan
trigger = {
government_type_has_flag = government_is_clan
}
localization_key = clan_icon_concept
}
text = { # Japanese Admin
trigger = {
government_type_has_flag = government_is_japan_administrative
}
localization_key = japan_administrative_icon_concept
}
text = { # Admin
trigger = {
government_type_has_flag = government_is_administrative
}
localization_key = administrative_icon_concept
}
text = { # Republic
trigger = {
government_type_has_flag = government_is_republic
}
localization_key = republic_icon_concept
}
text = { # Peasant Republic
trigger = {
government_type_has_flag = government_is_prepublic
}
localization_key = peasantrepublic_icon_concept
}
text = { # Urban Republic
trigger = {
government_type_has_flag = government_is_urepublic
}
localization_key = urbanrepublic_icon_concept
}
text = { # Ecclesiastical
trigger = {
government_type_has_flag = government_is_ecclesiastical
}
localization_key = ecclesiastical_icon_concept
}
text = { # Theocracy
trigger = {
government_type_has_flag = government_is_theocracy
}
localization_key = theocracy_icon_concept
}
text = { # Japanese Feudal
trigger = {
government_type_has_flag = government_is_japan_feudal
}
localization_key = japan_feudal_icon_concept
}
text = { # Steppe Admin
trigger = {
government_type_has_flag = government_is_steppe_admin
}
localization_key = steppe_admin_icon_concept
}
text = { # Feudal
trigger = { always = no }
localization_key = feudal_icon_concept
fallback = yes
}
}
GetTribalizeFeudalize = {
type = character
text = {
trigger = { government_has_flag = government_is_tribal }
localization_key = tribalize
}
text = {
localization_key = feudalize
}
}
GetTribalFeudal = {
type = character

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@ -187,8 +187,8 @@ get_hold_court_8100_parent = {
text = {
trigger = { # If male dominated
faith = {
NOT = { has_doctrine = doctrine_gender_male_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_male_dominated }
}
}
localization_key = mama
@ -196,8 +196,8 @@ get_hold_court_8100_parent = {
text = {
trigger = { # If female dominated
faith = {
NOT = { has_doctrine = doctrine_gender_female_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_female_dominated }
}
}
localization_key = papa
@ -217,14 +217,14 @@ get_hold_court_8100_situation = {
trigger = {
OR = {
AND = {
faith = {
NOT = { has_doctrine = doctrine_gender_male_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_male_dominated }
}
mother ?= { is_alive = no }
}
AND = {
faith = {
NOT = { has_doctrine = doctrine_gender_female_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_female_dominated }
}
father ?= { is_alive = no }
}
@ -237,14 +237,14 @@ get_hold_court_8100_situation = {
trigger = {
OR = {
AND = {
faith = {
NOT = { has_doctrine = doctrine_gender_male_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_male_dominated }
}
mother ?= { is_imprisoned = yes }
}
AND = {
faith = {
NOT = { has_doctrine = doctrine_gender_female_dominated }
rite = {
NOT = { rite_has_doctrine = doctrine_gender_female_dominated }
}
father ?= { is_imprisoned = yes }
}

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@ -1,220 +1,3 @@
#### Relacje postaci ###
#
## PL_nephew
## PL_niece
#
## ----- Dla RelationToMe -----
#
## MySheHe - moja, mój
## MySheHeGenitive - mojej, mojego
## MySheHeLocative - mojej, moim
## YourSheHe - twój, twoja w zależności od relacji
## RelationToMeAccusative - żonę, męża, siostrę
## RelationToMeVocative - żono, mężu, siostro
## RelationToMeLocative - żonie, mężu, siostrze
## RelationToMeDative - żonie, mężowi, znajomemu
## RelationToMeInstrumental - żoną, mężem, znajomym
## RelationToMePossessive - żony, męża, następcy (oryginalne)
#
## ----- Dla RelationToMeShort -----
#
## RelationToMeShortGenitive - żony, męża, siostry
## RelationToMeShortAccusative - żonę, męża, siostrę
## RelationToMeShortVocative - żono, mężu, siostro
## RelationToMeShortLocative - żonie, mężu, siostrze
## RelationToMeShortDative - żonie, mężowi, znajomemu
## RelationToMeShortInstrumental - żoną, mężem, znajomym
#
## ----- Dla RelationToMeAddress -----
#
## RelationToMeAddressVocative - moja miłości, mój przyjecielu
#
## ----- Dla CouncilPosition -----
#
## CouncilPositionGender - zarządca, zarządczyni
## CouncilPositionGenderPossessive - zarządcy, zarządczyni
## CouncilPositionGenderAccusative
## CouncilPositionGenderVocative
## CouncilPositionGenderLocative
## CouncilPositionGenderDative
## CouncilPositionGenderInstrumental
#
## ----- inne / nie do powszechnego użycia -----
#
## MyCharacterIntroductionNoComma_PL
## MySheHeGUI
#
## Nephew - siostrzeniec/bratanek
## Niece - siostrzenica/bratanica
#PL_nephew = {
# log_loc_errors = no
# type = character
#
# text = {
# localization_key = nephew_from_brother
# trigger = {
# root.father = {
# is_sibling_of = scope:second
# }
#
# }
# }
#
# text = {
# fallback = yes
# localization_key = nephew_from_sister
# trigger = {
# root.mother = {
# is_sibling_of = scope:second
# }
# }
# }
#}
#
#PL_nephew_possessive = {
# parent = PL_nephew
# suffix = "_possessive"
#}
#
#PL_nephew_accusative = {
# parent = PL_nephew
# suffix = "_accusative"
#}
#
#PL_nephew_vocative = {
# parent = PL_nephew
# suffix = "_vocative"
#}
#
#PL_nephew_locative = {
# parent = PL_nephew
# suffix = "_locative"
#}
#
#PL_nephew_dative = {
# parent = PL_nephew
# suffix = "_dative"
#}
#
#PL_nephew_instrumental = {
# parent = PL_nephew
# suffix = "_instrumental"
#}
#
#PL_niece = {
# log_loc_errors = no
# type = character
#
# text = {
# localization_key = niece_from_brother
# trigger = {
# root.father = {
# is_sibling_of = scope:second
# }
#
# }
# }
#
# text = {
# fallback = yes
# localization_key = niece_from_sister
# trigger = {
# root.mother = {
# is_sibling_of = scope:second
# }
# }
# }
#}
#
#PL_niece_possessive = {
# parent = PL_niece
# suffix = "_possessive"
#}
#
#PL_niece_accusative = {
# parent = PL_niece
# suffix = "_accusative"
#}
#
#PL_niece_vocative = {
# parent = PL_niece
# suffix = "_vocative"
#}
#
#PL_niece_locative = {
# parent = PL_niece
# suffix = "_locative"
#}
#
#PL_niece_dative = {
# parent = PL_niece
# suffix = "_dative"
#}
#
#PL_niece_instrumental = {
# parent = PL_niece
# suffix = "_instrumental"
#}
#
#
#CouncilPositionPL = {
# log_loc_errors = no
# type = character
#
# text = {
# trigger = {
# has_council_position = councillor_chancellor
# }
# localization_key = councillor_chancellor
# }
#
# text = {
# trigger = {
# has_council_position = councillor_spouse
# }
# localization_key = councillor_spouse
# }
#
# text = {
# trigger = {
# has_council_position = councillor_marshal
# }
# localization_key = councillor_marshal
# }
#
#
# text = {
# trigger = {
# has_council_position = councillor_steward
# }
# localization_key = councillor_steward
# }
#
#
# text = {
# trigger = {
# has_council_position = councillor_spymaster
# }
# localization_key = councillor_spymaster
# }
#
# text = {
# trigger = {
# has_council_position = councillor_court_chaplain
# }
# localization_key = councillor_court_chaplain
# }
#
# text = {
# trigger = {
# has_council_position = councillor_vizier
# }
# localization_key = councillor_vizier
# }
#
# text = {
# fallback = yes
# localization_key = councillor_position_fallback
# }
#}
#
###############################
## Blanked to Prevent Errors ##
###############################

View file

@ -81,25 +81,25 @@ DeathMessageIntro = {
has_trait = excommunicated
AND = {
has_trait = kinslayer
NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } }
NOT = { rite = { rite_has_parameter = kinslaying_accepted } }
}
AND = {
has_trait = deviant
NOT = { faith = { has_doctrine_parameter = deviancy_accepted } }
NOT = { rite = { rite_has_parameter = deviancy_accepted } }
}
AND = {
has_trait = cannibal
NOT = {
faith = { has_doctrine_parameter = cannibalism_legal }
rite = { rite_has_parameter = cannibalism_legal }
}
}
AND = {
has_trait = sodomite
NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } }
NOT = { rite = { rite_has_parameter = homosexuality_accepted } }
}
AND = {
has_trait = incestuous
NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } }
NOT = { rite = { rite_has_parameter = allows_unrestricted_marriage } }
}
AND = {
OR = {
@ -107,7 +107,7 @@ DeathMessageIntro = {
has_trait = fornicator
}
is_female = no
NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } }
NOT = { rite = { rite_has_parameter = adultery_male_accepted } }
}
AND = {
OR = {
@ -115,12 +115,12 @@ DeathMessageIntro = {
has_trait = fornicator
}
is_female = yes
NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } }
NOT = { rite = { rite_has_parameter = adultery_female_accepted } }
}
has_trait = murderer
AND = {
has_trait = witch
NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } }
NOT = { rite = { rite_has_parameter = witchcraft_accepted } }
}
}
}
@ -322,7 +322,7 @@ DeathMessageReason = {
# administrator
# schemer
# seducer
# scholar
# erudite
# torturer
# family_first
# lifestyle_mystic
@ -462,7 +462,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_POSSESSED_POSITIVE
trigger = {
has_trait = possessed
faith = { has_doctrine = tenet_adorcism }
rite = { rite_has_tenet = tenet_adorcism }
}
weight_multiplier = {
base = 3
@ -472,7 +472,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_MIND_POSSESSED_NEGATIVE
trigger = {
has_trait = possessed
NOT = { faith = { has_doctrine = tenet_adorcism } }
NOT = { rite = { rite_has_tenet = tenet_adorcism } }
}
weight_multiplier = {
base = 3
@ -531,7 +531,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_KINSLAYER
trigger = {
has_trait = kinslayer
NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } }
NOT = { rite = { rite_has_parameter = kinslaying_accepted } }
}
weight_multiplier = {
base = 2
@ -541,7 +541,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_DEVIANT
trigger = {
has_trait = deviant
NOT = { faith = { has_doctrine_parameter = deviancy_accepted } }
NOT = { rite = { rite_has_parameter = deviancy_accepted } }
}
weight_multiplier = {
base = 2
@ -552,7 +552,7 @@ DeathMessageOutro = {
trigger = {
has_trait = cannibal
NOT = {
faith = { has_doctrine_parameter = cannibalism_legal }
rite = { rite_has_parameter = cannibalism_legal }
}
}
weight_multiplier = {
@ -563,7 +563,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_SODOMITE
trigger = {
has_trait = sodomite
NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } }
NOT = { rite = { rite_has_parameter = homosexuality_accepted } }
}
weight_multiplier = {
base = 2
@ -573,7 +573,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_INCESTUOUS
trigger = {
has_trait = incestuous
NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } }
NOT = { rite = { rite_has_parameter = allows_unrestricted_marriage } }
}
weight_multiplier = {
base = 2
@ -586,11 +586,11 @@ DeathMessageOutro = {
OR = {
AND = {
is_female = no
NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } }
NOT = { rite = { rite_has_parameter = adultery_male_accepted } }
}
AND = {
is_female = yes
NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } }
NOT = { rite = { rite_has_parameter = adultery_female_accepted } }
}
}
}
@ -605,11 +605,11 @@ DeathMessageOutro = {
OR = {
AND = {
is_female = no
NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } }
NOT = { rite = { rite_has_parameter = adultery_male_accepted } }
}
AND = {
is_female = yes
NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } }
NOT = { rite = { rite_has_parameter = adultery_female_accepted } }
}
}
}
@ -630,7 +630,7 @@ DeathMessageOutro = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_SCANDAL_WITCH
trigger = {
has_trait = witch
NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } }
NOT = { rite = { rite_has_parameter = witchcraft_accepted } }
}
weight_multiplier = {
base = 2
@ -719,7 +719,7 @@ DeathMessageOutro = {
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_SCHOLAR
localization_key = SUCCESSION_EVENT_WINDOW_DEAD_OUTRO_LIFESTYLE_ERUDITE
trigger = {
has_learning_lifestyle_trait_trigger = yes
}
@ -1099,7 +1099,7 @@ HeirMessageInterface = {
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_SCHOLAR
localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_ERUDITE
trigger = {
is_adult = yes
has_learning_lifestyle_trait_trigger = yes
@ -1123,14 +1123,14 @@ HeirMessageInterface = {
localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_POSSESSED_BAD
trigger = {
has_trait = possessed
NOT = { faith = { has_doctrine = tenet_adorcism } }
NOT = { rite = { rite_has_tenet = tenet_adorcism } }
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_HEIR_TRAIT_POSSESSED_GOOD
trigger = {
has_trait = possessed
faith = { has_doctrine = tenet_adorcism }
rite = { rite_has_tenet = tenet_adorcism }
}
}
text = {
@ -1427,7 +1427,7 @@ HeirMessageInterface = {
is_adult = yes
has_trait = cannibal
NOT = {
faith = { has_doctrine_parameter = cannibalism_legal }
rite = { rite_has_parameter = cannibalism_legal }
}
}
}
@ -1437,19 +1437,19 @@ HeirMessageInterface = {
is_adult = yes
AND = {
has_trait = kinslayer
NOT = { faith = { has_doctrine = doctrine_kinslaying_accepted } }
NOT = { rite = { rite_has_parameter = kinslaying_accepted } }
}
AND = {
has_trait = deviant
NOT = { faith = { has_doctrine_parameter = deviancy_accepted } }
NOT = { rite = { rite_has_parameter = deviancy_accepted } }
}
AND = {
has_trait = sodomite
NOT = { faith = { has_doctrine = doctrine_homosexuality_accepted } }
NOT = { rite = { rite_has_parameter = homosexuality_accepted } }
}
AND = {
has_trait = incestuous
NOT = { faith = { has_doctrine = doctrine_consanguinity_unrestricted } }
NOT = { rite = { rite_has_parameter = allows_unrestricted_marriage } }
}
AND = {
OR = {
@ -1457,7 +1457,7 @@ HeirMessageInterface = {
has_trait = fornicator
}
is_female = no
NOT = { faith = { has_doctrine = doctrine_adultery_men_accepted } }
NOT = { rite = { rite_has_parameter = adultery_male_accepted } }
}
AND = {
OR = {
@ -1465,7 +1465,7 @@ HeirMessageInterface = {
has_trait = fornicator
}
is_female = yes
NOT = { faith = { has_doctrine = doctrine_adultery_women_accepted } }
NOT = { rite = { rite_has_parameter = adultery_female_accepted } }
}
has_trait = murderer
}
@ -1476,7 +1476,7 @@ HeirMessageInterface = {
is_adult = yes
AND = {
has_trait = witch
NOT = { faith = { has_doctrine_parameter = witchcraft_accepted } }
NOT = { rite = { rite_has_parameter = witchcraft_accepted } }
}
}
}
@ -1578,6 +1578,7 @@ HeirMessageInterface = {
has_trait = chaste
has_trait = family_first
}
is_married = yes
}
}
text = {
@ -1862,6 +1863,28 @@ GameOverMessageInterface = {
}
}
GameOverMessageLineage = {
type = character
text = {
localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_LINEAGE_DYNASTY
trigger = {
exists = dynasty
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_LINEAGE_ORGANIZATION
trigger = {
exists = organization
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_LINEAGE_NONE
}
}
GameOverMessageInterfaceDuration = {
type = character
@ -1985,6 +2008,13 @@ GameOverMessageInterfaceSplendor = {
}
}
}
text = {
localization_key = SUCCESSION_EVENT_WINDOW_GAME_OVER_NO_DYNASTY_SPLENDOR
trigger = {
NOT = { exists = dynasty }
}
}
}
GameOverMessageNotableAchievements = {

View file

@ -81,7 +81,7 @@ WarDeclaredFlavor = {
}
root.primary_defender = {
num_sinful_traits = {
target = root.primary_attacker.faith
target = root.primary_attacker.rite
value >= 1
}
}
@ -103,6 +103,22 @@ WarDeclaredFlavor = {
localization_key = war_declared_flavor.zealous
}
text = { # Used by Just attackers enforcing a claim or de jure right.
trigger = {
root.primary_attacker = {
has_trait = just
}
root = {
OR = {
using_de_jure_cb_trigger = yes
using_cb = claim_cb
using_cb = claimant_faction_war
}
}
}
localization_key = war_declared_flavor.just
}
text = { # Used by Greedy characters when declaring a war of conquest.
trigger = {
root.primary_attacker = {
@ -130,6 +146,23 @@ WarDeclaredFlavor = {
localization_key = war_declared_flavor.holy_war
}
text = { # CK2 Norse prepared-invasion letter — conquest, subjugation, and Varangian ventures.
trigger = {
root.primary_attacker = {
faith.religion = faith:folketro.religion
}
root = {
OR = {
using_conquest_cb_trigger = yes
using_hierarchical_cb_trigger = yes
using_cb = fp1_varangian_adventurer_conquest
using_cb = fp1_scandi_adventurer_conquest
}
}
}
localization_key = war_declared_flavor.norse_ravens
}
text = { # Generic DoW text for all De Jure (and Claimant) wars.
trigger = {
root = {
@ -208,6 +241,18 @@ WarDeclaredFlavor = {
localization_key = war_declared_flavor.peasant
}
text = {
trigger = {
root = {
using_cb = independence_faction_war
}
root.primary_defender = {
tyranny >= high_tyranny
}
}
localization_key = war_declared_flavor.independence.tyrant
}
text = {
trigger = {
root = {
@ -235,6 +280,150 @@ WarDeclaredFlavor = {
localization_key = war_declared_flavor.claimant
}
text = { # Used when the attacker and defender are rivals — after CB-specific flavor.
trigger = {
root.primary_attacker = {
has_relation_rival = root.primary_defender
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
using_cb = independence_faction_war
using_cb = liberty_faction_war
using_cb = claimant_faction_war
}
}
}
localization_key = war_declared_flavor.rival
}
text = { # Used when close kin turn steel upon each other.
trigger = {
root.primary_attacker = {
is_close_family_of = root.primary_defender
opinion = {
target = root.primary_defender
value <= 20
}
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
}
}
}
localization_key = war_declared_flavor.kinstrife
}
text = { # Wrathful attackers — hot-blooded challenge
trigger = {
root.primary_attacker = {
OR = {
has_trait = wrathful
has_trait = impatient
}
opinion = {
target = root.primary_defender
value <= 10
}
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
}
}
}
localization_key = war_declared_flavor.wrathful
}
text = { # Tyrant defender — liberty/independence/claimant tone for any CB when tyranny is high
trigger = {
root.primary_defender = {
tyranny >= high_tyranny
}
root.primary_attacker = {
opinion = {
target = root.primary_defender
value <= 20
}
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
}
}
}
localization_key = war_declared_flavor.tyrant
}
text = { # Byzantine imperial hauteur — hierarchical wars
trigger = {
root.primary_attacker = {
culture = { has_cultural_pillar = heritage_byzantine }
OR = {
has_trait = arrogant
has_trait = ambitious
}
}
root = {
using_hierarchical_cb_trigger = yes
}
}
localization_key = war_declared_flavor.byzantine_imperial
}
text = { # Used by Vengeful characters with a personal grudge.
trigger = {
root.primary_attacker = {
has_trait = vengeful
opinion = {
target = root.primary_defender
value <= 0
}
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
}
}
}
localization_key = war_declared_flavor.vengeful
}
text = { # Used by Callous or Sadistic attackers.
trigger = {
root.primary_attacker = {
OR = {
has_trait = callous
has_trait = sadistic
}
opinion = {
target = root.primary_defender
value <= 20
}
}
root = {
NOR = {
using_holy_war_cb_trigger = yes
using_cb = peasant_war
using_cb = populist_war
}
}
}
localization_key = war_declared_flavor.callous
}
#TIT-17244: will not appear without this.
text = {
trigger = {
@ -265,7 +454,7 @@ WarDeclaredFlavor = {
scope:recipient = { exists = scope:war_for_imprisonment_flavour }
}
}
localization_key = war_declared_flavor.revocation_refused
localization_key = war_declared_flavor.imprisonment_refused
}
text = { # Fallback DoW text. Ideallty we should never reach this point, but it's here if we need it.
@ -296,13 +485,76 @@ ZealousDoW = {
text = {
trigger = {
root.faith = {
has_doctrine_parameter = reincarnation_resistance_to_conversion
root.rite = {
rite_has_parameter = reincarnation_resistance_to_conversion
}
}
localization_key = war_declared_flavor.zealous.reincarnation
}
text = {
trigger = {
root.faith = {
OR = { religion_tag = eastern_orthodox_religion religion_tag = catholic_religion religion_tag = protestant_religion religion_tag = oriental_orthodox_religion }
}
}
localization_key = war_declared_flavor.zealous.christian_judgment
}
text = {
trigger = {
root.faith = {
religion_tag = islam_religion
}
}
localization_key = war_declared_flavor.zealous.islamic_judgment
}
text = {
trigger = {
root.faith.religion = faith:folketro.religion
}
localization_key = war_declared_flavor.zealous.norse_ravens
}
text = {
trigger = {
root.rite = { rite_has_doctrine = doctrine_polytheist }
}
localization_key = war_declared_flavor.zealous.pagan_gods
}
text = {
trigger = {
root.faith = {
religion_tag = zoroastrianism_religion
}
}
localization_key = war_declared_flavor.zealous.zoroastrian
}
text = {
trigger = {
root.faith = {
religion_tag = judaism_religion
}
}
localization_key = war_declared_flavor.zealous.jewish_judgment
}
text = {
trigger = {
root.faith = {
OR = {
religion_tag = hinduism_religion
religion_tag = buddhism_religion
religion_tag = jainism_religion
}
}
}
localization_key = war_declared_flavor.zealous.dharma_judgment
}
text = {
trigger = {
always = no
@ -409,16 +661,6 @@ WarCasusBelliShort = {
using_cb = directed_great_holy_war
}
}
localization_key = war_memory_cb_invasion
}
text = {
trigger = {
OR = {
using_cb = independence_war
using_cb = independence_faction_war
}
}
localization_key = war_memory_cb_ghw
}
@ -499,8 +741,10 @@ WarCasusBelliShort = {
text = {
trigger = {
using_cb = vassalization_cb
using_cb = diarch_vassalisation_cb
OR = {
using_cb = vassalization_cb
using_cb = diarch_vassalisation_cb
}
}
localization_key = war_memory_cb_vassalization
}
@ -525,11 +769,6 @@ WarCasusBelliShort = {
localization_key = war_memory_cb_expel
}
text = {
trigger = { using_cb = diarch_vassalisation_cb }
localization_key = war_memory_cb_vassalization
}
text = {
trigger = { using_cb = remove_regent_cb }
localization_key = war_memory_cb_regent

View file

@ -180,6 +180,7 @@ EruditeTopic = {
localization_key = debating_mythological_characters
}
text = {
trigger = { faith.religion = religion:christianity_religion }
localization_key = geometrical_shapes
}
}
@ -325,7 +326,7 @@ GetLearningBuilding = {
trigger = {
OR = {
has_culture = culture:afghan
has_faith = faith:mahayana
has_faith = faith:mahayana_faith
}
}
localization_key = building_type_buddhas_of_bamian_01
@ -477,6 +478,15 @@ RockStoryName = {
}
localization_key = rock_name_tuff
}
text = {
trigger = {
AND = {
exists = var:story_cycle_rock_name
var:story_cycle_rock_name = flag:rock_name_roxanne
}
}
localization_key = rock_name_roxanne
}
text = {
trigger = {
AND = {
@ -513,6 +523,15 @@ RockStoryName = {
}
localization_key = rock_name_sten
}
text = {
trigger = {
AND = {
exists = var:story_cycle_rock_name
var:story_cycle_rock_name = flag:rock_name_barney
}
}
localization_key = rock_name_barney
}
text = {
trigger = {
AND = {

View file

@ -475,7 +475,6 @@ GetWritingMaterial = {
location = {
OR = {
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_southeast
}
}
@ -566,7 +565,6 @@ GetWritingMaterialPlural = {
location = {
OR = {
geographical_region = world_india
geographical_region = world_burma
geographical_region = world_asia_southeast
}
}

View file

@ -1220,7 +1220,7 @@ GetThroneRoom = {
type = character
# text = {
# trigger = {
# has_title = title:e_byzantium
# is_roman_emperor_trigger = yes
# capital_province = province:496
# }
# localization_key = throne_room_chrysotriklinos
@ -1997,7 +1997,7 @@ GetContractOrIssue = {
text = {
trigger = {
government_has_flag = government_is_administrative
government_has_mechanic = administrative
}
localization_key = TASK_CONTRACT_ISSUE
}
@ -2043,7 +2043,7 @@ GetContractOrIssueGameConcept = {
text = {
trigger = {
government_has_flag = government_is_administrative
government_has_mechanic = administrative
}
localization_key = GOVERNANCE_ISSUE
}

View file

@ -353,10 +353,10 @@ GetHoFGreeterExchangeFirstPerson = {
text = {
trigger = {
faith = {
rite = {
OR = {
has_doctrine_parameter = homosexuality_shunned
has_doctrine_parameter = homosexuality_illegal
rite_has_parameter = homosexuality_shunned
rite_has_parameter = homosexuality_illegal
}
}
OR = {
@ -462,10 +462,10 @@ GetHoFGreeterExchange = {
text = {
trigger = {
faith = {
rite = {
OR = {
has_doctrine_parameter = homosexuality_shunned
has_doctrine_parameter = homosexuality_illegal
rite_has_parameter = homosexuality_shunned
rite_has_parameter = homosexuality_illegal
}
}
OR = {
@ -487,10 +487,10 @@ GetHoFGreeterExchange = {
}
}
trigger = {
faith = {
rite = {
OR = {
has_doctrine_parameter = homosexuality_shunned
has_doctrine_parameter = homosexuality_illegal
rite_has_parameter = homosexuality_shunned
rite_has_parameter = homosexuality_illegal
}
}
OR = {
@ -1006,7 +1006,7 @@ GetTitleTierAdjective = {
OR = {
government_has_flag = government_is_feudal
government_has_flag = government_is_tribal
government_has_flag = government_is_administrative
government_has_mechanic = administrative
government_has_flag = government_is_nomadic
}
culture = {
@ -1028,7 +1028,7 @@ GetTitleTierAdjective = {
OR = {
government_has_flag = government_is_feudal
government_has_flag = government_is_tribal
government_has_flag = government_is_administrative
government_has_mechanic = administrative
government_has_flag = government_is_nomadic
}
culture = {
@ -1048,9 +1048,10 @@ GetTitleTierAdjective = {
text = {
trigger = {
highest_held_title_tier >= tier_county
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_in_steppe
}
}
localization_key = adjective_chiefly
}
@ -1080,7 +1081,7 @@ HuntHeader = {
type = character
# Titlenamehunt
text = {
text = {
trigger = {
OR = {
has_character_flag = impressive_hunt
@ -1092,7 +1093,7 @@ HuntHeader = {
}
# Hunt
text = {
text = {
localization_key = hunt_default_header
}
}
@ -1100,7 +1101,7 @@ HuntHeader = {
GetLocalCommonerTerm = {
type = character
text = {
text = {
trigger = {
location.county = {
any_county_province = {
@ -1115,7 +1116,7 @@ GetLocalCommonerTerm = {
}
localization_key = tribesman
}
text = {
text = {
trigger = {
location.county = {
any_county_province = {
@ -1130,7 +1131,7 @@ GetLocalCommonerTerm = {
}
localization_key = tribeswoman
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1144,7 +1145,7 @@ GetLocalCommonerTerm = {
}
localization_key = villagers
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1156,7 +1157,7 @@ GetLocalCommonerTerm = {
}
localization_key = townsman
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1168,7 +1169,7 @@ GetLocalCommonerTerm = {
}
localization_key = townswoman
}
text = {
text = {
trigger = {
location = {
has_holding_type = castle_holding
@ -1176,7 +1177,7 @@ GetLocalCommonerTerm = {
}
localization_key = peasant
}
text = {
text = {
localization_key = commoner
fallback = yes
}
@ -1184,7 +1185,7 @@ GetLocalCommonerTerm = {
GetLocalCommonerTermPlural = {
type = character
text = {
text = {
trigger = {
location.county = {
any_county_province = {
@ -1198,7 +1199,7 @@ GetLocalCommonerTermPlural = {
}
localization_key = tribespeople
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1212,7 +1213,7 @@ GetLocalCommonerTermPlural = {
}
localization_key = villagers
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1226,7 +1227,7 @@ GetLocalCommonerTermPlural = {
}
localization_key = cityfolk
}
text = {
text = {
trigger = {
location = {
OR = {
@ -1237,7 +1238,7 @@ GetLocalCommonerTermPlural = {
}
localization_key = townsfolk
}
text = {
text = {
trigger = {
location = {
has_holding_type = castle_holding
@ -1245,7 +1246,7 @@ GetLocalCommonerTermPlural = {
}
localization_key = peasants
}
text = {
text = {
localization_key = commoners
fallback = yes
}
@ -1281,12 +1282,11 @@ GetFighterTerm = {
culture = {
has_cultural_era_or_later = culture_era_high_medieval
}
government_allows = administrative
government_has_mechanic = administrative
}
NOR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
}
}
localization_key = soldier
@ -1325,12 +1325,11 @@ GetFighterTermPlural = {
culture = {
has_cultural_era_or_later = culture_era_high_medieval
}
government_allows = administrative
government_has_mechanic = administrative
}
NOR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
}
}
localization_key = soldiers_custom_loc
@ -1370,12 +1369,11 @@ GetFighterTermPossessive = {
culture = {
has_cultural_era_or_later = culture_era_high_medieval
}
government_has_flag = government_is_administrative
government_has_mechanic = administrative
}
NOR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
}
}
localization_key = soldier_possessive
@ -1410,19 +1408,18 @@ GetLowOfficial = {
text = {
trigger = {
OR = {
government_has_flag = government_is_administrative
government_has_mechanic = administrative
government_has_flag = government_is_republic
}
}
localization_key = baron_administrative_male_byzantine_group
}
text = {
trigger = {
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
}
}
localization_key = tribal_elder
@ -1480,7 +1477,7 @@ GetLowOfficial = {
text = {
trigger = {
OR = {
government_has_flag = government_is_administrative
government_has_mechanic = administrative
government_has_flag = government_is_republic
}
}
@ -1499,8 +1496,7 @@ GetLowOfficialPlural = {
trigger = {
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
}
}
localization_key = tribal_elders
@ -1566,7 +1562,7 @@ GetLowOfficialPlural = {
text = {
trigger = {
OR = {
government_has_flag = government_is_administrative
government_has_mechanic = administrative
government_has_flag = government_is_republic
}
}
@ -1584,7 +1580,7 @@ GetRegionalSword = {
trigger = {
culture = { has_cultural_pillar = heritage_japonic }
}
localization_key = katana
localization_key = katana
}
text = {
trigger = {
@ -1631,7 +1627,7 @@ GetRegionalSword = {
has_cultural_pillar = heritage_berber
has_cultural_pillar = heritage_sahelian
}
}
}
localization_key = takoba
@ -1640,7 +1636,7 @@ GetRegionalSword = {
trigger = {
culture = {
has_cultural_pillar = heritage_burman
}
}
localization_key = dha
@ -1737,8 +1733,7 @@ GetChronicleSaga = {
trigger = {
OR = {
government_has_flag = government_is_tribal
government_has_flag = government_is_nomadic
government_has_flag = government_is_herder
government_has_flag = government_is_in_steppe
AND = {
culture = {
NOT = {

View file

@ -570,16 +570,16 @@ GetRegionalPoetryExam = {
text = {
trigger = {
has_government = celestial_government
}
localization_key = four_part_poetry_china
}
text = {
trigger = {
has_government = meritocratic_government
culture = {
has_cultural_pillar = language_korean
}
}
localization_key = four_part_poetry_korea
}
text = {
fallback = yes
localization_key = four_part_poetry_china
}
}
GetArtifactDecayDesc = {