2026-05-25 07:54:55 -04:00
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#
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#### Find a New Faith for Persia ###
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#adopt_a_new_faith_for_persia_decision = {
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# ai_check_interval_by_tier = {
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# barony = 0
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# county = 36
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# duchy = 12
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# kingdom = 12
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# empire = 12
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# hegemony = 12
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# }
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# picture = {
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# reference = "gfx/interface/illustrations/decisions/fp3/fp3_decision_foundation.dds"
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# }
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# sort_order = -20
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# decision_group_type = major
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#
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# cooldown = { years = 30 }
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#
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# is_shown = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# is_landed = yes
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# has_trait = fp3_struggle_detractor
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# }
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#
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# is_valid_showing_failures_only = {
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# faith.religion = religion:islam_religion
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# }
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#
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# is_valid = {
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#
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# }
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#
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# widget = {
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# gui = "decision_view_widget_generic_multichoice_with_effects"
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# controller = decision_option_list_controller
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# decision_to_second_step_button = "CHOOSE_PERSIAN_FAITH"
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# show_from_start = yes
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#
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# ### imami
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# item = {
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# value = choose_imami
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# is_valid = {
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# NOT = { faith = faith:imami }
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# }
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# current_description = choose_imami_desc
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# localization = choose_imami_name
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# icon = "gfx/interface/icons/faith/imami.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# highest_held_title_tier >= tier_kingdom
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# ai_boldness >= 25
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# }
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# add = 20
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# }
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# faith = faith:imami
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# exists = title:d_sunni.holder
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# opinion = {
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# target = title:d_sunni.holder
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# value < -20
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# }
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# }
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# add = 20
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:imami
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# }
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# }
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# multiply = 4
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# }
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# }
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# }
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# ### alevi
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# item = {
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# value = choose_alevi
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# is_valid = {
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# NOT = { faith = faith:alevi }
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# }
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# current_description = choose_alevi_desc
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# localization = choose_alevi_name
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# icon = "gfx/interface/icons/faith/alevi.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# faith = faith:alevi
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# exists = title:d_sunni.holder
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# opinion = {
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# target = title:d_sunni.holder
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# value < -20
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# }
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# culture = { has_cultural_pillar = heritage_turkic }
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# }
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# add = 50
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:alevi
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# }
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# culture = { has_cultural_pillar = heritage_turkic }
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# }
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# multiply = 4
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# }
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# }
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# }
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# ### nizari
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# item = {
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# value = choose_nizari
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# is_valid = {
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# NOT = { faith = faith:nizari }
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# }
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# current_description = choose_nizari_desc
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# localization = choose_nizari_name
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# icon = "gfx/interface/icons/faith/nizari.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# faith = faith:nizari
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# highest_held_title_tier >= tier_kingdom
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# ai_boldness >= 25
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# exists = title:d_sunni.holder
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# opinion = {
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# target = title:d_sunni.holder
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# value < -20
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# }
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# }
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# add = 20
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:nizari
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# }
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# }
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# multiply = 4
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# }
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# }
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# }
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# ### zayidi
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# item = {
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# value = choose_zayidi
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# is_valid = {
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# NOT = { faith = faith:zayidi }
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# }
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# current_description = choose_zayidi_desc
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# localization = choose_zayidi_name
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# icon = "gfx/interface/icons/faith/zayidi.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# faith = faith:zayidi
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:zayidi
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# piety_level >= 3
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# }
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# }
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# add = 100
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# }
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# if = {
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# limit = {
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# OR = {
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# culture = culture:daylamite
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# culture = { any_parent_culture_or_above = { this = culture:daylamite } }
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# }
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# }
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# add = 50
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:zayidi
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# root = {
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# opinion = {
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# target = prev
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# value >= 20
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# }
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# }
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# }
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# }
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# add = 20
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# }
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# }
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# }
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#
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# ### Maturidi
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# item = {
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# value = choose_maturidi
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# is_valid = {
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# NOT = { faith = faith:maturidi }
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# }
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# current_description = choose_maturidi_desc
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# localization = choose_maturidi_name
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# icon = "gfx/interface/icons/faith/maturidi.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# count >= 4
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# faith = faith:maturidi
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# }
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# }
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# add = 5
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# }
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# if = {
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# limit = {
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# exists = title:d_sunni.holder
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# opinion = {
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# target = title:d_sunni.holder
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# value >= -20
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:maturidi
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# }
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# }
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# multiply = 2
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# }
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# if = {
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# limit = {
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# title:d_sunni.holder.faith ?= faith:maturidi
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# }
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# multiply = 0
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# }
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# }
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# }
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# ### Mutazili
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# item = {
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# value = choose_mutazila
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# is_valid = {
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# NOT = { faith = faith:mutazila }
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# }
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# current_description = choose_mutazila_desc
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# localization = choose_mutazila_name
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# icon = "gfx/interface/icons/faith/mutazila.dds"
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# ai_chance = {
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# value = 0
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# if = {
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# limit = {
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# any_sub_realm_county = {
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# count >= 4
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# faith = faith:mutazila
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# }
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# }
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# add = 5
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# }
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# if = {
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# limit = {
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# exists = title:d_sunni.holder
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# opinion = {
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# target = title:d_sunni.holder
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# value >= -20
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# }
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# }
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# add = 10
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# }
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# if = {
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# limit = {
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# any_independent_ruler = {
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# any_character_struggle = { is_struggle_type = persian_struggle }
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# faith = faith:mutazila
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# }
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# }
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# multiply = 2
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# }
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# if = {
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# limit = {
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# title:d_sunni.holder.faith ?= faith:mutazila
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# }
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# multiply = 0
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# }
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# }
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# }
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# ### azariqa
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# item = {
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# value = choose_azariqa
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# is_valid = {
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# NOT = { faith = faith:azariqa }
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# }
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# current_description = choose_azariqa_desc
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# localization = choose_azariqa_name
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# icon = "gfx/interface/icons/faith/azariqa.dds"
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# ai_chance = {
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# value = 0
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# if = { # If the Azariqa revolt is successful, then Azariqa will start to dominate!
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# limit = {
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# exists = faith:azariqa.religious_head
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# }
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# add = 100
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# }
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# if = { # Or if someone _truly_ fits the bill...
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# limit = {
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# ai_zeal >= 50
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# ai_boldness >= 75
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# OR = {
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# has_trait = vengeful
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# has_trait = peasant_leader
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# }
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# }
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# add = 10
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# }
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# }
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# }
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# ### zurvanism (behafaridism)
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# item = {
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# value = choose_zurvanism
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# is_valid = {
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# NOT = { faith = faith:zurvanism }
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# has_trait = eccentric
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# }
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# current_description = choose_zurvanism_desc
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# localization = choose_zurvanism_name
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# icon = "gfx/interface/icons/faith/zurvanism.dds"
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# ai_chance = {
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# value = 100
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# }
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# }
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# }
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#
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# effect = {
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# if = {
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# limit = { scope:choose_maturidi = yes }
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#
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# if = {
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# limit = {
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# capital_county.faith = faith
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# }
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# capital_county = { set_county_faith = faith:maturidi }
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# }
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# show_as_tooltip = { set_character_faith = faith:maturidi }
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# hidden_effect = {
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# set_character_faith_with_conversion = faith:maturidi
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# }
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# faith:maturidi = {
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# change_fervor = {
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# value = 15
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# desc = fervor_gain_persian_fervor
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# }
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# }
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# }
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# else_if = {
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# limit = { scope:choose_mutazila = yes }
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#
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# if = {
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# limit = {
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# capital_county.faith = faith
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# }
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# capital_county = { set_county_faith = faith:mutazila }
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# }
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# show_as_tooltip = { set_character_faith = faith:mutazila }
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# hidden_effect = {
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# set_character_faith_with_conversion = faith:mutazila
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# }
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# faith:mutazila = {
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# change_fervor = {
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# value = 15
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# desc = fervor_gain_persian_fervor
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# }
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# }
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# }
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# else_if = {
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# limit = { scope:choose_imami = yes }
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#
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# if = {
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# limit = {
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# capital_county.faith = faith
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# }
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# capital_county = { set_county_faith = faith:imami }
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# }
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# show_as_tooltip = { set_character_faith = faith:imami }
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# hidden_effect = {
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# set_character_faith_with_conversion = faith:imami
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# }
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# faith:imami = {
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# change_fervor = {
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# value = 15
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# desc = fervor_gain_persian_fervor
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# }
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# }
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# }
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# else_if = {
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# limit = { scope:choose_alevi = yes }
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#
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# if = {
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# limit = {
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# capital_county.faith = faith
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# }
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# capital_county = { set_county_faith = faith:alevi }
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# }
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# show_as_tooltip = { set_character_faith = faith:alevi }
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# hidden_effect = {
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# set_character_faith_with_conversion = faith:alevi
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# }
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# faith:alevi = {
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# change_fervor = {
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# value = 15
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# desc = fervor_gain_persian_fervor
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# }
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# }
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# }
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# else_if = {
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# limit = { scope:choose_nizari = yes }
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#
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# if = {
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# limit = {
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# capital_county.faith = faith
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# }
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# capital_county = { set_county_faith = faith:nizari }
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# }
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# show_as_tooltip = { set_character_faith = faith:nizari }
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# hidden_effect = {
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# set_character_faith_with_conversion = faith:nizari
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# }
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# faith:nizari = {
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# change_fervor = {
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|
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# value = 15
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# desc = fervor_gain_persian_fervor
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|
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# }
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# }
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# }
|
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|
# else_if = {
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# limit = { scope:choose_zayidi = yes }
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|
#
|
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|
# if = {
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|
# limit = {
|
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|
|
# capital_county.faith = faith
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|
# }
|
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|
# capital_county = { set_county_faith = faith:zayidi }
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|
# }
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|
|
# show_as_tooltip = { set_character_faith = faith:zayidi }
|
|
|
|
|
# hidden_effect = {
|
|
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|
|
# set_character_faith_with_conversion = faith:zayidi
|
|
|
|
|
# }
|
|
|
|
|
# faith:zayidi = {
|
|
|
|
|
# change_fervor = {
|
|
|
|
|
# value = 15
|
|
|
|
|
# desc = fervor_gain_persian_fervor
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# else_if = {
|
|
|
|
|
# limit = { scope:choose_azariqa = yes }
|
|
|
|
|
#
|
|
|
|
|
# if = {
|
|
|
|
|
# limit = {
|
|
|
|
|
# capital_county.faith = faith
|
|
|
|
|
# }
|
|
|
|
|
# capital_county = { set_county_faith = faith:azariqa }
|
|
|
|
|
# }
|
|
|
|
|
# show_as_tooltip = { set_character_faith = faith:azariqa }
|
|
|
|
|
# hidden_effect = {
|
|
|
|
|
# set_character_faith_with_conversion = faith:azariqa
|
|
|
|
|
# }
|
|
|
|
|
# faith:azariqa = {
|
|
|
|
|
# change_fervor = {
|
|
|
|
|
# value = 15
|
|
|
|
|
# desc = fervor_gain_persian_fervor
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# else_if = {
|
|
|
|
|
# limit = { scope:choose_zurvanism = yes }
|
|
|
|
|
#
|
|
|
|
|
# if = {
|
|
|
|
|
# limit = {
|
|
|
|
|
# capital_county.faith = faith
|
|
|
|
|
# }
|
|
|
|
|
# capital_county = { set_county_faith = faith:zurvanism }
|
|
|
|
|
# }
|
|
|
|
|
# show_as_tooltip = { set_character_faith = faith:zurvanism }
|
|
|
|
|
# hidden_effect = {
|
|
|
|
|
# set_character_faith_with_conversion = faith:zurvanism
|
|
|
|
|
# }
|
|
|
|
|
# faith:zurvanism = {
|
|
|
|
|
# change_fervor = {
|
|
|
|
|
# value = 15
|
|
|
|
|
# desc = fervor_gain_persian_fervor
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# capital_county = {
|
|
|
|
|
# add_county_modifier = {
|
|
|
|
|
# modifier = religious_settler_influx
|
|
|
|
|
# years = 25
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# if = {
|
|
|
|
|
# limit = {
|
|
|
|
|
# any_character_struggle = {
|
|
|
|
|
# involvement = involved
|
|
|
|
|
# phase_has_catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# every_character_struggle = {
|
|
|
|
|
# involvement = involved
|
|
|
|
|
# limit = {
|
|
|
|
|
# phase_has_catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# }
|
|
|
|
|
# activate_struggle_catalyst = {
|
|
|
|
|
# catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# character = root
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# cost = {
|
|
|
|
|
# piety = {
|
|
|
|
|
# value = major_piety_value
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# ai_potential = {
|
|
|
|
|
# highest_held_title_tier >= tier_county
|
|
|
|
|
# title:d_sunni.holder.faith ?= faith
|
|
|
|
|
# is_landed = yes
|
|
|
|
|
# is_at_war = no
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# ai_will_do = {
|
|
|
|
|
# base = 20
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = {
|
|
|
|
|
# value = ai_zeal
|
|
|
|
|
# multiply = -0.5
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = -20
|
|
|
|
|
# has_trait = craven
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = 20
|
|
|
|
|
# has_trait = ambitious
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = -20
|
|
|
|
|
# NOT = {
|
|
|
|
|
# any_character_struggle = {
|
|
|
|
|
# involvement = involved
|
|
|
|
|
# phase_has_catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = 20
|
|
|
|
|
# any_character_struggle = {
|
|
|
|
|
# involvement = involved
|
|
|
|
|
# phase_has_catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#
|
|
|
|
|
# modifier = {
|
|
|
|
|
# add = 40
|
|
|
|
|
# top_liege = this
|
|
|
|
|
# any_character_struggle = {
|
|
|
|
|
# involvement = involved
|
|
|
|
|
# phase_has_catalyst = catalyst_ruler_chooses_persian_faith
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
# }
|
|
|
|
|
#}
|
|
|
|
|
#
|