293 lines
6.3 KiB
Text
293 lines
6.3 KiB
Text
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## 01. Fishing in China
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#ep4_01_fishing_in_china_achievement = {
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# possible = {
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# this = character:6878
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# }
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# happened = {
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# custom_description = {
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# text = ep4_01_fishing_in_china_achievement_trigger
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# this = character:6878
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# has_title = title:h_china
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# }
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# }
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#}
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#
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## 02. The Heavenly Kingdom
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#ep4_02_the_heavenly_kingdom_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_02_the_heavenly_kingdom_achievement_trigger
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# has_title = title:h_china
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# government_has_flag = government_is_celestial
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# religion = religion:christianity_religion
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# faith.religious_head ?= this
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# }
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# }
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#}
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#
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## 03. Sword of Japan
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#ep4_03_sword_of_japan_achievement = {
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# possible = {
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# exists = global_var:started_ep4_03_sword_of_japan_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_03_sword_of_japan_achievement_trigger
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# exists = global_var:finished_ep4_03_sword_of_japan_achievement
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# }
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# }
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#}
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#
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## 04. A Living God on Earth
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#ep4_04_a_living_god_on_earth_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_04_a_living_god_on_earth_achievement_trigger
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# government_has_flag = government_is_mandala
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# piety_level >= 8
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# mandala_radiance_value >= 100
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# }
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# }
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#}
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#
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## 05. Grand Governor
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#ep4_05_grand_governor_achievement = {
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# possible = {
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# exists = global_var:started_ep4_05_grand_governor_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_05_grand_governor_achievement_trigger
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# government_has_flag = government_is_celestial
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# tgp_is_any_minister = yes
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# }
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# }
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#}
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#
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## 06. Mandate of Heaven
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#ep4_06_mandate_of_heaven_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_06_mandate_of_heaven_achievement_trigger
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# exists = global_var:finished_ep4_06_mandate_of_heaven_achievement_trigger
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# }
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# }
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#}
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#
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## 07. Cut off the Head... and the Body will Follow
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#ep4_07_cut_off_the_head_and_the_body_will_follow_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_07_cut_off_the_head_and_the_body_will_follow_achievement_trigger
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# exists = global_var:finished_ep4_07_cut_off_the_head_and_the_body_will_follow_achievement
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# }
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# }
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#}
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#
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## 08. Shōgun
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#ep4_08_shogun_achievement = {
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# possible = {
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# this = character:japanese_minamoto_seiwa_10
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# }
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# happened = {
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# custom_description = {
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# text = ep4_08_shogun_achievement_trigger
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# exists = global_var:finished_ep4_08_shogun_achievement
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# }
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# }
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#}
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#
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## 09. Devaraja
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#ep4_09_devaraja_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_09_devaraja_achievement_trigger
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# has_mandala_aspect_level_5_trigger = yes
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# capital_province = { has_building_or_higher = mandala_capital_04 }
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# }
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# }
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#}
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#
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## 10. Confucian Scholar
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#ep4_10_confucian_scholar_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_10_confucian_scholar_achievement_trigger
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# has_trait = confucian_education
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# has_trait_xp = {
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# trait = confucian_education
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# value >= 100
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# }
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# any_relation = {
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# type = disciple
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# count >= 5
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# }
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# }
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# }
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#}
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#
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## 11. Bloc Politics
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#ep4_11_bloc_politics_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_11_bloc_politics_achievement_trigger
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# confederation ?= {
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# has_cohesion = yes
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# cohesion >= 100
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# }
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# }
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# }
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#}
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#
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## 12. Upper-upper
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#ep4_12_upper_upper_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_12_upper_upper_achievement_trigger
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# merit_level >= 9
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# }
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# }
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#}
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#
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## 13. How it's done, done, done
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#ep4_13_how_its_done_done_done_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_13_how_its_done_done_done_achievement_trigger
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# exists = global_var:achieved_ep4_13_how_its_done_done_done_achievement
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# }
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# }
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#}
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#
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## 14. Daits How You Do It
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#ep4_14_daits_how_you_do_it_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_14_daits_how_you_do_it_achievement_trigger
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# exists = global_var:achieved_ep4_14_daits_how_you_do_it_achievement
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# }
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# }
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#}
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#
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## 15. Humble Beginnings
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#ep4_15_humble_beginnings_achievement = {
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# possible = {
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# exists = global_var:started_ep4_15_humble_beginnings_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_15_humble_beginnings_achievement_trigger
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# government_has_flag = government_is_mandala
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# capital_province = { has_building_with_flag = mandala_capital_building }
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# }
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# }
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#}
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#
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## 16. Flying Colors
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#ep4_16_flying_colors_achievement = {
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# possible = {
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# exists = global_var:started_ep4_16_flying_colors_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_16_flying_colors_achievement_trigger
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# tgp_passed_children_examination = yes
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# tgp_passed_provincial_examination = yes
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# tgp_passed_metropolitan_examination = yes
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# tgp_passed_palace_examination = yes
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# }
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# }
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#}
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#
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## 17. Highway of Ideas
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#ep4_17_highway_of_ideas_achievement = {
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# possible = {
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# exists = global_var:started_ep4_17_highway_of_ideas_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_17_highway_of_ideas_achievement_trigger
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# culture = {
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# any_known_innovation = {
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# has_innovation_parameter = silk_road_innovation_parameter
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# }
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# }
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# }
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# }
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#}
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#
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## 18. Yes I need, I need my Samurai
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#ep4_18_yes_i_need_my_samurai_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_18_yes_i_need_my_samurai_achievement_trigger
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# exists = global_var:achieved_ep4_18_yes_i_need_my_samurai_achievement
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# }
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# }
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#}
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#
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## 19. Stamp of Approval
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#ep4_19_stamp_of_approval_achievement = {
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# possible = {
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# exists = global_var:started_ep4_19_stamp_of_approval_achievement
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# }
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# happened = {
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# custom_description = {
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# text = ep4_19_stamp_of_approval_achievement_trigger
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# top_liege.primary_title = title:h_china
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# OR = {
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# tgp_passed_children_examination = yes
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# tgp_passed_provincial_examination = yes
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# tgp_passed_metropolitan_examination = yes
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# tgp_passed_palace_examination = yes
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# }
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# }
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# }
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#}
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#
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## 20. Promised Land
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#ep4_20_promised_land_achievement = {
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# possible = {
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#
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# }
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# happened = {
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# custom_description = {
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# text = ep4_20_promised_land_achievement_trigger
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# exists = global_var:achieved_ep4_20_promised_land_achievement
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# }
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# }
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#}
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#
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