## 01. Fishing in China #ep4_01_fishing_in_china_achievement = { # possible = { # this = character:6878 # } # happened = { # custom_description = { # text = ep4_01_fishing_in_china_achievement_trigger # this = character:6878 # has_title = title:h_china # } # } #} # ## 02. The Heavenly Kingdom #ep4_02_the_heavenly_kingdom_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_02_the_heavenly_kingdom_achievement_trigger # has_title = title:h_china # government_has_flag = government_is_celestial # religion = religion:christianity_religion # faith.religious_head ?= this # } # } #} # ## 03. Sword of Japan #ep4_03_sword_of_japan_achievement = { # possible = { # exists = global_var:started_ep4_03_sword_of_japan_achievement # } # happened = { # custom_description = { # text = ep4_03_sword_of_japan_achievement_trigger # exists = global_var:finished_ep4_03_sword_of_japan_achievement # } # } #} # ## 04. A Living God on Earth #ep4_04_a_living_god_on_earth_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_04_a_living_god_on_earth_achievement_trigger # government_has_flag = government_is_mandala # piety_level >= 8 # mandala_radiance_value >= 100 # } # } #} # ## 05. Grand Governor #ep4_05_grand_governor_achievement = { # possible = { # exists = global_var:started_ep4_05_grand_governor_achievement # } # happened = { # custom_description = { # text = ep4_05_grand_governor_achievement_trigger # government_has_flag = government_is_celestial # tgp_is_any_minister = yes # } # } #} # ## 06. Mandate of Heaven #ep4_06_mandate_of_heaven_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_06_mandate_of_heaven_achievement_trigger # exists = global_var:finished_ep4_06_mandate_of_heaven_achievement_trigger # } # } #} # ## 07. Cut off the Head... and the Body will Follow #ep4_07_cut_off_the_head_and_the_body_will_follow_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_07_cut_off_the_head_and_the_body_will_follow_achievement_trigger # exists = global_var:finished_ep4_07_cut_off_the_head_and_the_body_will_follow_achievement # } # } #} # ## 08. Shōgun #ep4_08_shogun_achievement = { # possible = { # this = character:japanese_minamoto_seiwa_10 # } # happened = { # custom_description = { # text = ep4_08_shogun_achievement_trigger # exists = global_var:finished_ep4_08_shogun_achievement # } # } #} # ## 09. Devaraja #ep4_09_devaraja_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_09_devaraja_achievement_trigger # has_mandala_aspect_level_5_trigger = yes # capital_province = { has_building_or_higher = mandala_capital_04 } # } # } #} # ## 10. Confucian Scholar #ep4_10_confucian_scholar_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_10_confucian_scholar_achievement_trigger # has_trait = confucian_education # has_trait_xp = { # trait = confucian_education # value >= 100 # } # any_relation = { # type = disciple # count >= 5 # } # } # } #} # ## 11. Bloc Politics #ep4_11_bloc_politics_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_11_bloc_politics_achievement_trigger # confederation ?= { # has_cohesion = yes # cohesion >= 100 # } # } # } #} # ## 12. Upper-upper #ep4_12_upper_upper_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_12_upper_upper_achievement_trigger # merit_level >= 9 # } # } #} # ## 13. How it's done, done, done #ep4_13_how_its_done_done_done_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_13_how_its_done_done_done_achievement_trigger # exists = global_var:achieved_ep4_13_how_its_done_done_done_achievement # } # } #} # ## 14. Daits How You Do It #ep4_14_daits_how_you_do_it_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_14_daits_how_you_do_it_achievement_trigger # exists = global_var:achieved_ep4_14_daits_how_you_do_it_achievement # } # } #} # ## 15. Humble Beginnings #ep4_15_humble_beginnings_achievement = { # possible = { # exists = global_var:started_ep4_15_humble_beginnings_achievement # } # happened = { # custom_description = { # text = ep4_15_humble_beginnings_achievement_trigger # government_has_flag = government_is_mandala # capital_province = { has_building_with_flag = mandala_capital_building } # } # } #} # ## 16. Flying Colors #ep4_16_flying_colors_achievement = { # possible = { # exists = global_var:started_ep4_16_flying_colors_achievement # } # happened = { # custom_description = { # text = ep4_16_flying_colors_achievement_trigger # tgp_passed_children_examination = yes # tgp_passed_provincial_examination = yes # tgp_passed_metropolitan_examination = yes # tgp_passed_palace_examination = yes # } # } #} # ## 17. Highway of Ideas #ep4_17_highway_of_ideas_achievement = { # possible = { # exists = global_var:started_ep4_17_highway_of_ideas_achievement # } # happened = { # custom_description = { # text = ep4_17_highway_of_ideas_achievement_trigger # culture = { # any_known_innovation = { # has_innovation_parameter = silk_road_innovation_parameter # } # } # } # } #} # ## 18. Yes I need, I need my Samurai #ep4_18_yes_i_need_my_samurai_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_18_yes_i_need_my_samurai_achievement_trigger # exists = global_var:achieved_ep4_18_yes_i_need_my_samurai_achievement # } # } #} # ## 19. Stamp of Approval #ep4_19_stamp_of_approval_achievement = { # possible = { # exists = global_var:started_ep4_19_stamp_of_approval_achievement # } # happened = { # custom_description = { # text = ep4_19_stamp_of_approval_achievement_trigger # top_liege.primary_title = title:h_china # OR = { # tgp_passed_children_examination = yes # tgp_passed_provincial_examination = yes # tgp_passed_metropolitan_examination = yes # tgp_passed_palace_examination = yes # } # } # } #} # ## 20. Promised Land #ep4_20_promised_land_achievement = { # possible = { # # } # happened = { # custom_description = { # text = ep4_20_promised_land_achievement_trigger # exists = global_var:achieved_ep4_20_promised_land_achievement # } # } #} #