ACTIVE_COUNCIL_TASK_TT:2 "My [ActiveCouncilTask.GetPositionType.GetNameForPlayer] [ActiveCouncilTask.GetCouncillor.GetFirstName|V] is assigned to [ActiveCouncilTask.GetTaskType.GetName|V]"
ACTIVE_COUNCIL_TASK_FROZEN_TT:1 "#T [ActiveCouncilTask.GetTaskType.GetName|V] #!\n@warning_icon!#X Assign a character to this council position to continue progressing the task#!"
POTENTIAL_COUNCIL_TASK_TT:2 "[ActiveCouncilTask.GetCouncillor.GetUIName] will be assigned to [ActiveCouncilTask.GetTaskType.GetName|V]"
task_generic_notification_tooltip:0 "From a [councillor_task|E]"
COUNCILLOR_IS_YOUR_FRIEND:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [friend|E]"
COUNCILLOR_IS_YOUR_BEST_FRIEND:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [best_friend|E]"
COUNCILLOR_IS_YOUR_RIVAL:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [rival|E]"
COUNCILLOR_IS_YOUR_NEMESIS:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [nemesis|E]"
#Council task tooltips.
task_diplomacy_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill caused this problem."
task_martial_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill caused this problem."
task_stewardship_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill caused this problem."
task_intrigue_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill caused this problem."
task_learning_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill caused this problem."
task_diplomacy_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill."
task_martial_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill."
task_stewardship_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill."
task_intrigue_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill."
task_learning_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill."
task_diplomacy_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill."
task_martial_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill."
task_stewardship_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill."
task_intrigue_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill."
task_learning_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill."
task_diplomacy_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill led to this windfall."
task_martial_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill led to this windfall."
task_stewardship_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill led to this windfall."
task_intrigue_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill led to this windfall."
task_learning_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill led to this windfall."
task_martial_good_acclaimed_knight_notification_tooltip:0 "This happened because of a glorious [acclaimed_knight]."
#spouse
spouse_task_diplomacy_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('diplomacy_skill_level')] diplomacy skill led to this windfall."
spouse_task_diplomacy_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('diplomacy_skill_level')] diplomacy skill."
spouse_task_martial_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('martial_skill_level')] martial skill."
spouse_task_martial_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('martial_skill_level')] martial skill led to this windfall."
spouse_task_stewardship_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('stewardship_skill_level')] stewardship skill led to this windfall."
spouse_task_stewardship_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('stewardship_skill_level')] stewardship skill."
spouse_task_intrigue_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('intrigue_skill_level')] intrigue skill."
spouse_task_intrigue_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('intrigue_skill_level')] intrigue skill led to this windfall."
spouse_task_learning_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('learning_skill_level')] learning skill."
spouse_task_learning_good_skilled_notification_tooltip:1 "Your spouse's [councillor.Custom('learning_skill_level')] learning skill led to this windfall."
task_foreign_affairs_not_independent_effect_desc:0 "\n$TAB$Increases by #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_monthly_increase')|P]/month up to: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max')|1P]\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]:#P +[SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_base')]#!"
task_domestic_affairs_direct_effect_desc:0 "[direct_vassal|E] Opinion: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_scale')|1]#!\n(Increases by #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_monthly_increase')|2P]/month up to #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_max')|0P])\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]:#P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_base')|2]#!"
task_domestic_affairs_parochial_effect_desc:0 "\n\n[GetVassalStance( 'parochial' ).GetTextIcon][GetVassalStance( 'parochial' ).GetName] [vassal|E] Opinion: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_scale')|1]#!\n(Increases by #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_monthly_increase')|2P]/month up to #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_max')|0P])\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]:#P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_base')|2]#!"
task_bestow_royal_favor_opinion_effect_desc:0 "\n\n[vassal|E] Prestige increases by [prestige_i|E]#P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_prestige_gain_base_vassal')|P]#!/month\n\n[vassal|E] Opinion increases by #P +#![SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success')|P] up to #P 100#! (in total)\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success_base')]#!\n$TAB$Your [court_grandeur|E]:#P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success_grandeur')]#!"
task_bestow_royal_favor_target_message:0 "[councillor_liege.GetShortUIName] is bestowing [councillor_liege.GetHerHis] royal favor upon you"
task_bestow_royal_favor_target_cancel_message:0 "[councillor_liege.GetShortUIName] is no longer bestowing [councillor_liege.GetHerHis] royal favor upon you"
task_supress_crime_effect_desc:0 "#S At #V 100%#!#!:\n$TAB$Remove County Corruption\nProgress:#P +#![SCOPE.ScriptValue('task_supress_crime_progress')|P]#P %#!/month\n\nMakes County immune to County Corruption"
task_suppress_crime_gain_opinion:0 "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
task_suppress_crime_lose_opinion:0 "\n$EFFECT_LIST_BULLET$#N Lose County Opinion#!"
task_train_commanders_effect_desc:3 "\n\n#P [SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_value')|1P]%#! chance of improving or finding a new [commander|E] or [knight|E] each month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]:#P +[SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_value_base')|1P]%#!"
task_train_commanders_maa_boost_effect_desc:0 "[knight_effectiveness|E], [men_at_arms|E]' [damage|E] and [toughness|E]:\n$TAB$Increases by #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_monthly_increase')|1]%#!/month up to #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_max')|1]%#! (Currently: #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_scale')|1]%#!)\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]:#P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_base')|1]%#!"
task_increase_control:0 "Increase Control in County"
task_increase_control_effect_desc:1 "Chance of removing County Corruption: [SCOPE.ScriptValue('marshal_remove_county_corruption_chance')|P]#P %#!/month\n$TAB$Councillor: #P +#![SCOPE.ScriptValue('marshal_councillor_county_corruption_value')|P]\n$TAB$County Control:#P +#![SCOPE.ScriptValue('marshal_county_county_corruption_value')|P]\n\nWhile Control is being increased, the County will not acquire Corruption"
task_manage_guards_knights_desc:1 "[knight_effectiveness|E]: #P +[SCOPE.ScriptValue('marshal_overtime_boost_scale')|1]%#!\nIncreases by #P +[SCOPE.ScriptValue('marshal_overtime_boost_monthly_increase')]%#!/month up to #P +[SCOPE.ScriptValue('marshal_overtime_boost_max')]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]:#P +[SCOPE.ScriptValue('marshal_overtime_boost_base')|2]#!"
task_manage_guards_scheme_desc:1 "\n\nEnemy [hostile_scheme|E] [success_chance|E]: #P [SCOPE.ScriptValue('marshal_overtime_decrease_scale')|1]#!%\nDecreases by #P [SCOPE.ScriptValue('marshal_overtime_decrease_monthly_increase')]%#!/month up to #P [SCOPE.ScriptValue('marshal_overtime_decrease_max')]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]:#P [SCOPE.ScriptValue('marshal_overtime_decrease_base')|2]#!"
task_disrupt_schemes_modifier_desc:0 "This character's Spymaster is rooting out conspiracies and treachery at court."
task_disrupt_schemes_court_of_shadows_modifier:0 "Court of Shadows"
task_disrupt_schemes_court_of_shadows_modifier_desc:0 "This character is guiding their Spymaster in ways of confounding the enemies that might encroach at their court."
task_find_secrets_effect_desc:1 "If any [secrets|E] exist at court:\n$TAB$[SCOPE.ScriptValue('spymaster_find_secrets_secret_discovery_chance')|P]#P %#! chance of learning a [secret|E]"
task_find_secrets_vassal_intimidation:0 "\nChance of intimidating vassal"
task_promote_culture_effect_desc:1 "#S At#V 100%#!#!:\n$TAB$The [county|E] changes [culture|E] to [councillor_liege.GetCulture.GetName]"
task_promote_culture_acceptance_effect_desc:1 "\n$TAB$The [cultural_acceptance|E] between the [county.GetProvince.GetCounty.GetCulture.GetCollectiveNoun] and the [councillor_liege.GetCulture.GetCollectiveNoun] decreases by [SCOPE.ScriptValue('culture_conversion_acceptance_impact')|N^/%]"
task_promote_culture_improve_county_opinion:0 "\n$EFFECT_LIST_BULLET$#P Improve County Opinion#!"
COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_HILLS_FORESTS_MALUS_MODIFIER:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('against_all_odds').GetBaseName] in Hills and Forests"
task_fabricate_claim_desc_not_adjacent:0 "\n$TAB$Claiming not adjacent county — multiplied by:#N $BREAKDOWN_MULTIPLICATION_PREFIX$#![SCOPE.ScriptValue('court_chaplain_fabricate_claim_not_adjacent_penalty')|-1]"
task_conversion:0 "Convert Faith in County"
task_conversion_effect_desc:1 "#S At#V 100%#!#!:\n$TAB$The [county|E] will change [faith|E] to[councillor.GetFaith.GetTextIcon][councillor.GetFaith.GetName]"
task_conversion_china_effect_desc:"#S At #V 100%#!#!:\n$TAB$The [county|E] will change [faith|E] to [councillor.GetLiege.GetFaith.GetTextIcon][councillor.GetLiege.GetFaith.GetName]"
task_conversion_development_loss_desc:"\n#indent_newline:4 $TAB$The [county|E] will lose [development_i]#N 1#! [development|E], plus[development_i]#N 1#! per #V 10#! existing Development#!"
task_conversion_opinion_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
task_conversion_development_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Development#!"
task_conversion_levy_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Levies#!"
task_conversion_resistance_to_conversion:0 "\n$EFFECT_LIST_BULLET$#N Resistance to Conversion#!"
task_conversion_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Loss of County Opinion#!"
task_conversion.tt.forbidden.due_to_struggle_phase:0 "You cannot use [convert_county|E] within this [struggle|E] [struggle_region_region|E] in this [struggle_phase_phase|E]"
task_religious_relations_effect_desc_opinion:2 "\n\n[councillor.GetFaith.GetAdjective] [theocratic|E] Ruler Opinion: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_modifier')|1P]#!\n(Increases by #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_monthly_increase')|P]/month up to #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max')|1P])\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [learning_skill|E]:#P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_base')|P]"
task_religious_relations_effect_no_hof_layman_clergy_desc_opinion:1 "\n\n[councillor.GetFaith.GetAdjective] Same Faith Opinion: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_modifier')|1P]#!\n(Increases by #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_monthly_increase')|P]/month up to #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_max')|1P])\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [learning_skill|E]:#P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_base')|P]"
fp2_lyonese_monk_faith_conversion_task_desc:0 "[GetFaithByKey('adoptionist').GetAdherentName] converting other $christianity_religion_adherent_plural$"
ep3_convert_county_to_state_faith:"[councillor.GetFaith.GetName] is the [state_faith|E]"
minimum_conversion:0 "Minimum#low (0.10)#!"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_JERUSALEM:1 "Holy Site — Jerusalem"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_KERALA:1 "Holy Site — Kerala"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_IONA:1 "Holy Site — Iona"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_CORDOBA:1 "Holy Site — Cordoba"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_GENEVA:1 "Holy Site — Geneva"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_VISOKI:1 "Hostile Holy Site — Visoki"
COURT_CHAPLAIN_CONVERSION_HOLY_SITE_WADI_EL_MILK:0 "Hostile Holy Site — Wadi el-Milk"
COURT_CHAPLAIN_CONVERSION_LIEGE_IS_SAVIOR:1 "Liege is Savior"
COURT_CHAPLAIN_CONVERSION_LIEGE_IS_DIVINE_BLOOD:1 "Liege has Divine Blood"
COURT_CHAPLAIN_CONVERSION_LEARNING_THEOLOGY:1 "Liege has encouraged conversion"
COURT_CHAPLAIN_FABRICATE_CLAIM_INNOVATION_BONUS_LAND_GRANTS:1 "Liege's Culture — Land Grants"
COURT_CHAPLAIN_FABRICATE_CLAIM_NOT_ADJACENT:1 "Claiming non-adjacent County"
COURT_CHAPLAIN_FABRICATE_CLAIM_VASSAL_COUNTY:0 "Claiming Vassal's County"
COURT_CHAPLAIN_FABRICATE_CLAIM_HERETIC_BONUS:0 "The [holder|E] is of a different [faith|E]"
#Spouse Councillor
task_spouse_default:0 "Assist Ruler"
task_spouse_default_effect_desc:0 "[councillor.GetShortUINameNoTooltip] helps you run the Realm in general\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_spouse_default')]"
task_court_politics:0 "Court Politics"
task_court_politics_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your court and those closest to you\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_court_politics')]"
task_chivalry:0 "Chivalry"
task_chivalry_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your soldiers and your commanders\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_chivalry')]"
task_court_intrigue:0 "Court Intrigue"
task_court_intrigue_effect_desc:0 "[councillor.GetShortUINameNoTooltip] focuses on rumors and whispers at court\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_court_intrigue')]"
task_manage_domain:0 "Manage Domain"
task_manage_domain_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your domain and your personal holdings\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_manage_domain')]"
task_patronage:0 "Patronage"
task_patronage_effect_desc:0 "[councillor.GetShortUINameNoTooltip] focuses on matters of culture, religion and education\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_patronage')]"
councillor_spouse_background.0001.diplomacy_notification:0 "With experience, [councillor.GetShortUINamePossessive] skill at diplomacy has increased."
councillor_spouse_background.0001.martial_notification:0 "With experience, [councillor.GetShortUINamePossessive] understanding of warfare has increased."
councillor_spouse_background.0001.stewardship_notification:0 "With experience, [councillor.GetShortUINamePossessive] administrative abilities have increased."
councillor_spouse_background.0001.intrigue_notification:0 "With experience, [councillor.GetShortUINamePossessive] intrigue skills have increased."
councillor_spouse_background.0001.learning_notification:0 "With experience, [councillor.GetShortUINamePossessive] scholarly understanding has increased."
COUNCIL_TASK_NOT_IN_DOMAIN:0 "Not part of your [domain|E]"
COUNCIL_TASK_NOT_IN_REALM:0 "Not part of your [realm|E]"
SCHEME_NOT_IN_REALM:"Not part of your [realm|E]: $VALUE|0$"
COUNCIL_TASK_NOT_BORDERING_REALM:0 "Not bordering your [realm|E]"
task_accept_culture:0 "Promote Cultural Acceptance"
task_accept_culture_desc:0 "[cultural_acceptance|E] between the [county.GetProvince.GetCounty.GetCulture.GetName] and [councillor_liege.GetCulture.GetName] [cultures|E]: [SCOPE.ScriptValue( 'task_accept_culture_progress' )|+=2]/year"
liege_converting_county_desc:"[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] is [converting|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"
liege_stopped_converting_county_desc:"[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] has stopped [converting|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"
liege_converted_county_desc:"[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] has [converted|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"
potential_county_control_task_only_one_target:"Another [kurultai|E] member is already increasing the [county_control|E] of this [county|E]"
task_kurultai_control_effect_desc:"#weak Increased by [kurultai|E] Member's [martial_i][martial|E] (#color_white [councillor.MakeScope.ScriptValue('kurultai_increase_control_skill_tooltip')]#!)#!\n"
task_kurultai_increase_control_effect_desc:"Chance of removing County Corruption: [SCOPE.ScriptValue('marshal_remove_county_corruption_chance')|P]#P %#!/month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_i][martial_skill|E]: #P +#![SCOPE.ScriptValue('marshal_councillor_county_corruption_value')|P]\n$TAB$County Control: #P +#![SCOPE.ScriptValue('marshal_county_county_corruption_value')|P]\n\nWhile Control is being increased, the County will not acquire Corruption"
task_kurultai_domestic_affairs_only_one_target:"Can only have one [kurultai|E] member perform the #color_white $task_kurultai_domestic_affairs_1$#! task at once"
kurultai_task.1151.desc:"[councillor.GetShortUIName] have managed to mishandle our herds in [county.GetDefinitiveName], causing the fertility to wane in the area."
kurultai_task.1156.notification:"Unpopular Rule"
kurultai_task.1156.desc:"[councillor.GetShortUINamePossessive] handling of [county.GetNameNoTier] has proven incredibly unpopular, and it reflects on my rule as [ROOT.Char.GetTitleAsNameNoTooltip]."
kurultai_task.1201.notification:"Faithful Rule"
kurultai_task.1201.desc:"My people have been impressed by the work [astrologer.GetShortUIName] and [councillor.GetShortUIName] are doing on my behalf."
kurultai_task.1256.desc:"My [kurultai|E] [councillor.GetShortUIName] is constantly at odds with my $court_astrologer_court_position$ [astrologer.GetShortUIName]."
kurultai_task.1301.desc:"[councillor.GetShortUIName] has managed to gather more gold than expected in [county.GetNameNoTier]."
kurultai_task.1306.notification:"Building a Reputation"
kurultai_task.1306.desc:"I have gained a reputation as a dreadful ruler after assigning [councillor.GetShortUIName] to exploit [county.GetNameNoTier]."
kurultai_task.1351.notification:"Exploited Lands"
kurultai_task.1351.desc:"[councillor.GetShortUINamePossessive] attempts at making the most out of [county.GetNameNoTier] have had unexpected, but not unsurprising side-effects."