N3OW_Western_eastern_europe/gui/window_admin_vassal_detail.gui
2025-02-20 00:28:13 +00:00

700 lines
19 KiB
Text

window = {
name = "admin_vassal_detail_view"
widgetid = "admin_vassal_detail_view"
parentanchor = top|right
position = { -610 90 }
size = { 570 868 }
movable = no
layer = middle
using = Window_Background
using = Window_Decoration
state = {
name = _show
using = Animation_FadeIn_Quick
position_x = -610
on_start = "[GetVariableSystem.Set( 'admin_vassal_detail_view_open', 'true' )]"
}
state = {
name = _hide
using = Animation_FadeOut_Quick
position_x = -580
on_start = "[GetVariableSystem.Clear( 'admin_vassal_detail_view_open' )]"
}
vbox = {
datacontext = "[AdminVassalDetailView.GetTitle]"
datacontext = "[AdminVassalDetailView.GetGovernor]"
using = Window_Margins
state = {
name = "admin_vassal_details_refresh"
alpha = 0
duration = 0.2
next = "b"
using = Animation_Curve_Default
}
state = {
name = "b"
alpha = 1
duration = 0.2
using = Animation_Curve_Default
}
header_pattern = {
layoutpolicy_horizontal = expanding
blockoverride "header_text"
{
text = "[Title.GetNameNoTooltip]"
}
blockoverride "button_close"
{
onclick = "[AdminVassalDetailView.Close]"
}
}
widget = {
name = "background"
coat_of_arms_icon = {
size = { 128 128 }
coat_of_arms = "[Title.GetTitleCoA.GetTexture('(int32)230','(int32)230')]"
coat_of_arms_slot = "[Title.GetTitleCoA.GetSlot('(int32)230','(int32)230')]"
coat_of_arms_mask = "gfx/interface/coat_of_arms/designer_mask.dds"
color = { 1 1 1 0.5 }
modify_texture = {
texture = "gfx/interface/component_masks/mask_fade_vertical.dds"
rotate_uv = 1.08
translate_uv = { 0.3 0 }
blend_mode = alphamultiply
}
using = Mask_Rough_Edges
}
}
hbox = {
name = "header_details"
layoutpolicy_horizontal = expanding
margin = { 10 10 }
spacing = 10
coa_title_medium_crown = { }
expand = {}
vbox = {
hbox = {
visible = "[Not( Character.IsIndependentRuler )]"
margin = { 12 8 }
spacing = 8
background = {
using = Background_Area_Dark
alpha = 0.75
}
text_single = {
name = "administration_type"
layoutpolicy_horizontal = expanding
align = top
text = ADMIN_WINDOW_THEME_ADMINISTRATION_TYPE
}
button_modify_theme = { }
button_round = {
datacontext = "[Title.GetHolder.GetLiege]"
visible = "[And(Title.GetHolder.IsPlayer,Title.GetHolder.GetLiege.IsValid)]"
enabled = "[Character.IsPlayerInteractionValid('admin_vassal_modify_vassal_contract_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('admin_vassal_modify_vassal_contract_interaction')]"
onclick = "[Character.OpenPlayerInteraction('admin_vassal_modify_vassal_contract_interaction')]"
button_add_laws = {
parentanchor = center
alwaystransparent = yes
}
}
button_round = {
visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
enabled = "[Character.IsPlayerInteractionValid('give_vassal_directive_interaction')]"
onclick = "[Character.OpenPlayerInteraction('give_vassal_directive_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('give_vassal_directive_interaction')]"
block "give_directive_button_round" {}
button_give_directive = {
alwaystransparent = yes
parentanchor = center
}
using = tooltip_se
}
vbox = {
margin_top = -11
text_single = {
visible = "[Character.IsPlayerInteractionShown('give_vassal_directive_interaction')]"
text = "[Character.Custom('vassal_directive_icon')]"
tooltip = "[Character.Custom('vassal_directive_text')]"
using = tooltip_se
}
}
}
text_label_left = {
visible = "[Character.IsIndependentRuler]"
text = ADMIN_WINDOW_THEME_IMPERIAL_LANDS_HEADER
}
text_single = {
name = "tier_info"
layoutpolicy_horizontal = expanding
text = ADMIN_VASSAL_DETAILS_TITLE_TIER
}
text_single = {
name = "theme_size"
layoutpolicy_horizontal = expanding
raw_text = ADMIN_WINDOW_THEME_COUNTIES
}
}
expand = {}
expand = {}
}
vbox = {
name = "contribution_info"
layoutpolicy_horizontal = expanding
margin = { 0 12 }
spacing = 4
background ={
using = Background_Area
}
text_label_center = {
text = ADMIN_VASSAL_DETAILS_INCOME_HEADER
background = {
using = Background_Area
}
}
text_single = {
visible = "[Not( Character.IsIndependentRuler )]"
text = ADMIN_VASSAL_DETAILS_INCOME_DESCRIPTION
default_format = "#low"
}
text_multi = {
visible = "[Character.IsIndependentRuler]"
layoutpolicy_horizontal = expanding
max_width = 360
align = center
text = ADMIN_VASSAL_THEME_IMPERIAL_LANDS_INCOME_TOP_LIEGE
default_format = "#low"
}
hbox = {
spacing = 16
icon_gold = {
size = { 32 32 }
}
text_label_center = {
text = ADMIN_VASSAL_DETAILS_TAX_CONTRIBUTION
min_width = 80
}
spacer = {
size = { 32 -1 }
}
icon_soldiers = {
size = { 32 32 }
}
text_label_center = {
text = ADMIN_VASSAL_DETAILS_LEVY_CONTRIBUTION
min_width = 80
}
}
}
hbox = {
name = "governor_info"
layoutpolicy_horizontal = expanding
margin = { 12 12 }
margin_bottom = 18
background = {
using = Background_Area_Light
}
vbox = {
layoutpolicy_horizontal = expanding
layoutpolicy_vertical = expanding
text_single = {
layoutpolicy_horizontal = expanding
max_width = 300
text = ADMIN_VASSAL_DETAILS_GOVERNOR_TITLE
default_format = "#low"
using = Font_Size_Medium
}
text_single = {
layoutpolicy_horizontal = expanding
max_width = 300
text = "[Character.GetNameNoTooltip]"
using = Font_Size_Medium
}
text_single = {
layoutpolicy_horizontal = expanding
max_width = 300
text = "[Character.GetRelationToString( GetPlayer )]"
default_format = "#low"
}
spacer = { size = { -1 8 } }
text_single = {
visible = "[Not( Character.IsIndependentRuler )]"
layoutpolicy_horizontal = expanding
max_width = 300
text = ADMIN_WINDOW_THEME_GOVERNOR_EFFICIENCY_LONG
tooltip = ADMIN_WINDOW_THEME_GOVERNOR_EFFICIENCY_TT
}
hbox = {
layoutpolicy_horizontal = expanding
margin_top = 12
spacing = 4
button_round = {
visible = "[Character.IsPlayerInteractionShown('force_step_down_interaction')]"
enabled = "[Character.IsPlayerInteractionValid('force_step_down_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('force_step_down_interaction')]"
onclick = "[Character.OpenPlayerInteraction('force_step_down_interaction')]"
button_force_to_step_down = {
parentanchor = center
alwaystransparent = yes
}
}
button_round = {
visible = "[Character.IsPlayerInteractionShown('start_subsume_province_interaction')]"
enabled = "[Character.IsPlayerInteractionValid('start_subsume_province_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('start_subsume_province_interaction')]"
onclick = "[Character.OpenPlayerInteraction('start_subsume_province_interaction')]"
button_subsume_province = {
parentanchor = center
alwaystransparent = yes
}
}
button_round = {
visible = "[Character.IsPlayerInteractionShown('start_dispute_border_interaction')]"
enabled = "[Character.IsPlayerInteractionValid('start_dispute_border_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('start_dispute_border_interaction')]"
onclick = "[Character.OpenPlayerInteraction('start_dispute_border_interaction')]"
button_dispute_border = {
parentanchor = center
alwaystransparent = yes
}
}
button_round = {
visible = "[Character.IsPlayerInteractionShown('frontier_influence_war_interaction')]"
enabled = "[Character.IsPlayerInteractionValid('frontier_influence_war_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('frontier_influence_war_interaction')]"
onclick = "[Character.OpenPlayerInteraction('frontier_influence_war_interaction')]"
button_declare_war = {
parentanchor = center
alwaystransparent = yes
}
}
expand = {}
}
expand = { }
text_multi = {
visible = "[And( Character.IsIndependentRuler, GetPlayer.IsIndependentRuler )]"
layoutpolicy_horizontal = expanding
max_width = 300
text = ADMIN_WINDOW_THEME_IMPERIAL_LAND_DETAILS
}
hbox = {
visible = "[GetPlayer.IsIndependentRuler]"
layoutpolicy_horizontal = expanding
button_standard = {
visible = "[Not( Character.IsIndependentRuler )]"
enabled = "[Character.IsPlayerInteractionValid('revoke_title_interaction')]"
text = ADMIN_VASSAL_DETAILS_REVOKE_BUTTON
onclick = "[Character.OpenPlayerInteractionWithTargetTitle('revoke_title_interaction', Title.Self)]"
onclick = "[Character.PanCameraTo]"
onclick = "[AdminVassalDetailView.Close]"
tooltip = "[Character.GetPlayerInteractionTooltip('revoke_title_interaction')]"
}
button_standard = {
visible = "[Character.IsIndependentRuler]"
enabled = "[And( And( ObjectsEqual( GetPlayer.Self, Character.Self ), Title.CanUseFindVassal( Character.Self ) ), Not( Title.IsLeasedOut ) )]"
text = ADMIN_VASSAL_DETAILS_APPOINT_BUTTON
onclick = "[OpenTitleWindowAndGrantTitle( Title.Self )]"
onclick = "[Character.PanCameraTo]"
onclick = "[AdminVassalDetailView.Close]"
tooltip = FIND_VASSAL_BUTTON_TOOLTIP
}
expand = { }
}
}
portrait_torso = { }
}
vbox = {
name = "succession_info"
margin = { 0 8 }
margin_bottom = 12
spacing = 12
layoutpolicy_horizontal = expanding
layoutpolicy_vertical = expanding
background = {
using = Background_Area
}
text_label_center = {
text = ADMIN_VASSAL_DETAILS_SUCCESSION_LABEL
}
hbox_admin_title_successor_candidates_list = {
datacontext = "[AdminVassalDetailView.GetSuccessorCandidateList]"
}
# INVEST IN BEST LOCAL PLAYER CANDIDATE IF THEY EXIST
hbox = {
datacontext = "[AdminVassalDetailView.GetTitle]"
datacontext = "[AdminVassalDetailView.GetSuccessorCandidateList]"
datacontext = "[AdminVassalSuccessorCandidateList.GetBestLocalPlayerCandidate( '(int32)0' )]"
datacontext = "[AdminVassalSuccessorCandidate.GetCandidate]"
visible = "[AdminVassalSuccessorCandidateList.ShowBestPlayerCandidateIndependently( '(int32)0' )]"
layoutpolicy_horizontal = expanding
button_standard = {
enabled = "[Character.IsPlayerInteractionValid('influence_candidacy_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('influence_candidacy_interaction')]"
onclick = "[Character.OpenPlayerInteractionWithTargetTitle('influence_candidacy_interaction', Title.Self)]"
size = { 180 40 }
hbox = {
layoutpolicy_horizontal = expanding
margin = { 8 4 }
button_promote_candidate = {
alwaystransparent = yes
}
text_single = {
text = ADMIN_VASSAL_DETAILS_VOTE_FOR_SUCCESSOR_BUTTON
align = nobaseline
}
}
}
}
# INVEST IN ANYONE (FALLBACK)
hbox = {
datacontext = "[AdminVassalDetailView.GetTitle]"
datacontext = "[AdminVassalDetailView.GetSuccessorCandidateList]"
visible = "[Not( AdminVassalSuccessorCandidateList.ShowBestPlayerCandidateIndependently( '(int32)0' ) )]"
layoutpolicy_horizontal = expanding
button_standard = {
enabled = "[Character.IsPlayerInteractionValid('influence_candidacy_interaction')]"
tooltip = "[Character.GetPlayerInteractionTooltip('influence_candidacy_interaction')]"
onclick = "[Character.GetTopLiege.OpenPlayerInteractionWithTargetTitle('influence_candidacy_interaction', Title.Self)]"
size = { 180 40 }
hbox = {
layoutpolicy_horizontal = expanding
margin = { 8 4 }
button_promote_candidate = {
alwaystransparent = yes
}
text_single = {
text = ADMIN_VASSAL_DETAILS_VOTE_FOR_SUCCESSOR_BUTTON
align = nobaseline
}
}
}
}
expand = {}
}
}
}
types AdminVassalDetails
{
type vbox_admin_vassal_successor_candidate = vbox {
margin = { 4 4 }
margin_bottom = 8
background = {
visible = "[AdminVassalSuccessorCandidate.IsLocalPlayerCandidate]"
using = Background_Area_Border
using = Background_Frame_Gold
}
background = {
visible = "[Not( AdminVassalSuccessorCandidate.IsLocalPlayerCandidate )]"
using = Background_Area_Border
using = Background_Frame
}
hbox = {
visible = "[GreaterThan_int32( AdminVassalSuccessorCandidate.GetCandidateIndex, '(int32)0' )]"
text_single = {
text = "ADMIN_VASSAL_DETAILS_SUCCESSOR_INDEX"
}
}
portrait_head = {
widget = {
parentanchor = top
size = { 56 64 }
position = { -6 2 }
widget = {
name = "investment_has_candidate"
visible = "[And( AdminVassalSuccessorCandidate.IsLocalPlayerWinnerOrAnyLoser, And( And( AdminVassalSuccessorCandidate.IsLocalPlayerCandidate, AdminVassalSuccessorCandidate.IsLocalPlayerInvested ), Not( AdminVassalSuccessorCandidate.IsLocalPlayerCandidateInFirst ) ) )]"
size = { 100% 100% }
tooltip = "ADMIN_WINDOW_THEME_ADMINISTRATION_LOCAL_PLAYER_HAS_INVESTED_LOSING_TT"
background = {
texture = "gfx/interface/window_theme_administration/admin_theme_no_sucession.dds"
}
button_promote_candidate = {
parentanchor = center
position = { 0 -8 }
alwaystransparent = yes
}
}
widget = {
name = "no_investment_has_candidate"
visible = "[And( AdminVassalSuccessorCandidate.IsLocalPlayerWinnerOrAnyLoser, And( And( AdminVassalSuccessorCandidate.IsLocalPlayerCandidate, Not( AdminVassalSuccessorCandidate.IsLocalPlayerInvested ) ), Not( AdminVassalSuccessorCandidate.IsLocalPlayerCandidateInFirst ) ) )]"
size = { 100% 100% }
tooltip = "ADMIN_WINDOW_THEME_ADMINISTRATION_LOCAL_PLAYER_HAS_CANDIDATE_LOSING_TT"
background = {
texture = "gfx/interface/window_theme_administration/admin_theme_no_sucession.dds"
}
button_house = {
parentanchor = center
position = { 0 -8 }
alwaystransparent = yes
}
}
widget = {
name = "player_candidate_in_first_invested"
visible = "[And( AdminVassalSuccessorCandidate.IsLocalPlayerWinnerOrAnyLoser, And( And( AdminVassalSuccessorCandidate.IsLocalPlayerCandidate, AdminVassalSuccessorCandidate.IsLocalPlayerCandidateInFirst ), AdminVassalSuccessorCandidate.IsLocalPlayerInvested ) )]"
size = { 100% 100% }
tooltip = "ADMIN_WINDOW_THEME_ADMINISTRATION_LOCAL_PLAYER_HAS_INVESTED_WINNING_TT"
background = {
texture = "gfx/interface/window_theme_administration/admin_theme_sucession.dds"
}
button_promote_candidate = {
parentanchor = center
position = { 0 -8 }
alwaystransparent = yes
}
}
widget = {
name = "player_candidate_in_first"
visible = "[And( AdminVassalSuccessorCandidate.IsLocalPlayerWinnerOrAnyLoser, And( And( AdminVassalSuccessorCandidate.IsLocalPlayerCandidate, AdminVassalSuccessorCandidate.IsLocalPlayerCandidateInFirst ), Not( AdminVassalSuccessorCandidate.IsLocalPlayerInvested ) ) )]"
size = { 100% 100% }
tooltip = "ADMIN_WINDOW_THEME_ADMINISTRATION_LOCAL_PLAYER_HAS_CANDIDATE_WINNING_TT"
background = {
texture = "gfx/interface/window_theme_administration/admin_theme_sucession.dds"
}
button_house = {
parentanchor = center
position = { 0 -8 }
alwaystransparent = yes
}
}
}
}
hbox = {
spacing = 4
background = {
margin_left = 40
margin_right = 40
texture = "gfx/interface/component_tiles/tile_title_bg_01.dds"
spriteType = Corneredtiled
spriteborder = { 40 8 }
texture_density = 2
modify_texture = {
name = "mask"
texture = "gfx/interface/component_masks/mask_fade_horizontal_middle_thick.dds"
spriteType = Corneredstretched
spriteborder = { 0 0 }
blend_mode = alphamultiply
}
}
tooltipwidget = {
widget_value_breakdown_tooltip = {
block "score_breakdown" {
datacontext = "[AdminVassalDetailView.GetSuccessionScoreBreakdown(AdminVassalSuccessorCandidate.GetCandidate.Self )]"
}
}
}
icon = {
size = { 24 24 }
texture = "gfx/interface/icons/flat_icons/election_vote_strength.dds"
modify_texture = {
texture = "gfx/interface/colors/colors_textured.dds"
blend_mode = add
framesize = { 96 96 }
spritetype = corneredtiled
block "master_color_frame" {}
}
}
text_single = {
text = ADMIN_VASSAL_DETAILS_SUCCESSOR_SCORES
}
}
}
type hbox_admin_title_successor_candidates_list = hbox {
hbox = {
visible = "[AdminVassalSuccessorCandidateList.ShowBestPlayerCandidateIndependently( '(int32)3' )]"
spacing = 0
hbox = {
datamodel = "[DataModelFirst( AdminVassalSuccessorCandidateList.GetSuccessorCandidates, '(int32)3')]"
spacing = 0
item = {
vbox_admin_vassal_successor_candidate = {
datacontext = "[AdminVassalSuccessorCandidate.GetCandidate]"
}
}
}
vbox_admin_vassal_successor_candidate = {
datacontext = "[AdminVassalSuccessorCandidateList.GetBestLocalPlayerCandidate( '(int32)3' )]"
datacontext = "[AdminVassalSuccessorCandidate.GetCandidate]"
}
}
hbox = {
visible = "[Not( AdminVassalSuccessorCandidateList.ShowBestPlayerCandidateIndependently( '(int32)3' ) )]"
datamodel = "[DataModelFirst( AdminVassalSuccessorCandidateList.GetSuccessorCandidates, '(int32)4')]"
spacing = 0
item = {
vbox_admin_vassal_successor_candidate = {
datacontext = "[AdminVassalSuccessorCandidate.GetCandidate]"
}
}
}
hbox = {
visible = "[IsDataModelEmpty( AdminVassalSuccessorCandidateList.GetSuccessorCandidates )]"
text_single = {
text = ADMIN_VASSAL_DETAILS_NO_SUCCESSORS
default_format = "#low"
}
}
}
type powerful_family_bonus = button {
allow_outside = yes
datacontext = "[DynastyHouse]"
datacontext = "[DynastyHouse.GetHousePowerBonus]"
name = "powerful_family_bonus"
size = { 36 36 }
visible = "[HousePowerBonus.IsValid]"
onclick = "[OpenGameViewData( 'family_attribute_window', DynastyHouse.Self )]"
tooltip = "ADMINISTRATIVE_GOVERNMENT_BONUS_TOOLTIP"
highlight_icon = {
texture = "gfx/interface/icons/powerful_family_bonus/powerful_family_shield.dds"
size = { 100% 100% }
}
highlight_icon = {
size = { 24 24 }
parentanchor = center
texture = "[HousePowerBonus.GetIcon]"
}
}
}