107 lines
No EOL
2.5 KiB
Text
107 lines
No EOL
2.5 KiB
Text
namespace = travel_destinations
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travel_destinations.1000 = {
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type = character_event
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title = travel_destinations.1000.t
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desc = travel_destinations.1000.desc
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theme = travel
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#override_background = { reference = fp4_legendary_oasis }
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orphan = yes
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left_portrait = {
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character = root
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animation = happiness
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}
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#right_portrait = {
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# character = scope:local_character
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# animation = toast_goblet
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#}
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trigger = {
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#is_available_travelling_adult = yes
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#is_landed = yes
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#is_location_valid_for_travel_event_on_land = yes
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#location = {
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# has_special_building = yes
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#}
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}
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immediate = {
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#mp_delay_travel_plan = { DAYS = 90 }
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random_living_character = { save_scope_as = local_character }
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random_province = {
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limit = {
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has_special_building = yes
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NOR = {
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has_variable = no_province1
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has_building_or_higher = generic_university
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has_building_or_higher = hall_of_heroes_01
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has_building_or_higher = hall_of_heroes_02
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has_building_or_higher = hall_of_heroes_03
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has_building_or_higher = hall_of_heroes_04
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has_building_or_higher = hall_of_heroes_05
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has_building_or_higher = special_greenhouse_01
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has_building_or_higher = holy_site_cathedral_01
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has_building_or_higher = holy_site_mosque_01
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has_building_or_higher = holy_site_fire_temple_01
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has_building_or_higher = holy_site_pagan_grand_temple_01
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has_building_or_higher = holy_site_indian_grand_temple_01
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has_building_or_higher = holy_site_other_grand_temple_01
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has_building_or_higher = event_tower_of_silence_01
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# TGP
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has_building_or_higher = holy_site_buddhist_grand_temple_01
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has_building_or_higher = holy_site_japanese_temple_01
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has_building_or_higher = holy_site_chinese_temple_01
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has_building_or_higher = holy_site_se_asia_pagan_temple_01
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}
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}
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set_variable = {
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name = no_province1
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years = 1
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}
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save_scope_as = location
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}
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#location = {
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# save_scope_as = location
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#}
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}
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option = {
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name = debug
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stress_impact = {
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ambitious = minor_stress_impact_loss
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lazy = minor_stress_impact_gain
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content = minor_stress_impact_gain
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}
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ai_chance = {
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base = 100
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modifier = {
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factor = 0
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OR = {
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has_trait = lazy
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has_trait = content
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}
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}
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}
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}
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after = {
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#mp_resume_travel_plan = yes
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#if = { # Cleanup
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# limit = {
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# root = {
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# is_ai = yes
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# }
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# scope:local_character = {
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# has_character_flag = silently_disappear_me
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# }
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# }
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# scope:local_character = {
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# silent_disappearance_effect = yes
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# }
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#}
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}
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} |