2316 lines
43 KiB
Text
2316 lines
43 KiB
Text
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namespace = bookmark
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###############################
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# 867 - WRATH OF THE NORTHMEN #
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###############################
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###Æthelred isn't as cool as Alfred so we kill him
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bookmark.0001 = { #by Mathilda Bjarnehed
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type = character_event
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hidden = yes
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trigger = {
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this = character:33358 #Æthelred
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is_ai = yes
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player_heir ?= character:7627 #Alfred the Great
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}
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immediate = {
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if = {
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limit = { is_at_war = yes }
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random_list = {
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20 = { #Very wounded
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increase_wounds_effect = { REASON = battle }
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if = {
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limit = { is_alive = yes }
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increase_wounds_effect = { REASON = battle }
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}
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if = {
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limit = { is_alive = yes }
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increase_wounds_effect = { REASON = battle }
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}
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if = {
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limit = { is_alive = yes }
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increase_wounds_effect = { REASON = battle }
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}
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}
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80 = { #Killed
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random_war_enemy = {
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if = {
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limit = { is_commanding_army = yes }
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save_scope_as = killer
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}
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else = {
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random_knight = {
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save_scope_as = killer
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}
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}
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}
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if = {
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limit = { exists = scope:killer }
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death = {
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death_reason = death_hunting_accident
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killer = scope:killer
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}
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}
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}
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}
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}
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else = {
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random_list = {
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10 = { #Cancer
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contract_disease_effect = { DISEASE = cancer TREATMENT_EVENT = no }
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}
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90 = { #Hunting accident
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death = {
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death_reason = death_hunting_accident
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}
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}
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}
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}
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}
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}
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### Alfred is pretty cool so we give him a nickname
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bookmark.0002 = { #by Mathilda Bjarnehed
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type = character_event
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title = bookmark.0002.t
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desc = bookmark.0002.desc
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theme = crown
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left_portrait = {
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character = root
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animation = personality_honorable
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}
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trigger = {
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is_ai = no
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top_liege = this
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}
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#Resend
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on_trigger_fail = {
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if = {
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limit = { is_ai = no }
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trigger_event = {
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id = bookmark.0002
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days = 1800 #~5 years
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}
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}
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}
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immediate = {
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play_music_cue = "mx_cue_positive_effect"
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capital_province = { save_scope_as = capital }
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random_realm_province = {
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limit = { this != scope:capital }
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save_scope_as = province
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}
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give_nickname = nick_the_great
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}
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option = {
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name = bookmark.0002.a
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}
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}
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### The Ragnarsson brothers catch King Aella ##
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# The event can trigger when you imprison Aella as one of his sons
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# It also works for other norse!
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bookmark.0003 = { #by Mathilda Bjarnehed
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type = character_event
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hidden = yes
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trigger = {
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scope:imprisoner.faith = { trait_is_virtue = vengeful }
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scope:imprisoner = {
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any_close_family_member = {
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even_if_dead = yes
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killer ?= root
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save_temporary_scope_as = killed_character
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}
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}
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#If the imprisoner don't know you're the killer you might reveal yourself if you're dumb or not sneaky
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trigger_if = {
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limit = {
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any_secret = {
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type = secret_murder
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secret_target = scope:killed_character
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NOT = { any_secret_knower = { this = scope:imprisoner } }
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}
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}
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OR = {
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has_trait = intellect_bad
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has_trait = dull
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intrigue <= medium_skill_rating
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}
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NOR = {
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has_trait = shrewd
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has_trait = intellect_good
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has_trait = schemer
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}
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}
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trigger_if = {
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limit = { this = character:163103 } #Aella
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NOT = {
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is_target_in_global_variable_list = {
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name = triggered_bookmark_events
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target = flag:bookmark_867_northmen_aellas_capture
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}
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}
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}
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}
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immediate = {
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if = {
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limit = { this = character:163103 } #Aella
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add_to_global_variable_list = {
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name = triggered_bookmark_events
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target = flag:bookmark_867_northmen_aellas_capture
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}
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}
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save_scope_as = prisoner
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scope:imprisoner = {
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random_close_family_member = {
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even_if_dead = yes
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limit = {
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killer ?= root
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this = character:163109 #Lodbrok
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}
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alternative_limit = {
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killer ?= root
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}
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save_scope_as = dead
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}
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trigger_event = {
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id = bookmark.0004
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days = 1
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}
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}
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}
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}
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bookmark.0004 = { #by Mathilda Bjarnehed
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type = character_event
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title = bookmark.0004.t
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desc = {
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first_valid = {
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triggered_desc = {
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trigger = { #You did not know they had killed your family-member
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scope:prisoner = {
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any_secret = {
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type = secret_murder
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secret_target = scope:dead
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NOT = { any_secret_knower = { this = root } }
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}
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}
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}
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desc = bookmark.0004.desc_unknown
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}
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desc = bookmark.0004.desc
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}
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}
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theme = dungeon
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left_portrait = {
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character = scope:prisoner
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animation = fear
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}
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lower_right_portrait = scope:dead
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trigger = {
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NOT = {
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any_in_list = {
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list = captured_rivals
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this = scope:prisoner
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}
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}
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}
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immediate = {
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play_music_cue = "mx_cue_murder"
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if = {
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limit = {
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scope:prisoner = {
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any_secret = {
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type = secret_murder
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secret_target = scope:dead
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NOT = { any_secret_knower = { this = root } }
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}
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}
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}
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scope:prisoner = {
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random_secret = {
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type = secret_murder
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limit = {
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secret_target = scope:dead
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NOT = { any_secret_knower = { this = root } }
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}
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reveal_to = root
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}
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}
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}
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}
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#Blood eagle
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option = {
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name = bookmark.0004.a
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add_dread = medium_dread_gain
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add_prestige = medium_prestige_gain
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scope:prisoner = {
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death = {
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death_reason = death_execution_blood_eagle
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killer = root
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}
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}
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scope:dead = {
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every_close_family_member = {
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custom = bookmark.0004.a.custom
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limit = { this != root }
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add_opinion = {
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modifier = pleased_opinion
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opinion = 30
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target = root
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}
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}
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}
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execute_opinion_effect = { VICTIM = scope:prisoner EXECUTIONER = root }
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ai_chance = {
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base = 50
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modifier = {
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scope:dead = character:163109 #Lodbrok
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add = 1000
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}
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}
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}
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#Sacrifice to Odin
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option = {
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name = bookmark.0004.b
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trigger = { faith = { has_doctrine_parameter = human_sacrifice_active } }
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add_piety = major_piety_gain
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scope:prisoner = {
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death = {
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death_reason = death_execution_blood_eagle
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killer = root
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}
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}
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scope:dead = {
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every_close_family_member = {
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custom = bookmark.0004.a.custom
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limit = { this != root }
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add_opinion = {
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modifier = pleased_opinion
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opinion = 30
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target = root
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}
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}
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}
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execute_opinion_effect = { VICTIM = scope:prisoner EXECUTIONER = root }
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ai_chance = {
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base = 50
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}
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}
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#I have other plans...
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option = {
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name = bookmark.0004.c
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ai_chance = {
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base = 0
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modifier = {
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ai_vengefulness <= medium_negative_ai_value
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add = 100
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}
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}
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}
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}
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###############################
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# 867 - THE GREAT ADVENTURERS #
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###############################
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### Daurama takes Bawo under her wing.
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bookmark.0101 = {
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type = character_event
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title = bookmark.0101.t
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desc = {
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desc = bookmark.0101.desc_intro
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first_valid = {
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triggered_desc = {
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trigger = {
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scope:bayajidda = { is_alive = yes }
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}
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desc = bookmark.0101.desc_living
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}
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desc = bookmark.0101.desc_dead
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}
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}
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theme = crown
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left_portrait = {
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character = root
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animation = personality_rational
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}
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right_portrait = {
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character = scope:bayajidda
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}
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lower_center_portrait = {
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character = scope:bewo
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}
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trigger = {
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is_ai = no
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character:251181 = { is_alive = yes }
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}
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immediate = {
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play_music_cue = "mx_cue_succession"
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character:251180 = { save_scope_as = bayajidda }
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character:251181 = { save_scope_as = bewo }
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character:251252 = { save_scope_as = shawata }
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title:k_hausaland = { save_scope_as = hausaland}
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}
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# Remember your heritage, my child.
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option = {
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name = bookmark.0101.a
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#Move Bewo to Daurama's house.
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custom_tooltip = bookmark.0101.a.tt
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character:251181 = { set_house = root.house }
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add_courtier = character:251181 #Move him to your court
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#Bayajidda is, understandably, a little hurt by all this.
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character:251180 = {
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add_opinion = {
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modifier = hurt_opinion
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target = root
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opinion = -20
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}
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}
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ai_chance = {
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base = 0 #The AI should never get this event, but if they do, shouldn't opt in.
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}
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}
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# He is my blood, whatever his name.
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option = {
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name = bookmark.0101.b
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character:251180 = {
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add_opinion = {
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modifier = pleased_opinion
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target = root
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opinion = 40
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}
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}
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custom_tooltip = bookmark.0101.b.tt
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ai_chance = {
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base = 100 #AI doesn't get this event, but should always pick no.
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}
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}
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# The Magajiya will continue to rule!
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option = {
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name = bookmark.0101.c
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add_realm_law_skip_effects = female_preference_law
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scope:bewo = {
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set_house = root.house
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add_trait = disinherited
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}
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scope:shawata = {
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if = {
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limit = {
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is_alive = yes
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OR = {
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matrilinear_marriage = yes
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is_married = no
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}
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}
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custom_tooltip = bookmark.0101.c.tt
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}
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else = {
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custom_tooltip = bookmark.0101.b.tt
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}
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}
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ai_chance = {
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base = 0 #The AI should never get this event, but if they do, shouldn't opt in.
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}
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}
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}
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###Radhanites were influential in Khazaria, so we spawn a bunch of them
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bookmark.0200 = { #by James Beaumont
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type = character_event
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hidden = yes
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trigger = {
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this = title:e_caspian-pontic_steppe.holder #Khagan of Khazaria
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is_alive = yes
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is_landed = yes
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}
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immediate = {
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create_character = {
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location = title:e_caspian-pontic_steppe.holder.capital_province
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trait = lifestyle_mystic
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random_traits = yes
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faith = faith:kabarism
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culture = culture:radhanite
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gender_female_chance = {
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if = {
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limit = { faith:kabarism = { has_doctrine = doctrine_gender_male_dominated } }
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add = 0
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}
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else_if = {
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limit = { faith:kabarism = { has_doctrine = doctrine_gender_female_dominated } }
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add = 100
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}
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else = {
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add = 50
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}
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}
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save_scope_as = new_courtier
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}
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title:e_caspian-pontic_steppe.holder = { add_courtier = scope:new_courtier }
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create_character = {
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location = title:e_caspian-pontic_steppe.holder.capital_province
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faith = faith:kabarism
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culture = culture:radhanite
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random_traits_list = {
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count = 1
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education_learning_2 = {}
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education_learning_3 = {}
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education_learning_4 = {}
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}
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random_traits = yes
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gender_female_chance = {
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if = {
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limit = { faith:kabarism = { has_doctrine = doctrine_gender_male_dominated } }
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add = 0
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}
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else_if = {
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limit = { faith:kabarism = { has_doctrine = doctrine_gender_female_dominated } }
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add = 100
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}
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else = {
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add = 50
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}
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}
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save_scope_as = new_courtier
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}
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title:e_caspian-pontic_steppe.holder = { add_courtier = scope:new_courtier }
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create_character = {
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location = title:e_caspian-pontic_steppe.holder.capital_province
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age = { 18 35 }
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random_traits_list = {
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count = 1
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education_martial_2 = {}
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education_martial_3 = {}
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education_martial_4 = {}
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}
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random_traits_list = {
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count = 1
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brave = {}
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just = {}
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}
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random_traits_list = { #Something nice
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honest = {}
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gregarious = {}
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trusting = {}
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compassionate = {}
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generous = {}
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humble = {}
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calm = {}
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}
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random_traits_list = {
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count = 1
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lustful = {}
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chaste = {}
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wrathful = {}
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arrogant = {}
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impatient = {}
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patient = {}
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impatient = {}
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ambitious = {}
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cynical = {}
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zealous = {}
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stubborn = {}
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}
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random_traits = no
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martial = {
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min_template_decent_skill
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max_template_decent_skill
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}
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prowess = {
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min_template_decent_skill
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max_template_decent_skill
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}
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faith = faith:kabarism
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culture = culture:radhanite
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gender_female_chance = {
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add = 25
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}
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save_scope_as = new_courtier
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}
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title:e_caspian-pontic_steppe.holder = { add_courtier = scope:new_courtier }
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create_character = {
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location = title:e_caspian-pontic_steppe.holder.capital_province
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random_traits = yes
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faith = faith:kabarism
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culture = culture:radhanite
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gender_female_chance = {
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add = 25
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}
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save_scope_as = new_courtier
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}
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title:e_caspian-pontic_steppe.holder = { add_courtier = scope:new_courtier }
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create_character = {
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location = title:e_caspian-pontic_steppe.holder.capital_province
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random_traits = yes
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faith = faith:kabarism
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culture = culture:radhanite
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gender_female_chance = {
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add = 25
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}
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save_scope_as = new_courtier
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}
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title:e_caspian-pontic_steppe.holder = { add_courtier = scope:new_courtier }
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}
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}
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##############
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# 867 - MISC #
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##############
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##################################################
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# In Memory of Your Good Taste
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# by Ewan Cowhig Croft & Stu Taylor
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# 0211 - 0220
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##################################################
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# Basileios has just murdered Michael.
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## Credit to Stu Taylor of Dead Good Comics for the title line and entire lead-in to this event.
|
|
bookmark.0211 = {
|
|
type = character_event
|
|
title = bookmark.0211.t
|
|
desc = bookmark.0211.desc
|
|
theme = murder_scheme
|
|
left_portrait = {
|
|
character = scope:basil
|
|
animation = toast_goblet
|
|
outfit_tags = { military_outfit no_cloak no_headgear }
|
|
}
|
|
right_portrait = {
|
|
character = scope:michael
|
|
animation = map_fear
|
|
}
|
|
override_background = { reference = ep3_byzantine_feast }
|
|
|
|
trigger = { is_alive = yes }
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_murder"
|
|
character:1700 = { save_scope_as = basil }
|
|
character:70490 = {
|
|
save_scope_as = michael
|
|
# Remove his nickname, which we have to leave on him for future bookmarks otherwise.
|
|
hidden_effect = { remove_nickname = yes }
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|
}
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|
}
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|
|
|
# Michael the Drunkard.
|
|
option = {
|
|
name = bookmark.0211.a
|
|
flavor = bookmark.0211.a.flavour
|
|
|
|
scope:michael = { give_nickname = nick_the_drunkard_michael_iii }
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|
add_legitimacy_effect = { LEGITIMACY = major_legitimacy_gain }
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|
|
|
# No stress, no AI.
|
|
}
|
|
|
|
# Michael the Pious.
|
|
option = {
|
|
name = bookmark.0211.b
|
|
trigger = { is_ai = no }
|
|
flavor = bookmark.0211.b.flavour
|
|
|
|
scope:michael = { give_nickname = nick_the_pious_michael_iii }
|
|
add_piety = massive_piety_gain
|
|
|
|
# No stress, no AI.
|
|
}
|
|
|
|
# Michael the Young.
|
|
option = {
|
|
name = bookmark.0211.c
|
|
trigger = { is_ai = no }
|
|
flavor = bookmark.0211.c.flavour
|
|
|
|
scope:michael = { give_nickname = nick_the_young_michael_iii }
|
|
|
|
domicile ?= {
|
|
switch = {
|
|
trigger = has_domicile_building
|
|
vineyard_05 = { add_domicile_building = vineyard_06 }
|
|
vineyard_04 = { add_domicile_building = vineyard_05 }
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|
vineyard_03 = { add_domicile_building = vineyard_04 }
|
|
vineyard_02 = { add_domicile_building = vineyard_03 }
|
|
vineyard_01 = { add_domicile_building = vineyard_02 }
|
|
fallback = {
|
|
if = {
|
|
limit = { free_external_domicile_building_slots >= 1 }
|
|
add_domicile_building = vineyard_01
|
|
}
|
|
else = {
|
|
root = { add_prestige = major_prestige_gain }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
# No stress, no AI.
|
|
}
|
|
}
|
|
|
|
|
|
#########################
|
|
# 1066 - RAGS TO RICHES #
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|
#########################
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|
|
### Matilda start-up event
|
|
bookmark.1066 = {
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|
type = character_event
|
|
title = bookmark.1066.t
|
|
desc = bookmark.1066.desc
|
|
theme = marriage
|
|
override_background = { reference = ep2_wedding_ceremony }
|
|
override_effect_2d = {
|
|
reference = rain
|
|
}
|
|
left_portrait = {
|
|
character = root
|
|
animation = stress
|
|
}
|
|
right_portrait = {
|
|
character = scope:hunchback
|
|
animation = ecstasy
|
|
}
|
|
lower_right_portrait = {
|
|
character = scope:hunchbacks_father
|
|
}
|
|
lower_left_portrait = {
|
|
character = scope:mum
|
|
}
|
|
|
|
trigger = {
|
|
#this = character:7757
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_succession"
|
|
character:20248 = { save_scope_as = hunchback }
|
|
character:11030 = { save_scope_as = hunchbacks_father }
|
|
mother = { save_scope_as = mum }
|
|
hidden_effect = {
|
|
add_opinion = {
|
|
target = scope:hunchback
|
|
modifier = disgusted_opinion
|
|
opinion = -75
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Murder the husband, with a *hefty* bonus (*Potentially* Historical Option)
|
|
name = bookmark.1066.a
|
|
flavor = bookmark.1066.a_flavor
|
|
|
|
marry = scope:hunchback
|
|
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
any_scheme = {
|
|
type = murder
|
|
scheme_target_character = scope:hunchback
|
|
}
|
|
}
|
|
}
|
|
start_scheme = {
|
|
target_character = scope:hunchback
|
|
type = murder
|
|
}
|
|
}
|
|
custom_tooltip = diplomacy_family.2250.b.tt
|
|
hidden_effect = {
|
|
random_scheme = {
|
|
type = murder
|
|
limit = {
|
|
scheme_target_character = scope:hunchback
|
|
}
|
|
add_scheme_modifier = {
|
|
type = massive_extra_success_chance_modifier
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = { # Physically abandon and permanently avoid him (Historical Option)
|
|
name = bookmark.1066.b
|
|
flavor = bookmark.1066.b_flavor
|
|
|
|
add_character_modifier = {
|
|
modifier = abandoned_marriage_modifier
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
betrothed ?= scope:hunchback
|
|
}
|
|
break_betrothal = scope:hunchback
|
|
}
|
|
else_if = {
|
|
limit = {
|
|
is_spouse_of = scope:hunchback
|
|
}
|
|
divorce_effect = {
|
|
DIVORCER = root
|
|
DIVORCEE = scope:hunchback
|
|
}
|
|
}
|
|
|
|
scope:hunchbacks_father = {
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
scope:hunchback = {
|
|
is_courtier_of = scope:hunchbacks_father
|
|
}
|
|
}
|
|
}
|
|
add_courtier = scope:hunchback
|
|
}
|
|
}
|
|
|
|
reverse_add_opinion = {
|
|
target = scope:hunchback
|
|
modifier = abandoned_me_opinion
|
|
years = 30
|
|
opinion = -50
|
|
}
|
|
|
|
reverse_add_opinion = {
|
|
target = scope:hunchbacks_father
|
|
modifier = insulted_opinion
|
|
years = 30
|
|
opinion = -50
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = { # Use your influence to flip the lineality of the marriage
|
|
name = bookmark.1066.c
|
|
flavor = bookmark.1066.c_flavor
|
|
|
|
add_piety = -100
|
|
|
|
marry_matrilineal = scope:hunchback
|
|
|
|
reverse_add_opinion = {
|
|
target = scope:hunchbacks_father
|
|
modifier = annoyed_opinion
|
|
opinion = -20
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0
|
|
scope:hunchbacks_father = {
|
|
is_ai = no
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Just hope he dies...
|
|
name = bookmark.1066.d
|
|
flavor = lineality_warning
|
|
add_internal_flag = dangerous
|
|
|
|
marry = scope:hunchback
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
# Matilda, a witch or not?
|
|
bookmark.1067 = {
|
|
type = character_event
|
|
title = bookmark.1067.t
|
|
desc = bookmark.1067.desc
|
|
theme = faith
|
|
override_background = { reference = bp1_bonfire }
|
|
override_effect_2d = {
|
|
reference = smoke
|
|
}
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_cynical
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:witch
|
|
animation = happy_teacher
|
|
}
|
|
|
|
trigger = {
|
|
NOR = {
|
|
is_witch_trigger = yes
|
|
has_trait = lifestyle_herbalist
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_epic_sacral_moment"
|
|
if = {
|
|
limit = {
|
|
any_pool_character = {
|
|
province = root.location
|
|
is_physically_able_ai_adult = yes
|
|
has_no_particular_noble_roots_trigger = yes
|
|
is_female = yes
|
|
age > root.age
|
|
age >= 25
|
|
has_education_intrigue_trigger = yes
|
|
}
|
|
}
|
|
random_pool_character = {
|
|
province = root.location
|
|
limit = {
|
|
is_physically_able_ai_adult = yes
|
|
has_no_particular_noble_roots_trigger = yes
|
|
is_female = yes
|
|
age > root.age
|
|
age >= 25
|
|
has_education_intrigue_trigger = yes
|
|
}
|
|
save_scope_as = witch
|
|
}
|
|
}
|
|
else = {
|
|
hidden_effect = {
|
|
create_character = {
|
|
template = witchy_template
|
|
gender_female_chance = 100
|
|
location = root.location
|
|
culture = root.location.culture
|
|
faith = root.location.faith
|
|
dynasty = none
|
|
save_scope_as = witch
|
|
}
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
scope:witch ?= {
|
|
if = {
|
|
limit = {
|
|
NOT = {
|
|
has_trait = eccentric
|
|
}
|
|
}
|
|
add_trait = eccentric
|
|
}
|
|
give_witch_secret_or_trait_effect = yes
|
|
}
|
|
}
|
|
}
|
|
|
|
option = { # Embrace the knowledge
|
|
name = bookmark.1067.a
|
|
flavor = bookmark.1067.a_flavor
|
|
add_internal_flag = dangerous
|
|
|
|
set_focus = intrigue_skulduggery_focus
|
|
|
|
add_intrigue_lifestyle_perk_points = 5
|
|
|
|
give_witch_secret_or_trait_effect = yes
|
|
|
|
add_trait = lifestyle_herbalist
|
|
|
|
ai_chance = {
|
|
base = 25
|
|
}
|
|
}
|
|
|
|
option = { # No, I'm pious!
|
|
name = bookmark.1067.b
|
|
flavor = bookmark.1067.b_flavor
|
|
|
|
add_learning_lifestyle_xp = major_lifestyle_experience
|
|
|
|
add_piety = 500
|
|
|
|
add_learning_skill = 2
|
|
|
|
ai_chance = {
|
|
base = 75
|
|
}
|
|
}
|
|
}
|
|
|
|
# Vratislav chooses whether to lay claims, or appease the emperor
|
|
bookmark.1068 = {
|
|
type = character_event
|
|
title = bookmark.1068.t
|
|
desc = bookmark.1068.desc
|
|
theme = war
|
|
override_background = { reference = ep2_travel_bridge }
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_cynical
|
|
}
|
|
right_portrait = {
|
|
character = scope:emperor
|
|
animation = personality_cynical
|
|
}
|
|
|
|
trigger = {
|
|
exists = title:d_meissen.holder
|
|
exists = title:d_lausitz.holder
|
|
NOR = {
|
|
has_claim_on = title:d_meissen
|
|
has_claim_on = title:d_lausitz
|
|
title:d_lausitz.holder = root
|
|
title:d_meissen.holder = root
|
|
}
|
|
title:e_hre.holder ?= {
|
|
this != root
|
|
}
|
|
is_vassal_of = title:e_hre.holder
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
title:e_hre.holder = {
|
|
save_scope_as = emperor
|
|
}
|
|
}
|
|
|
|
option = { # Lay claim to the lands
|
|
name = bookmark.1068.a
|
|
flavor = bookmark.1068.a_flavor
|
|
add_pressed_claim = title:d_meissen
|
|
add_pressed_claim = title:d_lausitz
|
|
|
|
ai_chance = {
|
|
base = 25
|
|
}
|
|
}
|
|
|
|
option = { # Appease the Emperor
|
|
name = bookmark.1068.b
|
|
flavor = bookmark.1068.b_flavor
|
|
|
|
add_prestige = 500
|
|
add_legitimacy_effect = { LEGITIMACY = medium_legitimacy_gain }
|
|
|
|
scope:emperor = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = pleased_opinion
|
|
opinion = 30
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
scope:emperor = { is_ai = yes }
|
|
can_add_hook = {
|
|
target = scope:emperor
|
|
type = favor_hook
|
|
}
|
|
}
|
|
add_hook = {
|
|
type = favor_hook
|
|
target = scope:emperor
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 75
|
|
}
|
|
}
|
|
}
|
|
|
|
# The matter of Jaromir
|
|
bookmark.1069 = {
|
|
type = character_event
|
|
title = bookmark.1069.t
|
|
desc = bookmark.1069.desc
|
|
theme = faith
|
|
override_background = { reference = holy_site_generic }
|
|
override_effect_2d = {
|
|
reference = rain
|
|
}
|
|
left_portrait = {
|
|
character = character:john_monk
|
|
animation = prayer
|
|
}
|
|
right_portrait = {
|
|
character = scope:jaromir
|
|
animation = dismissal
|
|
}
|
|
lower_right_portrait = root.faith.religious_head
|
|
|
|
trigger = {
|
|
character:528 ?= {
|
|
is_alive = yes
|
|
is_councillor_of = root
|
|
}
|
|
character:john_monk ?= {
|
|
is_alive = yes
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_negative"
|
|
character:528 = {
|
|
save_scope_as = jaromir
|
|
}
|
|
character:john_monk = {
|
|
save_scope_as = john_monk
|
|
}
|
|
}
|
|
|
|
option = { # Replace Jaromir with John
|
|
name = bookmark.1069.a
|
|
flavor = bookmark.1069.a_flavor
|
|
|
|
faith.religious_head = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = impious_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
create_title_and_vassal_change = {
|
|
type = granted
|
|
save_scope_as = change
|
|
}
|
|
title:c_opava = {
|
|
change_title_holder = {
|
|
holder = scope:john_monk
|
|
change = scope:change
|
|
take_baronies = no
|
|
}
|
|
}
|
|
resolve_title_and_vassal_change = scope:change
|
|
scope:john_monk = {
|
|
hidden_effect = {
|
|
change_government = theocracy_government
|
|
}
|
|
}
|
|
if = {
|
|
limit = { character:528 = { is_councillor_of = root } }
|
|
fire_councillor = character:528
|
|
}
|
|
assign_councillor_type = {
|
|
type = councillor_court_chaplain
|
|
remove_existing_councillor = yes
|
|
target = character:john_monk
|
|
}
|
|
add_character_flag = {
|
|
flag = bishop_assignment
|
|
days = 1
|
|
}
|
|
ai_chance = {
|
|
base = 25
|
|
}
|
|
}
|
|
|
|
option = { # Make great concessions to Jaromir
|
|
name = bookmark.1069.b
|
|
flavor = bookmark.1069.b_flavor
|
|
|
|
pay_short_term_gold = {
|
|
target = scope:jaromir
|
|
gold = medium_gold_value
|
|
}
|
|
|
|
scope:jaromir = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = pleased_opinion
|
|
opinion = 30
|
|
}
|
|
remove_relation_rival = root
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 75
|
|
}
|
|
}
|
|
|
|
option = { # Make great concessions to Jaromir
|
|
name = bookmark.1069.c
|
|
flavor = bookmark.1069.c_flavor
|
|
|
|
ai_chance = {
|
|
base = 75
|
|
}
|
|
}
|
|
|
|
after = {
|
|
hidden_effect = {
|
|
if = {
|
|
limit = {
|
|
has_character_flag = bishop_assignment
|
|
}
|
|
assign_councillor_type = {
|
|
type = councillor_court_chaplain
|
|
remove_existing_councillor = yes
|
|
target = character:john_monk
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
# A Norman Sicily
|
|
bookmark.1070 = {
|
|
type = character_event
|
|
title = bookmark.1070.t
|
|
desc = bookmark.1070.desc
|
|
theme = war
|
|
override_background = { reference = terrain }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = hunting_knife_start
|
|
}
|
|
|
|
lower_right_portrait = scope:pope
|
|
lower_left_portrait = scope:emperor
|
|
|
|
trigger = {
|
|
|
|
}
|
|
|
|
immediate = {
|
|
play_music_cue = "mx_cue_positive_effect"
|
|
|
|
title:e_hre.holder = { save_scope_as = emperor }
|
|
root.faith.religious_head = { save_scope_as = pope }
|
|
|
|
custom_tooltip = claim_sicily
|
|
hidden_effect = {
|
|
add_pressed_claim = title:d_salerno
|
|
add_pressed_claim = title:c_napoli
|
|
add_pressed_claim = title:d_capua
|
|
add_pressed_claim = title:c_siracusa
|
|
add_pressed_claim = title:c_agrigento
|
|
add_pressed_claim = title:c_palermo
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1070.a
|
|
|
|
add_pressed_claim = title:d_benevento
|
|
add_pressed_claim = title:d_spoleto
|
|
show_as_tooltip = {
|
|
spawn_army = {
|
|
levies = 750
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = conrois
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = conrois
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = conrois
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
|
|
scope:emperor = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
scope:pope = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1070.b
|
|
|
|
add_pressed_claim = title:d_benevento
|
|
|
|
show_as_tooltip = {
|
|
spawn_army = {
|
|
levies = 500
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
hidden_effect = {
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
|
|
scope:pope = {
|
|
add_opinion = {
|
|
target = root
|
|
modifier = angry_opinion
|
|
opinion = -30
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1070.c
|
|
|
|
spawn_army = {
|
|
levies = 125
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
}
|
|
|
|
# The Pretender Monk
|
|
bookmark.1071 = {
|
|
type = character_event
|
|
title = bookmark.1071.t
|
|
desc = bookmark.1071.desc
|
|
theme = martial
|
|
override_background = { reference = throne_room }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = thinking
|
|
}
|
|
|
|
right_portrait = {
|
|
character = scope:raiktor
|
|
animation = beg
|
|
}
|
|
|
|
trigger = {
|
|
gold >= 100
|
|
is_at_war = no
|
|
title:e_byzantium.holder ?= {
|
|
this != root
|
|
}
|
|
}
|
|
|
|
on_trigger_fail = {
|
|
if = {
|
|
limit = {
|
|
title:e_byzantium.holder ?= {
|
|
this != root
|
|
}
|
|
}
|
|
trigger_event = {
|
|
id = bookmark.1071
|
|
days = 25
|
|
}
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
title:e_byzantium.holder ?= { save_scope_as = byz_emperor }
|
|
create_character = {
|
|
template = monk_character_template
|
|
name = Raiktor
|
|
culture = culture:greek
|
|
faith = faith:orthodox
|
|
age = 30
|
|
gender_female_chance = 0
|
|
save_scope_as = raiktor
|
|
employer = root
|
|
intrigue = { min_template_high_skill max_template_high_skill }
|
|
learning = { min_template_high_skill max_template_high_skill }
|
|
}
|
|
hidden_effect = {
|
|
scope:raiktor = {
|
|
add_unpressed_claim = title:e_byzantium
|
|
if = {
|
|
limit = {
|
|
has_trait = honest
|
|
}
|
|
remove_trait = honest
|
|
}
|
|
add_trait = deceitful
|
|
add_trait = historical_character
|
|
add_character_flag = raiktor
|
|
set_variable = {
|
|
name = show_historical_gui
|
|
value = 1
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1071.a
|
|
|
|
flavor = hard_raiktor_war
|
|
|
|
custom_tooltip = start_raiktor_war
|
|
custom_tooltip = gain_war_troops
|
|
|
|
hidden_effect = {
|
|
start_war = {
|
|
cb = raiktor_claim_cb
|
|
target = title:e_byzantium.holder
|
|
claimant = scope:raiktor
|
|
target_title = title:e_byzantium
|
|
}
|
|
random_character_war = {
|
|
limit = {
|
|
using_cb = raiktor_claim_cb
|
|
}
|
|
save_scope_as = war
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 0.1
|
|
title:e_byzantium.holder ?= { is_ai = no }
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1071.b
|
|
|
|
flavor = easy_raiktor_war
|
|
|
|
custom_tooltip = start_raiktor_conquest_war
|
|
custom_tooltip = gain_war_troops
|
|
|
|
hidden_effect = {
|
|
start_war = {
|
|
cb = raiktor_conquest_cb
|
|
target = title:e_byzantium.holder
|
|
claimant = scope:raiktor
|
|
target_title = title:c_dyrrachion
|
|
target_title = title:c_avlonas
|
|
target_title = title:c_buthrotum
|
|
}
|
|
random_character_war = {
|
|
limit = {
|
|
using_cb = raiktor_conquest_cb
|
|
}
|
|
save_scope_as = war
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
|
|
spawn_army = {
|
|
war = scope:war
|
|
levies = 300
|
|
men_at_arms = {
|
|
type = bowmen
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 75
|
|
}
|
|
men_at_arms = {
|
|
type = armored_horsemen
|
|
men = 25
|
|
}
|
|
location = root.capital_province
|
|
name = norman_highwaymen
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
modifier = {
|
|
factor = 0.1
|
|
title:e_byzantium.holder ?= { is_ai = no }
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1071.c
|
|
|
|
scope:raiktor = { select_and_move_to_pool_effect = yes }
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
modifier = {
|
|
factor = 10
|
|
title:e_byzantium.holder ?= { is_ai = no }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
# Conquering Cordoba
|
|
bookmark.1072 = {
|
|
type = character_event
|
|
title = bookmark.1072.t
|
|
desc = bookmark.1072.desc
|
|
theme = martial
|
|
override_background = { reference = terrain_scope }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = spymaster
|
|
}
|
|
|
|
right_portrait = {
|
|
character = title:c_cordoba.holder
|
|
animation = steward
|
|
}
|
|
|
|
trigger = {
|
|
exists = title:c_cordoba.holder
|
|
NOT = { title:c_cordoba.holder = root }
|
|
}
|
|
|
|
immediate = {
|
|
title:c_cordoba.holder = { save_scope_as = cordoba_holder }
|
|
title:c_cordoba.title_province = { save_scope_as = background_terrain_scope }
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1072.a
|
|
trait = schemer
|
|
|
|
custom_tooltip = intrigue_challenge
|
|
add_character_flag = intrigue_duel_on_attack
|
|
|
|
custom_tooltip = start_cordoba_war
|
|
hidden_effect = {
|
|
if = {
|
|
limit = {
|
|
title:c_cordoba.holder = {
|
|
has_title = title:c_cabra
|
|
}
|
|
}
|
|
start_war = {
|
|
cb = county_conquest_cb
|
|
target = title:c_cordoba.holder
|
|
target_title = title:c_cordoba
|
|
target_title = title:c_cabra
|
|
}
|
|
}
|
|
else = {
|
|
start_war = {
|
|
cb = county_conquest_cb
|
|
target = title:c_cordoba.holder
|
|
target_title = title:c_cordoba
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 90
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1072.b
|
|
|
|
spawn_army = {
|
|
levies = 100
|
|
men_at_arms = {
|
|
type = abudrar
|
|
men = 100
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
men = 50
|
|
}
|
|
location = root.capital_province
|
|
name = event_troop_default_name
|
|
}
|
|
|
|
custom_tooltip = start_cordoba_war
|
|
hidden_effect = {
|
|
if = {
|
|
limit = {
|
|
title:c_cordoba.holder = {
|
|
has_title = title:c_cabra
|
|
}
|
|
}
|
|
start_war = {
|
|
cb = county_conquest_cb
|
|
target = title:c_cordoba.holder
|
|
target_title = title:c_cordoba
|
|
target_title = title:c_cabra
|
|
}
|
|
}
|
|
else = {
|
|
start_war = {
|
|
cb = county_conquest_cb
|
|
target = title:c_cordoba.holder
|
|
target_title = title:c_cordoba
|
|
}
|
|
}
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 10
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1072.c
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
}
|
|
|
|
# The Seljuk Scion
|
|
bookmark.1073 = {
|
|
type = character_event
|
|
title = bookmark.1073.t
|
|
desc = bookmark.1073.desc
|
|
theme = martial
|
|
override_background = { reference = terrain_scope }
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = stress
|
|
}
|
|
right_portrait = {
|
|
character = scope:alp_arslan
|
|
animation = war_over_win
|
|
}
|
|
lower_left_portrait = scope:qutalmish
|
|
lower_right_portrait = scope:tughril
|
|
|
|
immediate = {
|
|
character:3040 = { save_scope_as = alp_arslan }
|
|
character:3033 = { save_scope_as = qutalmish }
|
|
character:3038 = { save_scope_as = tughril }
|
|
title:e_persia.title_capital_county.title_province = { save_scope_as = background_terrain_scope }
|
|
show_as_tooltip = {
|
|
scope:alp_arslan = {
|
|
set_relation_rival = { reason = rival_killed_parent target = root }
|
|
}
|
|
add_realm_law = camp_purpose_mercenaries
|
|
}
|
|
if = {
|
|
limit = {
|
|
has_mpo_dlc_trigger = yes
|
|
}
|
|
spawn_army = {
|
|
name = event_troop_default_name
|
|
men_at_arms = {
|
|
type = horse_archers
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = steppe_raiders
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = heavy_horse_archers
|
|
stacks = 2
|
|
}
|
|
location = root.location
|
|
origin = root.location
|
|
}
|
|
}
|
|
else = {
|
|
spawn_army = {
|
|
name = event_troop_default_name
|
|
men_at_arms = {
|
|
type = horse_archers
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = steppe_raiders
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = heavy_horse_archers
|
|
stacks = 2
|
|
}
|
|
location = root.location
|
|
origin = root.location
|
|
}
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1073.a
|
|
add_prestige_level = 1
|
|
if = {
|
|
limit = {
|
|
has_mpo_dlc_trigger = yes
|
|
}
|
|
spawn_army = {
|
|
name = event_troop_default_name
|
|
men_at_arms = {
|
|
type = horse_archers
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = steppe_raiders
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = heavy_horse_archers
|
|
stacks = 2
|
|
}
|
|
location = root.location
|
|
origin = root.location
|
|
}
|
|
}
|
|
else = {
|
|
spawn_army = {
|
|
name = event_troop_default_name
|
|
men_at_arms = {
|
|
type = horse_archers
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = light_horsemen
|
|
stacks = 2
|
|
}
|
|
men_at_arms = {
|
|
type = light_footmen
|
|
stacks = 2
|
|
}
|
|
location = root.location
|
|
origin = root.location
|
|
}
|
|
}
|
|
ai_chance = {
|
|
base = 90
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.1073.b
|
|
add_unpressed_claim = title:e_persia
|
|
add_realm_law = camp_purpose_legitimists
|
|
scope:alp_arslan = {
|
|
set_relation_nemesis = { reason = rival_killed_parent target = root }
|
|
}
|
|
ai_chance = {
|
|
base = 10
|
|
}
|
|
}
|
|
}
|
|
|
|
###We let the player decide which dynasty Sibylla's son will belong to avoid undesirable potential game overs
|
|
bookmark.0300 = {
|
|
type = character_event
|
|
title = bookmark.0300.t
|
|
desc = bookmark.0300.desc
|
|
|
|
theme = family
|
|
left_portrait = {
|
|
character = root
|
|
animation = personality_rational
|
|
}
|
|
lower_center_portrait = {
|
|
character = scope:dead_husband
|
|
animation = dead
|
|
}
|
|
right_portrait = {
|
|
character = scope:baby_baudouin
|
|
}
|
|
|
|
trigger = {
|
|
is_ai = no
|
|
character:223541 = {
|
|
is_ai = yes
|
|
is_alive = yes
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
character:223541 = { save_scope_as = baby_baudouin }
|
|
character:223540 = { save_scope_as = dead_husband }
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.0300.a
|
|
|
|
character:223541 = { set_house = root.house }
|
|
|
|
ai_chance = {
|
|
base = 0 # The AI shouldn't get this event, but should want to maintain the status quo if it did
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.0300.b
|
|
|
|
ai_chance = {
|
|
base = 100 # AI doesn't get this event, but should always pick no.
|
|
}
|
|
custom_tooltip = bookmark.0300.b.tt
|
|
}
|
|
}
|
|
|
|
bookmark.0400 = {
|
|
type = character_event
|
|
title = bookmark.0400.t
|
|
desc = bookmark.0400.desc
|
|
|
|
theme = family
|
|
|
|
left_portrait = {
|
|
character = root
|
|
animation = disapproval
|
|
}
|
|
lower_left_portrait = {
|
|
character = scope:brother
|
|
}
|
|
lower_right_portrait = {
|
|
character = scope:child
|
|
}
|
|
right_portrait = {
|
|
character = scope:emperor
|
|
animation = pain
|
|
}
|
|
|
|
trigger = {
|
|
is_ai = no
|
|
character:206651 = { # your husband
|
|
is_alive = yes
|
|
is_ai = yes
|
|
is_landed = yes
|
|
}
|
|
character:206653 = { # your child
|
|
is_alive = yes
|
|
is_ai = yes
|
|
top_liege = root.top_liege
|
|
}
|
|
character:tangut_liang_2 = { # your brother
|
|
is_alive = yes
|
|
is_ai = yes
|
|
top_liege = root.top_liege
|
|
}
|
|
}
|
|
|
|
immediate = {
|
|
character:206651 = { save_scope_as = emperor }
|
|
character:206653 = { save_scope_as = child }
|
|
character:tangut_liang_2 = { save_scope_as = brother }
|
|
scope:emperor.primary_title = { save_scope_as = xia }
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.0400.a
|
|
|
|
custom_tooltip = {
|
|
text = bookmark.0400.a.tt
|
|
|
|
scope:emperor = {
|
|
every_held_title = {
|
|
limit = {
|
|
tier >= tier_county
|
|
is_landless_type_title = no
|
|
}
|
|
add_to_list = titles_to_transfer
|
|
}
|
|
}
|
|
|
|
create_title_and_vassal_change = {
|
|
type = usurped
|
|
save_scope_as = change
|
|
add_claim_on_loss = yes
|
|
}
|
|
|
|
every_in_list = {
|
|
list = titles_to_transfer
|
|
change_title_holder = {
|
|
holder = root
|
|
change = scope:change
|
|
}
|
|
}
|
|
|
|
scope:emperor = {
|
|
every_vassal = {
|
|
limit = {
|
|
NOT = {
|
|
this = root
|
|
}
|
|
}
|
|
change_liege = {
|
|
LIEGE = root
|
|
CHANGE = scope:change
|
|
}
|
|
}
|
|
}
|
|
|
|
resolve_title_and_vassal_change = scope:change
|
|
|
|
scope:emperor = {
|
|
death = {
|
|
death_reason = death_wounds
|
|
}
|
|
}
|
|
}
|
|
|
|
if = {
|
|
limit = {
|
|
exists = cp:councillor_chancellor
|
|
cp:councillor_chancellor != character:tangut_liang_2
|
|
}
|
|
fire_councillor = cp:councillor_chancellor
|
|
assign_councillor_type = {
|
|
type = councillor_chancellor
|
|
target = character:tangut_liang_2
|
|
}
|
|
}
|
|
|
|
every_child = {
|
|
limit = {
|
|
house != root.house
|
|
}
|
|
set_house = root.house
|
|
}
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
|
|
option = {
|
|
name = bookmark.0400.b
|
|
|
|
custom_tooltip = {
|
|
text = bookmark.0400.b.tt
|
|
add_character_flag = has_had_diarch_intro_event_flag
|
|
|
|
scope:emperor = {
|
|
designate_diarch = root
|
|
try_start_diarchy = regency
|
|
set_diarchy_swing = 100
|
|
if = {
|
|
limit = {
|
|
exists = cp:councillor_chancellor
|
|
cp:councillor_chancellor != character:tangut_liang_2
|
|
}
|
|
fire_councillor = cp:councillor_chancellor
|
|
scope:brother = {
|
|
set_employer = scope:emperor
|
|
}
|
|
assign_councillor_type = {
|
|
type = councillor_chancellor
|
|
target = character:tangut_liang_2
|
|
}
|
|
}
|
|
}
|
|
}
|
|
change_influence = monumental_influence_gain
|
|
add_prestige = monumental_prestige_gain
|
|
|
|
ai_chance = {
|
|
base = 100
|
|
}
|
|
}
|
|
option = {
|
|
name = bookmark.0400.c
|
|
|
|
custom_tooltip = {
|
|
text = bookmark.0400.c.tt
|
|
add_character_flag = has_had_diarch_intro_event_flag
|
|
|
|
scope:emperor = {
|
|
death = {
|
|
death_reason = death_wounds
|
|
}
|
|
}
|
|
scope:brother = {
|
|
set_employer = scope:child
|
|
}
|
|
scope:child = {
|
|
set_diarch = root
|
|
set_diarchy_swing = 100
|
|
if = {
|
|
limit = {
|
|
exists = cp:councillor_chancellor
|
|
cp:councillor_chancellor != character:tangut_liang_2
|
|
}
|
|
fire_councillor = cp:councillor_chancellor
|
|
assign_councillor_type = {
|
|
type = councillor_chancellor
|
|
target = character:tangut_liang_2
|
|
}
|
|
}
|
|
}
|
|
}
|
|
change_influence = monumental_influence_gain
|
|
add_prestige = monumental_prestige_gain
|
|
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
}
|
|
after = {
|
|
add_hook = {
|
|
type = loyalty_hook
|
|
target = scope:brother
|
|
}
|
|
|
|
scope:brother = {
|
|
change_influence = massive_influence_gain
|
|
add_prestige = massive_prestige_gain
|
|
}
|
|
}
|
|
}
|