the_great_steppe = { illustration = "gfx/interface/illustrations/event_story/mpo_steppe_region.dds" situation_group_type = major # Initial nomad assignment is done in two on_actions sections within game_start.txt, on_game_start and on_game_start_after_lobby # Basic nomad govs are assigned in on_game_start so that realms that are nomadic correctly appear as such in the lobby # Nomad titular titles, traits, domiciles are assigned in on_game_start_after_lobby, because read order made the game throw errors when these items were read pre-lobby-initialization window = the_great_steppe gui_window_name = "window_the_great_steppe" map_mode = sub_regions is_unique = yes # It can only exist once in the world migration = yes ################################################## # Regions ################################################## sub_regions = { world_europe = { map_color = { 0 51 153 } geographical_regions = { world_europe } } } ################################################## # On Actions ################################################## on_monthly = { trigger_event = { on_action = mpo_the_great_steppe_monthly_pulse } } on_yearly = { trigger_event = { on_action = mpo_the_great_steppe_yearly_pulse } trigger_event = { on_action = mpo_generic_nomadic_region_yearly_pulse } } ################################################## # Groups ################################################## participant_groups = { nomad_rulers_capital = { require_capital_in_sub_region = yes auto_add_landless_rulers = no is_character_valid = { has_government = nomad_government highest_held_title_tier >= tier_county } on_join = { if = { limit = { is_ai = no NOT = { has_variable = mpo_the_great_steppe_events_0001_var } } trigger_event = mpo_the_great_steppe.0001 } } map_color = { 255 127 80 } } nomad_rulers_realm = { require_capital_in_sub_region = no require_realm_in_sub_region = yes auto_add_landless_rulers = no is_character_valid = { has_government = nomad_government highest_held_title_tier >= tier_county } on_join = { if = { limit = { is_ai = no NOT = { has_variable = mpo_the_great_steppe_events_0001_var } } trigger_event = mpo_the_great_steppe.0001 } } map_color = { 255 127 80 } } herders = { auto_add_landless_rulers = no is_character_valid = { has_government = herder_government highest_held_title_tier >= tier_county } map_color = { 235 213 52 } } settled_rulers = { # They're unaware they're part of the situation, this is just so we can apply the fertility modifiers to their counties auto_add_landless_rulers = no is_character_valid = { NOR = { has_government = herder_government has_government = nomad_government } highest_held_title_tier >= tier_county } on_join = { if = { limit = { is_ai = no NOT = { has_variable = mpo_the_great_steppe_events_0001_var } has_government = peasantrepublic_government } trigger_event = mpo_the_great_steppe.0001 } } map_color = { 19 111 0 } } } ################################################## # Phases ################################################## start_phase = situation_steppe_abundant_grazing_season phases = { situation_steppe_abundant_grazing_season = { icon = "gfx/interface/icons/seasons/abudant_grazing.dds" illustration = "gfx/interface/illustrations/terrain_types/mpo_season_abudant_grazing.dds" max_duration = { days = 3650 } on_start = { scope:situation_sub_region = { save_scope_as = my_subregion every_situation_sub_region_participant_group = { limit = { participant_group_type = nomad_rulers_capital } every_situation_group_participant = { trigger_event = mpo_the_great_steppe.0002 } } } } max_duration_next_phase = random_non_takeover future_phases = { situation_steppe_severe_drought_season = { } situation_steppe_warm_nights_season = { } situation_steppe_abundant_grazing_season = { } } modifier_sets = { situation_steppe_fertility_effects = { icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds" nomad_rulers_capital = { county_modifier = { county_fertility_growth_mult = cf_abundant_grazing_growth_mult_value } } nomad_rulers_realm = { county_modifier = { county_fertility_growth_mult = cf_abundant_grazing_growth_mult_value } } herders = { county_modifier = { county_fertility_growth_mult = cf_abundant_grazing_growth_mult_value } } settled_rulers = { county_modifier = { county_fertility_growth_mult = cf_abundant_grazing_growth_mult_value } } } situation_steppe_subject_effects = { icon = "gfx/interface/icons/situations/situation_modifier_subject.dds" nomad_rulers_capital = { character_modifier = { vassal_opinion = 20 } parameters = { the_great_steppe_demand_herd_higher_rate = yes } } settled_rulers = { character_modifier = { vassal_opinion = 20 vassal_tax_contribution_mult = 0.1 vassal_levy_contribution_mult = 0.1 } } } situation_steppe_military_effects = { icon = "gfx/interface/icons/situations/situation_modifier_military.dds" nomad_rulers_capital = { character_modifier = { men_at_arms_maintenance = -0.2 } } settled_rulers = { character_modifier = { men_at_arms_maintenance = -0.2 levy_size = 0.25 } } } situation_steppe_personal_effects = { icon = "gfx/interface/icons/situations/situation_modifier_character.dds" nomad_rulers_capital = { parameters = { the_great_steppe_cheaper_hunts = yes } } } } } situation_steppe_severe_drought_season = { icon = "gfx/interface/icons/seasons/severe_drought.dds" illustration = "gfx/interface/illustrations/terrain_types/mpo_season_severe_drought.dds" max_duration = { days = 3650 } map_province_effect = drought on_start = { scope:situation_sub_region = { save_scope_as = my_subregion every_situation_sub_region_participant_group = { limit = { participant_group_type = nomad_rulers_capital } every_situation_group_participant = { trigger_event = mpo_the_great_steppe.0002 } } every_situation_sub_region_participant_group = { limit = { participant_group_type = herders } every_situation_group_participant = { trigger_event = mpo_the_great_steppe.0003 } } } } max_duration_next_phase = random_non_takeover future_phases = { situation_steppe_abundant_grazing_season = { } situation_steppe_severe_drought_season = { } situation_steppe_warm_nights_season = { } } modifier_sets = { situation_steppe_fertility_effects = { icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds" nomad_rulers_capital = { county_modifier = { county_fertility_decline_mult = cf_severe_drought_decline_mult_value } } nomad_rulers_realm = { county_modifier = { county_fertility_decline_mult = cf_severe_drought_decline_mult_value } } herders = { county_modifier = { county_fertility_decline_add = cf_severe_drought_decline_add_value county_fertility_decline_mult = cf_severe_drought_decline_mult_value county_fertility_growth_mult = cf_severe_drought_growth_mult_value } } settled_rulers = { county_modifier = { county_fertility_decline_add = cf_severe_drought_decline_add_value county_fertility_decline_mult = cf_severe_drought_decline_mult_value county_fertility_growth_mult = cf_severe_drought_growth_mult_value } } } situation_steppe_subject_effects = { icon = "gfx/interface/icons/situations/situation_modifier_subject.dds" nomad_rulers_capital = { parameters = { the_great_steppe_migration_acceptance_boost = yes the_great_steppe_migration_morale_boost = yes } } } situation_steppe_herd_effects = { icon = "gfx/interface/icons/situations/situation_modifier_herd.dds" nomad_rulers_capital = { character_modifier = { herd_conversion = 0.1 herd_gain_mult = -0.1 } } settled_rulers = { character_modifier = { herd_conversion = 0.1 herd_gain_mult = -0.1 levy_size = -0.25 vassal_tax_contribution_mult = -0.1 vassal_levy_contribution_mult = -0.1 } } } situation_steppe_military_effects = { icon = "gfx/interface/icons/situations/situation_modifier_military.dds" nomad_rulers_capital = { character_modifier = { raid_speed = 0.25 } } } } } situation_steppe_warm_nights_season = { icon = "gfx/interface/icons/seasons/everlasting_summer.dds" illustration = "gfx/interface/illustrations/terrain_types/mpo_season_everlasting_summer.dds" max_duration = { days = 3650 } map_province_effect = summer map_province_effect_intensity = 0.6 on_start = { scope:situation_sub_region = { save_scope_as = my_subregion every_situation_sub_region_participant_group = { limit = { participant_group_type = nomad_rulers_capital } every_situation_group_participant = { trigger_event = mpo_the_great_steppe.0002 } } } } max_duration_next_phase = random_non_takeover future_phases = { situation_steppe_severe_drought_season = { } situation_steppe_abundant_grazing_season = { } situation_steppe_warm_nights_season = { } } modifier_sets = { situation_steppe_fertility_effects = { icon = "gfx/interface/icons/situations/situation_modifier_fertility.dds" nomad_rulers_capital = { county_modifier = { county_fertility_growth_mult = cf_warm_nights_growth_mult_value } } nomad_rulers_realm = { county_modifier = { county_fertility_growth_mult = cf_warm_nights_growth_mult_value } } herders = { county_modifier = { county_fertility_growth_mult = cf_warm_nights_growth_mult_value } } settled_rulers = { county_modifier = { county_fertility_growth_mult = cf_warm_nights_growth_mult_value } } } situation_steppe_military_effects = { icon = "gfx/interface/icons/situations/situation_modifier_military.dds" nomad_rulers_capital = { character_modifier = { movement_speed = 0.1 } } } situation_steppe_subject_effects = { icon = "gfx/interface/icons/situations/situation_modifier_subject.dds" nomad_rulers_capital = { character_modifier = { tributary_opinion = 10 vassal_opinion = 10 vassal_herd_contribution_mult = 0.2 } } settled_rulers = { character_modifier = { tributary_opinion = 10 vassal_opinion = 10 vassal_herd_contribution_mult = 0.2 } } } } } } }