########################### # FP3 CULTURAL TRADITIONS ########################### ####################### # Central Asian Specific ####################### tradition_fp3_frontier_warriors = { category = regional layers = { 0 = martial 1 = mena 4 = dismounted_warrior.dds } is_shown = { # DLC check. has_fp3_dlc_trigger = yes # Any culture present in the given area can pick this any_culture_county = { any_county_province = { OR = { geographical_region = world_transoxiana geographical_region = world_khorasan geographical_region = world_steppe_tarim } } } } can_pick = { culture_not_pacifistic_trigger = yes # Must have a significant cultural presence in the general Turanian area, i.e. the "frontier" custom_tooltip = { text = culture_on_eastern_frontier_desc any_culture_county = { percent >= 0.2 any_county_province = { OR = { geographical_region = world_transoxiana geographical_region = world_khorasan geographical_region = world_steppe_tarim } } } } } parameters = { unlock_maa_tarkhan = yes faith_warrior_traits_more_valued = yes } province_modifier = { hostile_raid_time = 0.5 } character_modifier = { mercenary_hire_cost_mult = -0.10 movement_speed = 0.05 } cost = { prestige = { # Base cost. add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } # Ethos requirement. if = { limit = { NOR = { culture_pillar:ethos_bellicose = { is_in_list = traits } culture_pillar:ethos_stoic = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_bellicose_or_stoic_desc } } # Gotta be a steppe-heavy culture not to get a surcharge. if = { limit = { NOT = { any_culture_county = { percent >= 0.3 county_has_province_with_terrain = { terrain = steppe terrain = desert } } } } add = { value = tradition_unfulfilled_criteria_penalty desc = steppe_or_desert_percentage_desc } } #Turko-Mongol-Iranians get it cheaper! if = { limit = { NOR = { has_cultural_pillar = heritage_iranian has_cultural_pillar = heritage_turkic has_cultural_pillar = heritage_mongolic has_cultural_pillar = heritage_tocharian } } add = { value = tradition_unfulfilled_criteria_penalty desc = not_of_central_asian_heritage_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_frontier_warriors } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 100 if = { limit = { NOT = { scope:character = { any_sub_realm_county = { percent >= 0.3 county_has_province_with_terrain = { terrain = steppe } } } } } multiply = 0 } } } ####################### # Persian Specific ####################### tradition_fp3_irrigation_experts = { category = realm layers = { 0 = steward 1 = mena 4 = water_technology.dds } is_shown = { # DLC check. has_fp3_dlc_trigger = yes has_cultural_pillar = heritage_iranian NOT = { has_cultural_tradition = tradition_dryland_dwellers } } can_pick = { custom_description = { text = culture_in_dryland_desc any_culture_county = { county_has_province_with_terrain = { terrain = drylands terrain = desert terrain = desert_mountains } } } # Shouldn't be combined with the following traditions: custom_tooltip = { text = cannot_have_tradition_dryland_dwellers NOT = { culture_tradition:tradition_dryland_dwellers = { is_in_list = traits } } #this is another approach to drylands dwelling } } parameters = { innovative_traits_more_valued = yes unlocks_qanat_building = yes plantations_building_bonuses = yes drylands_hunt_success_chance = yes } character_modifier = { negate_health_penalty_add = 0.1 desert_travel_danger = desert_medium_danger_reduction drylands_travel_danger = drylands_medium_danger_reduction desert_mountains_travel_danger = desert_mountains_medium_danger_reduction } county_modifier = { desert_development_growth_factor = 0.35 drylands_development_growth_factor = 0.15 } province_modifier = { desert_construction_gold_cost = -0.1 drylands_construction_gold_cost = -0.1 desert_holding_construction_gold_cost = -0.1 drylands_holding_construction_gold_cost = -0.1 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { NOR = { culture_pillar:ethos_courtly = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_egalitarian = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_communal_egalitarian_or_courtly_desc } } if = { limit = { NOT = { any_culture_county = { percent >= 0.3 county_has_province_with_terrain = { terrain = drylands terrain = desert } } } } add = { value = tradition_unfulfilled_criteria_penalty desc = dry_percentage_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_irrigation_experts } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 400 if = { limit = { NOT = { #if the realm isn't very dry, the AI won't pick this scope:character = { any_sub_realm_county = { percent >= 0.4 culture = scope:character.culture county_has_province_with_terrain = { terrain = drylands terrain = desert } } } } } multiply = 0 } else_if = { limit = { any_culture_county = { percent >= 0.6 county_has_province_with_terrain = { terrain = drylands terrain = desert } } } multiply = 4 } } } tradition_fp3_beacon_of_learning = { # Offshoot of tradition_philosopher_culture category = societal layers = { 0 = learning 1 = mena 4 = beacon_of_learning.dds } is_shown = { has_fp3_dlc_trigger = yes has_cultural_pillar = heritage_iranian NOT = { has_cultural_tradition = tradition_philosopher_culture } # Replaces Philosopher Culture } can_pick = { custom_description = { text = culture_not_bellicose NOT = { culture_pillar:ethos_bellicose = { is_in_list = traits } } } NOT = { has_cultural_tradition = tradition_warrior_culture } NOT = { has_cultural_tradition = tradition_philosopher_culture } } can_pick_for_hybridization = { custom_tooltip = { text = no_warrior_culture NOT = { # Only blocks polygamous to avoid duplicate warnings, but is blocked by concubines culture_tradition:tradition_warrior_culture = { is_in_list = traits } } } custom_tooltip = { text = no_philosopher_culture NOT = { # Only blocks polygamous to avoid duplicate warnings, but is blocked by concubines culture_tradition:tradition_philosopher_culture = { is_in_list = traits } } } } parameters = { pensive_trait_more_common = yes rowdy_trait_less_common = yes innovation_from_learning_traits = yes can_appoint_court_scholar = yes guardian_education_better_outcomes = yes } character_modifier = { monthly_learning_lifestyle_xp_gain_mult = 0.2 learning_per_piety_level = 1 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { NOR = { culture_pillar:ethos_courtly = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_spiritual = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_courtly_communal_or_spiritual_desc } } if = { limit = { trigger_if = { limit = { scope:character = { is_ai = no } } NOT = { any_ruler = { count >= 5 culture = prev primary_title.tier >= tier_county has_trait = scholar } } } trigger_else = { always = no } } add = { value = tradition_unfulfilled_criteria_penalty desc = rulers_with_scholar_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_beacon_of_learning } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 200 if = { limit = { NOR = { culture_pillar:ethos_courtly = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_spiritual = { is_in_list = traits } } } multiply = 0 } } } # Replaces Refined Poetry tradition_fp3_enlightened_magnates = { category = societal layers = { 0 = diplo 1 = mena 4 = jirga.dds } is_shown = { has_fp3_dlc_trigger = yes has_cultural_pillar = heritage_iranian NOT = { has_cultural_parameter = poet_trait_gives_bonuses } } parameters = { poet_trait_gives_bonuses = yes poet_trait_more_common = yes characters_are_better_court_poets = yes characters_are_better_tax_collector = yes unlock_tax_obligation_deqhan = yes } character_modifier = { clan_tax_slot_add = 1 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { NOR = { culture_pillar:ethos_courtly = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_spiritual = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_courtly_communal_or_spiritual_desc } } if = { limit = { trigger_if = { limit = { scope:character = { is_ai = no } } NOT = { any_ruler = { count >= 3 culture = prev primary_title.tier >= tier_county has_trait = lifestyle_poet } } } trigger_else = { always = no } } add = { value = tradition_unfulfilled_criteria_penalty desc = rulers_with_poet_desc } } if = { limit = { scope:character = { has_variable = tradition_poetry_travel_discount } } add = { value = tradition_travel_discount desc = tradition_travel_discount_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_enlightened_magnates } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 125 if = { limit = { # AI should avoid stacking traditions for courtly court positions culture_tradition:tradition_music_theory = { is_in_list = traits } } multiply = 0.25 } } } ####################### # Afghanistan/Baluchistan Specific ####################### tradition_fp3_jirga = { category = regional layers = { 0 = learning 1 = indian 4 = jirga.dds } is_shown = { # DLC check. has_fp3_dlc_trigger = yes OR = { has_cultural_pillar = heritage_iranian has_cultural_pillar = heritage_indo_aryan } } can_pick = { scope:character = { government_has_flag = government_is_tribal #This tradition is really a holdover from tribal culture, and though the Afghanis might have it despite having changed government forms, others cannot pick it now. } } parameters = { tribal_elective_enabled = yes just_trait_gives_bonuses = yes pardoning_gives_prestige = yes } character_modifier = { owned_personal_scheme_success_chance_add = 10 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { NOR = { culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_stoic = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_stoic_or_communal_desc } } if = { limit = { NOT = { scope:character = { any_sub_realm_county = { county_opinion < 0 } } } } add = { value = tradition_unfulfilled_criteria_penalty desc = counties_with_low_county_opinion_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_jirga } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 100 if = { limit = { OR = { culture_tradition:tradition_things = { is_in_list = traits } culture_tradition:tradition_the_witenagemot = { is_in_list = traits } } } multiply = 0 } } } tradition_fp3_pragmatic_creed = { category = regional layers = { 0 = diplo 1 = mena 4 = pragmatic_creed.dds } is_shown = { # DLC check. has_fp3_dlc_trigger = yes has_cultural_pillar = heritage_iranian } can_pick = { culture_not_pacifistic_trigger = yes custom_description = { text = culture_in_mountains_desc any_culture_county = { county_has_province_with_terrain = { terrain = mountains terrain = desert_mountains } } } } parameters = { unlock_maa_zupin_warrior = yes diligent_trait_more_common = yes pragmatic_traits_county_opinion_modifiers = yes commanders_likelier_to_gain_commander_traits = yes } character_modifier = { skirmishers_toughness_mult = 0.10 skirmishers_maintenance_mult = -0.15 heavy_cavalry_maintenance_mult = 0.15 light_cavalry_maintenance_mult = 0.15 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { culture_pillar:ethos_courtly = { is_in_list = traits } culture_pillar:ethos_bureaucratic = { is_in_list = traits } culture_pillar:ethos_spiritual = { is_in_list = traits } } add = { value = tradition_incompatible_ethos_penalty desc = not_bureaucratic_courtly_or_spiritual_desc } } # Gotta be a mountain-heavy culture not to get a surcharge. if = { limit = { NOT = { any_culture_county = { percent >= 0.3 county_has_province_with_terrain = { terrain = mountains terrain = desert_mountains } } } } add = { value = tradition_unfulfilled_criteria_penalty desc = mountain_percentage_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_pragmatic_creed } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 100 if = { limit = { OR = { # Don't pick this if the culture have Light Cavalry or Heavy Cavalry MaAs culture_has_heavy_cavalry_maa = yes culture_has_light_cavalry_maa = yes } } multiply = 0 } if = { limit = { NOT = { # Less likely for cultures who doesn't descend from Daylamite any_parent_culture_or_above = { this = culture:daylamite } } } multiply = 0.75 } } } ####################### # Kurdish Specific ####################### tradition_fp3_fierce_independence = { category = regional layers = { 0 = martial 1 = mena 4 = fierce_independence.dds } is_shown = { has_fp3_dlc_trigger = yes has_cultural_pillar = heritage_iranian } can_pick = { NOT = { has_cultural_tradition = tradition_staunch_traditionalists } } parameters = { harder_to_hybridize = yes harder_to_convert_county_culture = yes } character_modifier = { controlled_province_advantage = 5 same_culture_opinion = 5 opinion_of_liege = -10 } cost = { prestige = { add = { value = tradition_base_cost desc = BASE format = "BASE_VALUE_FORMAT" } if = { limit = { NOR = { culture_pillar:ethos_bellicose = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } culture_pillar:ethos_stoic = { is_in_list = traits } } } add = { value = tradition_incompatible_ethos_penalty desc = not_bellicose_stoic_or_communal_desc } } if = { limit = { scope:character = { any_sub_realm_county = { culture != scope:character.culture } } } add = { value = tradition_unfulfilled_criteria_penalty desc = has_other_cultures_in_realm_desc } } if = { limit = { culture_tradition_reduction_trigger = { TRADITION = tradition_fp3_fierce_independence } } multiply = { value = 0.5 desc = inspired_by_culture_desc } } multiply = tradition_replacement_cost_if_relevant } } ai_will_do = { value = 400 if = { limit = { NOR = { culture_pillar:ethos_stoic = { is_in_list = traits } culture_pillar:ethos_communal = { is_in_list = traits } } } multiply = 0.5 } } }