GetAdventureNameAnimals = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes } } } localization_key = bulls } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_burma geographical_region = world_middle_east geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_korea geographical_region = world_asia_southeast } } } } } localization_key = bears } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_philippines geographical_region = world_asia_borneo geographical_region = world_asia_sulawesi_maluku geographical_region = world_asia_indonesia } } } } } localization_key = wolves } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = falcons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOT = { geographical_region = world_steppe_west geographical_region = world_steppe_east } } } } } localization_key = lions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = eagles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = ravens } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_southeast_islands geographical_region = world_asia_malaysia } } } } } localization_key = stags } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { NOT = { religion = faith:ashari.religion } } } } localization_key = boars } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma geographical_region = world_asia_southeast } } } } } localization_key = lynxes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hounds } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } } } } localization_key = griffins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = dragons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_middle_east geographical_region = world_europe_south geographical_region = world_europe_west geographical_region = world_india geographical_region = world_burma geographical_region = world_asia_minor geographical_region = world_asia_china geographical_region = world_asia_southeast } } } } } localization_key = panthers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_africa } } } } localization_key = cheetahs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_asia_korea geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_southeast } } } } } localization_key = leopards } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_asia_southeast } } } } } localization_key = elephants } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_asia_southeast } } } } } localization_key = crocodiles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_africa } } } } localization_key = hyenas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vipers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma geographical_region = world_asia_southeast } } } } } localization_key = cobras } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } OR = { has_trait = humble has_trait = craven has_trait = content } } } } localization_key = squirrels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } ai_energy <= 0 } } } localization_key = badgers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_africa } } } } localization_key = gazelles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_rationality >= 0 } } } localization_key = herons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = swans } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_sociability >= medium_positive_ai_value } } } localization_key = ducks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = harriers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sparrows } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor <= 0 } } } localization_key = nightingales } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = thrushes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_sociability >= low_positive_ai_value } } } localization_key = warblers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_greed >= medium_positive_ai_value } } } localization_key = magpies } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_africa } ai_greed >= low_positive_ai_value } } } localization_key = jackals } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_asia_southeast } } } } } localization_key = mongoose } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_africa } NOT = { religion = faith:ashari.religion } } } } localization_key = warthogs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } county = { is_coastal_county = yes } } } } } localization_key = pikes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } } } } localization_key = roebucks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion >= medium_positive_ai_value } } } localization_key = hedgehogs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor <= medium_negative_ai_value } } } localization_key = weasels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } } } } localization_key = polecats } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } } } } localization_key = wildcats } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_europe_north geographical_region = world_steppe_east geographical_region = world_steppe_west geographical_region = world_asia_east } } } } } localization_key = elks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_africa_north } scope:new_landless_adventurer_location ?= { geographical_region = world_middle_east } } } localization_key = camels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_africa geographical_region = world_asia_korea geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_southeast } } } } } localization_key = ibises } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy >= medium_positive_ai_value } } } localization_key = partridges } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness <= medium_negative_ai_value } } } localization_key = quails } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy >= medium_positive_ai_value } } } localization_key = woodpeckers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = foxes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = serpents } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma geographical_region = world_steppe } } } } } localization_key = unicorns } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = phoenixes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } } } } localization_key = wyverns } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = giants } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:norse_pagan } } } localization_key = trolls } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } } ai_compassion < 0 } } } localization_key = ogres } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_pillar = heritage_arabic } } } } localization_key = djinns } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = wraiths } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes } } } localization_key = banshees } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { NOR = { faith.religion = religion:islam_religion location = { geographical_region = world_africa } } ai_compassion < 0 ai_boldness > 0 } } } localization_key = animal_type_boar_plural } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe } } } } localization_key = drakes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { NOT = { religion = faith:ashari.religion } ai_honor > 0 } } } localization_key = dogs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes has_education_intrigue_trigger = yes } } } localization_key = cats } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes ai_rationality < 0 location = { NOR = { geographical_region = world_steppe_east geographical_region = world_steppe_west } } } } } localization_key = cockerels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness > 0 location = { OR = { geographical_region = world_europe geographical_region = world_middle_east geographical_region = world_asia_minor geographical_region = world_asia_korea geographical_region = world_asia_china geographical_region = world_asia_japan } } } } } localization_key = manticores } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = seducer OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes } is_male = yes #too rude NOT = { faith.religion = religion:islam_religion } } } } localization_key = cocks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= 0 } } } localization_key = chargers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes ai_rationality < 0 } } } localization_key = stallions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = tanukis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = muntjacs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = gaurs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_malaysia geographical_region = world_asia_borneo geographical_region = world_asia_sulawesi_maluku geographical_region = world_asia_indonesia } } } } } localization_key = sundas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_north_east geographical_region = world_asia_sakhalin_hokkaido geographical_region = world_asia_japan } } } } } localization_key = kamuys } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_china geographical_region = world_asia_korea geographical_region = world_asia_japan } } } } } localization_key = sikas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_sulawesi_maluku geographical_region = world_asia_indonesia } } } } } localization_key = komodos } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_sulawesi_maluku geographical_region = world_asia_indonesia geographical_region = world_asia_borneo } } } } } localization_key = cuscuses } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_korea geographical_region = world_asia_china } } } } } localization_key = ussuris } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = serows } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast_mainland } } } } } localization_key = cranes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = oxen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } } } } localization_key = yaks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = custom_panda_region } } } } localization_key = pandas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_china geographical_region = world_asia_southeast } } } } } localization_key = gibbons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_malaysia geographical_region = world_asia_borneo geographical_region = world_asia_sulawesi_maluku geographical_region = world_asia_indonesia } } } } } localization_key = siamangs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = manauls } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_tibet geographical_region = world_asia_china geographical_region = world_asia_korea geographical_region = world_asia_southeast } } } } } localization_key = bashees } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = camphruchs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } } } } localization_key = qilins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = tengus } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = nagas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = onis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } } } } localization_key = xiezhis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } } } } localization_key = changs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = frogs } } GetAdventureNamePrefixes = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = fiery } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { is_lowborn = yes has_trait = peasant_leader is_healthy = no has_trait = blind has_trait = scaly has_trait = beauty_bad_1 has_trait = beauty_bad_2 has_trait = beauty_bad_3 has_trait = wounded_1 has_trait = hunchbacked has_trait = clubfooted has_trait = one_eyed has_trait = one_legged has_trait = maimed } } } } localization_key = haggard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = burning } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = iron } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = blazing } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = golden } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = silver } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = bronze } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = steel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hardened } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = mighty } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_vengefulness > 0 } } } localization_key = fierce } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor > 0 } } } localization_key = noble } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor > 0 } } } localization_key = valiant } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { is_lowborn = yes has_trait = peasant_leader is_healthy = no has_trait = blind has_trait = scaly has_trait = beauty_bad_1 has_trait = beauty_bad_2 has_trait = beauty_bad_3 has_trait = wounded_1 has_trait = hunchbacked has_trait = clubfooted has_trait = one_eyed has_trait = one_legged has_trait = maimed } } } } localization_key = rugged } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= medium_positive_ai_value } } } localization_key = stern } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = redoubtable } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { OR = { ai_compassion >= 0 has_trait = gallant } } } } localization_key = gallant } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_boldness >= 0 } } } localization_key = brave } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = stalwart } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vigilant } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { prowess > decent_skill_rating } } } localization_key = sturdy } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = resolute } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_energy >= medium_positive_ai_value } } } localization_key = determined } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= 0 } } } localization_key = unyielding } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { prowess >= decent_skill_rating } } } localization_key = formidable } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= 0 } } } localization_key = steadfast } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_boldness >= 0 } } } localization_key = dauntless } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= 0 } } } localization_key = enduring } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_boldness >= 0 } } } localization_key = courageous } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { prowess >= decent_skill_rating } } } localization_key = doughty } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_boldness >= 0 } } } localization_key = bold } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_boldness >= 0 } } } localization_key = fearless } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = majestic } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } } } } localization_key = grand } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_rationality >= medium_positive_ai_value } } } localization_key = lofty } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sovereign } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_energy >= medium_positive_ai_value } } } localization_key = commanding } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= medium_positive_ai_value } } } localization_key = distinguished } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = eminent } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = exalted } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = illustrious } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = noble } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = renowned } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_sociability >= medium_positive_ai_value } } } localization_key = dignified } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { ai_honor >= 0 } } } localization_key = honorable } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = prestigious } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { NOR = { has_trait = humble has_trait = content has_trait = depressed_1 has_trait = depressed_genetic } prestige_level >= 1 } } } localization_key = respected } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { age >= 45 } } } localization_key = venerable } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { learning > average_skill_rating } } } localization_key = wise } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { age >= 60 } } } localization_key = ancient } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystic } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { ai_honor >= 0 has_trait = loyal } } } } localization_key = loyal } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_rationality <= low_negative_ai_value } } } localization_key = stormy } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_vengefulness >= low_positive_ai_value } } } localization_key = thundering } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy <= 0 } } } localization_key = windswept } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy <= 0 } } } localization_key = stone } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = forder has_trait = lifestyle_traveler culture = { has_cultural_parameter = can_travel_along_rivers } location = { is_riverside_province = yes } } } } } localization_key = river } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = rough_terrain_expert culture = { has_cultural_parameter = unlock_maa_mountaineer } culture = { has_cultural_tradition = tradition_horn_mountain_skirmishing } culture = { has_cultural_tradition = tradition_mountain_homes } culture = { has_cultural_tradition = tradition_sacred_mountains } culture = { has_cultural_parameter = unlock_maa_zbrojnosh } culture = { has_cultural_tradition = tradition_caucasian_wolves } culture = { has_cultural_tradition = tradition_amharic_highlanders } location = { terrain = mountains } location = { terrain = desert_mountains } } } } } localization_key = mountain } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = rough_terrain_expert culture = { has_cultural_tradition = tradition_forest_wardens } culture = { has_cultural_tradition = tradition_forest_folk } culture = { has_cultural_tradition = tradition_forest_fighters } location = { terrain = forest } } } } } localization_key = forest } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_zeal > 0 } } } localization_key = dawn } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = dusk } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = winter } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = summer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = spring } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = autumn } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy >= low_positive_ai_value prestige_level >= 1 } } } localization_key = fabled } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location_has_harsh_winter_trigger = yes } } } localization_key = frostbitten } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= 0 } } } localization_key = thunderous } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_rationality <= low_negative_ai_value } } } localization_key = turbulent } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = heroic } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= 0 prestige_level >= 1 } } } localization_key = legendary } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = emerald } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_steppe_east geographical_region = world_steppe_tarim geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = jade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } } } } localization_key = porcelain } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = crimson } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = silvered } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_zeal >= medium_positive_ai_value prowess > decent_skill_rating } } } localization_key = invincible } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor >= medium_positive_ai_value } } } localization_key = resilient } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy <= 0 ai_rationality <= 0 } } } localization_key = serene } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_greed >= medium_positive_ai_value } } } localization_key = ravenous } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_vengefulness >= medium_positive_ai_value } } } localization_key = tempestuous } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = red } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = blue } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = green } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < 0 } } } localization_key = black } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion > 0 } } } localization_key = white } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy >= 0 } } } localization_key = great } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scarlet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = lotus } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = amber } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = bamboo } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_japan geographical_region = world_asia_philippines } } } } } localization_key = typhoon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = azure } } GetAdventureNameBand = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes } } } localization_key = brothers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes } } } localization_key = sisters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes } } } localization_key = bastards } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = cohort } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_learning_trigger = yes has_trait = governor has_trait = education_republican_knowledge_1 has_trait = education_republican_knowledge_2 has_trait = education_republican_knowledge_3 has_trait = education_republican_knowledge_4 } } } } localization_key = stewards } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= low_positive_ai_value } } } localization_key = vanguard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = marauders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = rangers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sentinels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = guardians } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = brigade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = band } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { prowess >= high_skill_rating has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes martial >= high_skill_rating ai_compassion <= medium_negative_ai_value } } } } localization_key = warband } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = guard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes faith_dominant_gender_male_or_equal = yes } } } localization_key = sons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes faith_dominant_gender_male_or_equal = no } } } localization_key = daughters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_europe geographical_region = world_middle_east geographical_region = world_asia_minor } } } } } localization_key = legion } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:catholic culture = { has_cultural_era_or_later = culture_era_high_medieval } } } } localization_key = cavaliers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = adv_knights } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = squires } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:catholic } } } localization_key = paladins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:catholic ai_zeal >= low_positive_ai_value OR = { exists = global_var:cath_crusade_1 current_date >= 1178.1.1 } } } } localization_key = crusaders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = archers_adventurer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = swordsmen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = axemen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = pikemen_adventurer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_era_or_later = culture_era_late_medieval } } } } } localization_key = warriors } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = soldiers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor >= 0 } } } localization_key = defenders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = champions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor >= 0 } } } localization_key = heroes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = adventurers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = explorers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = seekers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hunters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = trackers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scouts } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = riders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = horsemen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = outlaws } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = bandits } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = rogues } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = freemen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = host } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { age >= 50 has_trait = depressed_1 has_trait = depressed_genetic piety_level < 1 has_trait = excommunicated has_trait = disinherited has_trait = denounced has_trait = cynical dread > 0 } } } } localization_key = dead_men } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = free_lances } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = marchers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = steelbearers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = blades } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = sellswords } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = exiles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_tradition = tradition_horse_lords } } } } localization_key = nomads } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = wanderers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_greed < 0 } } } localization_key = foragers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = pilgrims } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = sages } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = scholars } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } } } } localization_key = acolytes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { NOT = { has_doctrine = doctrine_theocracy_lay_clergy } } } } } localization_key = priests } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { has_doctrine = tenet_monasticism } } } } localization_key = monks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = zealots } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } faith = faith:catholic } } } localization_key = inquisitors } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = conquerors } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { age >= 60 } } } localization_key = elders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pathfinders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = bearers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = harbingers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = messengers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = watchers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = keepers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = wardens } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = oracles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted } } } } localization_key = prophets } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes any_claim = { tier = tier_kingdom } } } } localization_key = kings } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes any_claim = { tier = tier_kingdom } } } } localization_key = queens } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes } } } localization_key = lords } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes } } } localization_key = ladies } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = followers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = companions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = men } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = camp } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value ai_zeal < low_negative_ai_value } } } localization_key = devils } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value ai_zeal < low_negative_ai_value } } } localization_key = accolade_demons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion > low_positive_ai_value ai_zeal > low_positive_ai_value OR = { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } faith.religion = religion:islam_religion } } } } localization_key = angels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_stewardship_trigger = yes has_stewardship_lifestyle_trait_trigger = yes gold >= 500 } } } } localization_key = treasurers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value } } } localization_key = reavers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = ronins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } prowess >= high_skill_rating } } } localization_key = soheis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan OR = { terrain = hills terrain = mountains } } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = yamabushis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = youxias } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = mudangs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } } } } localization_key = jangseungs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china OR = { terrain = hills terrain = mountains } } has_trait = giant } } } localization_key = yerens } } GetAdventureNameSuffix = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = cape } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = cloak } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = mantle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = robe } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tunic } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vestment } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = drape } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = veil } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = accolade_banner } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pennant } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = standard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = tabard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sash } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { is_lowborn = yes has_trait = peasant_leader gold <= 0 has_trait = generous has_trait = humble } } } } localization_key = bindle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shroud } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pall } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = cincture } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = cassock } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = surplice } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = amice } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = habit } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = cowl } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes location = { geographical_region = world_europe } } } } localization_key = frock } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_late_medieval } location = { geographical_region = world_europe } } } } localization_key = jerkin } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = doublet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_europe geographical_region = world_asia_minor geographical_region = world_middle_east } } } } } localization_key = gambeson } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = hauberk } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_late_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = brigandine } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = aketon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = surcoat } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = baldric } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = girdle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = belt } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = blade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_steppe geographical_region = world_europe_north } } } } } localization_key = aegis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = rampart } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = bastion } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = citadel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = fortress } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = palisade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = stronghold } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = keep } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = tower } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = chalice } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scepter } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = crown } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = throne } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = lance } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = halberd } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = mace } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_minor geographical_region = world_europe } } culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = flail } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = glaive } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pike } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = accolade_sword } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hammer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = star } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = banneret } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = cairn } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = barrow } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { drinks_alcohol_trigger = yes location = { geographical_region = world_europe_north } } } } localization_key = meadhall } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location = { geographical_region = world_europe_north } } } localization_key = rune } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scroll } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tome } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { OR = { has_education_learning_trigger = yes has_trait = scholar } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = codex } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = ghw_region_egypt_et_al } } } localization_key = obelisk } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = monolith } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = cenotaph } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = abbey } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = chapel } #text = { # setup_scope = { # save_scope_as = new_landless_adventurer # house ?= { save_scope_as = new_landless_adventurer_house } # location ?= { save_scope_as = new_landless_adventurer_location } # } # trigger = { # OR = { # NOT = { exists = scope:new_landless_adventurer } # scope:new_landless_adventurer ?= { # OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } # } # } # } # localization_key = cathedral #} text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:ashari } } } localization_key = minaret } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = amulet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = anvil } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { has_education_martial_trigger = yes } } } localization_key = armory } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { has_education_martial_trigger = yes } } } localization_key = barracks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = belfry } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = brooch } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = bulwark } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = camail } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = candelabrum } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes } } } localization_key = canopy } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = catacomb } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = cauldron } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_intrigue_trigger = yes } } } localization_key = chamber } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = chantry } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { culture = culture:greek culture = culture:roman culture = { any_parent_culture_or_above = { this = culture:greek } } culture = { any_parent_culture_or_above = { this = culture:roman } } } } } } localization_key = chariot } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = cloister } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_stewardship_trigger = yes } } } localization_key = coffer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = column } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = coronet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = cresset } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = crosier } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = crucible } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = crypt } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = dagger } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = diadem } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith.religion = religion:islam_religion } } } localization_key = dome } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { drinks_alcohol_trigger = yes } } } localization_key = draught } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = ember } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = ensign } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = ewer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { NOT = { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } } localization_key = fane } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = fief } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = filigree } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = flagstone } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = flamberge } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_learning_trigger = yes has_trait = scholar } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = folio } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = fortalice } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = fresco } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { location.county = { is_coastal_county = yes } } } } localization_key = galley } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe_west } culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = gargoyle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = gauntlet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = gibbet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } has_education_learning_trigger = yes } } } localization_key = glebe } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = goblet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = gorget } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = grail } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = grange } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = greave } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = groin } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = habergeon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = haft } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_coastal = yes } } } } localization_key = halyard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe } culture = { has_cultural_era_or_later = culture_era_high_medieval } } } } localization_key = hamlet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = hearth } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = heath } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = helm } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe } } } localization_key = hermitage } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hilt } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } } } } localization_key = hoarding } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = holdfast } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_tradition = tradition_horse_lords } } } } localization_key = horde } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = horn } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { is_lowborn = yes has_trait = peasant_leader has_trait = depressed_1 has_trait = depressed_genetic gold < 0 } } } } localization_key = hovel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = icehouse } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe_west } } } localization_key = inglenook } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe_west } culture = { has_cultural_era_or_later = culture_era_high_medieval } } } } localization_key = joust } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith_forbids_alcohol_trigger = no } } } localization_key = keg } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = kettle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = key } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = kiln } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = knave } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = knot } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { OR = { this = culture:greek any_parent_culture_or_above = { this = culture:greek } } } } } } localization_key = labyrinth } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = adventurer_lantern } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = larder } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = leather } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = lectern } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = ledger } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = libram } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = lichgate } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = loom } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe_west } } } } localization_key = lute } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_southeast_mainland } } } } } localization_key = biwa } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_east geographical_region = world_asia_southeast_mainland } } } } } localization_key = pipa } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_korea geographical_region = world_asia_japan } } } } } localization_key = gayageum } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } OR = { faith.religion = religion:buddhism_religion faith.religion = religion:hinduism_religion } } } } localization_key = shankha } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_china geographical_region = world_asia_korea geographical_region = world_asia_japan } } faith.religion = religion:buddhism_religion } } } localization_key = jizo } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe_south } } } } localization_key = lyre } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { is_lowborn = yes has_trait = peasant_leader has_trait = humble has_trait = lifestyle_gardener } } } } localization_key = marl } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = market } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = martyrium } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = meadow } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { scope:new_landless_adventurer = { drinks_alcohol_trigger = yes } } localization_key = mead } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = meander } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = medallion } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes } } } localization_key = memento } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe } } } localization_key = menhir } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = merlon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = mews } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = milestone } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = millstone } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } ai_zeal >= medium_positive_ai_value } } } localization_key = mitre } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = moat } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { OR = { has_cultural_era_or_later = culture_era_early_medieval this = culture:greek this = culture:roman any_parent_culture_or_above = { this = culture:greek } any_parent_culture_or_above = { this = culture:roman } } } } } } localization_key = mosaic } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = motte } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = narthex } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = nave } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = necklace } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion >= medium_positive_ai_value } } } localization_key = nectar } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= medium_positive_ai_value } } } localization_key = notch } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes faith = { has_doctrine = tenet_monasticism } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = nunnery } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_middle_east } } } localization_key = oasis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = ocarina } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_europe_south geographical_region = world_asia_minor geographical_region = world_middle_east geographical_region = world_europe_west } } } } localization_key = odyssey } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { OR = { geographical_region = world_europe_south geographical_region = world_asia_minor geographical_region = world_middle_east } } } } localization_key = olive } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } OR = { has_trait = devoted has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = oratory } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOT = { geographical_region = world_steppe } } } } } localization_key = orchard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = order } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = ornament } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe_west } } } localization_key = ossuary } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = paddock } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_energy <= medium_negative_ai_value } } } localization_key = pallet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pantry } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = parapet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { OR = { geographical_region = world_europe geographical_region = world_asia_minor } } } } } localization_key = parchment } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } has_education_intrigue_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = parlor } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } has_education_diplomacy_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pavilion } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pendant } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pennon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pentacle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_hunter } } } localization_key = perch } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } has_education_diplomacy_trigger = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pergola } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe_west } } } localization_key = peristyle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = phial } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_coastal = yes } } } } localization_key = pier } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pilaster } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } ai_zeal >= low_positive_ai_value } } } localization_key = pilgrimage } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { terrain = desert_mountains terrain = hills } } } } } localization_key = pinnacle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pit } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = plank } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = plinth } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = plot } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = plume } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes } } } localization_key = poise } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = portcullis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = portico } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_education_diplomacy_trigger = yes } } } localization_key = powder } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = { has_doctrine = tenet_monasticism } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = priory } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { NOR = { has_trait = temperate has_trait = arrogant has_trait = chaste } } } } localization_key = privy } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe_west } } } localization_key = proscenium } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = prospect } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_coastal = yes } } } } localization_key = prow } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = pulpit } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = purse } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { OR = { terrain = hills terrain = mountains terrain = desert_mountains } } } } } localization_key = quarry } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = quiver } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = reliquary } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = retreat } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_rationality <= medium_negative_ai_value } } } localization_key = ribald } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = riddle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_coastal = yes } } } } localization_key = rigging } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_river_province = yes } } } } localization_key = rill } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = rivet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = rostrum } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = rubble } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { scope:new_landless_adventurer_location.county = { is_coastal_county = yes } } localization_key = rudder } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = saddle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = sanctum } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scabbard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = sceptre } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = scriptorium } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = scullery } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = seal } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = sennet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = sepulchre } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = serpentine } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shambles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sheath } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shrine } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = sigil } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = skein } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { scope:new_landless_adventurer_location.county = { is_coastal_county = yes } } localization_key = skiff } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = snare } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = solar } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sovereign } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = spear } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = specter } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = spire } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = stave } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer_location ?= { geographical_region = world_europe_west } } } localization_key = stele } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = misericorde } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = rondel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = strap } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = sundial } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = swath } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tapestry } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { terrain = mountains terrain = desert_mountains } } } } } localization_key = tarn } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tassel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { drinks_alcohol_trigger = yes } } } localization_key = tournament_locale_tavern } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tempest } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = tidings } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = torch } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_innovation = innovation_trebuchet } } } } localization_key = trebuchet } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = umbrage } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vanguard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { OR = { geographical_region = world_europe geographical_region = world_asia_minor } } } } } localization_key = vellum } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = vestige } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vial } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = vicarage } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = vigil } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = votary } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = wagon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = ward_adventurer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = warren } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } } } } localization_key = watchtower } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_europe_north geographical_region = world_europe_west } } } } } localization_key = wattle } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { culture = culture:anglo_saxon culture = culture:english location = { geographical_region = world_europe_west_britannia } } } } } localization_key = weald } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { is_river_province = yes } } } } localization_key = weir } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_africa geographical_region = world_india geographical_region = world_burma } county = { is_coastal_county = yes } } } } } localization_key = wharf } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = wheelhouse } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_tradition = tradition_horse_lords } } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = wicket } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = writ } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_lowborn = yes has_trait = peasant_leader location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = yeoman } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = yoke } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = gregarious has_trait = eccentric has_trait = fickle has_trait = drunkard } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = jester } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_middle_east } } } } localization_key = scimitar } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = crescent_moon } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion > 0 } } localization_key = heart } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = arrow } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shield } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shield } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shield } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_sociability > 0 } } localization_key = accolade_voice } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sky } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = fire } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = rain } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = road } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location.county = { is_riverside_county = yes } } } localization_key = crossing } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = egg } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = staff } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_tradition = tradition_horse_lords } } } localization_key = yurt } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hat } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_sociability > 0 } } localization_key = rose } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } localization_key = beard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = fecund ai_honor <= medium_negative_ai_value #too rude NOT = { faith.religion = religion:islam_religion } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = bollocks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_korea geographical_region = world_asia_china } } } } } localization_key = jian } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_east } } } } localization_key = dao } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = naginata } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = katana_capitalized } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = kris } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_philippines geographical_region = world_asia_indonesia } } } } } localization_key = kampilan } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast_islands } } } } localization_key = barong } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast_islands } } } } localization_key = panabas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = parang } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = golok } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = shuriken } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = sai } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_southeast_mainland } faith.religion = religion:buddhism_religion } } } localization_key = shakujo } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_japan geographical_region = world_asia_china geographical_region = world_asia_korea geographical_region = world_asia_malaysia geographical_region = world_asia_philippines geographical_region = world_asia_borneo } } OR = { faith.religion = religion:taoism_religion faith.religion = religion:buddhism_religion faith.religion = religion:hinduism_religion } } } } localization_key = pagoda } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_japan geographical_region = world_asia_china geographical_region = world_asia_korea geographical_region = world_asia_southeast_mainland geographical_region = world_asia_philippines geographical_region = world_asia_indonesia } } faith.religion = religion:buddhism_religion } } } localization_key = stupa } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = torii } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = kabuto } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = obi } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = jinbaori } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = ikebana } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = batik } } GetAdventureNameWeapon = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = standard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = blade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = lance } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = halberd } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = mace } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = flail } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = glaive } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer = { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = pike } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = accolade_sword } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hammer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = spear } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = misericorde } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { geographical_region = world_europe_west } } } } localization_key = rondel } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_middle_east } } } } localization_key = scimitar } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = torch } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = arrow } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = shield } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_korea geographical_region = world_asia_china } } } } } localization_key = jian } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_east } } } } localization_key = dao } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = naginata } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = katana_capitalized } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = kris } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_asia_philippines geographical_region = world_asia_indonesia } } } } } localization_key = kampilan } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast_islands } } } } localization_key = barong } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast_islands } } } } localization_key = panabas } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = parang } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_southeast } } } } localization_key = golok } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = shuriken } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } } } } localization_key = sai } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china geographical_region = world_asia_japan geographical_region = world_asia_southeast_mainland } faith.religion = religion:buddhism_religion } } } localization_key = shakujo } } #A cut down version of the band list that sounds good after "The Sword-" GetAdventureNameSwordBand = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes } } } localization_key = bastards } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = cohort } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = vanguard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = band } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = guard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes faith_dominant_gender_male_or_equal = no } } } localization_key = daughters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = seekers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = hunters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = riders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } ai_zeal > low_positive_ai_value } } } localization_key = pilgrims } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = sages } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = scholars } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } } } } localization_key = acolytes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { NOT = { has_doctrine = doctrine_theocracy_lay_clergy } } } } } localization_key = priests } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { has_doctrine = tenet_monasticism } } } } localization_key = monks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { age >= 60 } } } localization_key = elders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = bearers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = messengers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = keepers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted } } } } localization_key = prophets } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes any_claim = { tier = tier_kingdom } } } } localization_key = kings } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes any_claim = { tier = tier_kingdom } } } } localization_key = queens } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes } } } localization_key = ladies } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = companions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = men } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value ai_zeal < low_negative_ai_value } } } localization_key = devils } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value ai_zeal < low_negative_ai_value } } } localization_key = accolade_demons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion > low_positive_ai_value ai_zeal > low_positive_ai_value OR = { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } faith.religion = religion:islam_religion } } } } localization_key = angels }text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = host } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = marchers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value } } } localization_key = reavers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = ronins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } prowess >= high_skill_rating } } } localization_key = soheis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan OR = { terrain = hills terrain = mountains } } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = yamabushis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = youxias } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = mudangs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } } } } localization_key = jangseungs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china OR = { terrain = hills terrain = mountains } } has_trait = giant } } } localization_key = yerens } } #A cut down version of the band list that isn't offensive when it produces something like "The X of Allah" GetAdventureNameReverentBand = { type = character random_valid = yes text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = cohort } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_learning_trigger = yes has_trait = governor has_trait = education_republican_knowledge_1 has_trait = education_republican_knowledge_2 has_trait = education_republican_knowledge_3 has_trait = education_republican_knowledge_4 } } } } localization_key = stewards } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_boldness >= low_positive_ai_value } } } localization_key = vanguard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor < 0 } } } localization_key = marauders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = rangers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = sentinels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = guardians } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = brigade } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = band } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { prowess >= high_skill_rating has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes martial >= high_skill_rating ai_compassion <= medium_negative_ai_value } } } } localization_key = warband } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = guard } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_male = yes faith_dominant_gender_male_or_equal = yes } } } localization_key = sons } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes faith_dominant_gender_male_or_equal = no } } } localization_key = daughters } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { OR = { geographical_region = world_europe geographical_region = world_middle_east geographical_region = world_asia_minor } } } } } localization_key = legion } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:catholic culture = { has_cultural_era_or_later = culture_era_high_medieval } } } } localization_key = cavaliers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = adv_knights } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } location = { NOR = { geographical_region = world_asia_east geographical_region = world_asia_southeast } } } } } localization_key = squires } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { faith = faith:catholic } } } localization_key = paladins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = archers_adventurer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = swordsmen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = axemen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes has_trait = tourney_participant prowess >= high_skill_rating } } } } localization_key = pikemen_adventurer } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { NOT = { has_cultural_era_or_later = culture_era_late_medieval } } } } } localization_key = warriors } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_early_medieval } } } } localization_key = soldiers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor >= 0 } } } localization_key = defenders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = champions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_honor >= 0 } } } localization_key = heroes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = adventurers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = explorers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = seekers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = trackers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = scouts } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = riders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = horsemen } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = exiles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = wanderers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } } } } localization_key = pilgrims } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = sages } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = scholars } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } } } } localization_key = acolytes } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { NOT = { has_doctrine = doctrine_theocracy_lay_clergy } } } } } localization_key = priests } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } faith = { has_doctrine = tenet_monasticism } } } } localization_key = monks } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted has_education_learning_trigger = yes } ai_zeal >= low_positive_ai_value } } } localization_key = anointed } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } ai_zeal >= low_positive_ai_value } } } localization_key = zealots } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } faith = faith:catholic } } } localization_key = inquisitors } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = pathfinders } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = bearers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = harbingers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = messengers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = keepers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = oracles } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_trait = lifestyle_mystic has_trait = devoted } } } } localization_key = prophets } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { has_trait = lifestyle_mystic } } } localization_key = mystics } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { is_female = yes } } } localization_key = ladies } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = followers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = companions } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = men } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = camp } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion > low_positive_ai_value ai_zeal > low_positive_ai_value OR = { OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion } faith.religion = religion:islam_religion } } } } localization_key = angels } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } localization_key = host } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = free_lances } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = marchers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { culture = { has_cultural_era_or_later = culture_era_high_medieval } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = steelbearers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = blades } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { OR = { has_education_stewardship_trigger = yes has_stewardship_lifestyle_trait_trigger = yes gold >= 500 } } } } localization_key = treasurers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { ai_compassion < low_negative_ai_value } } } localization_key = reavers } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = ronins } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } prowess >= high_skill_rating } } } localization_key = soheis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_japan OR = { terrain = hills terrain = mountains } } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = yamabushis } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china } OR = { has_education_martial_trigger = yes has_martial_lifestyle_trait_trigger = yes prowess >= high_skill_rating } } } } localization_key = youxias } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } OR = { has_trait = lifestyle_mystic has_trait = scholar has_education_learning_trigger = yes } } } } localization_key = mudangs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_korea } } } } localization_key = jangseungs } text = { setup_scope = { save_scope_as = new_landless_adventurer house ?= { save_scope_as = new_landless_adventurer_house } location ?= { save_scope_as = new_landless_adventurer_location } } trigger = { OR = { NOT = { exists = scope:new_landless_adventurer } scope:new_landless_adventurer ?= { location = { geographical_region = world_asia_china OR = { terrain = hills terrain = mountains } } has_trait = giant } } } localization_key = yerens } }