last stuff for DD 1
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18 changed files with 2029 additions and 81 deletions
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@ -78,7 +78,7 @@ on_title_destroyed = {
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# If the title of an independent admin ruler is destroyed, let's make sure we handle any stray admin vassals
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if = {
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limit = {
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government_allows = administrative
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has_government = administrative_government
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is_independent_ruler = yes
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NOT = {
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any_held_title = {
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@ -132,12 +132,12 @@ on_title_gain = {
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# Note: anything that should be run after creation can go in on_noble_family_title_created
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if = {
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limit = {
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government_allows = administrative
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has_government = administrative_government
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is_house_head = yes
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highest_held_title_tier >= tier_duchy
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liege = {
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is_independent_ruler = yes
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government_allows = administrative
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has_government = administrative_government
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}
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NOR = {
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any_held_title = { is_noble_family_title = yes }
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@ -154,7 +154,7 @@ on_title_gain = {
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# EP3 - Ensure Emperor keeps old realm capital in admin realms & apply unique domicile building bonus if appropriate
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if = {
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limit = {
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government_allows = administrative
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has_government = administrative_government
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is_independent_ruler = yes
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highest_held_title_tier >= tier_empire
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}
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@ -183,7 +183,7 @@ on_title_gain = {
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# EP3 - Fire a became governor event
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else_if = {
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limit = {
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government_allows = administrative
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has_government = administrative_government
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is_independent_ruler = no
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is_governor = yes
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any_held_title = {
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@ -680,7 +680,7 @@ on_title_gain = {
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}
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}
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# Admin only
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government_allows = administrative
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has_government = administrative_government
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}
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trigger_event = {
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id = ep3_emperor_yearly.2050
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@ -707,7 +707,7 @@ on_title_gain = {
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if = {
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limit = {
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has_ep3_dlc_trigger = yes
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government_allows = administrative
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has_government = administrative_government
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is_independent_ruler = yes
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highest_held_title_tier >= tier_kingdom
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scope:title = {
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@ -765,7 +765,7 @@ on_title_gain = {
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limit = {
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is_playable_character = yes
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exists = scope:previous_holder
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government_allows = administrative
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has_government = administrative_government
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OR = {
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highest_held_title_tier >= tier_duchy
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liege = root
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@ -793,7 +793,7 @@ on_title_gain = {
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if = {
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limit = {
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has_ep3_dlc_trigger = yes
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government_allows = administrative
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has_government = administrative_government
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has_succession_appointment_investors = scope:title
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scope:title = {
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any_succession_appointment_investors = {
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@ -902,13 +902,13 @@ on_title_gain = {
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limit = {
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scope:title.tier > tier_barony
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primary_title.tier <= scope:title.tier
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government_allows = administrative
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has_government = administrative_government
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NOT = { has_character_flag = admin_title_gain_notification_sent }
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house ?= {
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any_house_member = {
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is_ai = no
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top_liege = root.top_liege
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government_allows = administrative
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has_government = administrative_government
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NOT = { this = root }
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}
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}
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@ -923,7 +923,7 @@ on_title_gain = {
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limit = {
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is_ai = no
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top_liege = root.top_liege
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government_allows = administrative
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has_government = administrative_government
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NOT = { this = scope:title_gainer }
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}
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send_interface_message = {
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@ -1252,7 +1252,7 @@ on_title_gain = {
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is_ruler = no
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highest_held_title_tier <= scope:title.tier
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government_has_flag = government_is_landless_adventurer
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government_allows = administrative
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has_government = administrative_government
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}
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}
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if = {
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@ -1881,7 +1881,7 @@ on_title_lost = {
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}
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is_alive = yes
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NOT = { has_character_flag = admin_title_loss_notification_sent }
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government_allows = administrative
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has_government = administrative_government
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house ?= {
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any_house_member = {
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is_ai = no
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@ -1889,7 +1889,7 @@ on_title_lost = {
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limit = { exists = root.top_liege }
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top_liege = root.top_liege
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}
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government_allows = administrative
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has_government = administrative_government
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NOT = { this = root }
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}
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}
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@ -1907,7 +1907,7 @@ on_title_lost = {
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limit = { exists = root.top_liege }
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top_liege = root.top_liege
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}
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government_allows = administrative
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has_government = administrative_government
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NOT = { this = scope:title_loser }
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}
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send_interface_message = {
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@ -2273,7 +2273,7 @@ on_vassal_change = {
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limit = {
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OR = {
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liege ?= {
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NOT = { government_allows = administrative }
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NOT = { has_government = administrative_government }
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}
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AND = {
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is_independent_ruler = yes
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@ -2322,12 +2322,12 @@ on_vassal_change = {
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### If a admin duke-tier character becomes the top-liege's direct vassal, ensure that they have a noble family title
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if = {
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limit = {
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government_allows = administrative
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has_government = administrative_government
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is_house_head = yes
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highest_held_title_tier >= tier_duchy
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liege = {
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is_independent_ruler = yes
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government_allows = administrative
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has_government = administrative_government
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}
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NOR = {
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any_held_title = { is_noble_family_title = yes }
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