fixes
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fd65a8d161
commit
c0de8d85ec
5 changed files with 808 additions and 31 deletions
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@ -313,6 +313,29 @@ one_handed_sword = {
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animations = female_prop_fix_additive
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}
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portrait_modifier = { # CCP5
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trigger = {
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AND = {
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has_dlc_feature = high_medieval_warfare_attire
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = french
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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portrait_era3_trigger = yes
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}
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}
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animations_props = marshal_ccp5_french_prop
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animations = council_marshal_decal
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animations = cloak_additive
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}
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portrait_modifier = { # POL
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trigger = {
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AND = {
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@ -724,6 +747,29 @@ lefthanded_one_handed_sword = {
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animations = female_prop_fix_additive
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}
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portrait_modifier = { # CCP5
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trigger = {
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AND = {
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has_dlc_feature = high_medieval_warfare_attire
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = french
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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portrait_era3_trigger = yes
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}
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}
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animations_props = marshal_ccp5_french_prop_left
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animations = council_marshal_decal
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animations = cloak_additive
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}
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portrait_modifier = { # POL
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trigger = {
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AND = {
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@ -1382,6 +1428,29 @@ council_marshal = {
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animations = female_prop_fix_additive
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}
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portrait_modifier = { # CCP5
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trigger = {
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AND = {
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has_dlc_feature = high_medieval_warfare_attire
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = french
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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portrait_era3_trigger = yes
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}
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}
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animations_props = marshal_ccp5_french_prop
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animations = council_marshal_decal
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animations = cloak_additive
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}
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portrait_modifier = { # POL
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trigger = {
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AND = {
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@ -1717,6 +1786,29 @@ council_marshal_shield = {
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animations = dwarf_additive
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}
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portrait_modifier = { # CCP5
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trigger = {
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AND = {
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has_dlc_feature = high_medieval_warfare_attire
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = french
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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portrait_era3_trigger = yes
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}
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}
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animations_props = marshal_ccp5_french_prop
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animations = council_marshal_decal
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animations = cloak_additive
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}
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portrait_modifier = { # POL
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trigger = {
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has_dlc_feature = west_slavic_attire
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@ -1973,6 +2065,29 @@ throneRoom_one_handed_passive_1 = {
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animations = female_prop_fix_additive
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}
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portrait_modifier = { # CCP5
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trigger = {
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AND = {
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has_dlc_feature = high_medieval_warfare_attire
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OR = {
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = french
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = norman
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}
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portrait_commoner_armor_trigger = {
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CULTURE_INPUT = breton
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}
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}
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portrait_era3_trigger = yes
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}
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}
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animations_props = marshal_ccp5_french_prop
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animations = council_marshal_decal
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animations = cloak_additive
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}
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portrait_modifier = { # POL
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trigger = {
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culture = { has_clothing_gfx = west_slavic_clothing_gfx }
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