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32 changed files with 6078 additions and 37 deletions
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@ -2001,7 +2001,14 @@ guild_halls_01 = {
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#Mandala Creator Aspect
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creator_mandala_built_regular_building_piety_effect = yes
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.1
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}
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next_building = guild_halls_02
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type_icon = "icon_building_guild_halls.dds"
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@ -2050,7 +2057,11 @@ guild_halls_02 = {
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#Mandala Creator Aspect
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creator_mandala_built_regular_building_piety_effect = yes
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.2
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}
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next_building = guild_halls_03
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ai_value = {
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base = 9
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@ -2104,6 +2115,11 @@ guild_halls_03 = {
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county_modifier = {
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development_growth_factor = 0.15
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -2164,6 +2180,11 @@ guild_halls_04 = {
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county_modifier = {
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development_growth_factor = 0.2
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -2223,6 +2244,11 @@ guild_halls_05 = {
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county_modifier = {
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development_growth_factor = 0.25
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -2282,6 +2308,11 @@ guild_halls_06 = {
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county_modifier = {
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development_growth_factor = 0.3
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -2341,6 +2372,11 @@ guild_halls_07 = {
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county_modifier = {
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development_growth_factor = 0.35
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -2400,6 +2436,11 @@ guild_halls_08 = {
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county_modifier = {
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development_growth_factor = 0.4
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}
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province_culture_modifier = {
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parameter = use_farmer_republics
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monthly_barter_goods = 0.3
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}
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on_complete = {
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#Mandala Creator Aspect
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@ -24,5 +24,15 @@ minority_community = {
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}
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minority_government = {
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texture = "gfx/interface/icons/government_types/landless_minority_government.dds"
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parent = government
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}
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farm_estate = {
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texture = "gfx/interface/icons/government_types/peasant_republic_government.dds"
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alias = { farm_estate farm_estate_i }
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parent = domicile
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}
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peasant_government = {
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texture = "gfx/interface/icons/government_types/peasant_republic_government.dds"
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alias = { peasant_government peasant_republic_i }
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parent = government
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}
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@ -664,7 +664,7 @@ peasant_republic_government = {
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mercenary_hire_cost_mult = 2
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men_at_arms_maintenance = 1.5
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}
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vassal_contract_group = feudal_vassal
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vassal_contract_group = peasant_republic_vassal
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# Use flags instead of has_government for moddability if possible (i.e., wherever not visible to the player).
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flags = {
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@ -679,6 +679,7 @@ peasant_republic_government = {
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government_locked_to_elective
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}
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mechanic_type = feudal
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color = hsv{ 0.30 0.60 0.68 }
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realm_mask_offset = { 0.0 -0.01 }
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realm_mask_scale = { 1 1 }
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@ -40,6 +40,9 @@
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}
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is_confederation_member = no
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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NOR = {
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@ -82,6 +85,7 @@
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potential = {
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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@ -126,6 +130,9 @@
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is_confederation_member = yes
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}
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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NOR = {
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@ -169,6 +176,7 @@
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potential = {
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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@ -190,6 +198,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_high_partition_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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NOR = {
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@ -234,6 +245,7 @@
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potential = {
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_clan
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government_has_flag = government_is_administrative
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@ -264,6 +276,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_single_heir_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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can_change_succession_law_trigger = yes
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@ -323,6 +338,7 @@
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potential = {
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_mandala
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}
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@ -344,6 +360,9 @@
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}
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can_have = {
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government_has_flag = government_is_nomadic
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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government_has_flag = government_is_nomadic
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@ -395,6 +414,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_single_heir_youngest_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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can_change_succession_law_trigger = yes
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@ -475,6 +497,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_single_heir_dynasty_house_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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can_change_single_heir_dynasty_house_succession_law_trigger = yes
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@ -537,6 +562,7 @@
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potential = {
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_administrative
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government_has_flag = government_is_nomadic
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government_has_flag = government_is_mandala
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@ -554,6 +580,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_acclamation_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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has_ep3_dlc_trigger = yes
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@ -586,6 +615,7 @@
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government_allows = administrative
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is_independent_ruler = yes
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NOR = {
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government_has_flag = government_is_prepublic
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government_has_flag = government_is_celestial
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government_has_flag = government_is_japan_administrative
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government_has_flag = government_is_meritocratic
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@ -609,6 +639,9 @@
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can_have = {
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NOT = { government_has_flag = government_is_nomadic }
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can_have_appointment_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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can_change_appointment_succession_law_trigger = yes
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@ -673,6 +706,9 @@
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}
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can_have = {
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government_has_flag = government_is_landless_adventurer
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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government_has_flag = government_is_landless_adventurer
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@ -704,9 +740,15 @@
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bishop_theocratic_succession_law = {
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can_keep = {
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can_have_bishop_theocratic_succession_law_trigger = yes # same as can_have
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_have = {
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can_have_bishop_theocratic_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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always = yes
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@ -725,9 +767,15 @@
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holy_order_succession_law = {
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can_keep = {
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can_have_holy_order_succession_law_trigger = yes # same as can_have
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_have = {
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can_have_holy_order_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_holy_order
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@ -766,9 +814,15 @@
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city_succession_law = {
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can_keep = {
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can_have_city_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_have = {
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can_have_city_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_republic
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@ -801,6 +855,9 @@
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house ?= {
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has_house_unity_stage = antagonistic
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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@ -858,6 +915,9 @@
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house ?= {
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has_house_unity_stage = competitive
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_clan
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@ -917,6 +977,9 @@
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house ?= {
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has_house_unity_stage = impassive
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_clan
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@ -975,6 +1038,9 @@
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house ?= {
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has_house_unity_stage = friendly
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_clan
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@ -1027,6 +1093,9 @@
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house ?= {
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has_house_unity_stage = harmonious
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_clan
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@ -1065,9 +1134,15 @@
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herder_succession_law = {
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can_keep = {
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can_have_herder_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_have = {
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can_have_herder_succession_law_trigger = yes
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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should_start_with = {
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government_has_flag = government_is_herder
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@ -1105,6 +1180,9 @@
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can_have = {
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government_allows = administrative
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is_independent_ruler = no
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NOT = {
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government_has_flag = government_is_prepublic
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}
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}
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can_pass = {
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government_allows = administrative
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@ -5,6 +5,7 @@
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government_has_flag = government_is_feudal
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highest_held_title_tier >= tier_county
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NOR = { #Cultures have their special flavor.
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government_has_flag = government_is_prepublic
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culture = { has_cultural_parameter = witenagemot_succession_enabled }
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culture = { has_cultural_parameter = scandinavian_elective_enabled }
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culture = { has_cultural_parameter = tribal_elective_enabled } #FP3 addition
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@ -37,6 +38,9 @@
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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highest_held_title_tier = tier_empire
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}
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can_pass = {
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@ -67,16 +71,10 @@
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# Witenagemot
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saxon_elective_succession_law = {
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can_have = {
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OR = {
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government_has_flag = government_is_feudal
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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highest_held_title_tier >= tier_kingdom
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government_has_flag = government_is_prepublic
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}
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can_pass = {
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can_change_title_law_trigger = yes
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culture = { has_cultural_parameter = witenagemot_succession_enabled }
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}
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can_title_have = {
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can_title_have_law_general_trigger = yes
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@ -93,6 +91,9 @@
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pass_cost = {
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prestige = change_title_succession_law_prestige_cost
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}
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potential = {
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government_has_flag = government_is_prepublic
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}
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}
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# Thing
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@ -103,6 +104,9 @@
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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highest_held_title_tier >= tier_duchy
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}
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can_pass = {
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@ -134,6 +138,9 @@
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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highest_held_title_tier >= tier_duchy
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}
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can_pass = {
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@ -171,6 +178,9 @@
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government_has_flag = government_is_clan
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government_has_flag = government_is_tribal
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}
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NOT = {
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government_has_flag = government_is_prepublic
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}
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highest_held_title_tier >= tier_kingdom
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}
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can_pass = {
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|
|
@ -292,6 +302,9 @@
|
|||
celestial_ministry_appointment_succession_law = {
|
||||
can_have = {
|
||||
government_has_flag = government_is_celestial
|
||||
NOT = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
can_pass = {
|
||||
}
|
||||
|
|
@ -330,6 +343,9 @@
|
|||
celestial_grand_marshal_appointment_succession_law = {
|
||||
can_have = {
|
||||
government_has_flag = government_is_celestial
|
||||
NOT = {
|
||||
government_has_flag = government_is_prepublic
|
||||
}
|
||||
}
|
||||
can_pass = {
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,6 +12,28 @@ on_game_start = {
|
|||
effect = {
|
||||
##NEOW
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
primary_title = {
|
||||
NOT = {
|
||||
has_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
primary_title = {
|
||||
add_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_allows = administrative
|
||||
|
|
|
|||
|
|
@ -196,6 +196,29 @@ on_title_gain = {
|
|||
######################
|
||||
# COUNTY-TIER TITLES #
|
||||
######################
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
primary_title = {
|
||||
NOT = {
|
||||
has_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
primary_title = {
|
||||
add_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:title.tier = tier_county
|
||||
|
|
@ -2794,6 +2817,28 @@ on_title_gain_inheritance = {
|
|||
diarchy.0113
|
||||
}
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
primary_title = {
|
||||
NOT = {
|
||||
has_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
primary_title = {
|
||||
add_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government = landless_minority_government
|
||||
|
|
@ -2844,6 +2889,28 @@ on_title_gain_usurpation = {
|
|||
events = {
|
||||
}
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
primary_title = {
|
||||
NOT = {
|
||||
has_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
primary_title = {
|
||||
add_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government = landless_minority_government
|
||||
|
|
|
|||
|
|
@ -755,6 +755,15 @@ yearly_global_pulse = {
|
|||
# Root is the character
|
||||
yearly_playable_pulse = {
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_title = title:k_papal_state
|
||||
|
|
@ -2666,6 +2675,31 @@ five_year_playable_pulse = {
|
|||
# Root is the character
|
||||
# scope:quarter is which quarter it's for, from 1 to 4. Note that scope:quarter = 1 isn't necessarily in Q1 by calendar time
|
||||
quarterly_playable_pulse = {
|
||||
|
||||
effect = {
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
NOT = {
|
||||
exists = domicile
|
||||
}
|
||||
}
|
||||
create_noble_family_effect = { GOVERNMENT_GIVER = this }
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
government_has_flag = government_is_prepublic
|
||||
primary_title = {
|
||||
NOT = {
|
||||
has_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
primary_title = {
|
||||
add_title_law = saxon_elective_succession_law
|
||||
}
|
||||
}
|
||||
}
|
||||
on_actions = {
|
||||
realm_maintenance_quarterly_pulse
|
||||
|
||||
|
|
|
|||
|
|
@ -4075,6 +4075,17 @@ create_noble_family_effect = {
|
|||
}
|
||||
}
|
||||
}
|
||||
peasant_republic_government = { # Steppe Admin has different government
|
||||
scope:new_noble_family_holder = {
|
||||
give_noble_family_title = {
|
||||
name = domicile_farm_estate
|
||||
tier = county
|
||||
article = DEFAULT_TITLE_NAME_ARTICLE
|
||||
government = peasant_republic_government
|
||||
save_scope_as = new_title
|
||||
}
|
||||
}
|
||||
}
|
||||
fallback = {
|
||||
scope:new_noble_family_holder = {
|
||||
give_noble_family_title = {
|
||||
|
|
|
|||
125
common/subject_contracts/contracts/_subject_contracts.info
Normal file
125
common/subject_contracts/contracts/_subject_contracts.info
Normal file
|
|
@ -0,0 +1,125 @@
|
|||
# Obligations - how much does the subject give to their liege. The subject's government type determines which contract type is used.
|
||||
# Note that the values can be changed with the vassal_tax_contribution_add/mult, vassal_levy_contribution_add/mult and vassal_herd_contribution_add/mult modifiers. (Applies to tributaries as well)
|
||||
|
||||
subject_contract = {
|
||||
uses_opinion_of_liege = yes/no # if set to yes, scope:opinion_of_liege can be used in the levies and tax script math (it's a value that's updated daily for player contracts, for AI it uses NSubjectContract::OPINION_OF_LIEGE_UPDATE_INTERVAL. No by default for performance reasons.
|
||||
|
||||
is_shown = trigger to determine whether this obligation should be shown or not, uses the same scopes as obligation_levels
|
||||
|
||||
display_mode = tree/radiobutton/checkbox/hidden # How are the obligations displayed in the negotiate contract UI, default is radiobutton
|
||||
|
||||
# If this contract obligation should default to the (in score) level, instead to a specific one
|
||||
# Default: no
|
||||
defaults_to_highest_valid_level = yes/no
|
||||
|
||||
# Trigger that checks whether this option can be modified. Blockers will be shown in the tooltip and the option won't be clickable, but it will still be visible.
|
||||
# Scope support:
|
||||
# liege
|
||||
# subject / vassal (for backward compatibility)
|
||||
# tax_slot
|
||||
# tax_collector
|
||||
# opinion_of_liege = current opinion of the liege towards the subject, if uses opinion_of_liege is set to yes
|
||||
#
|
||||
can_be_changed = {
|
||||
}
|
||||
|
||||
# Modifiable contract with multiple levels:
|
||||
obligation_levels = {
|
||||
# Scopes available:
|
||||
# scope:liege the liege or suzerain in the contract
|
||||
# scope:subject the subject in the contract
|
||||
# scope:vassal the subject in the contract. Same as scope:subject. Kept in for backwards compatability.
|
||||
# scope:opinion_of_liege set if uses_opinion_of_liege = yes
|
||||
# scope:tax_slot the slot they are in/are being considered to be placed in
|
||||
# scope:tax_collector the collector for the above/the potential new collector
|
||||
|
||||
subject_obligation_low = { # choose a key for the level, it will be used for localization
|
||||
levies = 0.5 # % of levies (0..1), default 0; can also use script math
|
||||
tax = 0.2 # % of gold income (0..1), default 0; Can also use script math
|
||||
herd = 0.2 # % of herd income (0..1), default 0; Can also use script math
|
||||
barter_goods = 0.2 # % of barter goods income (0..1), default 0; Can also use script math
|
||||
min_levies = 0.1 # Optional min floor on levies. Can also use script math
|
||||
min_tax = 0.0 # Optional min floor on tax. Can also use script math
|
||||
min_herd = 0.0 # Optional min floor on herd. Can also use script math
|
||||
min_barter_goods = 0.0 # Optional min floor on barter goods. Can also use script math
|
||||
|
||||
contribution_desc = { ... } # Optional dynamic description used for the breakdown of the tax, levies and herd contribution
|
||||
|
||||
tax_contribution_postfix = "..." # Optional postfix added to the tax contribution breakdown
|
||||
levies_contribution_postfix = "..." # Optional postfix added to the levies contribution breakdown
|
||||
herd_contribution_postfix = "..." # Optional postfix added to the herd contribution breakdown
|
||||
|
||||
unclamped_contribution_label = "..." # Breakdown label for the unclamped tax/levies/herd contribution
|
||||
min_contribution_label = "..." # Breakdown label for the minimum tax/levies/herd contribution the value is clamped to
|
||||
|
||||
subject_opinion = 0 # value for opinion of liege that's added to subject's opinion of the liege if they have this contract
|
||||
|
||||
flag = token # Arbitrary flag, can be checked in script to see if any obligation level in the current subject contract has a flag
|
||||
|
||||
gui_tags = { tag_1 tag_2 ... } # List of gui tags, used to set size, color etc in gui views
|
||||
|
||||
score = int # Positive means it is better for the subject to have, 0 means neutral, negative is better for liege
|
||||
# When changing obligations the current score and new score are compared to see if it is in favour of the subject or liege
|
||||
# and by how much.
|
||||
# Defaults to order the contracts are defined
|
||||
|
||||
ai_liege_desire = <script value int> # How much does the liege in the contract want this option
|
||||
ai_subject_desire = <script value int> # How much does the subject in the contract want this option
|
||||
|
||||
liege_modifier = { <character modifiers> } # Modifiers applied to the liege in the contract
|
||||
subject_modifier = { <character modifiers> } # Modifiers applied to the subject in the contract
|
||||
|
||||
is_shown = { <trigger> } # Is this obligation level visible for a subject (invisible levels are also not valid)
|
||||
is_valid = { <trigger> } # Is this obligation level valid for a subject
|
||||
|
||||
# Can disable men at arms based on the title or the governor for the contract
|
||||
# (Requires government to have the 'administrative' rule too)
|
||||
# Default: yes - if defined in multiple obligations, will take first obligation in contract group
|
||||
enable_title_maa = yes/no
|
||||
# Can disable character men at arms
|
||||
# Default: yes - if defined in multiple obligations, will take first obligation in contract group
|
||||
enable_character_maa = yes/no
|
||||
|
||||
# Multiplier against the total tax/levies in a contract, be careful you do not get weird stacking behavior if multiple are on at once
|
||||
tax_factor = <script value fixed point>
|
||||
levies_factor = <script value fixed point>
|
||||
herd_factor = <script value fixed point>
|
||||
|
||||
# Used in meritocratic appointment succession
|
||||
# heir and candidate must have a trait with this flag in order to be eligible heir for the title
|
||||
# contract obligations with an appointment flag are treated as valid when loading the game to avoid initialization sequence issues
|
||||
appointment_trait_flag = some_trait_flag
|
||||
}
|
||||
subject_obligation_normal = {
|
||||
default = yes # mark a level as default (otherwise the first will be the default)
|
||||
parent = subject_obligation_low # What level can lead into this and that this can lead back to
|
||||
position = { x y } # Where should this obligation icon appear when modifying contracts, multiplied with the NSubjectContract::OBLIGATION_OFFSET define
|
||||
icon = "path/to/image.dds" # Icon used in UI
|
||||
...
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Whether a tributary will automatically join their suzerain's wars (Default: no)
|
||||
joins_suzerain_wars = yes/no
|
||||
|
||||
### AI Note
|
||||
The liege and subject desire are used as follows:
|
||||
When finding the most desired level to change we check if any ajdacent obligation level to the currently active ones are desired by them more. Desires less than or equal to zero are not considered and if the score is less then or equal to the desire of the current level it is also not considered.
|
||||
|
||||
The does_ai_liege_in_vassal_contract_desire_obligation_change and does_ai_vassal_in_vassal_contract_desire_obligation_change triggers check that we have any obligation level change desired at all.
|
||||
|
||||
The apply_ai_vassal_obligation_vassal_most_desired and apply_ai_vassal_obligation_liege_most_desired effects apply the desired option via a weighted random of the desire score of all valid desired levels.
|
||||
|
||||
# Text
|
||||
The following should be localised
|
||||
<contract_level>
|
||||
<obligation_level>
|
||||
<obligation_level>_short
|
||||
<obligation_level>_desc
|
||||
|
||||
|
||||
When modifying a subject contract, the following additional scopes are available:
|
||||
|
||||
- scope:changed_obligations # a list of all contract obligations that have changed in the window
|
||||
- scope:new_value # a scope value that represents how much the changes benefits the subject, based on the obligation's increase in score
|
||||
456
common/subject_contracts/contracts/administrative.txt
Normal file
456
common/subject_contracts/contracts/administrative.txt
Normal file
|
|
@ -0,0 +1,456 @@
|
|||
administrative_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0.3
|
||||
#multiply = governor_efficiency
|
||||
}
|
||||
|
||||
tax = {
|
||||
value = 0.75
|
||||
#multiply = governor_efficiency
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
### brief: administrative_themes
|
||||
# This is referenced in code.
|
||||
#
|
||||
administrative_themes = {
|
||||
display_mode = radiobutton
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
obligation_levels = {
|
||||
admin_theme_balanced = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
gui_tags = { byzantine_purple }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_balanced_administration.dds"
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.7 0.7 1.0 }
|
||||
|
||||
subject_modifier = {
|
||||
governor_xp_gain_mult = 0.2
|
||||
}
|
||||
|
||||
flag = admin_theme_balanced
|
||||
}
|
||||
admin_theme_civilian = {
|
||||
position = { 2 0 }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_civilian_administration.dds"
|
||||
gui_tags = { byzantine_purple }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_stewardship
|
||||
stewardship >= very_high_skill_rating
|
||||
AND = { # Large semi-coastal themes are good for an economic focus
|
||||
any_sub_realm_county = { count >= 2 is_coastal_county = yes }
|
||||
any_sub_realm_county = { count >= 2 is_coastal_county = no }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_has_builder_or_pious_builder_personality = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.2 0.2 0.7 1.0 }
|
||||
|
||||
tax_factor = 0.5
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = 0.2
|
||||
build_gold_cost = -0.1
|
||||
build_speed = -0.1
|
||||
men_at_arms_title_limit = -2
|
||||
men_at_arms_title_cap = -2
|
||||
}
|
||||
|
||||
flag = admin_stewardship_obligation_bonus
|
||||
flag = admin_influence_construction_bonus
|
||||
flag = admin_ai_is_builder
|
||||
flag = admin_theme_civilian
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
admin_theme_military = {
|
||||
position = { 1 0 }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_military_administration.dds"
|
||||
gui_tags = { byzantine_purple }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_martial
|
||||
martial >= very_high_skill_rating
|
||||
primary_title = { any_owned_title_maa_regiment = { count > 4 } }
|
||||
AND = { # Large inland themes are good for military
|
||||
any_sub_realm_county = { count >= 5 }
|
||||
any_sub_realm_county = { percent >= 0.95 is_coastal_county = no }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_has_warlike_personality = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.2 0.2 1.0 }
|
||||
|
||||
levies_factor = 0.75
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = -0.25
|
||||
monthly_county_control_growth_factor = 0.1
|
||||
maa_damage_mult = 0.1
|
||||
men_at_arms_title_cap = 2
|
||||
men_at_arms_maintenance = -0.2
|
||||
monthly_treasury_from_military_budget_base = 1
|
||||
}
|
||||
|
||||
flag = admin_martial_obligation_bonus
|
||||
flag = admin_theme_military
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
admin_theme_frontier = {
|
||||
position = { 0 1 }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_frontier_administration.dds"
|
||||
gui_tags = { byzantine_purple }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.2 0.7 0.2 1.0 }
|
||||
|
||||
is_valid = {
|
||||
custom_tooltip = {
|
||||
text = admin_theme_frontier_valid_desc
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
any_neighboring_county = {
|
||||
holder = {
|
||||
top_liege != scope:subject.top_liege
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tax_factor = -0.2
|
||||
|
||||
subject_modifier = {
|
||||
fort_level = 2
|
||||
defender_advantage = 6
|
||||
hostile_county_attrition = -0.3
|
||||
hostile_raid_time = 0.75
|
||||
|
||||
# Values to tweak the AI slightly in order to make them more likely to declare war
|
||||
ai_boldness = 20
|
||||
ai_rationality = -15
|
||||
monthly_treasury_from_military_budget_base = 1.5
|
||||
}
|
||||
|
||||
flag = admin_prowess_obligation_bonus
|
||||
flag = admin_duchy_expansion_unlocked
|
||||
flag = admin_ai_is_warlike
|
||||
flag = admin_theme_frontier
|
||||
flag = admin_theme_can_raid
|
||||
}
|
||||
admin_theme_imperial = {
|
||||
position = { 1 1 }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_imperial_administration.dds"
|
||||
gui_tags = { byzantine_purple }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
NOT = {
|
||||
any_vassal = { vassal_contract_has_flag = admin_theme_imperial }
|
||||
}
|
||||
}
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
culture = scope:liege.culture
|
||||
faith = top_liege.primary_title.state_faith
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
exists = scope:liege.house
|
||||
exists = scope:subject.house
|
||||
scope:liege.house = scope:subject.house
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.0 0.7 1.0 }
|
||||
|
||||
is_valid = {
|
||||
scope:liege = {
|
||||
highest_held_title_tier = tier_empire
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = admin_theme_imperial_valid_desc
|
||||
OR = {
|
||||
scope:liege = {
|
||||
NOT = {
|
||||
any_vassal = { vassal_contract_has_flag = admin_theme_imperial }
|
||||
}
|
||||
}
|
||||
AND = {
|
||||
scope:subject = { vassal_contract_has_flag = admin_theme_imperial }
|
||||
scope:liege = {
|
||||
any_vassal = {
|
||||
count = 1
|
||||
vassal_contract_has_flag = admin_theme_imperial
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tax_factor = 0.1
|
||||
|
||||
liege_modifier = {
|
||||
monthly_prestige_gain_per_legitimacy_level_add = 0.5
|
||||
legitimacy_gain_mult = 0.2
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
monthly_prestige = 0.5
|
||||
monthly_influence = 0.25
|
||||
}
|
||||
|
||||
flag = admin_theme_imperial
|
||||
flag = admin_prestige_obligation_bonus
|
||||
flag = admin_cannot_revoke_titles_without_cause
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
admin_theme_naval = {
|
||||
position = { 2 1 }
|
||||
icon = "gfx/interface/icons/theme_administration_types/icon_naval_administration.dds"
|
||||
gui_tags = { byzantine_purple }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = { is_ai = yes }
|
||||
}
|
||||
if = {
|
||||
limit = { # Large coastal areas qualify as good naval themes
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
count >= 3
|
||||
is_coastal_county = yes
|
||||
}
|
||||
}
|
||||
scope:liege = { # But don't go overboard with naval themes
|
||||
any_vassal = {
|
||||
percent < 0.15
|
||||
vassal_contract_has_flag = admin_theme_naval
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 3
|
||||
}
|
||||
|
||||
if = {
|
||||
limit = { # Islands are good naval candidates
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
percent >= 0.95
|
||||
is_coastal_county = yes
|
||||
OR = {
|
||||
any_neighboring_county = {
|
||||
percent >= 0.95
|
||||
holder = {
|
||||
OR = {
|
||||
this = scope:subject
|
||||
any_liege_or_above = { this = scope:subject }
|
||||
}
|
||||
}
|
||||
}
|
||||
any_neighboring_county = { count < 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 8
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.0 0.4 0.7 1.0 }
|
||||
|
||||
is_valid = {
|
||||
custom_tooltip = {
|
||||
text = admin_theme_naval_valid_desc
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
is_coastal_county = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
liege_modifier = {
|
||||
embarkation_cost_mult = -0.1
|
||||
naval_movement_speed_mult = 0.1
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
embarkation_cost_mult = -0.5
|
||||
naval_movement_speed_mult = 0.25
|
||||
no_disembark_penalty = yes
|
||||
coastal_advantage = 10
|
||||
development_growth_factor = 0.1
|
||||
monthly_treasury_from_military_budget_base = 1
|
||||
}
|
||||
|
||||
flag = admin_naval_duchy_expansion_unlocked
|
||||
flag = admin_tradeport_obligation_bonus
|
||||
flag = admin_theme_naval
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
administrative_salary_rank = {
|
||||
display_mode = hidden
|
||||
|
||||
defaults_to_highest_valid_level = yes
|
||||
|
||||
can_be_changed = {
|
||||
always = no
|
||||
}
|
||||
|
||||
obligation_levels = {
|
||||
administrative_salary_rank_none = {
|
||||
position = { 0 0 }
|
||||
default = yes
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
|
||||
administrative_salary_rank_duchy = {
|
||||
position = { 2 0 }
|
||||
|
||||
parent = administrative_salary_rank_none
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_duchy
|
||||
}
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 0.75
|
||||
}
|
||||
}
|
||||
administrative_salary_rank_kingdom = {
|
||||
position = { 3 0 }
|
||||
|
||||
parent = administrative_salary_rank_duchy
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_kingdom
|
||||
}
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 4
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 1.0
|
||||
}
|
||||
}
|
||||
administrative_salary_rank_empire = {
|
||||
position = { 4 0 }
|
||||
|
||||
parent = administrative_salary_rank_kingdom
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 5
|
||||
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_empire
|
||||
is_landless_ruler = no
|
||||
}
|
||||
}
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 2.0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
1457
common/subject_contracts/contracts/celestial.txt
Normal file
1457
common/subject_contracts/contracts/celestial.txt
Normal file
File diff suppressed because it is too large
Load diff
89
common/subject_contracts/contracts/clan.txt
Normal file
89
common/subject_contracts/contracts/clan.txt
Normal file
|
|
@ -0,0 +1,89 @@
|
|||
clan_tax_collector_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = { exists = scope:tax_collector }
|
||||
add = clan_government_levies_default
|
||||
multiply = {
|
||||
value = {
|
||||
add = scope:tax_collector.tax_collector_aptitude:clan_tax_slot
|
||||
save_temporary_value_as = tax_collector_aptitude_value
|
||||
if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 5
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 4
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 3
|
||||
}
|
||||
add = 3
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 2
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
else = {
|
||||
add = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tax = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = { exists = scope:tax_collector }
|
||||
add = {
|
||||
value = clan_government_tax_default
|
||||
multiply = {
|
||||
value = {
|
||||
add = scope:tax_collector.tax_collector_aptitude:clan_tax_slot
|
||||
save_temporary_value_as = tax_collector_aptitude_value
|
||||
if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 5
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 4
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 3
|
||||
}
|
||||
add = 3
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:tax_collector_aptitude_value = 2
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
else = {
|
||||
add = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
139
common/subject_contracts/contracts/default_tributary.txt
Normal file
139
common/subject_contracts/contracts/default_tributary.txt
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
default_tributary_taxes = {
|
||||
display_mode = tree
|
||||
icon = gold_icon
|
||||
obligation_levels = {
|
||||
tributary_tax_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
tax = 0
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 10
|
||||
score = 1
|
||||
}
|
||||
tributary_tax_low = {
|
||||
parent = tributary_tax_none
|
||||
position = { 1 0 }
|
||||
|
||||
tax = normal_tributary_tax
|
||||
subject_opinion = -5
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 2
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 4
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 5
|
||||
score = 0
|
||||
}
|
||||
tributary_tax_high = {
|
||||
default = yes
|
||||
parent = tributary_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
tax = high_tributary_tax
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 3
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
score = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
default_tributary_levies = {
|
||||
display_mode = tree
|
||||
icon = soldier_icon
|
||||
obligation_levels = {
|
||||
tributary_levies_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
levies = 0
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
tributary_levies_low = {
|
||||
parent = tributary_levies_exempt
|
||||
default = yes
|
||||
position = { 1 0 }
|
||||
|
||||
levies = 0.25
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
}
|
||||
tributary_levies_high = {
|
||||
parent = tributary_levies_low
|
||||
position = { 2 0 }
|
||||
|
||||
levies = 0.5
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
default_tributary_prestige = {
|
||||
display_mode = tree
|
||||
icon = prestige_icon
|
||||
obligation_levels = {
|
||||
prestige_transfer_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
prestige = 0
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
prestige_transfer_normal = {
|
||||
default = yes
|
||||
parent = prestige_transfer_none
|
||||
position = { 1 0 }
|
||||
|
||||
prestige = normal_prestige_transfer
|
||||
subject_opinion = -10
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 3
|
||||
score = 1
|
||||
}
|
||||
prestige_transfer_high = {
|
||||
parent = prestige_transfer_normal
|
||||
position = { 2 0 }
|
||||
|
||||
prestige = high_prestige_transfer
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 7
|
||||
ai_subject_desire = 1
|
||||
score = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
227
common/subject_contracts/contracts/feudal.txt
Normal file
227
common/subject_contracts/contracts/feudal.txt
Normal file
|
|
@ -0,0 +1,227 @@
|
|||
feudal_government_taxes = {
|
||||
display_mode = tree
|
||||
icon = gold_icon
|
||||
obligation_levels = {
|
||||
feudal_tax_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
tax = exempt_feudal_tax
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
feudal_tax_low = {
|
||||
parent = feudal_tax_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
tax = low_feudal_tax
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 2
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_exempt_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 8
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
}
|
||||
feudal_tax_normal = {
|
||||
default = yes
|
||||
parent = feudal_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
tax = normal_feudal_tax
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 3
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_low_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 7
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
}
|
||||
feudal_tax_high = {
|
||||
parent = feudal_tax_normal
|
||||
position = { 3 0 }
|
||||
|
||||
tax = high_feudal_tax
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 5
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 2
|
||||
score = -2
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
feudal_tax_extortionate = {
|
||||
parent = feudal_tax_high
|
||||
position = { 4 0 }
|
||||
|
||||
tax = extortionate_feudal_tax
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 6
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_high_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 1
|
||||
score = -3
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
feudal_government_levies = {
|
||||
display_mode = tree
|
||||
icon = soldier_icon
|
||||
obligation_levels = {
|
||||
feudal_levies_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
levies = 0
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
feudal_levies_low = {
|
||||
parent = feudal_levies_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
levies = 0.1
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
}
|
||||
feudal_levies_normal = {
|
||||
default = yes
|
||||
parent = feudal_levies_low
|
||||
position = { 2 0 }
|
||||
|
||||
levies = 0.25
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
}
|
||||
feudal_levies_high = {
|
||||
parent = feudal_levies_normal
|
||||
position = { 3 0 }
|
||||
|
||||
levies = 0.35
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
feudal_levies_extortionate = {
|
||||
parent = feudal_levies_high
|
||||
position = { 4 0 }
|
||||
|
||||
levies = 0.5
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 1
|
||||
score = -2
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
feudal_government_prestige = {
|
||||
display_mode = tree
|
||||
icon = prestige_icon
|
||||
obligation_levels = {
|
||||
prestige_transfer_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
prestige = 0
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
prestige_transfer_normal = {
|
||||
parent = prestige_transfer_none
|
||||
position = { 1 0 }
|
||||
|
||||
prestige = 0.1
|
||||
subject_opinion = -10
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 3
|
||||
score = 1
|
||||
}
|
||||
prestige_transfer_high = {
|
||||
parent = prestige_transfer_normal
|
||||
position = { 2 0 }
|
||||
|
||||
prestige = 0.25
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 7
|
||||
ai_subject_desire = 1
|
||||
score = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
12
common/subject_contracts/contracts/herder.txt
Normal file
12
common/subject_contracts/contracts/herder.txt
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
herder_government_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
herd = {
|
||||
value = 0
|
||||
}
|
||||
tax = {
|
||||
value = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
299
common/subject_contracts/contracts/japan_administrative.txt
Normal file
299
common/subject_contracts/contracts/japan_administrative.txt
Normal file
|
|
@ -0,0 +1,299 @@
|
|||
japan_administrative_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0.1
|
||||
}
|
||||
|
||||
tax = {
|
||||
value = 0.1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
### brief: administrative_themes
|
||||
# This is referenced in code.
|
||||
#
|
||||
japan_administrative_provinces = {
|
||||
display_mode = radiobutton
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_county
|
||||
}
|
||||
obligation_levels = {
|
||||
japan_administrative_province_standard = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_standard_administration.dds"
|
||||
gui_tags = { civilian }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = { is_ai = yes }
|
||||
}
|
||||
add = 1
|
||||
|
||||
# Cautious AI should tend to have a minor bias towards the default
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = { ai_has_cautious_personality = yes }
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.7 0.7 1.0 }
|
||||
|
||||
enable_title_maa = no
|
||||
|
||||
flag = japan_administrative_province_standard
|
||||
}
|
||||
japan_administrative_province_trade = {
|
||||
position = { 1 0 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_industrial_administration.dds"
|
||||
gui_tags = { civilian }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_stewardship
|
||||
stewardship >= very_high_skill_rating
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
|
||||
# Economical AI wants more of civic vassals
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = { ai_has_builder_or_pious_builder_personality = yes }
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.2 0.2 0.7 1.0 }
|
||||
|
||||
is_valid = {
|
||||
trigger_if = {
|
||||
limit = { exists = this }
|
||||
# Only for direct vassals of the top liege
|
||||
scope:liege.top_liege = this
|
||||
}
|
||||
# There can only be a limited number of industries at a time
|
||||
custom_tooltip = {
|
||||
text = japan_administrative_province_trade_amount_desc
|
||||
OR = {
|
||||
scope:liege = {
|
||||
any_vassal = {
|
||||
count < japan_administrative_province_trade_max_value
|
||||
vassal_contract_has_flag = japan_administrative_province_trade
|
||||
}
|
||||
}
|
||||
scope:subject = {
|
||||
OR = {
|
||||
vassal_contract_has_flag = japan_administrative_province_trade
|
||||
any_sub_realm_county = { is_coastal_county = yes } # Is a coastal province
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tax_factor = 0.25
|
||||
enable_title_maa = no
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = 0.15
|
||||
build_gold_cost = -0.1
|
||||
build_speed = -0.2
|
||||
}
|
||||
|
||||
flag = admin_ai_is_builder
|
||||
flag = japan_administrative_province_trade
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
japan_administrative_province_military = {
|
||||
position = { 0 1 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_military_administration.dds"
|
||||
gui_tags = { military }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_martial
|
||||
martial >= very_high_skill_rating
|
||||
primary_title = {
|
||||
any_owned_title_maa_regiment = { count >= 3 }
|
||||
}
|
||||
any_sub_realm_county = { # Is a border province
|
||||
any_neighboring_county = { holder.top_liege != scope:subject.top_liege }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
|
||||
# Preference for vassals along the border
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
any_neighboring_county = { holder.top_liege != scope:subject.top_liege }
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 3
|
||||
}
|
||||
|
||||
# Warlike AI wants more military vassals
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = { ai_has_warlike_personality = yes }
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.2 0.2 1.0 }
|
||||
|
||||
is_valid = {
|
||||
trigger_if = {
|
||||
limit = { exists = this }
|
||||
# Only for direct vassals of the top liege
|
||||
scope:liege.top_liege = this
|
||||
}
|
||||
# There can only be a limited number of militaries at a time
|
||||
custom_tooltip = {
|
||||
text = japan_administrative_province_military_amount_desc
|
||||
OR = {
|
||||
scope:liege = {
|
||||
any_vassal = {
|
||||
count < japan_administrative_province_military_max_value
|
||||
vassal_contract_has_flag = japan_administrative_province_military
|
||||
}
|
||||
}
|
||||
scope:subject = { vassal_contract_has_flag = japan_administrative_province_military }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
levies_factor = 0.5
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = -0.2
|
||||
monthly_county_control_growth_factor = 0.1
|
||||
fort_level = 1
|
||||
defender_advantage = 2
|
||||
men_at_arms_maintenance = -0.15
|
||||
}
|
||||
|
||||
flag = japan_administrative_province_military
|
||||
flag = japan_administrative_military_appointment
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
japan_administrative_salary = {
|
||||
display_mode = tree
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
obligation_levels = {
|
||||
salary_very_low = {
|
||||
position = { 0 2 }
|
||||
|
||||
subject_modifier = {
|
||||
subject_salary_expense_treasury_mult = -0.5
|
||||
subject_salary_income_gold_mult = -0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
|
||||
subject_opinion = -25
|
||||
|
||||
score = -2
|
||||
}
|
||||
salary_low = {
|
||||
parent = salary_very_low
|
||||
position = { 1 2 }
|
||||
|
||||
subject_modifier = {
|
||||
subject_salary_income_gold_mult = -0.25
|
||||
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
|
||||
subject_opinion = -15
|
||||
|
||||
score = 1
|
||||
}
|
||||
salary_medium = {
|
||||
parent = salary_low
|
||||
default = yes
|
||||
position = { 2 2 }
|
||||
|
||||
subject_modifier = {
|
||||
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
score = 0
|
||||
}
|
||||
salary_high = {
|
||||
parent = salary_medium
|
||||
position = { 3 2 }
|
||||
|
||||
subject_modifier = {
|
||||
subject_salary_income_gold_mult = 0.25
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
score = 1
|
||||
}
|
||||
salary_very_high = {
|
||||
parent = salary_high
|
||||
position = { 4 2 }
|
||||
|
||||
subject_modifier = {
|
||||
subject_salary_income_gold_mult = 0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 1
|
||||
|
||||
subject_opinion = 10
|
||||
|
||||
score = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
255
common/subject_contracts/contracts/mandala.txt
Normal file
255
common/subject_contracts/contracts/mandala.txt
Normal file
|
|
@ -0,0 +1,255 @@
|
|||
mandala_government_piety = {
|
||||
display_mode = tree
|
||||
icon = religious_icon
|
||||
obligation_levels = {
|
||||
mandala_piety_low = {
|
||||
position = { 0 0 }
|
||||
|
||||
piety = 0.05
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 1
|
||||
flag = obligation_piety_low
|
||||
}
|
||||
mandala_piety_normal = {
|
||||
parent = mandala_piety_low
|
||||
position = { 1 0 }
|
||||
default = yes
|
||||
|
||||
piety = 0.10
|
||||
subject_opinion = -10
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
flag = obligation_piety_normal
|
||||
}
|
||||
mandala_piety_high = {
|
||||
parent = mandala_piety_normal
|
||||
position = { 2 0 }
|
||||
|
||||
piety = 0.15
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 7
|
||||
ai_subject_desire = 1
|
||||
score = -1
|
||||
flag = obligation_piety_high
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mandala_government_taxes = {
|
||||
display_mode = tree
|
||||
icon = gold_icon
|
||||
obligation_levels = {
|
||||
mandala_tax_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
tax = exempt_feudal_tax
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
flag = obligation_tax_exempt
|
||||
}
|
||||
mandala_tax_low = {
|
||||
parent = mandala_tax_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
tax = low_feudal_tax
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 2
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 8
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
flag = obligation_tax_low
|
||||
}
|
||||
mandala_tax_normal = {
|
||||
default = yes
|
||||
parent = mandala_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
tax = normal_feudal_tax
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 3
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 7
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
flag = obligation_tax_normal
|
||||
}
|
||||
mandala_tax_high = {
|
||||
parent = mandala_tax_normal
|
||||
position = { 3 0 }
|
||||
|
||||
tax = high_feudal_tax
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 4
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_tax_high
|
||||
}
|
||||
mandala_tax_extortionate = {
|
||||
parent = mandala_tax_high
|
||||
position = { 4 0 }
|
||||
|
||||
tax = extortionate_feudal_tax
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 5
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 1
|
||||
score = -2
|
||||
flag = obligation_tax_extortionate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mandala_government_levies = {
|
||||
display_mode = tree
|
||||
icon = soldier_icon
|
||||
obligation_levels = {
|
||||
mandala_levies_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
levies = 0
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
flag = obligation_levies_exempt
|
||||
}
|
||||
mandala_levies_low = {
|
||||
default = yes
|
||||
parent = mandala_levies_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
levies = 0.1
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
flag = obligation_levies_low
|
||||
}
|
||||
mandala_levies_medium = {
|
||||
parent = mandala_levies_low
|
||||
position = { 2 0 }
|
||||
|
||||
levies = 0.25
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
flag = obligation_levies_medium
|
||||
}
|
||||
mandala_levies_high = {
|
||||
parent = mandala_levies_medium
|
||||
position = { 3 0 }
|
||||
|
||||
levies = 0.35
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_levies_high
|
||||
}
|
||||
mandala_levies_extortionate = {
|
||||
parent = mandala_levies_high
|
||||
position = { 4 0 }
|
||||
|
||||
levies = 0.5
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 1
|
||||
score = -2
|
||||
flag = obligation_levies_extortionate
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mandala_government_prestige = {
|
||||
display_mode = tree
|
||||
icon = prestige_icon
|
||||
obligation_levels = {
|
||||
mandala_prestige_low = {
|
||||
position = { 0 0 }
|
||||
|
||||
prestige = 0.05
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 1
|
||||
flag = obligation_prestige_low
|
||||
}
|
||||
mandala_prestige_normal = {
|
||||
default = yes
|
||||
parent = mandala_prestige_low
|
||||
position = { 1 0 }
|
||||
|
||||
prestige = 0.1
|
||||
subject_opinion = -10
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
flag = obligation_prestige_normal
|
||||
}
|
||||
mandala_prestige_high = {
|
||||
parent = mandala_prestige_normal
|
||||
position = { 2 0 }
|
||||
|
||||
prestige = 0.25
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 7
|
||||
ai_subject_desire = 1
|
||||
score = -1
|
||||
flag = obligation_prestige_high
|
||||
}
|
||||
}
|
||||
}
|
||||
636
common/subject_contracts/contracts/meritocratic.txt
Normal file
636
common/subject_contracts/contracts/meritocratic.txt
Normal file
|
|
@ -0,0 +1,636 @@
|
|||
meritocratic_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0.3
|
||||
}
|
||||
|
||||
tax = {
|
||||
value = 0.75
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
### brief: administrative_themes
|
||||
# This is referenced in code.
|
||||
#
|
||||
meritocratic_provinces = {
|
||||
display_mode = radiobutton
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
obligation_levels = {
|
||||
meritocratic_province_standard = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_standard_administration.dds"
|
||||
gui_tags = { civilian }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
|
||||
# Cautious AI should tend to have a minor bias towards the default
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_has_cautious_personality = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.7 0.7 1.0 }
|
||||
|
||||
enable_title_maa = no
|
||||
|
||||
subject_modifier = {
|
||||
monthly_merit_per_liege_tax = 0.8
|
||||
}
|
||||
|
||||
flag = meritocratic_province_standard
|
||||
flag = meritocratic_civil_appointment
|
||||
}
|
||||
meritocratic_province_industrial = {
|
||||
position = { 1 0 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_industrial_administration.dds"
|
||||
gui_tags = { civilian }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_stewardship
|
||||
stewardship >= very_high_skill_rating
|
||||
}
|
||||
# Avoid replacing any military types if they have title troops already
|
||||
primary_title = {
|
||||
any_owned_title_maa_regiment = { count < 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
|
||||
# Economical AI wants more of civic vassals
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = { ai_has_builder_or_pious_builder_personality = yes }
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.2 0.2 0.7 1.0 }
|
||||
|
||||
is_valid = {
|
||||
# Only for direct vassals of the top liege or sub-vassals of a civilian province
|
||||
custom_tooltip = {
|
||||
text = liege_is_not_civilian_desc
|
||||
scope:liege = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
this != top_liege
|
||||
}
|
||||
vassal_contract_has_flag = meritocratic_civil_appointment
|
||||
}
|
||||
}
|
||||
}
|
||||
# There can only be a limited number of industries at a time
|
||||
custom_tooltip = {
|
||||
text = meritocratic_province_industrial_amount_desc
|
||||
OR = {
|
||||
scope:liege = {
|
||||
any_vassal = {
|
||||
count < meritocratic_province_industrial_max_value
|
||||
vassal_contract_has_flag = meritocratic_province_industrial
|
||||
}
|
||||
}
|
||||
scope:subject = { vassal_contract_has_flag = meritocratic_province_industrial }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tax_factor = 0.25
|
||||
enable_title_maa = no
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = 0.15
|
||||
build_gold_cost = -0.1
|
||||
build_speed = -0.2
|
||||
monthly_merit_per_liege_tax = 1.2
|
||||
}
|
||||
|
||||
flag = admin_ai_is_builder
|
||||
flag = meritocratic_province_industrial
|
||||
flag = meritocratic_civil_appointment
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
meritocratic_province_military = {
|
||||
position = { 0 1 }
|
||||
icon = "gfx/interface/icons/celestial_administration_types/icon_military_administration.dds"
|
||||
gui_tags = { military }
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
is_ai = yes
|
||||
OR = {
|
||||
has_trait = education_martial
|
||||
martial >= very_high_skill_rating
|
||||
primary_title = { any_owned_title_maa_regiment = { count >= 3 } }
|
||||
any_sub_realm_county = { # Is a border province
|
||||
any_neighboring_county = {
|
||||
holder = {
|
||||
top_liege != scope:subject.top_liege
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 2
|
||||
|
||||
# Preference for vassals along the border
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
any_sub_realm_county = {
|
||||
any_neighboring_county = {
|
||||
holder = {
|
||||
top_liege != scope:subject.top_liege
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 3
|
||||
}
|
||||
|
||||
# Warlike AI wants more military vassals
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_has_warlike_personality = yes
|
||||
}
|
||||
}
|
||||
add = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 0
|
||||
|
||||
score = 0
|
||||
color = { 0.7 0.2 0.2 1.0 }
|
||||
|
||||
is_valid = {
|
||||
# Vassal has to be landed and direct vassal of the top liege, or a vassal of another military governor
|
||||
custom_tooltip = {
|
||||
text = liege_is_not_military_desc
|
||||
scope:liege = {
|
||||
trigger_if = {
|
||||
limit = {
|
||||
this != top_liege
|
||||
}
|
||||
vassal_contract_has_flag = meritocratic_military_appointment
|
||||
}
|
||||
}
|
||||
}
|
||||
# There can only be a limited number of militaries at a time
|
||||
custom_tooltip = {
|
||||
text = meritocratic_province_military_amount_desc
|
||||
OR = {
|
||||
scope:liege = {
|
||||
any_vassal = {
|
||||
count < meritocratic_province_military_max_value
|
||||
vassal_contract_has_flag = meritocratic_province_military
|
||||
}
|
||||
}
|
||||
scope:subject = { vassal_contract_has_flag = meritocratic_province_military }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
levies_factor = 0.5
|
||||
|
||||
subject_modifier = {
|
||||
development_growth_factor = -0.2
|
||||
monthly_county_control_growth_factor = 0.1
|
||||
additional_fort_level = 2
|
||||
defender_advantage = 4
|
||||
monthly_merit_per_title_maa_value = 0.024
|
||||
domain_tax_mult = -0.3
|
||||
|
||||
monthly_treasury_from_military_budget_base = 1.0
|
||||
}
|
||||
|
||||
flag = meritocratic_province_military
|
||||
flag = meritocratic_military_appointment
|
||||
flag = obligation_high_levies
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_treasury = {
|
||||
display_mode = tree
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
obligation_levels = {
|
||||
treasury_very_low = {
|
||||
position = { 0 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_liege_mult = -0.10
|
||||
}
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
|
||||
subject_opinion = -25
|
||||
|
||||
score = -2
|
||||
}
|
||||
treasury_low = {
|
||||
parent = treasury_very_low
|
||||
position = { 1 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_liege_mult = -0.05
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
|
||||
subject_opinion = -15
|
||||
|
||||
score = -1
|
||||
}
|
||||
treasury_medium = {
|
||||
parent = treasury_low
|
||||
default = yes
|
||||
position = { 2 0 }
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
score = 0
|
||||
}
|
||||
treasury_high = {
|
||||
parent = treasury_medium
|
||||
position = { 3 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_liege_mult = 0.05
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
score = 1
|
||||
}
|
||||
treasury_very_high = {
|
||||
parent = treasury_high
|
||||
position = { 4 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_liege_mult = 0.10
|
||||
}
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 1
|
||||
|
||||
subject_opinion = 10
|
||||
|
||||
score = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_salary = {
|
||||
display_mode = tree
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
obligation_levels = {
|
||||
salary_very_low = {
|
||||
position = { 0 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_mult = -0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
|
||||
subject_opinion = -25
|
||||
|
||||
score = -2
|
||||
}
|
||||
salary_low = {
|
||||
parent = salary_very_low
|
||||
position = { 1 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_mult = -0.25
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
|
||||
subject_opinion = -15
|
||||
|
||||
score = 1
|
||||
}
|
||||
salary_medium = {
|
||||
parent = salary_low
|
||||
default = yes
|
||||
position = { 2 0 }
|
||||
|
||||
subject_modifier = {
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
score = 0
|
||||
}
|
||||
salary_high = {
|
||||
parent = salary_medium
|
||||
position = { 3 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_mult = 0.25
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
score = 1
|
||||
}
|
||||
salary_very_high = {
|
||||
parent = salary_high
|
||||
position = { 4 0 }
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_mult = 0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 1
|
||||
|
||||
subject_opinion = 10
|
||||
|
||||
score = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_salary_rank = {
|
||||
display_mode = hidden
|
||||
|
||||
defaults_to_highest_valid_level = yes
|
||||
|
||||
can_be_changed = {
|
||||
always = no
|
||||
}
|
||||
|
||||
obligation_levels = {
|
||||
meritocratic_salary_rank_none = {
|
||||
position = { 0 0 }
|
||||
default = yes
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
meritocratic_salary_rank_county = {
|
||||
position = { 1 0 }
|
||||
|
||||
parent = meritocratic_salary_rank_none
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_county
|
||||
primary_title = {
|
||||
is_noble_family_title = no
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 2
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 0.3
|
||||
}
|
||||
}
|
||||
meritocratic_salary_rank_duchy = {
|
||||
position = { 2 0 }
|
||||
|
||||
parent = meritocratic_salary_rank_county
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_duchy
|
||||
}
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 0.75
|
||||
}
|
||||
}
|
||||
meritocratic_salary_rank_kingdom = {
|
||||
position = { 3 0 }
|
||||
|
||||
parent = meritocratic_salary_rank_duchy
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_kingdom
|
||||
}
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 4
|
||||
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 1.0
|
||||
}
|
||||
}
|
||||
meritocratic_salary_rank_empire = {
|
||||
position = { 4 0 }
|
||||
|
||||
parent = meritocratic_salary_rank_kingdom
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 5
|
||||
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
highest_held_title_tier = tier_empire
|
||||
is_landless_ruler = no
|
||||
}
|
||||
}
|
||||
subject_modifier = {
|
||||
monthly_treasury_from_salary_budget_base = 2.0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_tribute_gold = {
|
||||
display_mode = tree
|
||||
icon = gold_icon
|
||||
obligation_levels = {
|
||||
meritocratic_tributary_tax_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
tax = 0
|
||||
subject_opinion = 5
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.1
|
||||
}
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 4
|
||||
score = -2
|
||||
}
|
||||
meritocratic_tributary_tax_low = {
|
||||
default = yes
|
||||
parent = meritocratic_tributary_tax_none
|
||||
position = { 1 0 }
|
||||
|
||||
tax = low_meritocratic_tributary_tax
|
||||
subject_opinion = -5
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.2
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 3
|
||||
score = -1
|
||||
}
|
||||
meritocratic_tributary_tax_normal = {
|
||||
parent = meritocratic_tributary_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
tax = normal_meritocratic_tributary_tax
|
||||
subject_opinion = -10
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.3
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 2
|
||||
score = 0
|
||||
}
|
||||
meritocratic_tributary_tax_high = {
|
||||
parent = meritocratic_tributary_tax_normal
|
||||
position = { 3 0 }
|
||||
|
||||
tax = high_meritocratic_tributary_tax
|
||||
subject_opinion = -25
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 1
|
||||
score = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_tribute_prestige = {
|
||||
display_mode = tree
|
||||
icon = prestige_icon
|
||||
obligation_levels = {
|
||||
meritocratic_prestige_transfer_none = {
|
||||
position = { 0 1 }
|
||||
|
||||
prestige = 0
|
||||
subject_opinion = 5
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.1
|
||||
}
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 4
|
||||
score = -2
|
||||
}
|
||||
meritocratic_prestige_transfer_low = {
|
||||
default = yes
|
||||
parent = meritocratic_prestige_transfer_none
|
||||
position = { 1 1 }
|
||||
|
||||
prestige = low_meritocratic_prestige_transfer
|
||||
subject_opinion = -5
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.2
|
||||
}
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 3
|
||||
score = -1
|
||||
}
|
||||
meritocratic_prestige_transfer_normal = {
|
||||
default = yes
|
||||
parent = meritocratic_prestige_transfer_low
|
||||
position = { 2 1 }
|
||||
|
||||
prestige = normal_meritocratic_prestige_transfer
|
||||
subject_opinion = -10
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.3
|
||||
}
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 2
|
||||
score = 0
|
||||
}
|
||||
meritocratic_prestige_transfer_high = {
|
||||
parent = meritocratic_prestige_transfer_normal
|
||||
position = { 3 1 }
|
||||
|
||||
prestige = high_meritocratic_prestige_transfer
|
||||
subject_opinion = -25
|
||||
|
||||
subject_modifier = {
|
||||
monthly_legitimacy_add = 0.5
|
||||
}
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 1
|
||||
score = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
291
common/subject_contracts/contracts/nomad.txt
Normal file
291
common/subject_contracts/contracts/nomad.txt
Normal file
|
|
@ -0,0 +1,291 @@
|
|||
nomad_government_herd = {
|
||||
display_mode = tree
|
||||
icon = herd_icon
|
||||
obligation_levels = {
|
||||
herd_tax_exempt = {
|
||||
position = { 0 0 }
|
||||
|
||||
herd = exempt_herd_tax
|
||||
subject_opinion = 10
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
herd_tax_low = {
|
||||
parent = herd_tax_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
herd = low_herd_tax
|
||||
subject_opinion = 5
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 2
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_nomadic
|
||||
vassal_contract_obligation_level:nomad_government_herd <= herd_tax_exempt_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 8
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
}
|
||||
herd_tax_normal = {
|
||||
default = yes
|
||||
parent = herd_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
herd = normal_herd_tax
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 3
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_nomadic
|
||||
vassal_contract_obligation_level:nomad_government_herd <= herd_tax_low_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 7
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
}
|
||||
herd_tax_high = {
|
||||
parent = herd_tax_normal
|
||||
position = { 3 0 }
|
||||
|
||||
herd = high_herd_tax
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 4
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_nomadic
|
||||
vassal_contract_obligation_level:nomad_government_herd <= herd_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
herd_tax_extortionate = {
|
||||
parent = herd_tax_high
|
||||
position = { 4 0 }
|
||||
|
||||
herd = extortionate_herd_tax
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 5
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_nomadic
|
||||
vassal_contract_obligation_level:nomad_government_herd <= herd_tax_high_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 1
|
||||
score = -2
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
nomad_government_taxes = {
|
||||
display_mode = tree
|
||||
icon = gold_icon
|
||||
obligation_levels = {
|
||||
nomad_tax_exempt = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
tax = exempt_nomad_tax
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
nomad_tax_low = {
|
||||
parent = nomad_tax_exempt
|
||||
position = { 1 0 }
|
||||
|
||||
tax = low_nomad_tax
|
||||
subject_opinion = -5
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 2
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_exempt_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 8
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 4
|
||||
score = 1
|
||||
}
|
||||
nomad_tax_normal = {
|
||||
parent = nomad_tax_low
|
||||
position = { 2 0 }
|
||||
|
||||
tax = normal_nomad_tax
|
||||
subject_opinion = -15
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 3
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_low_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 7
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 3
|
||||
score = 0
|
||||
}
|
||||
nomad_tax_high = {
|
||||
parent = nomad_tax_normal
|
||||
position = { 3 0 }
|
||||
|
||||
tax = high_nomad_tax
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 4
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 6
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 2
|
||||
score = -1
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
nomad_tax_extortionate = {
|
||||
parent = nomad_tax_high
|
||||
position = { 4 0 }
|
||||
|
||||
tax = extortionate_nomad_tax
|
||||
subject_opinion = -40
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 5
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
scope:subject = {
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes <= feudal_tax_high_level
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
}
|
||||
ai_subject_desire = 1
|
||||
score = -2
|
||||
flag = obligation_high_taxes
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
nomad_government_prestige = {
|
||||
display_mode = tree
|
||||
icon = prestige_icon
|
||||
obligation_levels = {
|
||||
prestige_transfer_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
prestige = 0
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 5
|
||||
score = 2
|
||||
}
|
||||
prestige_transfer_normal = {
|
||||
parent = prestige_transfer_none
|
||||
position = { 1 0 }
|
||||
|
||||
prestige = 0.15
|
||||
subject_opinion = -10
|
||||
|
||||
ai_liege_desire = 5
|
||||
ai_subject_desire = 3
|
||||
score = 1
|
||||
}
|
||||
prestige_transfer_high = {
|
||||
parent = prestige_transfer_normal
|
||||
position = { 2 0 }
|
||||
|
||||
prestige = 0.3
|
||||
subject_opinion = -25
|
||||
|
||||
ai_liege_desire = 7
|
||||
ai_subject_desire = 1
|
||||
score = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
peasant_republic_government_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0.1
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
}
|
||||
tax = {
|
||||
value = 0.1
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
}
|
||||
barter_goods = {
|
||||
value = 0.1
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = piety_level
|
||||
}
|
||||
}
|
||||
}
|
||||
herd = {
|
||||
value = 0.1
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = piety_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
123
common/subject_contracts/contracts/republic.txt
Normal file
123
common/subject_contracts/contracts/republic.txt
Normal file
|
|
@ -0,0 +1,123 @@
|
|||
republic_government_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
scope:liege = {
|
||||
if = {
|
||||
limit = {
|
||||
scope:vassal = {
|
||||
primary_title.tier >= tier_county
|
||||
}
|
||||
culture = {
|
||||
has_cultural_parameter = republican_vassals_pay_more
|
||||
}
|
||||
}
|
||||
value = {
|
||||
add = 0.15
|
||||
# Add an extra with the right perk
|
||||
if = {
|
||||
limit = {
|
||||
dynasty ?= {
|
||||
has_dynasty_perk = fp2_urbanism_legacy_3
|
||||
}
|
||||
}
|
||||
add = 0.15
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
value = {
|
||||
add = 0.1
|
||||
# Add an extra with the right perk
|
||||
if = {
|
||||
limit = {
|
||||
dynasty ?= {
|
||||
has_dynasty_perk = fp2_urbanism_legacy_3
|
||||
}
|
||||
}
|
||||
add = 0.15
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
tax = {
|
||||
scope:liege = {
|
||||
if = {
|
||||
limit = { government_has_flag = government_is_tribal }
|
||||
value = {
|
||||
add = 0.05
|
||||
# Add an extra with the right perk
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
dynasty ?= {
|
||||
has_dynasty_perk = fp2_urbanism_legacy_3
|
||||
}
|
||||
}
|
||||
add = 0.15
|
||||
}
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
primary_title.tier >= tier_county
|
||||
}
|
||||
culture = {
|
||||
has_cultural_parameter = republican_vassals_pay_more
|
||||
}
|
||||
}
|
||||
value = {
|
||||
add = 0.3
|
||||
# Add an extra with the right perk
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
dynasty ?= {
|
||||
has_dynasty_perk = fp2_urbanism_legacy_3
|
||||
}
|
||||
}
|
||||
add = 0.15
|
||||
}
|
||||
}
|
||||
}
|
||||
else = {
|
||||
value = {
|
||||
add = 0.2
|
||||
# Add an extra with the right perk
|
||||
|
||||
if = {
|
||||
limit = {
|
||||
dynasty ?= {
|
||||
has_dynasty_perk = fp2_urbanism_legacy_3
|
||||
}
|
||||
}
|
||||
add = 0.15
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
contribution_desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { scope:liege = { government_has_flag = government_is_tribal } }
|
||||
desc = "tribal_liege_inefficiency"
|
||||
}
|
||||
triggered_desc = {
|
||||
trigger = {
|
||||
scope:subject = {
|
||||
primary_title.tier >= tier_county
|
||||
}
|
||||
scope:liege.culture = {
|
||||
has_cultural_parameter = republican_vassals_pay_more
|
||||
}
|
||||
}
|
||||
desc = "republican_vassals_pay_more_parameter"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
896
common/subject_contracts/contracts/special_contracts.txt
Normal file
896
common/subject_contracts/contracts/special_contracts.txt
Normal file
|
|
@ -0,0 +1,896 @@
|
|||
@ai_standard_liege_desire = 2
|
||||
@ai_standard_vassal_desire = 1
|
||||
# Everything below this line is 'Fine Print'
|
||||
|
||||
special_contract = {
|
||||
display_mode = radiobutton
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_county
|
||||
}
|
||||
obligation_levels = {
|
||||
special_contract_none = {
|
||||
position = { 0 1 }
|
||||
default = yes
|
||||
score = 0
|
||||
|
||||
ai_subject_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
vassal_contract_has_flag = has_scutage_contract
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes >= feudal_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
vassal_contract_has_flag = has_scutage_contract
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes < feudal_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
vassal_contract_has_flag = has_march_contract
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_levies < feudal_levies_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
vassal_contract_has_flag = has_palatinate_contract
|
||||
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
OR = {
|
||||
vassal_contract_obligation_level:feudal_government_taxes >= feudal_tax_normal_level
|
||||
vassal_contract_obligation_level:feudal_government_levies >= feudal_levies_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
special_contract_scutage = {
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
scope:subject = { government_has_flag = government_is_feudal }
|
||||
}
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_scutage
|
||||
}
|
||||
}
|
||||
parent = special_contract_none
|
||||
position = { 1 1 }
|
||||
score = 0
|
||||
|
||||
tax_factor = scutage_contract_tax
|
||||
levies_factor = -0.75
|
||||
|
||||
subject_modifier = {
|
||||
men_at_arms_maintenance = -0.2
|
||||
}
|
||||
|
||||
flag = has_scutage_contract
|
||||
flag = obligation_high_taxes
|
||||
|
||||
ai_liege_desire = {
|
||||
value = @ai_standard_liege_desire
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes >= feudal_tax_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = 5
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
scope:liege = {
|
||||
ai_should_focus_on_building_in_their_capital = yes
|
||||
}
|
||||
}
|
||||
add = 10
|
||||
}
|
||||
}
|
||||
ai_subject_desire = -2
|
||||
}
|
||||
special_contract_march = {
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier >= tier_duchy
|
||||
}
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_bannus
|
||||
}
|
||||
custom_tooltip = {
|
||||
text = special_contract_march_border_trigger
|
||||
scope:subject = {
|
||||
OR = {
|
||||
vassal_contract_has_flag = has_march_contract
|
||||
primary_title = { has_variable = historical_margrave }
|
||||
any_sub_realm_county = {
|
||||
any_neighboring_county = {
|
||||
holder.top_liege != scope:subject.top_liege
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
parent = special_contract_none
|
||||
position = { 1 0 }
|
||||
score = 0
|
||||
|
||||
tax_factor = march_contract_taxes
|
||||
|
||||
subject_modifier = {
|
||||
levy_size = 0.2
|
||||
army_maintenance_mult = -0.2
|
||||
garrison_size = 0.2
|
||||
levy_reinforcement_rate = 0.2
|
||||
controlled_province_advantage = 5
|
||||
}
|
||||
|
||||
flag = has_march_contract
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
OR = {
|
||||
vassal_contract_obligation_level:feudal_government_taxes < feudal_tax_normal_level
|
||||
vassal_contract_obligation_level:feudal_government_levies > feudal_levies_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
}
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
special_contract_castellan = {
|
||||
is_shown = {
|
||||
scope:subject.primary_title.tier = tier_county
|
||||
}
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_bannus
|
||||
}
|
||||
}
|
||||
parent = special_contract_none
|
||||
position = { 1 0 }
|
||||
score = 0
|
||||
|
||||
tax_factor = march_contract_taxes
|
||||
levies_factor = 0.5
|
||||
|
||||
subject_modifier = {
|
||||
levy_size = 0.2
|
||||
army_maintenance_mult = -0.2
|
||||
garrison_size = 0.2
|
||||
levy_reinforcement_rate = 0.2
|
||||
controlled_province_advantage = 5
|
||||
}
|
||||
|
||||
flag = has_castellan_contract
|
||||
flag = obligation_high_levies
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
OR = {
|
||||
government_has_flag = government_is_clan
|
||||
AND = {
|
||||
government_has_flag = government_is_feudal
|
||||
OR = {
|
||||
vassal_contract_obligation_level:feudal_government_taxes < feudal_tax_normal_level
|
||||
vassal_contract_obligation_level:feudal_government_levies > feudal_levies_normal_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
}
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
special_contract_palatinate = {
|
||||
is_shown = { scope:subject = { government_has_flag = government_is_feudal } }
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_divine_right
|
||||
}
|
||||
}
|
||||
parent = special_contract_none
|
||||
position = { 1 2 }
|
||||
score = 0
|
||||
|
||||
tax_factor = palatinate_contract_taxes
|
||||
levies_factor = palatinate_contract_levies
|
||||
|
||||
liege_modifier = {
|
||||
monthly_prestige_gain_mult = 0.05
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
monthly_prestige_gain_mult = 0.2
|
||||
fellow_vassal_opinion = 15
|
||||
owned_personal_scheme_success_chance_add = 10
|
||||
owned_hostile_scheme_success_chance_add = 10
|
||||
}
|
||||
|
||||
flag = has_palatinate_contract
|
||||
|
||||
ai_liege_desire = {
|
||||
value = 0
|
||||
if = {
|
||||
limit = {
|
||||
scope:subject = {
|
||||
government_has_flag = government_is_feudal
|
||||
vassal_contract_obligation_level:feudal_government_taxes < feudal_tax_low_level
|
||||
vassal_contract_obligation_level:feudal_government_levies < feudal_levies_low_level
|
||||
}
|
||||
}
|
||||
add = @ai_standard_liege_desire
|
||||
}
|
||||
}
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
religious_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:subject.faith != scope:liege.faith
|
||||
OR = {
|
||||
NOT = {
|
||||
scope:liege.faith = {
|
||||
OR = {
|
||||
has_doctrine = tenet_tax_nonbelievers
|
||||
has_doctrine = special_doctrine_jizya
|
||||
}
|
||||
}
|
||||
}
|
||||
AND = {
|
||||
scope:liege.faith = {
|
||||
OR = {
|
||||
has_doctrine = tenet_tax_nonbelievers
|
||||
has_doctrine = special_doctrine_jizya
|
||||
}
|
||||
}
|
||||
scope:subject = {
|
||||
NOT = {
|
||||
vassal_contract_has_flag = vassal_contract_cannot_revoke_titles
|
||||
}
|
||||
vassal_contract_has_flag = religiously_protected
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
obligation_levels = {
|
||||
religious_rights_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
religious_rights_protected = {
|
||||
is_valid = {
|
||||
scope:subject.faith != scope:liege.faith
|
||||
}
|
||||
parent = religious_rights_none
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
subject_modifier = {
|
||||
county_opinion_add = 5
|
||||
}
|
||||
|
||||
flag = religiously_protected
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = 10
|
||||
score = 3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fortification_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_battlements
|
||||
}
|
||||
}
|
||||
obligation_levels = {
|
||||
fortification_rights_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
fortification_rights_granted = {
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_battlements
|
||||
}
|
||||
}
|
||||
parent = fortification_rights_none
|
||||
position = { 1 0 }
|
||||
|
||||
liege_modifier = {
|
||||
castle_holding_build_gold_cost = 0.05
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
castle_holding_build_gold_cost = -0.15
|
||||
castle_holding_holding_build_gold_cost = -0.5
|
||||
additional_fort_level = 1
|
||||
}
|
||||
|
||||
tax_factor = fortification_rights_contract_taxes
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
coinage_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_currency_02
|
||||
}
|
||||
}
|
||||
obligation_levels = {
|
||||
coinage_rights_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
coinage_rights_granted = {
|
||||
is_valid = {
|
||||
scope:liege.culture = {
|
||||
has_innovation = innovation_currency_02
|
||||
}
|
||||
}
|
||||
parent = coinage_rights_none
|
||||
position = { 1 0 }
|
||||
|
||||
liege_modifier = {
|
||||
development_growth_factor = -0.02
|
||||
}
|
||||
subject_modifier = {
|
||||
character_capital_county_monthly_development_growth_add = 0.3
|
||||
}
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
succession_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:subject = {
|
||||
can_have_confederate_partition_succession_law_trigger = yes
|
||||
}
|
||||
}
|
||||
obligation_levels = {
|
||||
succession_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
succession_rights_forced_partition = {
|
||||
is_valid = {
|
||||
scope:subject = {
|
||||
can_have_confederate_partition_succession_law_trigger = yes
|
||||
}
|
||||
}
|
||||
score = -1
|
||||
parent = succession_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = -5
|
||||
|
||||
flag = locked_to_partition
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
war_declaration_rights = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
war_declaration_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
war_declaration_rights_allowed = {
|
||||
parent = war_declaration_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
flag = vassal_contract_war_override
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
council_rights = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
council_rights_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
council_rights_guaranteed = {
|
||||
parent = council_rights_none
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
flag = can_demand_council_seat
|
||||
|
||||
liege_modifier = {
|
||||
powerful_vassal_opinion = -2
|
||||
}
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
score = 3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
title_revocation_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
OR = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
NOR = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
scope:liege.faith = {
|
||||
has_doctrine_parameter = unlock_jizya_contract
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
obligation_levels = {
|
||||
title_revocation_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
title_revocation_rights_protected = {
|
||||
is_valid = {
|
||||
OR = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
NOR = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
scope:liege.faith = {
|
||||
has_doctrine_parameter = unlock_jizya_contract
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
parent = title_revocation_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
flag = vassal_contract_cannot_revoke_titles
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
jizya_special_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:liege.faith = {
|
||||
OR = {
|
||||
has_doctrine = tenet_tax_nonbelievers
|
||||
has_doctrine = special_doctrine_jizya
|
||||
}
|
||||
}
|
||||
scope:subject.faith != scope:liege.faith
|
||||
scope:subject = {
|
||||
OR = {
|
||||
NOT = {
|
||||
vassal_contract_has_flag = religiously_protected
|
||||
}
|
||||
AND = {
|
||||
vassal_contract_has_flag = religiously_protected
|
||||
vassal_contract_has_flag = vassal_contract_cannot_revoke_titles
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
obligation_levels = {
|
||||
jizya_special_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
jizya_special_rights_granted = {
|
||||
is_valid = {
|
||||
scope:liege.faith = {
|
||||
OR = {
|
||||
has_doctrine = tenet_tax_nonbelievers
|
||||
has_doctrine = special_doctrine_jizya
|
||||
}
|
||||
}
|
||||
scope:subject.faith != scope:liege.faith
|
||||
}
|
||||
parent = jizya_special_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 20
|
||||
tax_factor = 0.4
|
||||
levies_factor = -0.4
|
||||
|
||||
subject_modifier = {
|
||||
monthly_prestige = -0.25
|
||||
}
|
||||
|
||||
flag = vassal_contract_cannot_revoke_titles
|
||||
flag = religiously_protected
|
||||
flag = obligation_high_taxes
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
iqta_special_rights = {
|
||||
display_mode = checkbox
|
||||
|
||||
obligation_levels = {
|
||||
iqta_special_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
iqta_special_rights_granted = {
|
||||
parent = iqta_special_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
tax_factor = -0.5
|
||||
levies_factor = -0.5
|
||||
|
||||
liege_modifier = {
|
||||
men_at_arms_maintenance = -0.02
|
||||
men_at_arms_recruitment_cost = -0.02
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
men_at_arms_maintenance = -0.1
|
||||
men_at_arms_recruitment_cost = -0.1
|
||||
}
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ghazi_special_rights = {
|
||||
display_mode = checkbox
|
||||
is_shown = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
}
|
||||
obligation_levels = {
|
||||
ghazi_special_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
ghazi_special_rights_granted = {
|
||||
is_valid = {
|
||||
scope:subject.faith = scope:liege.faith
|
||||
}
|
||||
parent = ghazi_special_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 10
|
||||
levies_factor = -0.25
|
||||
|
||||
liege_modifier = {
|
||||
monthly_piety_gain_mult = 0.1
|
||||
}
|
||||
|
||||
subject_modifier = {
|
||||
monthly_piety_gain_mult = 0.1
|
||||
|
||||
}
|
||||
|
||||
flag = vassal_contract_cheaper_religious_war
|
||||
flag = vassal_contract_increase_prestige_cb_cost
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
marriage_favor_rights = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
marriage_favor_rights_default = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 1
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
marriage_favor_rights_granted = {
|
||||
parent = marriage_favor_rights_default
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 20
|
||||
tax_factor = 0.1
|
||||
levies_factor = 0.1
|
||||
|
||||
flag = vassal_contract_marriage_favor
|
||||
flag = obligation_high_taxes
|
||||
flag = obligation_high_levies
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
kurultai_rights = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
kurultai_rights_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
kurultai_rights_guaranteed = {
|
||||
parent = kurultai_rights_none
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 5
|
||||
|
||||
flag = can_demand_kurultai_seat
|
||||
|
||||
liege_modifier = {
|
||||
powerful_vassal_opinion = -2
|
||||
}
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
liege_war_participation_obligation = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
liege_war_participation_obligation_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
liege_war_participation_obligation_forced = {
|
||||
parent = liege_war_participation_obligation_none
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 15
|
||||
|
||||
flag = vassal_contract_liege_forced_war_override
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
suzerain_war_participation_guarantee = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
suzerain_war_participation_guarantee_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
score = -2
|
||||
}
|
||||
suzerain_war_participation_guarantee_available = {
|
||||
parent = suzerain_war_participation_guarantee_none
|
||||
position = { 1 0 }
|
||||
|
||||
subject_opinion = 25
|
||||
|
||||
# flag referenced in code, do not change without approval
|
||||
flag = tributary_contract_suzerain_guarantee_override
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
score = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mandala_suzerain_war_participation_guarantee = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
mandala_suzerain_war_participation_guarantee_none = {
|
||||
position = { 0 0 }
|
||||
|
||||
subject_opinion = -50
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
}
|
||||
mandala_suzerain_war_participation_guarantee_available = {
|
||||
parent = mandala_suzerain_war_participation_guarantee_none
|
||||
default = yes
|
||||
position = { 1 0 }
|
||||
|
||||
# flag referenced in code, do not change without approval
|
||||
flag = tributary_contract_suzerain_guarantee_override
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Do not add any more levels to this, code checks only for non-default to determine behavior
|
||||
tributary_war_participation_obligation = {
|
||||
display_mode = checkbox
|
||||
obligation_levels = {
|
||||
tributary_war_participation_obligation_none = {
|
||||
default = yes
|
||||
position = { 0 0 }
|
||||
|
||||
ai_liege_desire = 0
|
||||
ai_subject_desire = @ai_standard_vassal_desire
|
||||
score = 1
|
||||
}
|
||||
tributary_war_participation_obligation_forced = {
|
||||
parent = tributary_war_participation_obligation_none
|
||||
position = { 1 0 }
|
||||
|
||||
is_valid = {
|
||||
trigger_if = {
|
||||
limit = { scope:subject = { has_government = herder_government } }
|
||||
custom_tooltip = {
|
||||
text = herder_cannot_war_tt
|
||||
always = no
|
||||
}
|
||||
}
|
||||
trigger_else_if = {
|
||||
limit = {
|
||||
scope:subject.suzerain ?= { government_has_flag = government_is_steppe_admin }
|
||||
}
|
||||
always = yes
|
||||
}
|
||||
trigger_else_if = {
|
||||
limit = { NOT = { scope:subject = { has_relation_blood_brother = overlord } } }
|
||||
custom_tooltip = {
|
||||
text = war_support_obligation_conditions_unmet_tt
|
||||
scope:subject = {
|
||||
OR = {
|
||||
is_ai = no # human players cannot be obedient, so this is always valid for them
|
||||
is_obedient = yes
|
||||
}
|
||||
vassal_contract_obligation_level:suzerain_war_participation_guarantee > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
trigger_else = {
|
||||
scope:subject = { has_relation_blood_brother = overlord }
|
||||
}
|
||||
}
|
||||
|
||||
subject_opinion = -25
|
||||
|
||||
flag = tributary_contract_tributary_forced_war_override
|
||||
|
||||
ai_liege_desire = @ai_standard_liege_desire
|
||||
ai_subject_desire = 0
|
||||
score = -3
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
42
common/subject_contracts/contracts/theocratic.txt
Normal file
42
common/subject_contracts/contracts/theocratic.txt
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
theocracy_government_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
if = {
|
||||
limit = { scope:liege.faith != scope:subject.faith }
|
||||
value = 0.1
|
||||
}
|
||||
else = {
|
||||
value = 0.1
|
||||
multiply = scope:liege.piety_level
|
||||
}
|
||||
}
|
||||
tax = {
|
||||
if = {
|
||||
limit = { scope:liege.faith != scope:subject.faith }
|
||||
value = 0.1
|
||||
}
|
||||
else_if = {
|
||||
limit = { scope:liege.piety_level >= 1 }
|
||||
add = 0.05
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = scope:liege.piety_level
|
||||
}
|
||||
}
|
||||
#else = {
|
||||
# value = 0
|
||||
#}
|
||||
}
|
||||
contribution_desc = {
|
||||
first_valid = {
|
||||
triggered_desc = {
|
||||
trigger = { scope:liege.faith != scope:subject.faith }
|
||||
desc = "theocracy_government_vassal_contribution_wrong_faith"
|
||||
}
|
||||
desc = "theocracy_government_vassal_contribution_piety_level"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
26
common/subject_contracts/contracts/tribal.txt
Normal file
26
common/subject_contracts/contracts/tribal.txt
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
tribal_government_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.15
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
}
|
||||
tax = {
|
||||
value = 0
|
||||
max = 0.5
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.08
|
||||
multiply = prestige_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
75
common/subject_contracts/contracts/wanua.txt
Normal file
75
common/subject_contracts/contracts/wanua.txt
Normal file
|
|
@ -0,0 +1,75 @@
|
|||
wanua_obligations = {
|
||||
obligation_levels = {
|
||||
default = {
|
||||
levies = {
|
||||
value = 0
|
||||
max = 1
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.1
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
}
|
||||
tax = {
|
||||
value = 0
|
||||
max = 0.5
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.05
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
}
|
||||
barter_goods = {
|
||||
value = 0
|
||||
max = 0.5
|
||||
scope:liege = {
|
||||
add = {
|
||||
value = 0.05
|
||||
multiply = legitimacy_level
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
barter_goods_obligations = {
|
||||
display_mode = tree
|
||||
icon = barter_icon
|
||||
obligation_levels = {
|
||||
barter_goods_low = {
|
||||
position = { 0 0 }
|
||||
|
||||
barter_goods = low_barter_goods_tax
|
||||
|
||||
ai_liege_desire = 2
|
||||
ai_subject_desire = 4
|
||||
|
||||
score = 1
|
||||
}
|
||||
barter_goods_medium = {
|
||||
parent = barter_goods_low
|
||||
position = { 1 0 }
|
||||
default = yes
|
||||
|
||||
barter_goods = medium_barter_goods_tax
|
||||
|
||||
ai_liege_desire = 3
|
||||
ai_subject_desire = 3
|
||||
|
||||
score = 0
|
||||
}
|
||||
barter_goods_high = {
|
||||
parent = barter_goods_medium
|
||||
position = { 2 0 }
|
||||
barter_goods = high_barter_goods_tax
|
||||
|
||||
ai_liege_desire = 4
|
||||
ai_subject_desire = 2
|
||||
|
||||
score = -1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,56 @@
|
|||
# Subject contract groups
|
||||
|
||||
feudal_contract_group = {
|
||||
|
||||
# <optional> Which contract within this group is the administrative province type contract
|
||||
# This will be used in the interface
|
||||
# Contract might be listed in 'contracts' list
|
||||
admin_province_contract = administrative_themes
|
||||
|
||||
contracts = { # The subject contracts within this group
|
||||
feudal_government_taxes
|
||||
feudal_government_levies
|
||||
special_contract
|
||||
...
|
||||
}
|
||||
|
||||
modify_contract_layout = clan # a string property on the contract group that can be checked with SubjectContract.HasModifyContractLayout in gui script to choose the layout to use for the Modify Contract interaction window (default value is 'default')
|
||||
|
||||
|
||||
# #########################################
|
||||
# REMAINING IS ONLY FOR TRIBUTARY CONTRACTS
|
||||
# #########################################
|
||||
|
||||
is_tributary = no # Whether or not this subject contract is specifically for tributaries or not.
|
||||
|
||||
# Whether or not the subject contract is valid.
|
||||
# Scopes available:
|
||||
# ROOT - The subject in the contract
|
||||
# scope:suzerain the suzerain in the contract
|
||||
is_valid_tributary_contract = {}
|
||||
|
||||
# Whether or not subject can break free from a contract themselves.
|
||||
# Same scopes as is_valid
|
||||
tributary_can_break_free = {}
|
||||
|
||||
# The name of the line types that will be shown when drawing the tributary relation to the suzerain on the map.
|
||||
# Skip these parameters if you don't want a line at all.
|
||||
# suzerain_line_type is used when showing a selected character's suzerain.
|
||||
# tributary_line_type is used when showing a selected character's tributaries.
|
||||
# Lines are defined in gfx/lines/lines.lines
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
|
||||
# Whether or not the tributary's realm should show with the suzerain's realm name on the map (Default: no)
|
||||
should_show_as_suzerain_realm_name = yes/no
|
||||
|
||||
# Whether or not the tributary's realm should show with the suzerain's realm color on the map. (Default: no)
|
||||
# If yes, the actual color will be an interpolation between the suzerain and tributary's realm colors, with the ratio defined in TRIBUTARY_REALM_COLOR_FACTOR
|
||||
should_show_as_suzerain_realm_color = yes/no
|
||||
|
||||
# Whether the tributary's heirs should become tributaries themselves upon succession (if they can be, e.g. they are independent). (Default: yes)
|
||||
tributary_heir_succession = yes/no
|
||||
|
||||
# Whether the suzerain's primary heir should take over as suzerain upon succession (if they can be, e.g. they are independent). (Default: yes)
|
||||
suzerain_heir_succession = yes/no
|
||||
}
|
||||
331
common/subject_contracts/groups/subject_contract_groups.txt
Normal file
331
common/subject_contracts/groups/subject_contract_groups.txt
Normal file
|
|
@ -0,0 +1,331 @@
|
|||
feudal_vassal = {
|
||||
contracts = {
|
||||
feudal_government_taxes
|
||||
feudal_government_levies
|
||||
special_contract
|
||||
religious_rights
|
||||
fortification_rights
|
||||
coinage_rights
|
||||
succession_rights
|
||||
war_declaration_rights
|
||||
council_rights
|
||||
title_revocation_rights
|
||||
jizya_special_rights
|
||||
}
|
||||
}
|
||||
|
||||
republic_vassal = {
|
||||
contracts = {
|
||||
republic_government_obligations
|
||||
}
|
||||
}
|
||||
peasant_republic_vassal = {
|
||||
contracts = {
|
||||
peasant_republic_obligations
|
||||
war_declaration_rights
|
||||
council_rights
|
||||
title_revocation_rights
|
||||
religious_rights
|
||||
fortification_rights
|
||||
coinage_rights
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
theocracy_vassal ={
|
||||
contracts = {
|
||||
theocracy_government_obligations
|
||||
}
|
||||
}
|
||||
|
||||
clan_vassal = {
|
||||
contracts = {
|
||||
clan_tax_collector_obligations
|
||||
special_contract
|
||||
religious_rights
|
||||
war_declaration_rights
|
||||
council_rights
|
||||
title_revocation_rights
|
||||
marriage_favor_rights
|
||||
}
|
||||
modify_contract_layout = clan
|
||||
}
|
||||
|
||||
tribal_vassal = {
|
||||
contracts = {
|
||||
tribal_government_obligations
|
||||
}
|
||||
}
|
||||
|
||||
admin_vassal = {
|
||||
admin_province_contract = administrative_themes
|
||||
|
||||
contracts = {
|
||||
administrative_obligations
|
||||
administrative_themes
|
||||
administrative_salary_rank
|
||||
}
|
||||
modify_contract_layout = admin
|
||||
}
|
||||
|
||||
nomad_vassal = {
|
||||
contracts = {
|
||||
nomad_government_herd
|
||||
nomad_government_taxes
|
||||
liege_war_participation_obligation
|
||||
kurultai_rights
|
||||
war_declaration_rights
|
||||
}
|
||||
}
|
||||
|
||||
tributary_settled = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
|
||||
contracts = {
|
||||
default_tributary_taxes
|
||||
default_tributary_levies
|
||||
default_tributary_prestige
|
||||
suzerain_war_participation_guarantee
|
||||
tributary_war_participation_obligation
|
||||
}
|
||||
}
|
||||
|
||||
tributary_nomadic = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
|
||||
contracts = {
|
||||
nomad_government_herd
|
||||
nomad_government_prestige
|
||||
suzerain_war_participation_guarantee
|
||||
tributary_war_participation_obligation
|
||||
}
|
||||
}
|
||||
|
||||
tributary_subjugated = {
|
||||
is_tributary = yes
|
||||
tributary_can_break_free = { always = no }
|
||||
suzerain_heir_succession = no
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = no
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
|
||||
contracts = {
|
||||
default_tributary_taxes
|
||||
default_tributary_prestige
|
||||
suzerain_war_participation_guarantee
|
||||
tributary_war_participation_obligation
|
||||
}
|
||||
}
|
||||
|
||||
tributary_steppe = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
|
||||
contracts = {
|
||||
default_tributary_taxes
|
||||
nomad_government_prestige
|
||||
suzerain_war_participation_guarantee
|
||||
tributary_war_participation_obligation
|
||||
}
|
||||
}
|
||||
|
||||
herder_vassal = {
|
||||
contracts = {
|
||||
herder_government_obligations
|
||||
}
|
||||
}
|
||||
|
||||
celestial_vassal = {
|
||||
admin_province_contract = celestial_provinces
|
||||
|
||||
contracts = {
|
||||
celestial_obligations
|
||||
celestial_ministry_obligations
|
||||
celestial_provinces
|
||||
celestial_treasury
|
||||
celestial_salary
|
||||
celestial_ministry_budget
|
||||
celestial_salary_rank
|
||||
}
|
||||
|
||||
modify_contract_layout = eastern_admin
|
||||
}
|
||||
|
||||
tributary_celestial = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = no
|
||||
should_show_as_suzerain_realm_color = no
|
||||
tributary_heir_succession = yes
|
||||
suzerain_heir_succession = yes
|
||||
|
||||
is_valid_tributary_contract = {
|
||||
scope:suzerain = {
|
||||
highest_held_title_tier = tier_hegemony
|
||||
has_government = celestial_government
|
||||
}
|
||||
}
|
||||
|
||||
tributary_can_break_free = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
contracts = {
|
||||
celestial_tribute_gold
|
||||
celestial_tribute_prestige
|
||||
celestial_tributary_investiture_privilege_trade
|
||||
celestial_tributary_investiture_privilege_marriage
|
||||
celestial_tributary_investiture_privilege_politics
|
||||
}
|
||||
}
|
||||
|
||||
tributary_hegemonic = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = no
|
||||
should_show_as_suzerain_realm_color = no
|
||||
tributary_heir_succession = yes
|
||||
suzerain_heir_succession = yes
|
||||
|
||||
is_valid_tributary_contract = {
|
||||
scope:suzerain = {
|
||||
highest_held_title_tier = tier_hegemony
|
||||
}
|
||||
}
|
||||
|
||||
tributary_can_break_free = {
|
||||
always = yes
|
||||
}
|
||||
|
||||
contracts = {
|
||||
hegemonic_tribute_gold
|
||||
hegemonic_tribute_prestige
|
||||
}
|
||||
}
|
||||
|
||||
mandala_vassal = {
|
||||
contracts = {
|
||||
mandala_government_taxes
|
||||
mandala_government_piety
|
||||
mandala_government_levies
|
||||
religious_rights
|
||||
fortification_rights
|
||||
coinage_rights
|
||||
succession_rights
|
||||
title_revocation_rights
|
||||
}
|
||||
}
|
||||
|
||||
tributary_mandala = {
|
||||
is_tributary = yes
|
||||
tributary_can_break_free = {
|
||||
NOT = { has_variable = tributary_has_been_reasserted_recently }
|
||||
}
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
tributary_heir_succession = yes
|
||||
suzerain_heir_succession = yes
|
||||
|
||||
contracts = {
|
||||
mandala_government_taxes
|
||||
mandala_government_piety
|
||||
mandala_government_levies
|
||||
mandala_suzerain_war_participation_guarantee
|
||||
}
|
||||
}
|
||||
|
||||
#Wanua, amongst others
|
||||
tributary_mandala_tribal = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
tributary_heir_succession = yes
|
||||
suzerain_heir_succession = yes
|
||||
|
||||
contracts = {
|
||||
mandala_government_taxes
|
||||
mandala_government_prestige
|
||||
mandala_government_piety
|
||||
mandala_government_levies
|
||||
mandala_suzerain_war_participation_guarantee
|
||||
}
|
||||
}
|
||||
|
||||
japan_administrative_vassal = {
|
||||
admin_province_contract = japan_administrative_provinces
|
||||
|
||||
contracts = {
|
||||
japan_administrative_obligations
|
||||
japan_administrative_provinces
|
||||
}
|
||||
|
||||
modify_contract_layout = eastern_admin
|
||||
}
|
||||
|
||||
japan_feudal_vassal = {
|
||||
contracts = {
|
||||
feudal_government_taxes
|
||||
feudal_government_levies
|
||||
special_contract
|
||||
religious_rights
|
||||
fortification_rights
|
||||
coinage_rights
|
||||
succession_rights
|
||||
war_declaration_rights
|
||||
council_rights
|
||||
title_revocation_rights
|
||||
jizya_special_rights
|
||||
}
|
||||
}
|
||||
|
||||
wanua_vassal = {
|
||||
contracts = {
|
||||
wanua_obligations
|
||||
}
|
||||
}
|
||||
|
||||
tributary_wanua = {
|
||||
is_tributary = yes
|
||||
suzerain_line_type = line_suzerain
|
||||
tributary_line_type = line_tributary
|
||||
should_show_as_suzerain_realm_name = yes
|
||||
should_show_as_suzerain_realm_color = yes
|
||||
|
||||
contracts = {
|
||||
default_tributary_taxes
|
||||
default_tributary_prestige
|
||||
barter_goods_obligations
|
||||
}
|
||||
}
|
||||
|
||||
meritocratic_vassal = {
|
||||
admin_province_contract = meritocratic_provinces
|
||||
|
||||
contracts = {
|
||||
meritocratic_obligations
|
||||
meritocratic_provinces
|
||||
meritocratic_treasury
|
||||
meritocratic_salary
|
||||
meritocratic_salary_rank
|
||||
}
|
||||
|
||||
modify_contract_layout = eastern_admin
|
||||
}
|
||||
140
common/succession_election/04_saxon_elective.txt
Normal file
140
common/succession_election/04_saxon_elective.txt
Normal file
|
|
@ -0,0 +1,140 @@
|
|||
# The entry should be named in the same way that the elective succession law is named to define it's voter's logic.
|
||||
# Root scope - Elector, the character voting in the election.
|
||||
# scope:candidate scope - Candidate, Character considered for the title.
|
||||
# scope:title scope - Title, The title the nomination is for.
|
||||
# scope:holder scope - Ruler, The ruler currently holding the title.
|
||||
# scope:holder_candidate scope - Favored Candidate, The title owner's candidate.
|
||||
# The voter will vote for the top score candidate calculated from this script.
|
||||
|
||||
saxon_elective = { #Farmer Elective
|
||||
elector_vote_strength = {
|
||||
base = 1
|
||||
modifier = { #Each voter is the "representative" of all the free men living in his domain. The larger the domain, the more voting power he has.
|
||||
desc = tooltip_scandinavian_elective_development
|
||||
is_landed_or_landless_administrative = yes
|
||||
domain_size >= 1
|
||||
any_held_title = {
|
||||
title_tier = county
|
||||
development_level > 0
|
||||
target_is_de_jure_liege_or_above = scope:title
|
||||
}
|
||||
add = {
|
||||
every_held_title = {
|
||||
title_tier = county
|
||||
limit = {
|
||||
development_level > 0
|
||||
target_is_de_jure_liege_or_above = scope:title
|
||||
}
|
||||
add = {
|
||||
value = this.development_level
|
||||
if = {
|
||||
limit = {
|
||||
this.faith != root.faith
|
||||
}
|
||||
divide = 2
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
NOT = { this.culture = { has_same_culture_heritage = root.culture } }
|
||||
}
|
||||
divide = 2
|
||||
}
|
||||
min = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
modifier = { #Further boost/reduction is given depending on capital county's opinion.
|
||||
desc = tooltip_scandinavian_elective_capital_opinion
|
||||
is_landed_or_landless_administrative = yes
|
||||
exists = capital_county
|
||||
OR = {
|
||||
capital_county.county_opinion <= -5
|
||||
capital_county.county_opinion >= 5
|
||||
}
|
||||
add = {
|
||||
value = capital_county.county_opinion
|
||||
multiply = 0.2
|
||||
}
|
||||
}
|
||||
min = 1
|
||||
}
|
||||
|
||||
electors = {
|
||||
add = holder
|
||||
add = {
|
||||
type = title_dejure_vassals
|
||||
limit = {
|
||||
is_vassal_of = scope:holder #All direct de jure vassals, no matter the tier.
|
||||
is_adult = yes
|
||||
NOT = { has_trait = incapable }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
candidate_score = {
|
||||
base = 0
|
||||
###################### Elector self-voting pattern ##########################
|
||||
elector_self_voting_pattern_feudal_elective_modifier = yes
|
||||
|
||||
########################## Holder voting pattern ##########################
|
||||
holder_voting_pattern_feudal_elective_modifier = yes
|
||||
|
||||
########################## Elector voting patterns (circumstances) ##########################
|
||||
elector_voting_pattern_circumstances_feudal_elective_modifier = yes
|
||||
elector_voting_pattern_circumstances_saxon_elective_modifier = yes
|
||||
|
||||
########################## Elector voting patterns (prestige/piety) ##########################
|
||||
elector_voting_pattern_prestige_piety_feudal_elective_modifier = yes
|
||||
|
||||
########################## Elector voting patterns (traits) ##########################
|
||||
elector_voting_pattern_traits_feudal_elective_modifier = yes
|
||||
|
||||
########################## Elector voting patterns (opinion) ##########################
|
||||
elector_voting_pattern_opinion_feudal_elective_modifier = yes
|
||||
|
||||
########################## Elector voting patterns (misc) ##########################
|
||||
elector_voting_pattern_circumstances_misc_elective_modifier = yes
|
||||
}
|
||||
|
||||
#scope:candidate = Candidate, scope:title = Title, scope:holder_candidate = Candidate currently selected by ruler.
|
||||
candidates = {
|
||||
add = {
|
||||
type = title_dejure_vassals
|
||||
limit = {
|
||||
is_vassal_of = scope:holder #Only Powerful, direct, de jure vassals are potential candidates.
|
||||
feudal_elective_potential_landed_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
add = {
|
||||
type = title_claimants
|
||||
limit = {
|
||||
feudal_elective_potential_landless_claimant_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
add = {
|
||||
type = holder_close_or_extended_family
|
||||
limit = {
|
||||
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
add = {
|
||||
type = holder_council_members
|
||||
limit = {
|
||||
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
add = {
|
||||
type = holder_direct_vassals
|
||||
limit = {
|
||||
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
add = {
|
||||
type = holder_direct_vassals
|
||||
limit = {
|
||||
feudal_elective_potential_landless_dynastic_candidate_trigger = yes
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4,6 +4,7 @@ k_ireland = {
|
|||
}
|
||||
2538.1.1 = {
|
||||
holder = britannia_colbrugha_michael #Mícheál Colbrugha
|
||||
succession_laws = { saxon_elective_succession_law }
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -248,17 +248,17 @@
|
|||
village_workshop_textile_05_domicile_building_desc: "A workshop in which a few weavers ply their trade for the benefit of the village."
|
||||
village_workshop_textile_06_domicile_building: "Village Weavers Workshop"
|
||||
village_workshop_textile_06_domicile_building_desc: "A workshop in which a few weavers ply their trade for the benefit of the village."
|
||||
village_storage_01_domicile_building: "Village Storehouse"
|
||||
village_storage_01_domicile_building: "Storehouse"
|
||||
village_storage_01_domicile_building_desc: "A small storehouse where food and goods are stored for protection from the elements"
|
||||
village_storage_02_domicile_building: "Village Storehouse"
|
||||
village_storage_02_domicile_building: "Storehouse"
|
||||
village_storage_02_domicile_building_desc: "A small storehouse where food and goods are stored for protection from the elements"
|
||||
village_storage_warehouse_03_domicile_building: "Village Warehouse"
|
||||
village_storage_warehouse_03_domicile_building: "Warehouse"
|
||||
village_storage_warehouse_03_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
|
||||
village_storage_warehouse_04_domicile_building: "Village Warehouse"
|
||||
village_storage_warehouse_04_domicile_building: "Warehouse"
|
||||
village_storage_warehouse_04_domicile_building_desc:: "A warehouse in which goods are stored for protection from the elements"
|
||||
village_storage_granary_03_domicile_building: "Village Granary"
|
||||
village_storage_granary_03_domicile_building: "Granary"
|
||||
village_storage_granary_03_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
|
||||
village_storage_granary_04_domicile_building: "Village Granary"
|
||||
village_storage_granary_04_domicile_building: "Granary"
|
||||
village_storage_granary_04_domicile_building_desc:: "A granary in which food is stored for protection from the elements"
|
||||
village_market_01_domicile_building: "Village Market"
|
||||
village_market_01_domicile_building_desc: "A market in which goods are exchanged with travelling merchants and distributed around the village"
|
||||
|
|
@ -272,17 +272,17 @@
|
|||
village_market_05_domicile_building_desc: "A market in which goods are exchanged with travelling merchants and distributed around the village"
|
||||
village_market_06_domicile_building: "Village Market"
|
||||
village_market_06_domicile_building_desc: "A market in which goods are exchanged with travelling merchants and distributed around the village"
|
||||
village_grazing_land_01_domicile_building: "Village Pastures"
|
||||
village_grazing_land_01_domicile_building: "Pastures"
|
||||
village_grazing_land_01_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grazing_land_02_domicile_building: "Village Pastures"
|
||||
village_grazing_land_02_domicile_building: "Pastures"
|
||||
village_grazing_land_02_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grazing_land_03_domicile_building: "Village Pastures"
|
||||
village_grazing_land_03_domicile_building: "Pastures"
|
||||
village_grazing_land_03_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grazing_land_04_domicile_building: "Village Pastures"
|
||||
village_grazing_land_04_domicile_building: "Pastures"
|
||||
village_grazing_land_04_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grazing_land_05_domicile_building: "Village Pastures"
|
||||
village_grazing_land_05_domicile_building: "Pastures"
|
||||
village_grazing_land_05_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grazing_land_06_domicile_building: "Village Pastures"
|
||||
village_grazing_land_06_domicile_building: "Pastures"
|
||||
village_grazing_land_06_domicile_building_desc: "The pastures where cattle and horses roam freely providing dairy and meat to the community."
|
||||
village_grain_fields_01_domicile_building: "Spelt Fields"
|
||||
village_grain_fields_01_domicile_building_desc: "Open fields of spelt used to produce the universal staple, bread."
|
||||
|
|
|
|||
|
|
@ -1,20 +1,23 @@
|
|||
l_english:
|
||||
|
||||
peasant_republic_government: "Peasant Republic"
|
||||
peasant_republic_government:0 "Peasant Republic"
|
||||
peasant_republic_government_with_icon: "@government_type_peasant_republic! $peasant_republic_government$"
|
||||
peasant_republic_government_adjective: "Peasant Republic"
|
||||
peasant_republic_government_realm: "Peasant Republic"
|
||||
peasant_republic_government_desc: "\n$game_concept_peasant_republic_desc$"
|
||||
game_concept_peasant_republic: "Peasant Republic"
|
||||
game_concept_peasant_republic_desc: "A $Peasant Republic$ is an [landed|E] [character|E] who leads a [peasant_republic_government|E]."
|
||||
game_concept_farm_estate: "Farm Estate"
|
||||
game_concept_farm_estate_desc: "A small landholding where a farmer tends his lands."
|
||||
peasant_republic_government_adjective:0 "Peasant Republic"
|
||||
peasant_republic_government_realm:0 "Peasant Republic"
|
||||
peasant_republic_government_desc:0 "\n$game_concept_peasant_government_desc$"
|
||||
game_concept_peasant_government:0 "Peasant Republic"
|
||||
game_concept_peasant_government_desc:0 "A $Peasant Republic$ is a region of land which does not accept the rule of the nobility and the farmers of the land vote for their representatives to lead."
|
||||
game_concept_farm_estate:0 "Farm Estate"
|
||||
game_concept_farm_estate_desc:0 "A small landholding where a farmer tends his lands."
|
||||
peasant_republic_government_obligations:1 "Peasant Republic [obligations|E]"
|
||||
peasant_republic_vassal: "Peasant Republic"
|
||||
peasant_republic_vassal_desc: "$game_concept_peasant_government_desc$"
|
||||
farm_estate_main_01_domicile_building: "Farmstead"
|
||||
farm_estate_main_02_domicile_building: "Farmstead"
|
||||
farm_estate_main_03_domicile_building: "Farmstead"
|
||||
farm_estate_main_04_domicile_building: "Farmstead"
|
||||
farm_estate_main_05_domicile_building: "Farmstead"
|
||||
peasant_republic_icon_concept: "[peasant_republic_government_i|E]"
|
||||
peasant_republic_icon_concept: "[peasant_republic_i|E]"
|
||||
game_concept_peasant_republic_i: "@government_type_peasant_republic!"
|
||||
game_concept_farm_estate_i: "@government_type_peasant_republic!"
|
||||
duchy_landless_peasant_republic: "Community"
|
||||
|
|
@ -22,23 +25,23 @@
|
|||
duke_landless_peasant_republic_female_peasant_republic: "Mistress"
|
||||
spouse_landless_peasant_republic_male: "Master"
|
||||
spouse_landless_peasant_republic_holder_female: "Mistress"
|
||||
d_nf_colbrugha:0 "Farmstead of the $dynn_britannia_colbrugha$'s"
|
||||
d_nf_colbrugha:0 "Farmstead of the $dynn_colbrugha$'s"
|
||||
d_nf_colbrugha_adj:0 "Farmer"
|
||||
d_nf_colbrugha_article:0 "The "
|
||||
government_locked_to_elective:0 "Government is locked to Elctive"
|
||||
government_is_prepublic:0 "Has access to a [farm_estate_i|E][farm_estate|E]"
|
||||
farm_estate_domicile_title: "Farmstead"
|
||||
farm_estate_type: "[farm_estate_i|E][farm_estate|E]"
|
||||
farm_estate_type: "Farm Estate"
|
||||
farm_estate_type_tooltip: "[farm_estate_i|E][farm_estate|E]"
|
||||
farm_estate_domicile_type: "[farm_estate_i|E][farm_estate|E]"
|
||||
farm_estate_domicile_type_possessive: "Community's"
|
||||
farm_estate_domicile_type: "Farm Estate"
|
||||
farm_estate_domicile_type_possessive: "Farm's"
|
||||
farm_estate_domicile_type_tooltip: "[farm_estate_i|E][farm_estate|E]"
|
||||
FARM_ESTATE: "[farm_estate_i|E][farm_estate|E]"
|
||||
FARM_ESTATE: "Farm Estate"
|
||||
FARM_ESTATE_BUILDINGS: "[farm_estate_i|E][farm_estate|E]"
|
||||
|
||||
FARM_ESTATE_CONCEPT: "[farm_estate_i|E][farm_estate|E]"
|
||||
domicile_farm_estate: "Farmstead of the [CHARACTER.GetHouse.GetNameNoTooltip]'s"
|
||||
|
||||
culture_parameter_use_farmer_republics: "This Culture uses [peasant_republic_i|E][peasant_republic|E]s instead of Republics"
|
||||
culture_parameter_use_farmer_republics: "This Culture uses [peasant_republic_i|E][peasant_government|E]s instead of Republics"
|
||||
tradition_farmer_republics_name:0 "Peasant Freedom"
|
||||
tradition_farmer_republics_desc:0 "This culture has refused the return of feudalism and its farmers wont be subjegated by the noble."
|
||||
Loading…
Add table
Add a link
Reference in a new issue