Update 06_ep3_laamp_decisions.txt

This commit is contained in:
Fishedotjpg 2026-03-07 01:27:10 +00:00
parent 9ce1cabd9a
commit 876bf615a5

View file

@ -48,36 +48,44 @@ become_landless_adventurer_decision = {
is_shown = {
#DLC check.
has_ep3_dlc_trigger = yes
OR = {
ai_can_valid_to_create_laamp_trigger = yes
is_ai = no
}
#Standard filter checks.
OR = {
is_landed = yes
AND = {
has_ep3_dlc_trigger = yes
is_ai = no
government_allows = administrative
top_liege = this
is_landed = no
}
AND = {
has_ep3_dlc_trigger = yes
OR = {
ai_can_valid_to_create_laamp_trigger = yes
is_ai = no
}
#Standard filter checks.
OR = {
is_landed = yes
AND = {
is_ai = no
government_allows = administrative
top_liege = this
is_landed = no
}
}
# Relevant cultures/faiths
OR = {
culture = { has_cultural_parameter = unlock_voluntary_laampdom }
faith = { has_doctrine_parameter = unlock_voluntary_laampdom_faith }
has_trait = nomadic_philosophy
has_character_modifier = tgp_gave_up_modifier
AND = {
is_ai = no
government_allows = administrative
top_liege = this
is_landed = no
}
}
save_temporary_scope_as = potential_laamp_temp
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:potential_laamp_temp } # Registered fighting license
}
}
# Relevant cultures/faiths
OR = {
culture = { has_cultural_parameter = unlock_voluntary_laampdom }
faith = { has_doctrine_parameter = unlock_voluntary_laampdom_faith }
has_trait = nomadic_philosophy
has_character_modifier = tgp_gave_up_modifier
AND = {
is_ai = no
government_allows = administrative
top_liege = this
is_landed = no
}
}
save_temporary_scope_as = potential_laamp_temp
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = scope:potential_laamp_temp } # Registered fighting license
}
is_valid = {
@ -88,10 +96,13 @@ become_landless_adventurer_decision = {
faith.religious_head_title.holder != root
}
# Counts and dukes only
custom_tooltip = {
text = become_landless_adventurer_decision_tier_tt
highest_held_title_tier >= tier_county
highest_held_title_tier <= tier_duchy
OR = {
is_ai = no
custom_tooltip = {
text = become_landless_adventurer_decision_tier_tt
highest_held_title_tier >= tier_county
highest_held_title_tier <= tier_duchy
}
}
# Not too big
custom_tooltip = {