This commit is contained in:
Fishedotjpg 2026-03-13 08:15:14 +00:00
parent ed89950e40
commit 810283c023
2 changed files with 0 additions and 77 deletions

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@ -3008,44 +3008,6 @@ random_yearly_playable_pulse = {
# Root is the character
random_yearly_everyone_pulse = {
effect = {
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_prepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_farmer
create_nomad_title = {
name = domicile_farmstead
holder = scope:scoped_farmer
government = peasantrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_urepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_merchant
create_nomad_title = {
name = domicile_palace
holder = scope:scoped_merchant
government = urbanrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
}
on_actions = {
yearly_health_pulse
@ -3074,44 +3036,6 @@ random_yearly_everyone_pulse = {
# Root is the character
five_year_everyone_pulse = {
effect = {
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_prepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_farmer
create_nomad_title = {
name = domicile_farmstead
holder = scope:scoped_farmer
government = peasantrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
if = {
limit = {
primary_title.tier ?= tier_barony
government_has_flag = government_is_urepublic
NOT = {
exists = domicile
}
}
save_scope_as = scoped_merchant
create_nomad_title = {
name = domicile_palace
holder = scope:scoped_merchant
government = urbanrepublic_government
save_scope_as = new_title
}
scope:new_title ?= {
add_title_law = noble_family_succession_law
}
}
# Herders may become Seasoned Pastoralists
root = {
if = {