MAAs (gun cavalry loc + belgians)

This commit is contained in:
McMeme1 2026-02-18 17:51:13 +01:00
parent 85ca014998
commit 78b05bde1b
7 changed files with 77 additions and 6 deletions

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@ -218,7 +218,8 @@ innovation_voltigeurs = {
potential = {
OR = {
has_cultural_pillar = heritage_mosellic
this = culture:elsasse
this = culture:lorin
this = culture:gascon
}
}
@ -251,3 +252,25 @@ innovation_spahis = {
#custom = promote_culture_speed_test
}
innovation_guides = {
skill = martial
group = culture_group_military
culture_era = culture_era_early_medieval
#region = world_europe_west_francia
icon = @maa_01
potential = {
OR = {
this = culture:belge
this = culture:letzebuerge
}
}
unlock_maa = guides
flag = global_regional
#custom = promote_culture_speed_test
}

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@ -155,6 +155,7 @@ tradition_swords_of_freedom = {
parameters = {
unlock_maa_kuhjung = yes
unlock_powder_magazines = yes
strong_traits_more_common = yes
}
character_modifier = {

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@ -491,7 +491,7 @@ cowboys = {
can_recruit = {
gunpowder_raise_limit_existing_gunpowder_units < gunpowder_raise_limit_existing_gunpowder_buildings # one powder magazine must be owned to support three handgunner regiments, regardless of maa size
culture = { has_cultural_parameter = unlock_late_medieval_gunpowder_units }
culture = { has_cultural_parameter = unlock_maa_kuhjung }
}
buy_cost = { gold = horse_archers_recruitment_cost }
@ -509,3 +509,40 @@ cowboys = {
}
icon = horse_gunmen
}
guides = {
type = light_cavalry
damage = 25
toughness = 8
pursuit = 35
screen = 35
terrain_bonus = {
wetlands = { damage = 5 pursuit = 5 screen = 5 }
plains = { damage = 15 }
drylands = { damage = 15 }
hills = { damage = -5 }
mountains = { damage = -20 pursuit = -20 }
desert_mountains = { damage = -15 pursuit = -30 }
}
counters = {
archers = 1
skirmishers = 1
}
winter_bonus = {
normal_winter = { damage = -3 }
harsh_winter = { damage = -5 toughness = -2 }
}
buy_cost = { gold = hobelar_recruitment_cost }
low_maintenance_cost = { gold = hobelar_low_maint_cost }
high_maintenance_cost = { gold = hobelar_high_maint_cost }
provision_cost = @provisions_cost_cavalry_cheap
stack = 100
ai_quality = { value = @cultural_maa_extra_ai_score }
icon = light_cavalry
}

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@ -305,7 +305,7 @@
}
###c_west_sussex
1508 = {
culture = souflander
culture = soueyrneg
religion = victorian
holding = castle_holding
}

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@ -59,6 +59,7 @@ c_skane = {
2552.1.1 = {
holder = scandinavia0005
change_development_level = 10
liege = k_gotaland
}
}
c_raniriki = {

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@ -348,7 +348,7 @@
building_type_monte_cassino_monastery_01:1 "Monte Cassino Monastery"
building_type_monte_cassino_monastery_01_desc:0 "$building_monte_cassino_monastery_01_desc$"
building_monte_cassino_monastery_01:1 "Monte Cassino Monastery"
building_monte_cassino_monastery_01_desc:0 "Constructed in 529 AD, it's one of the oldest monasteries in Europe. Housing monks and scholars atop the steep Apennine Mountains, it protects not only them but also their literature and knowledge."
building_monte_cassino_monastery_01_desc:0 "Constructed in 529 AD, it's one of the oldest monasteries in Europe. Housing monks and scholars atop the steep Apennine Mountains, it protects not only them but also their literature and knowledge. \n\nThe monastery is still surrounded by cemeteries from the famous battle which was fought below its walls by soldiers from all corners of the World to decide the fate of Europe."
building_type_doges_palace_01:0 "Doge's Palace"
building_type_doges_palace_01_desc:0 "$building_doges_palace_01_desc$"

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@ -53,7 +53,16 @@
innovation_spahis_desc:0 "A type of cavalry dating back to antediluvian Turkey and France, the Spahi cavalry are adept at mobile warfare in a variety of circumstances."
spahis:0 "Spahis"
spahis_flavor:1 "#F Spahis are range cavalry, hard to pinned. Supremely well adapted to the hot and mountainous terrain of north Africa and Senegal, they are valuable troops in all manners of terrain.#!"
innovation_guides_name:0 "$innovation_guides$"
innovation_guides_desc:0 "$innovation_gardians_desc$"
innovation_guides:0 "Guides"
innovation_guides_desc:0 "Before the Event, Guides were the personal escorts of our nobility and brave defenders of our homeland. Reforming them may prove useful in these times."
guides:0 "Guides"
guides_flavor:1 "#F Guides are light cavalry, tasked with protecting higher ranking members of nobility not just in battle but day to day life and scouting ahead of the main army. They are recognisable by their extravagant uniforms and lances.#!"
NEOW_militia:0 "Peasant Militia"
NEOW_militia_flavor:1 "#F Trained to an above average level by a militarily Competent Noble these peasants will hold their own in the field#!"
horse_gunmen:0 "Horse Gunmen"
horse_gunmen_flavor:1 "#F These professional soldiers combine their skills in the art of firearms and horse riding to achieve devastating results on the battlefield.#!"
cowboys:0 "Sechsschüssere"
cowboys_flavor:1 "#Armed with six pistols, these cavalrymen are renowned for their skilled marksmanship on horseback and ability to shattere infantry lines.#!"