fixes
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7 changed files with 128 additions and 27 deletions
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@ -226,7 +226,13 @@
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# Noble Family Succession
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noble_family_succession_law = {
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can_title_have = {
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is_noble_family_title = yes
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OR = {
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is_noble_family_title = yes
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AND = {
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is_nomad_title = yes
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government_has_flag = government_is_prepublic
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}
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}
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}
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should_show_for_title = { # Never show this in the UI, just apply it through script
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always = no
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@ -2699,13 +2699,12 @@ on_game_start_after_lobby = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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limit = {
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government_has_flag = government_is_prepublic
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is_landed = yes
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primary_title = {
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NOT = {
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has_title_law = saxon_elective_succession_law
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@ -2714,9 +2713,7 @@ on_game_start_after_lobby = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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@ -212,7 +212,7 @@ on_title_gain = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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@ -226,9 +226,7 @@ on_title_gain = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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@ -2848,7 +2846,7 @@ on_title_gain_inheritance = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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@ -2862,9 +2860,7 @@ on_title_gain_inheritance = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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@ -2934,7 +2930,7 @@ on_title_gain_usurpation = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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@ -2948,9 +2944,7 @@ on_title_gain_usurpation = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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@ -770,7 +770,7 @@ yearly_playable_pulse = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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@ -784,9 +784,7 @@ yearly_playable_pulse = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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@ -2725,7 +2723,7 @@ quarterly_playable_pulse = {
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save_scope_as = new_title
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}
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scope:new_title ?= {
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add_title_law = single_heir_dynasty_house
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add_title_law = noble_family_succession_law
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}
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}
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if = {
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@ -2739,9 +2737,7 @@ quarterly_playable_pulse = {
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}
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every_held_title = {
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limit = {
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NOT = {
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is_nomad_title = yes
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}
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title_tier > barony
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}
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add_title_law = saxon_elective_succession_law
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}
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94
common/scripted_triggers/00_succession_triggers.txt
Normal file
94
common/scripted_triggers/00_succession_triggers.txt
Normal file
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@ -0,0 +1,94 @@
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#Special succession types
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#If adding new types to the decision, use a trigger, otherwise they may break if the culture is split.
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special_succession_witengamot_trigger = {
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culture = { has_cultural_parameter = witenagemot_succession_enabled }
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}
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special_succession_thing_trigger = {
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culture = { has_cultural_parameter = scandinavian_elective_enabled }
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}
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special_succession_tanistry_trigger = {
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culture = {
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OR = {
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has_cultural_pillar = heritage_brythonic
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has_cultural_pillar = heritage_goidelic
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}
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}
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}
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special_succession_jirga_trigger = {
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culture = { has_cultural_parameter = tribal_elective_enabled }
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}
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historical_succession_access_single_heir_succession_law_trigger = {
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trigger_if = {
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limit = { government_allows = administrative }
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OR = {
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tgp_japan_single_heir_succession_override_trigger = yes
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tgp_korea_single_heir_succession_override_trigger = yes
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has_title = title:e_hindustan
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has_title = title:h_china
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AND = {
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is_independent_ruler = yes
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government_has_flag = government_is_steppe_admin
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}
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}
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}
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trigger_else = {
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OR = {
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has_title = title:k_austria
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is_roman_emperor_trigger = yes
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AND = {
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has_title = title:e_france
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is_target_in_global_variable_list = {
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name = unavailable_unique_decisions
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target = flag:flag_reformed_carolingian_empire
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}
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}
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has_title = title:e_hindustan
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has_title = title:h_china
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AND = {
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government_has_flag = government_is_japan_feudal
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is_independent_ruler = yes
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}
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#Add any subsequent exceptions here.
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}
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}
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}
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historical_succession_access_single_heir_succession_law_youngest_trigger = {
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NOT = { government_allows = administrative }
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OR = {
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#has_title = title:e_byzantium
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#Add any subsequent exceptions here.
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}
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}
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historical_succession_access_single_heir_dynasty_house_trigger = {
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NOT = { government_allows = administrative }
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AND = {
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has_title = title:d_bohemia
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culture = { has_innovation = innovation_table_of_princes }
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}
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}
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can_have_meritocratic_regency_succession_law_trigger = {
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has_tgp_dlc_trigger = yes
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is_independent_ruler = yes
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highest_held_title_tier = tier_empire
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government_allows = administrative
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government_allows = merit
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NOT = { government_allows = obedience } # Stop Khanates
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OR = {
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# Ceremonial Monarch title always pairs with law
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exists = primary_title.var:administrative_ui_special_title
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# Jipjeong Jeong Jung-bu
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AND = {
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game_start_date = 1178.10.1
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has_title = title:e_goryeo
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months_from_game_start < 1
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}
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}
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}
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@ -70,6 +70,20 @@ saxon_elective = { #Farmer Elective
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NOT = { has_trait = incapable }
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}
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}
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add = {
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type = holder_council_members
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limit = {
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is_adult = yes
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NOT = { has_trait = incapable }
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}
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}
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add = {
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type = holder_direct_vassals
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limit = {
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is_adult = yes
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NOT = { has_trait = incapable }
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}
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}
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}
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candidate_score = {
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@ -38,7 +38,7 @@
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c_nf_colbrugha:0 "Farmstead of the $dynn_colbrugha$'s"
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c_nf_colbrugha_adj:0 "Farmer"
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c_nf_colbrugha_article:0 "The "
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government_locked_to_elective:0 "Government is locked to Elctive"
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government_locked_to_elective:0 "Government is locked to Elective"
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government_is_prepublic:0 "Has access to a [farmstead_i|E][farmstead|E]"
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farmstead_domicile_title: "Farmstead"
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farmstead_type: "Farmstead"
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