﻿steppe_bush_01_generator={
	mask="steppe_bush_01_mask"
	layer="grass_layer"

	meshes={
		"steppe_bush_01_mesh" = 100.000000
	}

	max_density=0.900000
	density_curve={
		{ x = 0.000000 y = 0.0000000 }
		{ x = 0.500000 y = 1.000000 }
		{ x = 1.000000 y = 1.000000 }
	}
	scale_curve={
		{ x = 1.000000 y = 0.500000 }
	}
	scale_fuzziness_curve={
		{ x = 0.000000 y = 0.500000 }
		{ x = 1.000000 y = 1.000000 }
	}
}