l_english:
 epidemic_level_minor: "[plague_minor|E]"
 epidemic_level_major: "[plague_major|E]"
 epidemic_level_apocalyptic: "[plague_apocalyptic|E]"

 game_concept_epidemic: "Plague"
 game_concept_epidemic_desc: "A $game_concept_epidemic$ is an outbreak of a disease that spreads across the map, causing both local effects and infecting characters in its area. Affected [baronies|E] have an [infection_rate|E] that handles their severity and can be countered by improving the [epidemic_resistance|E].\n\nA Plague can have different [plague_intensities|E], affecting its area of effect, duration and [fatalities|E]."
 game_concept_epidemic_i: "@epidemic_icon!"
 game_concept_epidemics: "Plagues"
 game_concept_epidemics_desc: "$game_concept_epidemic_desc$"
 game_concept_infection_rate: "Infection Rate"
 game_concept_infection_rate_desc: "[baronies|E] affected by [epidemics|E] have an $game_concept_infection_rate$ that handles their severity and the strength of its effects.\n\nThe $game_concept_infection_rate$ will always progress towards its maximum value if nothing is done to fight it. Minor, Major and Apocalyptic [epidemics|E] will progress at different velocities, marked by their intensity.\n\nIn order to mitigate the impact of the Infection, [rulers|E] can improve the [epidemic_resistance|E] of their [realm|E]."
 game_concept_infection_rates: "Infection Rates"
 game_concept_infection_rates_desc: "$game_concept_infection_rate_desc$"
 game_concept_epidemic_resistance: "Plague Resistance"
 game_concept_epidemic_resistance_desc: "The $game_concept_epidemic_resistance$ lowers the [infection_rate|E] of a [barony|E] or [county|E], mitigating the effects of a [epidemic|E].\n\nThe $game_concept_epidemic_resistance$ can be increased through [buildings|E] like $building_type_hospices_01$ or $building_type_burial_site_01$ #weak ([duchy_building|E])#!, [court_position_tasks|E] performed by the $court_physician_court_position$, [decisions|E] or events."
 game_concept_epidemic_res: "Plague Res."
 game_concept_epidemic_res_desc: "$game_concept_epidemic_resistance_desc$"
 game_concept_infection_chance: "Chance of Infection"
 game_concept_chance_of_infection: "Chance of Infection"
 game_concept_infection_chance_desc: "Your $game_concept_infection_chance$ determines how likely you are to contract [diseases|E] from an ongoing [epidemic|E]."
 game_concept_plague_intensity: "Plague Intensity"
 game_concept_plague_intensity_desc: "A [epidemic|E] can be Apocalyptic, Major or Minor, affecting its area of spread, the duration and the [characters|E] that get infected by it, causing [fatalities|E]."
 game_concept_plague_intensities: "Plague Intensities"
 game_concept_plague_intensities_desc: "$game_concept_plague_intensity_desc$"
 game_concept_plague_apocalyptic: "Apocalyptic"
 game_concept_plague_apocalyptic_desc: "$game_concept_infection_chance_desc$"
 game_concept_plague_major: "Major"
 game_concept_plague_major_desc: "$game_concept_infection_chance_desc$"
 game_concept_plague_minor: "Minor"
 game_concept_plague_minor_desc: "$game_concept_infection_chance_desc$"
 
 epidemic_smallpox: "Smallpox"
 epidemic_bubonic_plague: "Bubonic Plague"
 epidemic_bubonic_plague_global_notification: "haunts the lands"
 epidemic_black_death: "Red Death"
 epidemic_typhus: "Typhus"
 epidemic_consumption: "Consumption"
 epidemic_measles: "Measles"
 epidemic_realm_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetPrimaryTitle.GetAdjectiveNoTooltip|U]"
 epidemic_ruler_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetFirstNameNoTooltip|U]"
 epidemic_holder_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetFirstNamePossessiveNoTooltip|U]"
 epidemic_ruler_possessive_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetFirstNamePossessiveNoTooltip|U]"
 epidemic_titled_ruler_possessive_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetTitledFirstNamePossessiveNoTooltip|U]"
 epidemic_province_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetAdjectiveNoTooltip|U]"
 epidemic_culture_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetCulture.GetNameNoTooltip|U]"
 epidemic_devils_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetFaith.DevilNamePossessive|U]"
 epidemic_random_saint_loc: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.Custom('RandomSaintNamePossessive')|U]"
 epidemic_rulers_plague: "$epidemic_ruler_possessive_loc$ Plague"
 epidemic_plague_of_ruler: "Plague of $epidemic_ruler_loc$"
 epidemic_province_plague: "$epidemic_province_loc$ Plague"
 epidemic_realm_plague: "$epidemic_realm_loc$ Plague"
 epidemic_animal_pox: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.Custom('RegionalPoxAnimal')|U] Pox"
 epidemic_realm_pox: "$epidemic_realm_loc$ Pox"
 epidemic_holder_pox: "$epidemic_holder_loc$ Pox"
 epidemic_culture_pox: "$epidemic_culture_loc$ Pox"
 epidemic_location_pox: "$epidemic_province_loc$ Pox"
 epidemic_rulers_pox: "$epidemic_ruler_possessive_loc$ Pox"
 epidemic_titled_rulers_pox: "$epidemic_titled_ruler_possessive_loc$ Pox"
 epidemic_realm_boils: "$epidemic_realm_loc$ Boils"
 epidemic_rulers_boils: "$epidemic_ruler_possessive_loc$ Boils"
 epidemic_titled_rulers_boils: "$epidemic_titled_ruler_possessive_loc$ Boils"
 epidemic_holder_boils: "$epidemic_holder_loc$ Boils"
 epidemic_culture_boils: "$epidemic_culture_loc$ Boils"
 epidemic_location_boils: "$epidemic_province_loc$ Boils"
 epidemic_rulers_fever: "$epidemic_ruler_possessive_loc$ Fever"
 epidemic_titled_rulers_fever: "$epidemic_titled_ruler_possessive_loc$ Fever"
 epidemic_province_fever: "$epidemic_province_loc$ Fever"
 epidemic_province_sweats: "$epidemic_province_loc$ Sweats"
 epidemic_realm_fever: "$epidemic_realm_loc$ Fever"
 epidemic_terrain_fever: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetTerrain.GetNameNoTooltip|U] Fever"
 epidemic_culture_sweats: "$epidemic_culture_loc$ Sweats"
 epidemic_devils_fever: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetFaith.random_EvilGodNames|U]'s Fever"
 epidemic_camp_fever: "Camp Fever"
 epidemic_famine_fever: "Famine Fever"
 epidemic_spotted_fever: "Spotted Fever"
 epidemic_curse_of_canaan: "Curse of Canaan"
 epidemic_yaksma: "Yaksma"
 epidemic_shizhai: "Shizhai"
 epidemic_demon_dog_disease: "Demon Dog Fever"
 epidemic_titles_evil: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetTitleAsNamePossessiveNoTooltip|U] Evil"
 epidemic_cold_humor: "Cold Humor Flu"
 epidemic_realm_flu: "$epidemic_realm_loc$ Flu"
 epidemic_titled_ruler_flu: "$epidemic_titled_ruler_possessive_loc$ Flu"
 epidemic_ruler_flu: "$epidemic_ruler_possessive_loc$ Flu"
 epidemic_ruler_coughs: "$epidemic_ruler_possessive_loc$ Coughs"
 epidemic_holder_flu: "$epidemic_holder_loc$ Flu"
 epidemic_holder_coughs: "$epidemic_holder_loc$ Coughs"
 epidemic_realm_coughs: "$epidemic_realm_loc$ Coughs"
 epidemic_white_plague: "White Plague"
 epidemic_romantic_plague: "Romantic Plague"
 epidemic_great_pestilence: "Great Pestilence"
 epidemic_random_saint_plague: "$epidemic_random_saint_loc$ Plague"
 epidemic_evil_god_pestilence: "$epidemic_devils_loc$ Pestilence"
 epidemic_bloody_flux: "Bloody Flux"
 epidemic_realm_flux: "$epidemic_realm_loc$ Flux"
 epidemic_terrain_flux: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetTerrain.GetNameNoTooltip|U] Flux"
 epidemic_ruler_flux: "$epidemic_ruler_possessive_loc$ Flux"
 epidemic_titled_ruler_flux: "$epidemic_titled_ruler_possessive_loc$ Flux"
 epidemic_culture_flux: "$epidemic_culture_loc$ Flux"
 epidemic_location_flux: "$epidemic_province_loc$ Flux"
 epidemic_evil_god_flux: "$epidemic_devils_loc$ Flux"
 epidemic_holder_flux: "$epidemic_holder_loc$ Flux"
 epidemic_dance_of_death: "Dance of Death"
 epidemic_realm_dancing_plague: "[ROOT.Epidemic.GetStartingOutbreakProvince.GetCounty.GetTitle.GetHolder.GetTopLiege.GetPrimaryTitle.GetAdjectiveNoTooltip] Dancing Plague"
 epidemic_culture_dancing_plague: "$epidemic_culture_loc$ Dancing Plague"
 epidemic_location_dancing_plague: "$epidemic_province_loc$ Dancing Plague"
 epidemic_realm_fire: "$epidemic_realm_loc$ Fire"
 epidemic_ruler_fire: "$epidemic_ruler_possessive_loc$ Fire"
 epidemic_culture_fire: "$epidemic_culture_loc$ Fire"
 epidemic_location_fire: "$epidemic_province_loc$ Fire"
 epidemic_evil_god_fire: "$epidemic_devils_loc$ Fire"
 epidemic_random_saint_fire: "$epidemic_random_saint_loc$ Fire"
 epidemic_holder_fire: "$epidemic_holder_loc$ Fire"
 epidemic_culture_plague: "$epidemic_culture_loc$ Plague"
 epidemic_location_plague: "$epidemic_province_loc$ Plague"
 epidemic_ruler_plague: "$epidemic_ruler_possessive_loc$ Plague"
 epidemic_titled_ruler_plague: "$epidemic_titled_ruler_possessive_loc$ Plague"
 epidemic_evil_god_plague: "$epidemic_devils_loc$ Plague"
 epidemic_eleventh_plague: "Eleventh Plague of Egypt"
 epidemic_wicked_blight: "Wicked Blight"
 epidemic_reapers_will: "Reaper's Will"
 epidemic_reapers_due: "Reaper's Due"
 epidemic_little_leprosy: "Little Leprosy"
 epidemic_crimson_horror: "Crimson Horror"
 trait_measles: "Measles"
 trait_measles_desc: "This character suffers from a prolonged fever, rashes and cough, leading many people to equate this malady to a "little leprosy"."
 trait_measles_character_desc: "[ROOT.GetCharacter.GetFirstNamePossessiveNoTooltip] prolonged fever, rashes and cough has led many people to equate this malady to a "little leprosy"."
 epidemic_dysentery: "Bloody Flux"
 trait_dysentery: "Bloody Flux"
 trait_dysentery_desc: "Fever, delirium and severe abdominal pain have made this character... #EMP expel#! blood in the latrines."
 trait_dysentery_character_desc: "Fever, delirium and severe abdominal pain have made [ROOT.GetCharacter.GetFirstNameNoTooltip]... #EMP expel#! blood in the latrines."
 epidemic_ergotism: "Holy Fire"
 epidemic_saint_anthonys_fire: "Saint Anthony's Fire"
 trait_ergotism: "Holy Fire"
 trait_ergotism_desc: "This character suffers from painful seizures, headaches, nausea and diarrhea — the involuntary spasms make it look as if they were dancing."
 trait_ergotism_character_desc: "[ROOT.GetCharacter.GetFirstNamePossessiveNoTooltip] body is afflicted by painful seizures, headaches, nausea and diarrhea — the involuntary spasms make it look as if [ROOT.GetCharacter.GetSheHe] was dancing."
 county_epidemic_recovered_tiny_modifier: "Small Diseases Recovery"
 county_epidemic_recovered_tiny_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
 county_epidemic_recovered_minor_modifier: "Disease Recovery"
 county_epidemic_recovered_minor_modifier_desc: "This county has recently overcome a plague and is investing in rebuilding efforts."
 county_epidemic_recovered_medium_modifier: "Major Disease Recovery"
 county_epidemic_recovered_medium_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
 county_epidemic_recovered_strong_modifier: "Exceptional Disease Recovery"
 county_epidemic_recovered_strong_modifier_desc: "$county_epidemic_recovered_minor_modifier_desc$"
 
 shattered_by_plague_tt: "All [counties|E] equal to or above #high 30#! [development|E]"
 ravaged_by_plague_tt: "All [counties|E] between #high 20#! and #high 30#! [development|E]"
 blighted_by_plague_tt: "All [counties|E] between #high 15#! and #high 20#! [development|E]"
 struck_by_plague_tt: "All [counties|E] between #high 10#! and #high 15#! [development|E]"

 epidemic_saint_veronica_evil: "Saint Veronica's Evil"
 epidemic_penge_plague: "Penge Plague"
 epidemic_twin_cods_revenge: "Twin Cods' Revenge"
 epidemic_bonifacy_gift: "Bonifacy's Gift"
 epidemic_mitcheldean_malaise: "Mitcheldean Malaise"
 epidemic_bydgoszczanka: "Bydgoszczanka"
 epidemic_torunianka: "Torunianka"
 epidemic_gannholm_grievance: "Gannholm's Grievance"
 epidemic_napolna_zaraza: "Napolna Zaraza"
 epidemic_ligma: "Ligma"
 epidemic_green_death: "Green Death"
 epidemic_raqguul_plague: "Raqguul Plague"
 epidemic_saturday_night_fever: "Saturday Night Fever"
 epidemic_cooties: "Cooties"



