l_english:

 health.1015.t: "[SCOPE.Custom('EventTitleDisease')]: The Little Misery"
 health.1015.desc: "#EMP Itching.#! I wake up in the middle of the night and find my leg bleeding. My nails too. The itching is so strong I can't stop myself from digging deeper.\n\nI sink my face in cold water hoping it'll go away. My reflection — red eyes."
 health.1015.court_physician.desc: "\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U], that's the malady known as measles.""
 health.1015.a: "I can't take this anymore!"
 health.1016.t: "[SCOPE.Custom('EventTitleDisease')]: The Crimson Fountain"
 health.1016.desc: "#EMP Argh.#! I grasp my guts in pain. I have lost track of the time I've spent in this latrine. Hours, days? #EMP Weeks?#! Arghhhhhh. The sanguine excreta hurts more each time. The smell doesn't help either.\n\nI feel like I'm going to faint..."
 health.1016.court_physician.desc: "\n\n"I'm afraid it might be the sieging disease, [ROOT.Char.Custom('FormOfAddressForLiege')].""
 health.1016.a: "Please... water."
 health.1017.t: "[SCOPE.Custom('EventTitleDisease')]: The Burning"
 health.1017.desc: "I can't stop the movement. Stop! Stop it! My arms keep shaking on their own, and I can see my fingers turning black. The spasms run through my body — as if I was dancing.\n\nIt's all fire. Stop it! #EMP STOP IT!#!"
 health.1017.court_physician.desc: "\n\n"You seem to be affected by the fire of [ROOT.Char.GetFaith.HouseholdGodName], [ROOT.Char.Custom('FormOfAddressForLiege')].""
 health.1017.a: "Make it stop!"
 health.1112.t: "[SCOPE.Custom('EventTitleDisease')]: A Chance to Breathe"
 health.1112.desc: "I sit down on my bed and take a look at my hands, palms up. Finally, the rashes are gone and my skin is back to its normal color.\n\nIt is almost strange to be able to breathe again without that intense itching."
 health.1112.a: "Time to get back to it."
 health.1112.a.tt: "I am now immune to [GetTrait('measles').GetName( GetNullCharacter )]"
 health.1113.t: "[SCOPE.Custom('EventTitleDisease')]: A Rest"
 health.1113.desc: "The first time I'm able to think clearly again I almost don't realize. The fog that had surrounded my head seems to have been lifted without warning.\n\nFood and water are finally able to stay in my body and I feel an intense craving for [ROOT.Char.Custom('FavoriteTreatDemand')]."
 health.1113.a: "Time to go for a bite."
 health.1114.t: "[SCOPE.Custom('EventTitleDisease')]: Back to Normal"
 health.1114.desc: "I get out of bed and the sight of healthy colored fingers is as rare as a white hart. My body has finally graced me with some calm. The spasms are nowhere to be found — no more dancing.\n\nI let out a sigh of relief. Peace. How I'd miss it."
 health.1114.a: "I shall only dance in feasts now."
 epidemic_events.0001.t: "It Grows"
 epidemic_events.0001.desc: "Night comes. I clutch the wooden wartable, closing my eyes. Sweat falls onto the surface. Weakened by [disease_scope.GetNameNoTooltip( GetPlayer )|l], [ROOT.Char.Custom('disease_desc_short')]. #EMP What has become of me?#!\n\nI hear muffled coughs coming from outside the tent. It's already too late for me — I can only hope it won't reach my [dummy_gender.GetWomenMen]."
 epidemic_events.0001.a: "#EMP Damnation.#!"
 epidemic_events.0001.a.toast: "The infection grows"
 epidemic_events.0001.a.christian: "#EMP [ROOT.Char.Custom('christian_curse')|U].#!"
 epidemic_infected_knights_modifier: "Infected Knights"
 epidemic_infected_army_modifier: "Infected Army"
 christian_curse_bones: "by [ROOT.Char.GetFaith.HighGodNamePossessive] bones"
 christian_curse_nails: "by [ROOT.Char.GetFaith.HighGodNamePossessive] nails"
 christian_curse_nails2: "by the nails of $chistianity_good_god_christ$"
 christian_curse_arms: "by [ROOT.Char.GetFaith.HighGodNamePossessive] arms"
 christian_curse_blood: "by the blood of $chistianity_good_god_christ$"
 christian_curse_death: "by [ROOT.Char.GetFaith.HighGodNamePossessive] death"
 christian_curse_wounds: "by [ROOT.Char.GetFaith.HighGodNamePossessive] wounds"
 christian_curse_body: "by [ROOT.Char.GetFaith.HighGodNamePossessive] body"
 disease_desc_short_plague: "beset by black buboes"
 disease_desc_short_measles: "besieged by red spots"
 disease_desc_short_dysentery: "afflicted with sanguine excretions"
 disease_desc_short_ergotism: "punished with erratic movements"
 disease_desc_short_typhus: "tormented by camp fever"
 disease_desc_short_consumption: "wracked with a bloody cough"
 disease_desc_short_smallpox: "riddled by scars and rashes"
 disease_desc_short_cancer: "drained by cancer"
 disease_desc_short_gout: "plagued by swollen joints"
 disease_desc_short_pneumonic: "racked by coughs"
 disease_desc_short_great_pox: "plagued by venereal sores"
 disease_desc_short_lovers_pox: "marked by venereal blisters"
 disease_desc_short_leper: "burdened by falling skin"
 disease_desc_short_incapable: "tormented with incapability"
 disease_desc_short_infirm: "weak of body"
 disease_desc_short_ill: "afflicted with a malady"

 epidemic_events.1000.t: "The [cult_epidemic.GetNameNoTooltip] Cult"
 epidemic_events.1000.desc: "A wild-eyed priest named [charismatic_priest.GetFirstName] preaches that [cult_epidemic.GetName] is divine punishment — and only worship of [charismatic_priest.GetFaith.HighGodName|U] can save us. Crowds flock to [charismatic_priest.GetHerHim], swayed by fire and fear.\n\nIf left unchecked, this plague cult could topple [ROOT.Char.GetFaith.GetAdjective] rule in [infected_county.GetName] and beyond."
 epidemic_events.1000.a: "Burn this lunatic!"
 epidemic_events.1000.b: "I'm sure this is harmless."
 epidemic_events.1000.c: "At last, I have found [charismatic_priest.GetFaith.HighGodName|U]!"
 epidemic_events.1010.t: "A Romantic Revenant"
 epidemic_events.1010.desc: "[epidemic_scope.GetName|U] stalks my lands — and now my [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('superstitious_courtier'))], [superstitious_courtier.GetFirstName], whispers of worse.\n\n"My [ROOT.Char.GetTitleAsNameNoTooltip|U]," [superstitious_courtier.GetSheHe] pleads, "your love for [dead_lover.GetFirstName] is known. But the plague rides with the dead. We must seal [dead_lover.GetHerHis] coffin — nail it shut — before [dead_lover.GetSheHe] rises and spreads the curse.""
 epidemic_events.1010.a: ""How dare you!""
 epidemic_events.1010.b: "Perhaps [superstitious_courtier.GetSheHe] is right..."
 epidemic_events.1010.c: "Nail every coffin in the realm shut!"
 all_realm_county_epidemic_scope: "Every [realm|E] [county|E] with [epidemic_scope.GetName]"
 epidemic_events.1020.t: "Bad Air Over [epidemic_county.GetNameNoTierNoTooltip|U]"
 epidemic_events.1020.desc: "Trade has withered in [epidemic_county.GetNameNoTier]. [miasma_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] blames the miasma of death — and proposes an odd cure.\n\n"If we plant a field of sweet [epidemic_province.Custom('get_region_flower_type_plural')], the fragrant air may drive out the plague."\n\nStrange. But perhaps no stranger than the plague itself."
 epidemic_events.1020.a: "It's worth a try."
 epidemic_events.1020.b: "What a waste of gold."
 epidemic_events.1030.t: "Leeches!"
 epidemic_events.1030.desc: "[leeched_courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] barges in, wild-eyed, clutching a sack of leeches.\n\n"Leeches are the only way to stop [epidemic_scope.GetName]!" [leeched_courtier.GetSheHe] cries.\n\nTradition says they should only be used under expert care — but these are desperate times. Can we really afford to wait?"
 epidemic_events.1030.a: "Distribute leeches to everyone!"
 epidemic_events.1030.a.success: "The leeches prove successful"
 epidemic_events.1030.a.failure: "The leeches are harmful"
 epidemic_events.1030.b: "Let's follow the established teachings."
 epidemic_events.1040.t: "Flagellant Cult"
 epidemic_events.1040.desc.intro: "As [epidemic_scope.GetName|U] spreads, fanatics emerge — flagellating themselves in the streets, claiming it brings divine mercy.\n\n"
 epidemic_events.1040.desc.mid.approves: "My [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chaplain'))], [chaplain.GetFirstName], approaches, eyes alight. "My liege — this is divine penance made flesh. We must bless their cause!""
 epidemic_events.1040.desc.mid: "[chaplain.Custom2('MyCharacterIntroduction', ROOT.Char)|U] is livid. "It's heresy — depraved and dangerous! You must denounce it."\n\nThe crowds chant louder."
 epidemic_events.1040.a: "We must stop this perversion!"
 epidemic_events.1040.b: "They're only hurting themselves."
 epidemic_events.1040.c: "If they speak true, then flagellate I shall!"
 epidemic_events.1050.t: "Doomsday"
 epidemic_events.1050.desc: "I find [ROOT.Char.Custom2('RelationToMeShort', SCOPE.sC('chaplain'))|U] [chaplain.GetFirstName] pacing outside, pale and stricken. "My [ROOT.Char.GetTitleAsNameNoTooltip|U] — heretics cry that [epidemic_scope.GetName] is [ROOT.Char.GetFaith.HighGodNamePossessive] wrath, that the end is upon us!"\n\nViolence. Panic. Fanatics preaching doom in the streets.\n\n"We must act. Or their madness will devour what little order remains.""
 epidemic_events.1050.a: "Root them out!"
 epidemic_events.1050.b: "Send theologians to debate them!"
 epidemic_events.1050.b.tt.success: "Fear of the apocalypse is dissuaded"
 epidemic_events.1050.b.tt.failure: "The people are unconvinced"
 epidemic_events.1050.c: "Perhaps they're right..."
 story_plague_trials_title: "Plague Trials:"
 epidemic_events.1060.t: "$story_plague_trials_title$ Bringers of Pestilence"
 epidemic_events.1060.desc.intro: "As [epidemic_scope.GetName] spreads, fear gives rise to madness.\n\n"
 epidemic_events.1060.desc.mid.cats: "Whispers claim cats bring the plague — cursed familiars in sleek fur. Villagers drown them in wells or burn them in baskets. Where once they hunted vermin, now they're hunted themselves."
 epidemic_events.1060.desc.mid.dogs: "Peasants now claim that dogs carry the plague — that their eyes gleam with cursed light. Packs are being hunted and tried in mock trials, even burned."
 epidemic_events.1060.desc.mid.faith: "The [faith_to_blame.GetAdherentNamePlural] — long tolerated — are now seen as a curse. "They angered the heavens," peasants say, "and now we suffer for it." Their temples are defaced. Their prayers turned against them."
 epidemic_events.1060.desc.mid.trait: "Any who display forbidden desires, strange customs, or shunned vices are seized. A limp wrist, a lewd joke, a veiled accusation — enough to damn."
 epidemic_events.1060.desc.mid2.witches: "They say witches cursed the land — wise women, midwives, outcasts. Accused by neighbors, dragged from their homes, condemned with no trial but a scream."
 epidemic_events.1060.desc.mid2.sin: "They believe that we have become too [sinful_trait.GetName(ROOT.Char)] and it is only through mass repentance and harsh punishment that we may return to living the way [ROOT.Char.GetFaith.HighGodName] intends us to."
 epidemic_events.1060.desc.outro: "\n\n[ROOT.Char.GetFaith.PriestNeuterPlural|U] condemn the practice. But the killings continue."
 epidemic_events.1060.a: "There is nothing I can do."
 epidemic_events.1060.b: "Stop them at once!"
 epidemic_events.1060.c: "Perhaps our answer lies in the [ROOT.Char.GetFaith.ReligiousText|U]."
 witch_trial_story_tt: "#EMP The worst may yet be to come...#!"
 epidemic_events.1061.t: "$story_plague_trials_title$ Pet Pyre"
 epidemic_events.1061.desc.intro: "I wake to the sky glowing orange and smoke choking the air. Have the peasants set the town ablaze?\n\n"
 epidemic_events.1061.desc.mid.cats: "No — it's the cats. [chaplain.GetTitledFirstName] informs me they're being burned alive to ward off [epidemic_scope.GetName]."
 epidemic_events.1061.desc.mid.dogs: "No — it's the dogs. [chaplain.GetTitledFirstName] informs me they're being burned alive to ward off [epidemic_scope.GetName]."
 epidemic_events.1061.desc.outro: "\n\n"A ghastly affair," [chaplain.GetSheHe] mutters. "But quite popular.""
 epidemic_events.1061.a: "I suppose there's nothing I can do."
 epidemic_events.1061.a.success: "Burning animals has no effect"
 epidemic_events.1061.a.failure: "Burning animals somehow increases infections"
 epidemic_events.1061.b: "This must stop!"
 epidemic_events.1061.c: "Harming these animals must become a crime."
 epidemic_events.1062.t: "$story_plague_trials_title$ Catchers"
 epidemic_events.1062.desc.intro: "A band of poachers barge into my [ROOT.Char.Custom('GetCourt')], reeking of sweat and smoke.\n\n"
 epidemic_events.1062.desc.mid.cats: ""My liege, it's the cats. Slippery beasts — too many eyes, never sleep. Folk say they bring the plague with their purring.""
 epidemic_events.1062.desc.mid.dogs: ""My [ROOT.Char.GetTitleAsNameNoTooltip|U], the dogs are cursed. Everyone knows it. Let us finish the purge — every beast, every mutt, until the plague ends.""
 epidemic_events.1062.desc.outro: "\n\nThey wait, grinning, for your blessing — blood already on their boots."
 epidemic_events.1062.a: "Kill them all."
 epidemic_events.1062.a.no_effect: "Killing the animals has no effect"
 epidemic_events.1062.a.success: "The plague alleviates"
 epidemic_events.1062.a.failure: "The plague gets worse"
 epidemic_events.1062.b: "Bring them to the capital alive."
 epidemic_events.1062.b.no_effect: "This has no effect"
 epidemic_events.1062.b.failure: "The capital is filled with rabid animals"
 epidemic_events.1063.t: "$story_plague_trials_title$ Repent!"
 epidemic_events.1063.desc.intro: "A crowd has gathered near the center of [ROOT.Char.GetCurrentLocation.GetNameNoTooltip|U], panic thick in the air. Over the din, a lone preacher's voice rings out — raw, insistent, and somehow louder than the rest.\n\n"Repent! Repent!"
 epidemic_events.1063.desc.mid.faith: "This plague is not of [faith_blamed.GetAdjective] making!"
 epidemic_events.1063.desc.mid.sin: "This plague is a punishment from [ROOT.Char.GetFaith.HighGodName|U] for our weakness and propensity to be [trait_blamed.GetName(ROOT.Char)]."
 epidemic_events.1063.desc.mid.witch: "It is not witches we should be turning our eyes to, but ourselves!"
 epidemic_events.1063.desc.mid.cats: "Blaming this plague on a creature as wretched and pathetic as a cat is absurd!"
 epidemic_events.1063.desc.mid.dogs: "Blaming this plague on simple-minded hounds is nonsense!"
 epidemic_events.1063.desc.outro: "Only by striving to be [virtuous_trait.GetName(ROOT.Char)] can we even hope for an end to the plague."\n\nThe people murmur approval. In truth, part of me wonders if they're right. My sin runs deep, deeper than I'd admit aloud. And if this plague is judgment... then perhaps it begins with me."
 epidemic_events.1063.a: "I repent!"
 epidemic_events.1063.b: "Stuff and nonsense."
 epidemic_events.1063.c: "Surely I can debate a common street preacher."
 epidemic_events.1063.c.success: "You dissuade the preacher"
 epidemic_events.1063.c.failure: "You embarrass yourself"
 epidemic_events.1064.t: "$story_plague_trials_title$ Pyres of Purity"
 epidemic_events.1064.desc.intro: "Despite my efforts to quell superstition, witch trials have flared across the realm, and none more fiercely than in [witch_trial_county.GetNameNoTier]. There, [epidemic_scope.GetName] has turned fear into fury.\n\n"
 epidemic_events.1064.desc.mid.sin: "They drown the innocent, burn the sick — all in the name of rooting out the [trait_blamed.GetName(ROOT.Char)] among us. Every pyre leaves my lands poorer and more frightened."
 epidemic_events.1064.desc.mid.witch: "They drown the innocent, burn the sick — all in the name of purity. Every pyre leaves my lands poorer and more frightened."
 epidemic_events.1064.desc.outro: "\n\nIf this is justice, it serves neither [ROOT.Char.GetFaith.HighGodName|U] nor crown."
 epidemic_events.1064.a: "Send the bailiffs to [witch_trial_county.GetNameNoTierNoTooltip]. This ends there."
 epidemic_events.1064.b: "The trials must end!"
 epidemic_events.1064.c: "We must preach against this practice."
 epidemic_events.1064.c.success: "Your message is convincing"
 epidemic_events.1064.c.failure: "The trials continue"
 epidemic_events.1065.t: "$story_plague_trials_title$ Shame"
 epidemic_events.1065.desc.intro: "The plague of fear now touches my own household.\n\nPreachers have turned the mob against [shamed_buddy.Custom2('MyCharacterIntroduction', ROOT.Char)]. They accuse [shamed_buddy.GetHerHim] of "
 epidemic_events.1065.desc.mid.sin: "being [trait_blamed.GetName(shamed_buddy)],"
 epidemic_events.1065.desc.mid.witch: "witchcraft,"
 epidemic_events.1065.desc.outro: "of consorting with [ROOT.Char.GetFaith.EvilGodNames], of sin in silk. Now they demand [shamed_buddy.GetHerHis] public punishment — dragged from [shamed_buddy.GetHerHis] halls and made to repent.\n\nTo refuse them risks revolt. To yield shames the crown."
 epidemic_events.1065.a: "Give them what they want."
 epidemic_events.1065.b: "I refuse!"
 epidemic_events.1065.c: "I will go in [shamed_buddy.GetHerHis] place."
 epidemic_events.1066.t: "$story_plague_trials_title$ Expulsion"
 epidemic_events.1066.desc: "No words will sway the peasantry — they blame the [faith_blamed.GetAdherentNamePlural] for [epidemic_scope.GetName]. Their traders are harassed, their homes defaced. Many have fled, and trade has withered.\n\nWorse still, in some villages, they are being hunted.\n\nIf this persecution continues, my realm may bleed itself dry — not from plague, but from fear."
 epidemic_events.1066.a: "This behavior must be punished."
 epidemic_events.1066.b: "This is beyond my control."
 epidemic_events.1066.c: "I can offer sanctuary in the capital."
 epidemic_events.1067.t: "[faith_blamed.GetAdjectiveNoTooltip|U] Plague Influx"
 epidemic_events.1067.desc: "As [epidemic_scope.GetName] ravages [bigoted_ruler_that_everyone_hates.GetNamePossessive] realm, the peasantry there has been insistent on blaming [faith_blamed.GetAdherentNamePlural]. This problem has become so widespread that many have even begun fleeing [bigoted_ruler_that_everyone_hates.GetPrimaryTitle.GetNameNoTierNoTooltip|U] and coming to my lands."
 epidemic_events.1067.a: "They are welcome here."
 epidemic_events.1067.b: "We cannot open the gates to plague."
 epidemic_events.1067.c: "Offer sanctuary in the capital."
 every_bordering_county: "Every county bordering [bigoted_ruler_that_everyone_hates.GetName]"
 epidemic_events.1068.t: "$story_plague_trials_title$ Loanly"
 epidemic_events.1068.desc: "The witch hunts blaming [faith_blamed.GetAdherentNamePlural] for [epidemic_scope.GetName] have strangled commerce across the realm.\n\n[loneless_vassal.Custom2('MyCharacterIntroduction', ROOT.Char)|U] stumbles into court looking like a beggar. "The persecution has driven out lenders, my [ROOT.Char.GetTitleAsNameNoTooltip|U]. Fear of infection — and the mob — silences every coin. Usury has vanished. My coffers are dry. Yours may follow.""
 epidemic_events.1068.a: "[loneless_vassal.GetPrimaryTitle.GetNameNoTierNoTooltip|U] will be a safe place for all."
 epidemic_events.1068.b: "I can offer you a loan."
 epidemic_events.1068.c: "That is unfortunate."
 all_of_vassals_holding: "All of [loneless_vassal.GetNamePossessive] holdings"
 epidemic_events.1100.t: "A Shadow Over [infected_county.GetNameNoTierNoTooltip|U]"
 epidemic_events.1100.desc.intro.apocalyptic: "The streets of [infected_county.GetNameNoTier] have turned silent. [ROOT.Char.GetFaith.DeathDeityName|U] has cast [ROOT.Char.GetFaith.DeathDeityHerHis] plague over"
 epidemic_events.1100.desc.intro.major: "To walk through [infected_county.GetNameNoTier] is to be treated to a dreadful symphony of human suffering. Pestilence has come to"
 epidemic_events.1100.desc.intro.fallback: "A walk through [infected_county.GetNameNoTier] reveals something deeply unpleasant. A plague has arrived in"
 epidemic_events.1100.desc.intro2.holy_site: "this holiest of places.\n\n"
 epidemic_events.1100.desc.intro2.cool_place: "this once-thriving metropolis.\n\n"
 epidemic_events.1100.desc.intro2.backwater: "this unassuming hamlet.\n\n"
 epidemic_events.1100.desc.mid.typhus: "The infected are covered from head to toe in rashes that are hot to the touch.\n\n"
 epidemic_events.1100.desc.mid.bubonic_plague: "Black pustulous buboes cover the skin of the infected, filled with a foul liquid that emits bad air when popped.\n\n"
 epidemic_events.1100.desc.mid.smallpox: "The skin of the infected is deep red and covered in lumps and bumps. Countless fresh scars cover the skin from endless itching, and those hopeless eyes are bloodshot and red.\n\n"
 epidemic_events.1100.desc.mid.measles: "The lumpy skin of the diseased is bright red and painful to the touch. They sweat even in the cold, and they have the look of a leper in their eyes.\n\n"
 epidemic_events.1100.desc.mid.dysentery: "When meeting the eyes of the infected, they look hollow and vacant inside, as if the spirit is elsewhere. Their clothes are stained deep red around the rear, and they clutch their stomachs as if to stop them from falling out.\n\n"
 epidemic_events.1100.desc.mid.ergotism: "The infected will often contort themselves in unholy dances at random intervals between bouts of mindless groaning and fouling on the streets.\n\n"
 epidemic_events.1100.desc.mid.consumption: "Everywhere one goes, one cannot escape the ceaseless noise of hacking and coughing from the infected, congealed blood staining their clothes deep crimson.\n\n"
 epidemic_events.1100.desc.mid.fallback: "The populace are wracked with bad humors of all sorts, resulting in symptoms that are too numerous to name.\n\n"
 epidemic_events.1100.desc.mid2.apocalyptic: "There is nary a soul in town who hasn't been beset by this terrible disease and it continues to creep towards the noble class fast."
 epidemic_events.1100.desc.mid2.major: "At least half of the peasant population have been infected, and it's only a matter of time until it spreads to the nobility."
 epidemic_events.1100.desc.mid2.fallback: "While numbers remain low, it's only a matter of time until it spreads further."
 epidemic_events.1100.desc.outro.capital: "Already, people are calling this affliction "[epidemic.GetName]", and it is happening on my own doorstep."
 epidemic_events.1100.desc.outro: "Already, people are calling this affliction "[epidemic.GetName]"."
 epidemic_events.1100.a.already_has_it: "I'm afraid it's too late..."
 epidemic_events.1100.a.compassionate: "Those poor sick peasants..."
 epidemic_events.1100.a.callous: "Well, there's nothing I can do."
 epidemic_events.1100.a.diligent: "I shall keep an eye out."
 epidemic_events.1100.a.paranoid: "I'm #EMP never#! leaving my room!"
 epidemic_events.1100.a.brave: "I've survived worse."
 epidemic_events.1100.a.cannibal: "What a waste of good meat."
 epidemic_events.1100.a.eccentric: "Can't I just wait it out on a boat?"
 epidemic_events.1100.a.zealous: "[ROOT.Char.GetFaith.HealthGodName|U] protect us."
 epidemic_events.1100.a: "Someone should do something."
 epidemic_events.1100.b: "Summon the physician!"
 epidemic_events.1100.c: "Summon a physician!"
 look_for_physician_epidemic_tt: "You will seek a [GetCourtPositionType('court_physician_court_position').GetName()] to help offset the [epidemic|E]"
 physician_will_help_epidemic_tt: "Your [GetCourtPositionType('court_physician_court_position').GetName()] will provide numerous options to offset the [epidemic|E]"
 epidemic_events.1110.t: "Bodies in the Street"
 epidemic_events.1110.desc: "[chaplain.Custom2('MyCharacterIntroduction', ROOT.Char)|U] arrives pale-faced.\n\n"My [ROOT.Char.GetLadyLord], the dead rot in the streets. We cannot bury them fast enough — the miasma is thick. We must open the [GetBuilding('burial_site_01').GetName] in the [graveyard_county.GetName]."\n\n[chaplain.GetSheHe|U] doesn't ask permission. [chaplain.GetSheHe|U] begs it."
 epidemic_events.1110.a: "Very well."
 epidemic_events.1110.b: "That site is only for me and mine."
 epidemic_events.1120.t: "A Gruesome Gift"
 epidemic_events.1120.desc: "As we enter [flung_corpse_location.GetName], a devilish idea crosses my mind. A few troops lie on the brink of death with [epidemic_scope.GetName] and soon will depart from this world. It is possible, however, for them to serve me in this war even in death.\n\nThe miasma from the corpses will surely cause more of my soldiers to fall ill, unless we were to dispose of the bodies somehow. Perhaps we may bring [corpse_flingee.GetName] to [corpse_flingee.GetHerHis] knees by sending [corpse_flingee.GetHerHim] a gift via catapult..."
 epidemic_events.1120.a: "Load up the bodies!"
 epidemic_events.1120.b: "This is obscene!"
 epidemic_events.1121.t: "A Gift From Above"
 epidemic_events.1121.desc: "[corpse_flinger.GetNamePossessive] forces have entered my lands and seem to have stopped outside my holding, perhaps this is the beginning of a siege.\n\nSoon after they arrive, I hear a sudden boom and a wet slapping sound from outside. I rush out to see what could have made such an unearthly sound, and what I see makes me grow cold.\n\nThe mangled remains of a corpse lies in a puddle of meat and bone, like some macabre display in a butcher's shop. The body is evidently riddled with some foreign disease, and if nothing is done, there will surely be an outbreak."
 epidemic_events.1121.a: "Fling it back!"
 plague_averted_tt: "The plague is averted"
 plague_still_infects_tt: "The bodies are too mashed to move"
 epidemic_events.1121.b: "Quarantine the body and clean this place up!"
 epidemic_events.1121.b.success: "The quarantine is successful"
 epidemic_events.1121.b.failure: "The quarantine fails"
 epidemic_events.1121.c: "Just keep it away from me!"
 epidemic_events.1122.t: "A Gift Returned"
 epidemic_events.1122.desc: "A light whistling fills the air as something appears beyond the walls of [flung_corpse_location.GetName]. The whistling gets louder until suddenly the object lands with a splat in the middle of camp.\n\nBlood and bones and teeth lie in a crater scarcely attached to the unrecognizable meat they once belonged to. It would appear our 'gift' has found its way back to us."
 epidemic_events.1122.a: "It's too mangled to move now."
 epidemic_events.1122.b: "Scoop them up and try again!"
 epidemic_events.1122.b.success: "You fling the 'body' back"
 epidemic_events.1122.b.failure: "$plague_still_infects_tt$"
 epidemic_events.1123.t: "The Meat Rain"
 epidemic_events.1123.desc: "I hear the gentle patter of rain on my windowsill. I am stirred a little as the skies were clear last I'd taken the time to look, so I peer outside and see the skies remain blue still.\n\nI hold my hand out of the window, and I am disturbed to see deep brown blood soak my fingers. All around outside, my lands are being drenched in the putrid stuff with the occasional heavy splat of chunks of flesh. The bodies have evidently been thrown once again, though now they are so punished by this ordeal that they have been reduced to nothing but a mush of blood and gore."
 epidemic_events.1123.a: "Absolutely horrific."

 burning_animals_does_nothing_tt: "Burning the animals had no effect"
 cats_and_dogs_trial_will_end_tt: "#EMP The trials will end...#!"
 friend_plague_financial_help: "[CHARACTER.GetShortUIName|U] gave [TARGET_CHARACTER.GetShortUIName] financial help during an epidemic."
 friend_plague_financial_help_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] gave [CHARACTER.GetShortUIName] financial help during an epidemic."
 rival_refused_to_help_my_loans: "[CHARACTER.GetShortUIName|U] refused to give [TARGET_CHARACTER.GetShortUIName] financial help during an epidemic."
 rival_refused_to_help_my_loans_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] refused to give [CHARACTER.GetShortUIName] financial help during an epidemic."
 friend_walk_of_shame: "[CHARACTER.GetShortUIName|U] performed an act of public humiliation in [TARGET_CHARACTER.GetShortUINamePossessive] place."
 friend_walk_of_shame_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] performed an act of public humiliation in [CHARACTER.GetShortUINamePossessive] place."
 rival_walk_of_shame: "[CHARACTER.GetShortUIName|U] forced [TARGET_CHARACTER.GetShortUIName] to perform an act of public humiliation."
 rival_walk_of_shame_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] forced [CHARACTER.GetShortUIName] to perform an act of public humiliation."

 every_family_member_of_lover: "Every family member of [dead_lover.GetFirstName]"
 every_infected_county: "Every infected county"
 every_infected_courtier_and_guest: "Every infected [THIS.Char.Custom('GetCourtierConcept')] and [guest|E]"

 friend_revenants_nailed: "[CHARACTER.GetShortUIName|U] followed [TARGET_CHARACTER.GetShortUINamePossessive] advice and nailed coffins shut to prevent revenants from rising from their graves"
 friend_revenants_nailed_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] followed [CHARACTER.GetShortUINamePossessive] advice and nailed coffins shut to prevent revenants from rising from their graves"
 friend_flagellating_together: "[CHARACTER.GetShortUIName|U] and [TARGET_CHARACTER.GetShortUIName] flagellated together as a means of protection from a terrible plague"
 rival_kinkshamed_my_flagellating: "[CHARACTER.GetShortUIName|U] accused [TARGET_CHARACTER.GetShortUIName] of sexual impropriety for flagellating"
 rival_kinkshamed_my_flagellating_corresponding: "[TARGET_CHARACTER.GetShortUIName|U] accused [CHARACTER.GetShortUIName] of sexual impropriety for flagellating"

 ragnarok: "Ragnarok"
 the_second_coming: "the Second Coming"
 revelation: "Revelation"
 the_day_of_judgement: "the Day of Judgement"
 the_coming_of_the_messiah: "the Coming of the Messiah"
 the_coming_of_the_seven_suns: "the Coming of the Seven Suns"
 frashokereti: "Frashokereti"
 the_endtimes: "the Endtimes"
 the_end_of_days: "the End of Days"
 the_apocalypse: "the Apocalypse"
 doomsday: "Doomsday"
 third_impact: "Third Impact"

 epidemic_events.2001.t: "The Plague of War"
 epidemic_events.2001.desc: "[pleading_vassal.GetName|U] falls to [pleading_vassal.GetHerHis] knees, trembling.\n\n"My liege, I am beset by two plagues. [epidemic_scope.GetName|U] devours my people. And now [attacking_vassal.GetName] comes for my lands. I cannot fight them both."\n\n[pleading_vassal.GetSheHe|U] lays down a small coffer of gold — all [pleading_vassal.GetSheHe] could bring.\n\n"I beg you. Help me end this war before neither realm survives.""
 epidemic_events.2001.a: "I will gladly pay to end this foolishness."
 epidemic_events.2001.b: "How dare you bring [epidemic_scope.GetNameNoTooltip] to #EMP my#! doorstep!"
 epidemic_events.2001.b.desc: "Guards! #EMP Carefully#! arrest [pleading_vassal.GetFirstNameNoTooltip] then #EMP even more carefully#! wash everything [pleading_vassal.GetSheHe] touched!"
 epidemic_events.2001.c: "[attacking_vassal.GetTitledFirstNameNoTooltip] can be reasoned with."
 epidemic_events.2001.c.success: "[attacking_vassal.GetFirstNameNoTooltip] was convinced to end [vassal_war.GetName]"
 epidemic_events.2001.c.failure: "[vassal_war.GetName] continues"
 epidemic_events.2001.epidemic_spread.t: "[pleading_vassal.GetFirstNameNoTooltip] has spread the [epidemic_scope.GetName]!"
 epidemic_events.2001.danger: "#color_red If the war is not resolved swiftly, there might be a price to pay...#!"

 epidemic_events.2002.t: "The Plague of War: Consequences"
 epidemic_events.2002.desc: "While the [vassal_war.GetName|U] drags on. Men die for land, and the land gives them back in heaps.\n\nNow [epidemic_scope.GetName] spreads faster — fed by rotting corpses, emptied villages, and the madness of siege. No side is winning. All are dying."
 epidemic_events.2002.a: "Oh dear."

 epidemic_events.2003.t: "Invisible Enemy"
 epidemic_events.2003.desc: ""Our soldiers fall without a fight. [epidemic_scope.GetName|U] has taken more than any blade."\n\n[marshal.GetName] speaks harshly, but he's right. From [first_epidemic_province.GetName] to [second_epidemic_province.GetName], the barracks lie empty. There are no warriors left — only peasants and plague."
 epidemic_events.2003.a: "Nothing can be done — let them die."
 epidemic_events.2003.a.flavor: "Though good soldiers always find gold, gold seldom finds good soldiers."
 epidemic_events.2003.b: "Drag peasants from the fields if we must."
 epidemic_events.2003.b.flavor: "Unwashed masses can sometimes replace skilled warriors - if one is not looking too closely."
 epidemic_events.2003.c: "Seal the barracks. Better idle than dead."
 epidemic_events.2003.c.flavor: "Without their daily exercises my troops will be less efficient, but hopefully they will be alive."

 epidemic_events.2005.t: "Medicinal Jar"
 epidemic_events.2005.desc: "I pass [physician.GetNamePossessive] study each day, the dread of [epidemic_scope.GetName] never far behind. [physician.GetHerHis|U] strange tools usually offer no comfort — yet today, one painted jar catches my eye.\n\n"It protects me," [physician.GetSheHe] says, cradling it. "A marvel of craft, and a shield against sickness.""
 epidemic_events.2005.a: "Shouldn't I be the one protected?"
 epidemic_events.2005.a.success: "[physician.GetFirstName] part with the jar."
 epidemic_events.2005.a.failure: "[physician.GetFirstName] remains unconvinced."
 epidemic_events.2005.b: "It saves lives? Then I'll be taking it."
 epidemic_events.2005.b.success: "You wrestle [medicine_jar.GetName] from [physician.GetFirstName]"
 epidemic_events.2005.b.failure: "The jar breaks!"
 epidemic_events.2005.c: "If it comforts you, keep it."

 epidemic_events.2006.t: "Dancing Mania"
 epidemic_events.2006.desc: "A peasant writhes in my courtyard, feet pounding the earth in a ceaseless, maddening rhythm.\n\n"Forgive [dance_victim.GetHerHim], my liege," says an onlooker. "[dance_victim.GetFirstName] has danced for days without rest — others have even joined [dance_victim.GetHerHim]! [dance_victim.GetSheHe|U] won't stop."\n\nThe woman moans, [dance_victim.GetHerHim] face contorting with pain and joy. Madness, or something worse, grips [dance_victim.GetHerHim]."
 epidemic_events.2006.a: "Dance without respite? #EMP Excellent!#!"
 epidemic_events.2006.b: "Every dance ends eventually. #EMP Right?#!"
 epidemic_events.2006.c: "Grab some ropes and tie [dance_victim.GetHerHim] down!"
 epidemic_events.2006.d: "By [ROOT.Char.GetFaith.HighGodName] I will cast you down, demon!"
 
 epidemic_events.3000.t: "$travel_danger_prefix$ Blood on the Door"
 epidemic_events.3000.desc: "Red is the only color present in [epidemic_location.GetName]. Coughing the only sound. We encourage our mounts to keep going, but I can see [companion.GetTitledFirstName] looking pale, [companion.GetHerHis] lips so tight they've lost all bloodflow.\n\n"Help..." one of the bodies we'd mistaken for corpses moves slowly, painfully, [sick_peasant.GetHerHis] body [sick_peasant.Custom('disease_desc_short')]."
 epidemic_events.3000.a: ""I cannot turn a blind eye to this.""
 epidemic_events.3000.b: ""[companion.GetFirstNameNoTooltip], you may assist them.""
 epidemic_events.3000.c: ""We have no time for this.""
 epidemic_events.3000.b.sick: "[companion.GetShortUIName] falls ill"
 
 epidemic_events.3010.t: "$travel_danger_prefix$ Carrion"
 epidemic_events.3010.desc: "Our water supplies are running low when we enter [epidemic_location.GetName]. The seemingly deserted village has a lovely well just in the middle, and we push our mounts towards it.\n\nSoon after, the reason why it's deserted becomes apparent.\n\nBodies rest on the floor, [sick_peasant.Custom('disease_desc_short')], and carrion birds circle over their pale heads. A grim sight."
 epidemic_events.3010.a: "I've read something about tainted water..."
 epidemic_events.3010.b: "Water! #EMP Finally!#!"
 epidemic_events.3010.b.sick: "You fall ill"
 epidemic_events.3010.c: "We must press on."
 humour_knowledge_modifier: "Sanity Assumptions"
 humour_knowledge_modifier_desc: "This character noticed that villagers became sick after drinking from an infected well."
 no_water_modifier: "Scarce Water Supplies"
 no_water_modifier_desc: "This character didn't stop to drink from a well."

 ce1_flung_corpse: "flung a corpse"
 ce1_flung_corpse_desc: "I flung a corpse over the walls into [flingee.GetNamePossessive] holding"
 ce1_flung_corpse_desc_second_perspective: "you flung a corpse over the walls into [flingee.GetNamePossessive] holding"
 ce1_flung_corpse_desc_third_perspective: "[owner.GetName] flung a corpse over the walls into [flingee.GetNamePossessive] holding"
 ce1_corpse_flung_at_me: "I had a corpse flung at me"
 ce1_corpse_flung_at_me_desc: "[flingee.GetName] loaded a body into a catapult and flung it at my holding"
 ce1_corpse_flung_at_me_desc_second_perspective: "[flingee.GetName] loaded a body into a catapult and flung it at your holding"
 ce1_corpse_flung_at_me_desc_third_perspective: "[flingee.GetName] loaded a body into a catapult and flung it at [owner.GetNamePossessive] holding"
 ce1_meat_shower: "the meat shower"
 ce1_meat_shower_desc: "[flinger.GetName] flung a corpse into my holding, reducing it to a shower of blood and gore"
 ce1_meat_shower_desc_second_perspective: "[flinger.GetName] flung a corpse into your holding, reducing it to a shower of blood and gore"
 ce1_meat_shower_desc_third_perspective: "[flinger.GetName] flung a corpse into [owner.GetNamePossessive] holding, reducing it to a shower of blood and gore"

 epidemic_events.5000.t: "Do Something!"
 epidemic_events.5000.desc: "Another grim report from the [infected_county.GetName].\n\n[church_person.Custom2('MyCharacterIntroduction', ROOT.Char)|U] hands it over. "The people demand action!" [church_person.GetSheHe|U] gestures wildly. "Purge the beasts — they spread [epidemic.GetName]! [ROOT.Char.GetFaith.HighGodName] wills it!"\n\nI glance at the parchment. [church_person.GetHerHis|U] eyes gleam with purpose. Mine... with doubt."
 epidemic_events.5000.a: "You know, those rats seem dirty enough..."
 epidemic_events.5000.b: "Cats get #EMP everywhere.#! They must be the culprits."
 epidemic_events.5000.c: "Dogs are constantly covered in filth. Get rid of them!"
 epidemic_events.5000.d: "We must cull the sheep."
 epidemic_events.5000.e: "There's no need."

 epidemic_events.5001.t: "Bar The Doors!"
 epidemic_events.5001.desc: "[courtier.Custom2('MyCharacterIntroduction', ROOT.Char)|U] bursts in, wild-eyed, arms full of [ROOT.Char.Custom('GetWritingMaterial')].\n\n"My [ROOT.Char.Custom('FormOfAddressForLiege')] — [epidemic_county.GetNameNoTier] is drowning in corpses! Streets choked with death!" [courtier.GetSheHe|U] slams the letters down. I sift through the frantic mess.\n\nLast I heard, [epidemic_scope.GetName] was under control..."
 epidemic_events.5001.a: ""Shut it down! Shut down #EMP everything!#!""
 epidemic_events.5001.b: "I trust those in charge of [epidemic_county.GetName]."
 epidemic_events.5001.c: ""Don't you think I have enough to worry about, [courtier.Custom2('InsultNoun', ROOT.Char)]?!""
 epidemic_events.5001.d: "Best to send some aid whilst the problem is merely nascent."
 epidemic_events.5001.e: "They will have to make do."

 epidemic_events.5002.t: "The Shore's Silence"
 epidemic_events.5002.desc: "As we walk together, [steward.GetFirstName] gives me a gloomy speech about the epidemic spreading across [coastal_province.GetName]. In the distance, we can see the bodies piled along the shoreline, an abandoned boat beached near them. As I turn back towards [steward.GetFirstNameNoTooltip], a curious look begins to dawn upon [steward.GetHerHis] face.\n\n"What if, [ROOT.Char.Custom('FormOfAddressForLiege')]," [steward.GetSheHe] began, "what if we simply made those bodies a non-issue?"\n\nBriefly nonplussed, I slowly begin to unravel the plan. The boat was abandoned, after all, and those bodies need to be disposed of one way or another..."
 epidemic_events.5002.a: "Which way does this water flow, I wonder?"
 epidemic_events.5002.a.tt: "Perhaps we can make this vessel #EMP someone else's#! problem..."
 epidemic_events.5002.b: ""Load it up and set it adrift.""
 epidemic_events.5002.b.success: "The boat is never seen again"
 epidemic_events.5002.b.failure: "The boat drifts ashore a few days later"
 epidemic_events.5002.b.criticalfailure: "The boat sinks, and the bodies wash back ashore"
 epidemic_events.5002.c: "They deserve proper funerary rites."
 epidemic_events.5002.d: "Well, at least the boat seems seaworthy..."

 epidemic_events.5003.t: "Healing Hands"
 epidemic_events.5003.desc: "Mud and misery cling to the streets of [location.GetName] — and to the peasant who throws [peasant.GetHerselfHimself] before my horse, clutching a frail child.\n\n"My [ROOT.Char.Custom('FormOfAddressForLiege')], please," [peasant.GetSheHe] begs. "[child.GetSheHe|U] is so ill. But your royal touch could heal [child.GetHerHim]..."\n\nThe rain drums down. The child sways."
 epidemic_events.5003.a: ""Guards, get that #EMP thing#! away from me!""
 epidemic_events.5003.b: "Well, I doubt this will help, but..."
 epidemic_events.5003.b.tt: "The peasants believing a royal's touch heals has its benefits and drawbacks..."
 epidemic_events.5003.b.criticalsuccess: "The child is miraculously healed"
 epidemic_events.5003.b.success: "The infection remains, but they seem happier"
 epidemic_events.5003.b.failure: "The child gets sicker"
 epidemic_events.5003.c: "Just keep moving."

 epidemic_events.5004.t: "The Human Tide"
 epidemic_events.5004.desc: "A roar, a crash — the throne room doors burst open, and a flood of peasants surges in. Old, young, sick, scared — all eyes are on me.\n\n"[ROOT.Char.Custom('FormOfAddressForLiege')|U]," one of them pleads, "protect us from [epidemic_scope.GetName]. You must."\n\nMy guards stand ready, awaiting my word."
 epidemic_events.5004.a: ""Come on in, everyone!""
 epidemic_events.5004.a.new_courtiers: "All new courtiers gain #positive_value 40#! opinion of #color_white you#!"
 epidemic_events.5004.a.old_courtiers: "All prior courtiers lose #negative_value 10#! opinion of #color_white you#!"
 epidemic_events.5004.b: "Escort them out."
 epidemic_events.5004.b.success: "They understand the need for isolation"
 epidemic_events.5004.b.failure: "They have to be forcibly removed"
 epidemic_events.5004.c: "Guards! Force them out."

 epidemic_events.5005.t: "Lives or Gold?"
 epidemic_events.5005.desc: "Gold flows from the coasts — and so does [epidemic_scope.GetName].\n\n[steward.Custom2('MyCharacterIntroduction', ROOT.Char)|U] has a plan: merchants must isolate before unloading goods. "It will keep us safe," [steward.GetSheHe] insists.\n\nInstituting a quarantine means fewer taxes. Is safety worth the cost?"
 epidemic_events.5005.a: "Make it forty days."
 epidemic_events.5005.a.coastal_quarantine: "Every [realm|E] coastal province"
 epidemic_events.5005.a.landholders: "All $barons_and_minor_landholders_vassals$"
 epidemic_events.5005.b: "Twenty days in quarantine. No more, no less."
 epidemic_events.5005.b.success: "They understand the need for isolation"
 epidemic_events.5005.b.failure: "They have to be forcibly removed"
 epidemic_events.5005.c: "Trade comes first. We can't afford delays."

 epidemic_events.5006.t: "No Laughing Matter"
 epidemic_events.5006.desc: "Laughter echoes through the halls — odd, given the [epidemic_scope.GetName] still rage outside.\n\nI grab [councillor.Custom2('MyCharacterIntroduction', ROOT.Char)]. "What's so funny?"\n\n[councillor.GetSheHe|U] grins. "Physicians say illness comes from bad moods... so we're laughing it away!""
 epidemic_events.5006.a: "You're completely right! Hah hah hah! Hee hee!"
 epidemic_events.5006.b: "Supplication to [ROOT.Char.GetFaith.HighGodName] is our only salvation."
 epidemic_events.5006.c: "Well, maybe there's something to it..."
 epidemic_events.5006.c.success: "You actually feel a little better"
 epidemic_events.5006.c.failure: "You come off a little unconvincing"
 epidemic_events.5006.d: "Ridiculous."

 epidemic_events.5007.t: "Accusations of Witchery"
 epidemic_events.5007.desc: "A commotion — [accuser.Custom2('MyCharacterIntroduction', ROOT.Char)] leads a furious crowd, cornering [herbalist.Custom2('MyCharacterIntroduction', ROOT.Char)].\n\n"Herb-picking witch!" [accuser.GetSheHe] roars. "The moment [herbalist.GetFirstNameNoTooltip] stepped outside, [epidemic_scope.GetName] followed!"\n\n[herbalist.GetFirstNameNoTooltip] stands firm, waving dismissively as voices rise."
 epidemic_events.5007.a: ""Enough! Herbalism is a noble art.""
 epidemic_events.5007.b: "Imprison the witch!"
 epidemic_events.5007.c: "Nonsense."
 epidemic_events.5007.c.success: "You manage to convince the crowd"
 epidemic_events.5007.c.failure: "The crowd ignores your arguments"
 epidemic_events.5007.d: ""Enough! Cease your baseless accusations, [accuser.GetFirstNameNoTooltip].""
 epidemic_events.5007.e: "Perhaps if [herbalist.GetFirstNameNoTooltip] promises to give up the craft...?"

 epidemic_events.5008.t: "Safe and Sound"
 epidemic_events.5008.desc: "It's not a #EMP good#! thing, this [epidemic_scope.GetName] — but I must admit, I'm enjoying the solitude. No visitors, barely any servants. It's quiet. Peaceful.\n\nMaybe this isolation is helping me avoid the disease... or maybe I just like hiding.\n\nStill, should I show my face again? Just a little?"
 epidemic_events.5008.a: "Nobody is allowed to see me without my permission!"
 epidemic_events.5008.b: "I must be seen by my subjects."
 epidemic_events.5008.c: "What a great excuse [epidemic_scope.GetNameNoTooltip] is!"

 epidemic_events.5009.t: "Malingering Scent"
 epidemic_events.5009.desc: "The market reeks — but one stall smells oddly pleasant.\n\n"Fresh sachets! Best herbs!" the merchant calls, pressing a pouch into my hand. "Keeps [epidemic_scope.GetName] at bay!"\n\nIt does smell promising… though the price is steep."
 epidemic_events.5009.a: ""How many do you have for sale?""
 epidemic_events.5009.b: "I'll buy your finest [newly_created_artifact.GetNameNoTooltip] sachet, please."
 epidemic_events.5009.b.success: "[merchant.GetSheHe|U] grudgingly acquiesces"
 epidemic_events.5009.b.failure: "[merchant.GetSheHe|U] refuses to budge"
 epidemic_events.5009.b.criticalfailure: "[merchant.GetSheHe|U] angrily refuses to sell"
 epidemic_events.5009.c: "One couldn't hurt."
 epidemic_events.5009.d: "These won't save a soul."

 epidemic_events.5010.t: "[capital.GetBaseNameNoTierPossessiveNoTooltip] Choking Streets"
 epidemic_events.5010.opening: "It is finally here. The dreaded pestilence stalks the streets of [capital.GetBaseNameNoTier], its wanton scythe striking down all in its path.\n\n"
 epidemic_events.5010.santiago: "Precious few feet now fall on the Way of St. James. Only the hardiest and most fervent still walk the path towards the plague-stricken city, seeking salvation from the almighty even as they themselves succumb to the loathsome sickness.\n\nThe beautiful plazas, so often filled with cheer and good-natured barter, are the refuge of the damned. The dead and the dying rattle their last here, pitifully alone."
 epidemic_events.5010.london: "The gentle tides of the Thames carry more than just silt and traders now. Bloated, sun-bleached corpses are deposited downriver, their agonised faces set in a silent rictus grin, popped buboes livid against the pale skin.\n\nThe old Roman walls, so many times a guardian against incursion from the living, are now buttressed with the dead. The twisting, narrow streets have become a maze of stacked corpses, rats using the piles as both refuge and sustenance."
 epidemic_events.5010.rome: "Rome! Glorious Rome. The Capital of the World.\n\nCountless souls have walked these venerable roads, but the ranks of the dead swell more swiftly day by day. The scourge sweeps the streets, blighting every pretty plaza and glorious archway. The old marbles stand silently, helpless against the torture of the living. The dying rattle their last, on their lips the words scarcely dared thought of in better times:\n\n"Just how perpetual is the Eternal City?""
 epidemic_events.5010.paris: "The winding waters of the Seine lap happily against the Île de la Cité's shores, belying the catastrophe on the land.\n\nThe sick shamble hopelessly between ramshackle buildings. Where bakers once hawked their wares lie piles of dead, the living unable to keep up with the tide of sickness constricting the city.\n\nThe scene would nearly be peaceful, were it not for the groans and coughs of the dying."
 epidemic_events.5010.constantinople: "The City of World's Desire. The Queen of Cities. The Door to Happiness. The Crossroads of the World.\n\nSuch grand and resplendent names are bestowed on the mighty metropolis, draped across its glimmering promontary since time immemorial. So venomously ironic do those same names feel now, with the diseased and debilitated picking their miserable way through the corpses of those that have already succumbed.\n\nDo they take any comfort in those past glories as they die?"
 epidemic_events.5010.prague: "The marketplaces and trading squares of the city, so usually bustling with activity, have fallen deathly silent. The proud bridges across the Vltava are clogged with the sick, the dead causing logjams amidst the spans below.\n\nVyšehrad overlooks the carnage sadly, its stern walls founded by Duke Krok so many generations ago unable to stop so deadly and silent a killer as the dreaded pestilence.\n\nThe City of a Hundred Spires dies slowly, those vaunted steeples unable to keep the sky from falling."
 epidemic_events.5010.toledo: "What city is more known for its steel than Toledo? The waters of the Tagus have been used to quench the blades of a million swords, but there are some threats no amount of fine craftsmanship can protect from.\n\nIt is a grim irony that so diverse a place should be so suddenly united in the face of such adversity. The sickness kills without prejudice, laying low all from every walk of life.\n\nThe ancient smithies fall silent. Those who worked them turn their calloused hands to prayer rather than toil, in hope that the divine may save them where a weapon would not."
 epidemic_events.5010.cairo: "Ancient beyond measure, Cairo has watched sister cities in Memphis and Heliopolis rise and fall, yet still it stands strong. It has endured much, but it will need to endure further still.\n\nThe Nile, the River of Life, today carries death with it as it flows. The malignant dead are carried away by its waters to fester in the muddy deltas where it meets the sea, but more and yet more replace them. Nilometers suffocate with bodies, thrown desperately into their throats to save time, save space, save the living.\n\nThe old city withers."
 epidemic_events.5010.kanyakubja: "Nobody knows just how many generations have lived and died here, but all agree that the city itself is impossibly ancient. It will require all its experience and wisdom to survive this threat.\n\nThe famed perfume distilleries continue churning out attars, camelskin bottles filled to the brim and worn around the healthy's necks to ward off the evil smells.\n\nElsewhere, however, the only sounds echoing from the walls are the groans of the dead and the dying, their bodies stacked to impossible heights in the narrow alleyways."
 epidemic_events.5010.varanasi: "It is more commonly known as the City of Light, but Varanasi has been the City of the Dead for just as long. It seems fitting, then, that it should play host to this most deadly of pestilences.\n\nIn happier times, the Ganges teems with life; now, it carries only the dead. Their bloated corpses catch on the riverbanks, kicked away by the few remaining living people who dare to venture outside.\n\nThe sounds of weeping and coughing bounce off the ancient stones of this antediluvian city."
 epidemic_events.5010.fallback: "The winding streets and piled housing, so usually bustling with teeming masses, lie silent. Only the pitiful wails of the bereaved and the hacking wet coughs of those soon to join the mounting dead break the still."
 epidemic_events.5010.a: "Alms donations may at least ease the dying's passage."
 epidemic_events.5010.b: "#DIE1 The city...#! #DIE2 my precious city...#!"
 epidemic_events.5010.b.win: "You resolve to rebuild"
 epidemic_events.5010.b.neutral: "You fret about the challenges"
 epidemic_events.5010.b.lose: "You sink into a sense of dread"

 epidemic_events.5900.t: "The Red Death"
 epidemic_events.5900.desc: "Pestilence stalks the land.\n\nGrisly, bubbling buboes grow upon the victims, whose pitiful calls for help are slowly stifled as they gutter and drown in their own pus-filled throats.\n\nFrom the lowliest urchin to the most fêted emperor, all dread the indiscriminate scythe of the merciless plague. Those that survive must watch helplessly as all around them perish.\n\nThe devoted look to the divine for a savior, and the powerful their riches, but none can truly be safe. Dreadful tendrils spread across the land, constricting it until it no longer breathes.\n\nThe Red Death is upon us. [ROOT.Char.GetFaith.HighGodName] save us all."
 epidemic_events.5900.desc_asia: "Pestilence walks among us.\n\nThe afflicted bloat with sores, their cries fading to gurgles as breath fails. In death, even the loudest are made quiet.\n\nNo one is spared. From the barefoot laborer to the cloistered prince, the wheel of suffering turns for all. The living are left to sweep ash from thresholds and count the empty mats.\n\nSome chant sutras, others cling to ritual and rank — but no decree halts decay, no merit offsets the toll. Like mist in a valley, the plague spreads unseen, yet felt in every still morning.\n\nThe Red Death is here. Heaven avert its gaze."
 epidemic_events.5900.christian: ""Our Father, who art in heaven, hallowed be thy name...""
 epidemic_events.5900.fallback: "May we persevere in these grim times."

 epidemic_events.5901.t: "Elbow Deep"
 epidemic_events.5901.desc: "The cadaver lies on the table, surrounded by various macabre equipment, as well as both my physician [physician.GetFirstName] and myself.\n\n"I'm not sure, [ROOT.Char.Custom('FormOfAddressForLiege')]," [physician.GetFirstNameNoTooltip] began nervously, [physician.GetHerHis] gaze affixed firmly at [physician.GetHerHis] feet. "I don't know what we can garner from this corpse..."\n\n[physician.GetSheHe|U] knows quite well what we #EMP could#! do, [physician.GetSheHe] simply doesn't want me to ask it of [physician.GetHerHim]. Dissecting the cadaver of a plaguebearer could glean us some precious hints as to how to combat it. The only question is whether there's any risk of catching the terrible affliction..."
 epidemic_events.5901.a: ""Why don't we do it together?""
 epidemic_events.5901.a.tt: "Insights Gained"
 epidemic_events.5901.a.tt.plague: "Plague Caught"
 epidemic_events.5901.b: "I demand a dissection."
 epidemic_events.5901.c: "All right, we'll do without."

 epidemic_events.5902.t: "Border Crossings"
 epidemic_events.5902.desc: "Dismounting hurriedly, I push my way through the throngs of soldiers in [border_province.GetName], within the border county of [border_county.GetNameNoTier]. The missive from my marshal [marshal.GetFirstName] had requested my judgement and presence, and as I spy [marshal.GetHerHim] I can see why.\n\nA ragged mass of people, tired and hungry, stand uncertainly before us. They are clearly refugees from the brutal plague that continues to wrack far-off lands, but there is no guarantee they have escaped unscathed.\n\nEven now, I can see a man in the pack hack and cough. [marshal.GetFirstNameNoTooltip] covers [marshal.GetHerHis] mouth uncertainly."
 epidemic_events.5902.a: "We cannot risk it. Kill them all."
 epidemic_events.5902.b: "Perhaps we can set up some temporary camps."
 epidemic_events.5902.c: "Send them away."
 epidemic_events.5902.d: "Let them through."

 epidemic_events.5903.t: "Simple Pleasures, Discarded"
 epidemic_events.5903.desc: ""[ROOT.Char.GetFirstName]! No!" The voice of [family.GetFirstName] rings out over the sound of my horse as it walks along the path. [family.GetSheHe|U] runs up beside me, glaring up reproachfully.\n\n"You've heard what's on the way. All that death and disease..." [family.GetSheHe] wrings [family.GetHerHis] hands unhappily. "You must stay here, safe and sound within the [SelectLocalization( IsLandlessAdventurer( ROOT.Char ), 'camp', 'walls')]. Please."\n\nI can only sigh. If I'd just been a little quicker out of the gate I'd be riding in the countryside now, happily taking in nature." 
 epidemic_events.5903.a: "[family.GetSheHe|U] is probably right."
 epidemic_events.5903.b: ""Bah, I'll be fine!""

 epidemic_events.5904.t: "Doomsday Preachers"
 epidemic_events.5904.desc: "The market usually holds a fair amount of hustle and bustle, but today there is a true cacophony echoing around the place. I spy the culprit; a figure, shouting at the top of [doomsday_preacher.GetHerHis] lungs.\n\n"The End Times are upon us!" [doomsday_preacher.GetSheHe] wails, haranguing some passers-by. "We will all perish! So it is written!"\n\nThe flecks of spittle flying from the preacher's mouth disgusts most, but a few of the watching crowd are beginning to agree loudly."
 epidemic_events.5904.a: "[doomsday_preacher.GetSheHe|U] is right! We must prepare!"
 epidemic_events.5904.b: "Guards? Arrest that [doomsday_preacher.GetWomanMan]."
 epidemic_events.5904.c: ""Show me where it is written. Prove your words.""
 epidemic_events.5904.c.tt.success: "You prove them wrong"
 epidemic_events.5904.c.tt.failure: "You lose the debate"
 epidemic_events.5904.d: ""Don't listen to [doomsday_preacher.GetHerHim]!""
 epidemic_events.5904.d.tt: "All baronies surrounding [doomsday_province.GetName] have a #color_white 15%#! chance of gaining the same modifier"

 epidemic_events.5905.t: "Spreading Nerves"
 epidemic_events.5905.desc: "Once the initial shock at my presence from the punters has eased, this tavern has turned out to be quite the place to relax. Nevertheless, the barkeep appears somewhat on edge.\n\n"You know, [ROOT.Char.Custom('FormOfAddressForLiege')], about the great pestilence? Have you heard what it's doing to people? It's making them #EMP [ROOT.GetCharacter.Custom('GetPlagueEffect')]!#!" [peasant.GetSheHe] gestures frantically. "That's what they say! How will we ever survive?!"\n\nThe ever-busy #EMP 'they'#! are once more doing fine work..."
 epidemic_events.5905.a: ""There is no need to panic. Trust me, I am a physician.""
 epidemic_events.5905.a.tt: "All baronies surrounding [province.GetName] have a #color_white 50%#! chance of gaining the same modifier"
 epidemic_events.5905.b: ""Does that sound particularly likely to you?""
 epidemic_events.5905.b.tt.success: "You successfully persuade them"
 epidemic_events.5905.b.tt.failure: "They seem unconvinced"
 epidemic_events.5905.c: "Debating [peasant.GetHerHim] won't get [peasant.GetHerHim] to believe me anyway."

 epidemic_events.5906.t: "Roaming, Raving"
 epidemic_events.5906.desc: "The guards are usually not quite so forthright when it comes to disturbing me in my council chambers, but today they burst in readily, my marshal [marshal.GetFirstName] at their head. Behind them, being dragged along unceremoniously, is a pitiful figure with wide eyes and what appears to be a whip clasped tightly in [flagellant.GetHerHis] hands.\n\n"We found [flagellant.GetHerHim] in [doomsday_province.GetName], wandering the streets, beating [flagellant.GetHerselfHimself] bloody with that thing." [marshal.GetFirstNameNoTooltip|U] indicates the whip. "[flagellant.GetSheHe|U] is giving the locals the frights of their lives, ranting about how the mighty pestilence is on its way to us and we must all repent.""
 epidemic_events.5906.a: ""You and your type are destroying the [ROOT.Char.GetFaith.GetAdjectiveNoTooltip] faith!""
 epidemic_events.5906.a.tt.success: "You successfully argue your point"
 epidemic_events.5906.a.tt.failure: "The flagellant remains resolute"
 epidemic_events.5906.b: "Perhaps [flagellant.GetSheHe] has a point..."
 epidemic_events.5906.c: ""Lock [flagellant.GetHerHim] up, [marshal.GetFirstNameNoTooltip].""
 epidemic_events.5906.d: "Let [flagellant.GetHerHim] go. They are doing no harm."
 epidemic_events.5906.d.tt: "All baronies surrounding [doomsday_province.GetName] have a #color_white 25%#! chance of gaining the same modifier"
 fervor_loss_flagellants: "Flagellants roaming freely"

 epidemic_events.5907.t: "A Little Tickle"
 epidemic_events.5907.desc: "My eyelids flutter open as the morning sun beams down on them. I roll upright, stretch, yawn and... #EMP cough#!.\n\nMy throat is a bit sore. My eyes, too, are somewhat blearier than usual. I even feel a slight sniffle.\n\nOh no. Please, not me. Deliver me from this fate. Tell me, oh [ROOT.Char.GetFaith.HighGodName], that the dreaded plague has not spread to these lands and made me its victim..."
 epidemic_events.5907.a: "My physician will give me top of the line treatments!"
 epidemic_events.5907.b: "It's nothing. Surely it's nothing."
 epidemic_events.5907.b.success: "It was indeed nothing"
 epidemic_events.5907.b.failure: "'Tis just a sniffle"
 epidemic_events.5907.b.criticalfailure: "You fall truly ill"

 epidemic_events.5908.t: "Stiff Stackers"
 epidemic_events.5908.desc: "The very first supplicant of the day steps towards me, and it's clear this is nobody of high standing. The dirt and grime beneath [gravedigger.GetHerHis] fingernails confirms that, even if [gravedigger.GetSheHe] has clearly put some effort into appearing presentable.\n\n"I represent the gravediggers of [province.GetName], [ROOT.Char.Custom('FormOfAddressForLiege')]," [gravedigger.GetSheHe] begins, "and we have a request of you. The fearsome plague creeps towards us as we speak: our noble profession will be much in need soon, that much is sure."\n\n"We will be the ones handling the bodies, the ones most at risk." [gravedigger.GetSheHe|U] continues. "In return, we ask only for some small raise in recompense. Could your grace spare the coin?""
 epidemic_events.5908.a: ""You'll dig your own grave if you ask again.""
 epidemic_events.5908.b: "Ensure they are compensated fairly."
 epidemic_events.5908.c: ""Bah! There are plenty more where you came from.""

 epidemic_events.5999.t: "The Darkening Horizon"
 epidemic_events.5999.desc: "Missives and messages sprawl across my desk. They are all about one particular subject. The panic seeps from the words, forming in turn a rapidly rising pool of dread in my stomach.\n\nThe sickness starts with chills and fever before necrotic buboes form beneath the unfortunate's armpits. Their breath comes in wretched gasps between expulsions of blood, lips and toes turning a livid black. It then kills, indiscriminately; rich and poor, young and old, duke and downtrodden.\n\nThe reports are from far-flung lands for now, but my trembling fingers trace the dates.\n\nIt is getting closer."
 epidemic_events.5999.a: "Hah! Let them die."
 epidemic_events.5999.a.tt: "It is so far away! We may as well rejoice in their misfortune."
 epidemic_events.5999.b: "We need to do something!"
 epidemic_events.5999.b.tt: "Lock up buildings! Shutter doorways! Plant beds of roses!"
 epidemic_events.5999.c.christian: "#EMP "I looked, and behold, a green horse..."#!"
 epidemic_events.5999.c.notchristian: "An ill omen of times to come..."

 epidemic_events.0110.t: "From Dust"
 epidemic_events.0110.desc: "Finally, the plague has left the realm and we must take this as an opportunity to rise from the chaos it left in its wake.\n\nWe now emerge from the wreckage of the old world, and the time has come to consider the new."
 epidemic_events.0110.desc.new_capital: "\n\nMasses of survivors have already begun moving to [new_preferred_capital.GetName] as their new haven, and this could prove to be an exciting opportunity for a new capital."
 epidemic_events.0110.a: "[new_preferred_capital.GetNameNoTierNoTooltip|U] would make a fine new capital."
 epidemic_events.0110.b: "We must spare no expense to rebuild."
 epidemic_events.0110.c: "There is nothing I can do."
 every_county_infected_10_years: "Every [county|E] which has been infected in the last 10 years"

 epidemic_events.alert_title: "Plague Outbreak: [infected_county.GetNameNoTierNoTooltip]"
 epidemic_events.alert_description: "A [epidemic|E] known as [epidemic.GetName] has struck the [infected_county.GetName]"
 msg_epidemic_infection: "[epidemic.GetNameNoTooltip] Spreads"
 msg_epidemic_infection_desc_1: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly]"
 msg_epidemic_infection_desc_2: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly] and [RIGHT_TITLE.GetProvince.GetBaronyNameExplicitly]"
 msg_epidemic_infection_desc: "A [epidemic|E] known as [epidemic.GetName] has spread to [LEFT_TITLE.GetProvince.GetBaronyNameExplicitly], [RIGHT_TITLE.GetProvince.GetBaronyNameExplicitly ], and $message_consolidation_others$"
 
 EVENT_WINDOW_OPTION_AVAILABLE_PHYSICIAN: "Available because you have a [GetCourtPositionType('court_physician_court_position').GetName]"
