l_english:
 ACTIVE_COUNCIL_TASK_TT:2 "My [ActiveCouncilTask.GetPositionType.GetNameForPlayer] [ActiveCouncilTask.GetCouncillor.GetFirstName|V] is assigned to [ActiveCouncilTask.GetTaskType.GetName|V]"
 ACTIVE_COUNCIL_TASK_FROZEN_TT:1 "#T [ActiveCouncilTask.GetTaskType.GetName|V] #!\n@warning_icon! #X Assign a character to this council position to continue progressing the task#!"
 POTENTIAL_COUNCIL_TASK_TT:2 "[ActiveCouncilTask.GetCouncillor.GetUIName] will be assigned to [ActiveCouncilTask.GetTaskType.GetName|V]"
 COUNCIL_TASK_TT:0 "#T [ActiveCouncilTask.GetTaskType.GetName]#!\n[SelectLocalization( GuiPotentialCouncilTask.IsActive, 'ACTIVE_COUNCIL_TASK_TT', 'POTENTIAL_COUNCIL_TASK_TT' )]"
 COUNCIL_TASK_MAP_TT:0 "#T [ActiveCouncilTask.GetTaskType.GetName]#!\n$ACTIVE_COUNCIL_TASK_TT$"
 council_task_possible_side_effects:1 "\n\n[councillor_task_possible_side_effects|E] #weak — [councillor.Custom('GetCouncillorKurultaiMember')] Skill#!"
 task_generic_notification_tooltip:0 "From a [councillor_task|E]"
 COUNCILLOR_IS_YOUR_FRIEND:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [friend|E]"
 COUNCILLOR_IS_YOUR_BEST_FRIEND:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [best_friend|E]"
 COUNCILLOR_IS_YOUR_RIVAL:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [rival|E]"
 COUNCILLOR_IS_YOUR_NEMESIS:1 "[councillor.GetCouncilTitle] [councillor.GetShortUIName] is your [nemesis|E]"


#Council task tooltips.
 task_diplomacy_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill caused this problem."
 task_martial_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill caused this problem."
 task_stewardship_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill caused this problem."
 task_intrigue_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill caused this problem."
 task_learning_bad_unskilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill caused this problem."

 task_diplomacy_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill."
 task_martial_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill."
 task_stewardship_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill."
 task_intrigue_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill."
 task_learning_bad_skilled_notification_tooltip:0 "This problem happened in spite of your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill."

 task_diplomacy_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill."
 task_martial_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill."
 task_stewardship_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill."
 task_intrigue_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill."
 task_learning_good_unskilled_notification_tooltip:0 "This happened despite your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill."

 task_diplomacy_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('diplomacy_skill_level')] diplomacy skill led to this windfall."
 task_martial_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('martial_skill_level')] martial skill led to this windfall."
 task_stewardship_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('stewardship_skill_level')] stewardship skill led to this windfall."
 task_intrigue_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('intrigue_skill_level')] intrigue skill led to this windfall."
 task_learning_good_skilled_notification_tooltip:0 "Your [active_councillor.GetCouncilTitlePossessive] [active_councillor.Custom('learning_skill_level')] learning skill led to this windfall."

 task_martial_good_acclaimed_knight_notification_tooltip:0 "This happened because of a glorious [acclaimed_knight]."


#spouse
 spouse_task_diplomacy_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('diplomacy_skill_level')] diplomacy skill led to this windfall."
 spouse_task_diplomacy_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('diplomacy_skill_level')] diplomacy skill."
 spouse_task_martial_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('martial_skill_level')] martial skill."
 spouse_task_martial_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('martial_skill_level')] martial skill led to this windfall."
 spouse_task_stewardship_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('stewardship_skill_level')] stewardship skill led to this windfall."
 spouse_task_stewardship_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('stewardship_skill_level')] stewardship skill."
 spouse_task_intrigue_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('intrigue_skill_level')] intrigue skill."
 spouse_task_intrigue_good_skilled_notification_tooltip:0 "Your spouse's [councillor.Custom('intrigue_skill_level')] intrigue skill led to this windfall."
 spouse_task_learning_good_unskilled_notification_tooltip:0 "This happened despite your spouse's [councillor.Custom('learning_skill_level')] learning skill."
 spouse_task_learning_good_skilled_notification_tooltip:1 "Your spouse's [councillor.Custom('learning_skill_level')] learning skill led to this windfall."

#chancellor
 task_foreign_affairs:0 "Foreign Affairs"
 
 task_foreign_affairs_modifier_desc:0 "[councillor.GetModifierDescForTask('task_foreign_affairs')]"
 task_foreign_affairs_prestige_effect_desc:2 "[prestige|E]: [prestige_i|E]#P +[SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_total')]#!/month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_gain_base')]#!"
 task_foreign_affairs_effect_desc_adaptive_traditions_bonus_prestige:0 "\n$TAB$[GetPerk('adaptive_traditions_perk').GetName(GetPlayer)]: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_gain_perk_bonus_modifier')|P]"
 task_foreign_affairs_effect_desc_bureaucrats_bonus_prestige:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_gain_erudition_modifier')|P]"
 task_foreign_affairs_effect_desc_family_business_bonus_prestige:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_gain_family_business_modifier')|P]"
 task_foreign_affairs_effect_desc_consulted_house_bonus_prestige: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_prestige_gain_consulted_house_modifier')|P]"
 task_foreign_affairs_independent_effect_desc:1 "\n\nIndependent Ruler Opinion:\n$TAB$Increases by #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_monthly_increase')|P]/month up to #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max')|1P] (Currently: #P +[SCOPE.ScriptValue('chancellor_foreign_affairs_independent_opinion_scale')|1]#!)\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_base')]#!"
 task_foreign_affairs_emperor_effect_desc:0 "\n\nEmperors of the Realm:"
 task_foreign_affairs_king_effect_desc:0 "\n\nOther Kings of the Realm:"
 task_foreign_affairs_duke_effect_desc:0 "\n\nOther Dukes of the Realm:"
 task_foreign_affairs_count_effect_desc:0 "\n\nOther Counts of the Realm:"
 task_foreign_affairs_fallback_effect_desc:0 "\n\nFellow Vassal Opinion:"
 task_foreign_affairs_not_independent_effect_desc:0 "\n$TAB$Increases by #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_monthly_increase')|P]/month up to: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max')|1P]\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_base')]#!"
 task_foreign_affairs_effect_desc_adaptive_traditions_bonus_opinion:0 "\n$TAB$[GetPerk('adaptive_traditions_perk').GetName(GetPlayer)]: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max_perk_bonus_modifier')|P]"
 task_foreign_affairs_effect_desc_bureaucrats_bonus_opinion:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max_erudition_modifier')|P]"
 task_foreign_affairs_effect_desc_family_business_bonus_opinion:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max_family_business_modifier')|P]"
 task_foreign_affairs_effect_desc_consulted_house_bonus_opinion: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max_consulted_house_modifier')|P]"
 task_foreign_affairs_effect_desc_court_fashion_bonus_opinion: "\n$TAB$$court_fashion_foreign_modifier$: #P +#![SCOPE.ScriptValue('chancellor_foreign_affairs_opinion_max_court_fashion_modifier')|P]"
 task_foreign_affairs_shorten_truce:0 "\n$EFFECT_LIST_BULLET$#P Shorten Truce#!"
 task_foreign_affairs_enemy_claim:0 "\n$EFFECT_LIST_BULLET$#N Enemy Claim#!"
 task_foreign_shorten_enemy_truce:0 "\n$EFFECT_LIST_BULLET$#N Shorten Enemy Truce#!"
 task_foreign_neighbor_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Neighbor Opinion Loss#!"
 task_foreign_affairs_notification_tooltip:0 "From $task_foreign_affairs$"

 task_domestic_affairs:0 "Domestic Affairs"
 task_domestic_affairs_direct_effect_desc:0 "[direct_vassal|E] Opinion: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_scale')|1]#!\n(Increases by #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_monthly_increase')|2P]/month up to #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_max')|0P])\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_base')|2]#!"
 task_domestic_affairs_parochial_effect_desc:0 "\n\n[GetVassalStance( 'parochial' ).GetTextIcon][GetVassalStance( 'parochial' ).GetName] [vassal|E] Opinion: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_scale')|1]#!\n(Increases by #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_monthly_increase')|2P]/month up to #P +#![SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_max')|0P])\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]: #P [opinion_i]+[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_base')|2]#!"
 task_domestic_affairs_bureaucrats_bonus_desc:3 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_erudition_bonus')|2]#!"
 task_domestic_affairs_family_business_bonus_desc:1 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_family_business_bonus')|2]#!"
 task_domestic_affairs_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_consulted_house_bonus')|2]#!"
 task_domestic_affairs_chains_of_loyalty_bonus_desc:0 "\n$TAB$[GetPerk('chains_of_loyalty_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_opinion_chains_of_loyalty_bonus')|2]#!"
 
 task_domestic_affairs_tyranny_effect_desc:1 "\n\n[tyranny|E] Loss: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_total')|P0]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_base')|P0]%#!"
 task_domestic_affairs_tyranny_bureaucrats_bonus_desc:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_erudition_bonus')|P0]%#!"
 task_domestic_affairs_tyranny_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_family_business_bonus')|P0]%#!"
 task_domestic_affairs_tyranny_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_consulted_house_bonus')|P0]%#!"
 task_domestic_affairs_tyranny_chains_of_loyalty_bonus_desc:0 "\n$TAB$[GetPerk('chains_of_loyalty_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('chancellor_domestic_affairs_tyranny_chains_of_loyalty_bonus')|P0]%#!"
 
 SCALED_COUNCILLOR_DIPLOMACY_VALUE:2 "[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] Diplomacy Skill"
 BASE_DRIFT_SPEED:0 "Base drift: $VALUE|=+1$"

 task_integrate_title:0 "Integrate Title"
 task_integrate_title_VALUE_NAME:1 "[de_jure_drift|E]"
 task_integrate_title_effect_desc:1 "#S At 100%:#!\n$TAB$The target title becomes [de_jure|E] part of your [primary_title|E]"
 task_integrate_title_nobles_support_integration:0 "\n$EFFECT_LIST_BULLET$#P Nobles Support Integration#!"
 task_integrate_title_culture_supports_integration:0 "\n$EFFECT_LIST_BULLET$#P Culture Supports Integration#!"
 task_integrate_title_nobles_resist_integration:0 "\n$EFFECT_LIST_BULLET$#N Nobles Resist Integration#!"
 task_integrate_title_culture_resists_integration:0 "\n$EFFECT_LIST_BULLET$#N Culture Resists Integration#!"
 task_integrate_title_notification_tooltip:0 "From $task_integrate_title$"
 INTEGRATE_TITLE_DYNASTY_PERK_BONUS_VALUE:1 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 PASSIVE_INTEGRATION_PROGRESS_VALUE:0 "Passive integration"

 task_bestow_royal_favor:0 "Bestow Royal Favor"
 task_bestow_royal_favor_prestige_effect_desc:0 "[prestige|E]: [prestige_i|E]#P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_prestige_total')]#!/month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_prestige_gain_base')]#!"
 task_bestoy_royal_favor_effect_desc_bureaucrats_bonus_prestige: "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +#![SCOPE.ScriptValue('chancellor_bestow_favor_prestige_gain_erudition_modifier')|P]"
 task_bestoy_royal_favor_effect_desc_family_business_bonus_prestige: "\n$TAB$$tradition_family_entrepreneurship_name$: #P +#![SCOPE.ScriptValue('chancellor_bestow_favor_prestige_gain_family_business_modifier')|P]"
 task_bestoy_royal_favor_effect_desc_consulted_house_bonus_prestige: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('chancellor_bestow_favor_prestige_gain_consulted_house_modifier')|P]"
 task_bestow_royal_favor_opinion_effect_desc:0 "\n\n[vassal|E] Prestige increases by [prestige_i|E]#P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_prestige_gain_base_vassal')|P]#!/month\n\n[vassal|E] Opinion increases by #P +#![SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success')|P] up to #P 100#! (in total)\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_skill|E]: #P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success_base')]#!\n$TAB$Your [court_grandeur|E]: #P +[SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_increase_per_success_grandeur')]#!"
 task_bestoy_royal_favor_effect_desc_bureaucrats_bonus_opinion: "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +#![SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_gain_erudition_bonus')|P]"
 task_bestoy_royal_favor_effect_desc_family_business_bonus_opinion: "\n$TAB$$tradition_family_entrepreneurship_name$: #P +#![SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_gain_family_business_bonus')|P]"
 task_bestoy_royal_favor_effect_desc_consulted_house_bonus_opinion: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('chancellor_bestow_royal_favor_opinion_gain_consulted_house_bonus')|P]"
 task_bestow_royal_favor_target_message:0 "[councillor_liege.GetShortUIName] is bestowing [councillor_liege.GetHerHis] royal favor upon you"
 task_bestow_royal_favor_target_cancel_message:0 "[councillor_liege.GetShortUIName] is no longer bestowing [councillor_liege.GetHerHis] royal favor upon you"


#marshal
 task_organize_levies:1 "Organize Army"
 task_organize_levies_maintenance_modifier:0 "$task_organize_levies$"
 task_organize_levies_effect_desc:6 "[garrison|E] Size and [levy|E] Reinforcement Rate: #P +[SCOPE.ScriptValue('marshal_organize_levies_modifier_total')]%#!\n$TAB$Base: #P +[SCOPE.ScriptValue('marshal_organize_levies_base')]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P +[SCOPE.ScriptValue('marshal_organize_levies_skill_base')]%#!"
 task_organize_levies_erudition_bonus:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('marshal_organize_levies_erudition_bonus')]%#!"
 task_organize_levies_family_business_bonus:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('marshal_organize_levies_family_business_bonus')|1]%#!"
 task_organize_levies_consulted_house_bonus: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('marshal_organize_levies_consulted_house_bonus')|1]%#!"
 task_organize_levies_maintenance_effect_desc:0 "\n\nRaised [army|E] Maintenance: [gold_i]#P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_total')|1P]%#!\n$TAB$Base: #P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_base')|1P]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_skill_base')|1P]%#!"
 task_organize_levies_maintenance_erudition_bonus_desc:1 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_erudition_bonus')|1]%#!"
 task_organize_levies_maintenance_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_family_business_bonus')|1]%#!"
 task_organize_levies_maintenance_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P -[SCOPE.ScriptValue('marshal_organize_levies_maintenance_consulted_house_bonus')|1]%#!"
 task_train_commanders_acclaimed_knight_levy_captaincy:0 "\n$EFFECT_LIST_BULLET$#P [acclaimed_knight] Prepares Levies#!"
 task_organize_levies_well_organized_service:0 "\n$EFFECT_LIST_BULLET$#P Well-organized Service#!"
 task_organize_levies_increased_military_presence:0 "\n$EFFECT_LIST_BULLET$#P Increased Military Presence#!"
 task_organize_levies_levy_desertion:0 "\n$EFFECT_LIST_BULLET$#N Levy Desertion#!"
 task_organize_levies_unused_farmland:0 "\n$EFFECT_LIST_BULLET$#N Unused Farmland#!"
 task_organize_levies_insufficient_guards:0 "\n$EFFECT_LIST_BULLET$#N Insufficient Guards#!"
 task_organize_levies_notification_tooltip:0 "From $task_organize_levies$"
 
 task_suppress_crime:0 "Suppress Crime"
 task_supress_crime_effect_desc:0 "#S At #V 100%#!#!:\n$TAB$Remove County Corruption\nProgress: #P +#![SCOPE.ScriptValue('task_supress_crime_progress')|P]#P %#!/month\n\nMakes County immune to County Corruption"
 task_suppress_crime_gain_opinion:0 "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
 task_suppress_crime_lose_opinion:0 "\n$EFFECT_LIST_BULLET$#N Lose County Opinion#!"
 marshal_supress_crime_modifier:0 "Suppressing Crime"
 marshal_supress_crime_modifier_desc:0 "#F This County is immune to County Corruption#!"
 task_suppress_crime_notification_tooltip:0 "From $task_suppress_crime$"
 
 task_train_commanders:0 "Train Commanders"
 task_train_commanders_modifier:0 "$task_train_commanders$"
 task_train_commanders_effect_desc:3 "\n\n#P [SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_value')|1P]%#! chance of improving or finding a new [commander|E] or [knight|E] each month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P +[SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_value_base')|1P]%#!"
 task_train_commanders_maa_boost_effect_desc:0 "[knight_effectiveness|E], [men_at_arms|E]' [damage|E] and [toughness|E]:\n$TAB$Increases by #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_monthly_increase')|1]%#!/month up to #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_max')|1]%#! (Currently: #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_scale')|1]%#!)\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P +[SCOPE.ScriptValue('marshal_maa_overtime_boost_base')|1]%#!"
 task_train_commanders_commander_erudition_bonus_desc:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_erudition_bonus')|P]%#!"
 task_train_commanders_commander_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_family_business_bonus')|P]%#!"
 task_train_commanders_commander_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('marshal_train_commanders_monthly_chance_consulted_house_bonus')|P]%#!"
 task_train_commanders_acclaimed_knight_drills_hastiludes:0 "\n$EFFECT_LIST_BULLET$#P [acclaimed_knight] Drills [GetTrait('tourney_participant').GetNameNoTooltip( GetNullCharacter )]#!"
 task_train_commanders_commander_learns_from_commander:1 "\n$EFFECT_LIST_BULLET$#P Commander Gains [commander_trait]#!"
 task_train_commanders_knight_improved:0 "\n$EFFECT_LIST_BULLET$#P [knight] Improved#!"
 task_train_commanders_commander_wounded:0 "\n$EFFECT_LIST_BULLET$#N Commander Wounded#!"
 task_train_commanders_commander_maimed:0 "\n$EFFECT_LIST_BULLET$#N Commander Maimed#!"
 task_train_commanders_commander_killed:0 "\n$EFFECT_LIST_BULLET$#N Commander Killed#!"
 task_train_commanders_notification_tooltip:0 "From $task_train_commanders$"
 task_boost_maa_modifier:0 "From $task_train_commanders$"
 task_boost_knights_modifier:0 "From $task_train_commanders$"


 task_increase_control_VALUE_NAME:0 "[county_control|E]"
 task_increase_control:0 "Increase Control in County"
 task_increase_control_effect_desc:1 "Chance of removing County Corruption: [SCOPE.ScriptValue('marshal_remove_county_corruption_chance')|P]#P %#!/month\n$TAB$Councillor: #P +#![SCOPE.ScriptValue('marshal_councillor_county_corruption_value')|P]\n$TAB$County Control: #P +#![SCOPE.ScriptValue('marshal_county_county_corruption_value')|P]\n\nWhile Control is being increased, the County will not acquire Corruption"
 marshal_increase_control_modifier:0 "$task_increase_control$"
 marshal_increase_control_friend_bonus_modifier:0 "[friend|E] is performing $task_increase_control$"
 marshal_increase_control_monthly_increase_best_friend_bonus:0 "[best_friend|E] is performing $task_increase_control$"
 marshal_increase_control_rival_bonus_modifier:0 "[rival|E] is performing $task_increase_control$"
 marshal_increase_control_nemesis_bonus_modifier:0 "[nemesis|E] is performing $task_increase_control$"
 marshal_increase_control_perk_bonus_modifier:0 "$strict_organization_perk_name$"
 marshal_increase_control_erudition_bonus_modifier:1 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 task_increase_control_acclaimed_knight_subdues_peasantry:0 "\n$EFFECT_LIST_BULLET$#P [acclaimed_knight] Subdues Local Peasantry#!"
 task_increase_control_increase_opinion:0 "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
 task_increase_control_baron_opinion_increase:0 "\n$EFFECT_LIST_BULLET$#P Baron Opinion Increase#!"
 task_increase_control_lose_opinion:0 "\n$EFFECT_LIST_BULLET$#N Lose County Opinion#!"
 task_increase_control_lose_control:0 "\n$EFFECT_LIST_BULLET$#N Loss of Control#!"
 task_increase_control_baron_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Baron Opinion Loss#!"
 task_increase_control_corruption_notification:1 "Your [councillor.GetCouncilTitle] has removed County Corruption in [county.GetNameNoTier]"
 task_increase_control_notification_tooltip:0 "From $task_increase_control$"
 task_increase_control_improved_vassal_opinion:0 "\n$EFFECT_LIST_BULLET$#P Increase Vassal Opinion#!"
 task_increase_control_improve_vassal_contract:1 "\n$EFFECT_LIST_BULLET$#P Improve [vassal_contract|E]#!"
 task_increase_control_end_internal_war:0 "\n$EFFECT_LIST_BULLET$#P End Internal War#!"
 task_increase_control_force_vassal_partition:0 "\n$EFFECT_LIST_BULLET$#P Force Partition for Vassal#!"
 task_increase_control_lose_vassal_opinion:0 "\n$EFFECT_LIST_BULLET$#N Lowered Vassal Opinion#!"
 task_increase_control_worsen_contract:1 "\n$EFFECT_LIST_BULLET$#N Worsened [vassal_contract|E]#!"
 task_increase_control_loss_of_crown_authority:0 "\n$EFFECT_LIST_BULLET$#N Loss of Ruler Authority#!"
 task_domestic_affairs_notification_tooltip:0 "From $task_domestic_affairs$"

 task_manage_guards:0 "Manage Royal Guards"
 task_manage_guards_knights_desc:1 "[knight_effectiveness|E]: #P +[SCOPE.ScriptValue('marshal_overtime_boost_scale')|1]%#!\nIncreases by #P +[SCOPE.ScriptValue('marshal_overtime_boost_monthly_increase')]%#!/month up to #P +[SCOPE.ScriptValue('marshal_overtime_boost_max')]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P +[SCOPE.ScriptValue('marshal_overtime_boost_base')|2]#!"
 task_manage_guards_erudition_bonus_knights: "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('marshal_manage_guards_max_erudition_bonus')|P]%#!"
 task_manage_guards_family_business_bonus_knights: "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('marshal_manage_guards_max_family_business_bonus')|P]%#!"
 task_manage_guards_consulted_house_bonus_knights: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('marshal_manage_guards_max_consulted_house_bonus')|P]%#!"
 task_manage_guards_scheme_desc:1 "\n\nEnemy [hostile_scheme|E] [success_chance|E]: #P [SCOPE.ScriptValue('marshal_overtime_decrease_scale')|1]#!%\nDecreases by #P [SCOPE.ScriptValue('marshal_overtime_decrease_monthly_increase')]%#!/month up to #P [SCOPE.ScriptValue('marshal_overtime_decrease_max')]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_skill|E]: #P [SCOPE.ScriptValue('marshal_overtime_decrease_base')|2]#!"
 task_manage_guards_erudition_bonus_scheme: "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P -[SCOPE.ScriptValue('marshal_manage_guards_max_erudition_bonus')|P]%#!"
 task_manage_guards_family_business_bonus_scheme: "\n$TAB$$tradition_family_entrepreneurship_name$: #P -[SCOPE.ScriptValue('marshal_manage_guards_max_family_business_bonus')|P]%#!"
 task_manage_guards_consulted_house_bonus_scheme: "\n$TAB$$unity_consulted_house_member_desc$: #P -[SCOPE.ScriptValue('marshal_manage_guards_max_consulted_house_bonus')|P]%#!"
 task_manage_guards_knight_modifier:0 "Manage Royal Guards: Knight Effectiveness"
 task_manage_guards_scheme_modifier:0 "Manage Royal Guards: Enemy Hostile Scheme Success Chance"
 task_manage_guards_knight_improved:0 "\n$EFFECT_LIST_BULLET$#P Knight Improved#!"
 task_manage_guards_scheme_disrupted:0 "\n$EFFECT_LIST_BULLET$#P Hostile Scheme Disrupted#!"
 task_manage_guards_knight_wounded:0 "\n$EFFECT_LIST_BULLET$#N Knight Wounded#!"
 task_manage_guards_disorganized:0 "\n$EFFECT_LIST_BULLET$#N Disorganized Royal Guards#!"
 task_manage_guards_notification_tooltip:0 "From $task_manage_guards$"

 SCALED_COUNCILLOR_MARTIAL_VALUE:2 "[councillor.GetCouncilTitle] [councillor.GetShortUIName]'s [martial_skill|E]"
 INCREASE_CONTROL_BASE:0 "Base"
 INCREASE_CONTROL_PERK_BONUS_VALUE:1 "$strict_organization_perk_name$"
 strict_organization_perk:0 "$strict_organization_perk_name$"


#spymaster
 task_disrupt_schemes:0 "Disrupt Schemes"
 task_disrupt_schemes_effect_desc:0 "[councillor.GetModifierDescForTask('task_disrupt_schemes')]"
 task_disrupt_schemes_hostile_scheme_disrupted:0 "\n$EFFECT_LIST_BULLET$#P Hostile Scheme Disrupted#!"
 task_disrupt_schemes_secret_revealed:0 "\n$EFFECT_LIST_BULLET$#N Your Secret Revealed#!"
 task_disrupt_schemes_courtier_secret_revealed:0 "\n$EFFECT_LIST_BULLET$#N Courtier's Secret Revealed#!"
 task_disrupt_schemes_modifier:0 "Disrupt Schemes"
 task_disrupt_schemes_modifier_desc:0 "This character's Spymaster is rooting out conspiracies and treachery at court."
 task_disrupt_schemes_court_of_shadows_modifier:0 "Court of Shadows"
 task_disrupt_schemes_court_of_shadows_modifier_desc:0 "This character is guiding their Spymaster in ways of confounding the enemies that might encroach at their court."
 task_disrupt_schemes_notification_tooltip:0 "From $task_disrupt_schemes$"
 task_disrupt_schemes_hostile_scheme_resistance_base:3 "[hostile_scheme_resistance|E]: @scheme_phase_duration_icon!#P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_modifier_final_scale')|1] days#!\n$TAB$Base: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_hostile_scheme_resistance_base')|1] days#!\n$TAB$[intrigue_i] [councillor|E]'s [intrigue|E]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_modifier_base_scale')|1] days#!"
 task_disrupt_schemes_hostile_scheme_resistance_perk_bonus:0 "\n$TAB$[GetPerk('court_of_shadows_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_court_of_shadows_modifier_scale')|1] days#!"
 task_disrupt_schemes_hostile_scheme_resistance_legacy_bonus:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_erudition_legacy_5_modifier_scale')|P1] days#!"
 task_disrupt_schemes_hostile_scheme_resistance_family_business_bonus:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_family_business_modifier_scale')|P1] days#!"
 task_disrupt_schemes_hostile_scheme_resistance_consulted_house_bonus: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_consulted_house_modifier_scale')|P]%#!"
 task_disrupt_schemes_discovery_chance_base:2 "\n[scheme_discovery_chance|E]: @exposed_icon!#P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_total_modifier')|1%/]#!\n$TAB$[intrigue_i] [councillor|E]'s [intrigue|E]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_scheme_discovery_modifier')|1%/]#!"
 task_disrupt_schemes_discovery_chance_perk_bonus:0 "\n$TAB$[GetPerk('court_of_shadows_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_court_of_shadows_scheme_discovery_modifier_scale')|1%/]#!"
 task_disrupt_schemes_discovery_chance_legacy_bonus:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_erudition_legacy_5_discovery_modifier_scale')|P1%/]#!"
 task_disrupt_schemes_discovery_chance_family_business_bonus:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_family_business_discovery_modifier_scale')|P1%/]#!"
 task_disrupt_schemes_discovery_chance_consulted_house_bonus: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('spymaster_disrupt_schemes_consulted_house_modifier_scale')|P]%#!"

 task_support_schemes:0 "Support Schemes"
 task_support_schemes_effect_desc:0 "[councillor.GetModifierDescForTask('task_support_schemes')]"
 task_support_schemes_base_desc:3 "[hostile_scheme|E] [scheme_speed_single|E]: @scheme_phase_duration_icon!#P [SCOPE.ScriptValue('spymaster_espionage_modifier_final_scale')|0]#!\n$TAB$[intrigue_i] [councillor|E]'s [intrigue|E]: #P [SCOPE.ScriptValue('spymaster_espionage_modifier_base_scale')|0] days#!"
 task_support_schemes_legacy_bonus_desc:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P [SCOPE.ScriptValue('spymaster_espionage_legacy_bonus')|P1]#!"
 task_support_schemes_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P [SCOPE.ScriptValue('spymaster_espionage_family_business_bonus')|P1]#!"
 task_support_schemes_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P [SCOPE.ScriptValue('spymaster_espionage_consulted_house_bonus')|P]%#!"
 spymaster_espionage_court_type_bonus_desc:0 "\n$TAB$$court_intrigue$: #P [SCOPE.ScriptValue('spymaster_espionage_court_type_bonus')|P1]#!"
 task_support_schemes_success_chance_base_desc:2 "\n[hostile_scheme|E] [success_chance|E]: @scheme_success_icon!#P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_total')|P1%/]#!\n$TAB$Base: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_base')|P1%/]#!\n$TAB$[intrigue_i] [councillor|E]'s [intrigue|E]: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_modifier_base_scale')|P1%/]#!"
 task_support_schemes_success_chance_legacy_bonus_desc:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_legacy_bonus')|P1]#!"
 task_support_schemes_success_chance_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_family_business_bonus')|P1]#!"
 task_support_schemes_success_chance_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_consulted_house_bonus')|P]%#!"
 spymaster_espionage_success_chance_court_type_bonus_desc:0 "\n$TAB$$court_intrigue$: #P +[SCOPE.ScriptValue('spymaster_espionage_success_chance_court_type_bonus')|P1]#!"
 task_support_schemes_modifier:0 "Spymaster — Espionage"
 task_support_schemes_modifier_desc:0 "This person's Spymaster is advancing their agenda with various schemes and ploys."
 task_support_schemes_learn_secret:0 "\n$EFFECT_LIST_BULLET$#P Secret Discovered#!"
 task_support_schemes_lose_piety:0 "\n$EFFECT_LIST_BULLET$#N Loss of Piety#!"
 task_support_schemes_lose_prestige:0 "\n$EFFECT_LIST_BULLET$#N Loss of Prestige#!"
 task_support_schemes_fail_scheme:0 "\n$EFFECT_LIST_BULLET$#N Scheme Failure#!"
 task_support_schemes_notification_tooltip:0 "From $task_support_schemes$"
 
 task_find_secrets:0 "Find Secrets"
 task_find_secrets_effect_desc:1 "If any [secrets|E] exist at court:\n$TAB$[SCOPE.ScriptValue('spymaster_find_secrets_secret_discovery_chance')|P]#P %#! chance of learning a [secret|E]"
 task_find_secrets_vassal_intimidation:0 "\nChance of intimidating vassal"
 task_find_secrets_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N $task_find_secrets$ Discovered#!"
 task_find_secrets_notification_tooltip:0 "From $task_find_secrets$"
 
 SCALED_COUNCILLOR_INTRIGUE_VALUE:2 "[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] Intrigue Skill"
 SPYMASTER_PROGRESS_BASE:0 "Base"
 ESPIONAGE_PERK_BONUS_VALUE:1 "[GetPerk('digging_for_dirt_perk').GetName(GetPlayer)]"
 TARGET_SPYMASTER_disrupt_schemes:1 "Target's Spymaster is Disrupting Schemes"
 TARGET_IS_LIEGE_penalty:0 "Target is your Liege or above"


#steward
 task_collect_taxes:0 "Collect Taxes"
 task_collect_taxes_effect_desc:3 "[domain|E] Taxes: [gold_i]#P +[SCOPE.ScriptValue('steward_collect_taxes_scale_tooltip_total')|2]%#!\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUIName] [stewardship_skill|E]: #P +[SCOPE.ScriptValue('steward_collect_taxes_scale_base')|1]%#!"
 task_collect_taxes_tax_man_bonus_desc:2 "\n$TAB$[GetPerk('tax_man_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('steward_collect_taxes_perk_bonus_scale')|2]%#!"
 task_collect_taxes_erudition_bonus_desc:2 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('steward_collect_taxes_erudition_bonus_scale')|2]%#!"
 task_collect_taxes_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('steward_collect_taxes_family_business_bonus_scale')|2]%#!"
 task_collect_taxes_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('steward_collect_taxes_consulted_house_bonus_scale')|P]%#!"
 task_collect_taxes_innovation_double_entry_bookkeeping_bonus_desc: "\n$TAB$$innovation_double_entry_bookkeeping$: #P +10%#!"
 task_collect_taxes_extra_taxes:0 "\n$EFFECT_LIST_BULLET$#P Extra Taxes#!"
 task_collect_taxes_county_corruption:0 "\n$EFFECT_LIST_BULLET$#N County Corruption#!"
 task_collect_taxes_notification_tooltip:0 "From $task_collect_taxes$"

 task_develop_county:0 "Increase Development in County"
 task_develop_county_VALUE_NAME:0 "[development_growth|E]"
 task_develop_county_minister_of_works_VALUE_NAME: "$task_develop_county_VALUE_NAME$"
 task_develop_county_complete_effect_desc:1 "#S At #V 100%#!#!:\n$TAB$Increase [development|E] by #P 1#!"
 task_develop_county_effect_desc:1 "\n[councillor.GetModifierDescForTask('task_develop_county')]"
 steward_develop_county_modifier:0 "Developing County"
 steward_develop_county_modifier_skill_desc:0 "$steward_develop_county_modifier$ — Steward Skill"
 steward_develop_county_modifier_desc:0 "The development of this County is being overseen by a Steward"
 steward_develop_county_perk_bonus_modifier:0 "$planned_cultivation_perk_name$"
 steward_develop_county_development_increase_message:1 "Your [councillor.GetCouncilTitle] has increased the Development in [county.GetNameNoTier]"
 task_develop_county_efficient_taxation:0 "\n$EFFECT_LIST_BULLET$#P Efficient Taxation#!"
 task_develop_county_increased_control:0 "\n$EFFECT_LIST_BULLET$#P Increased Control#!"
 task_develop_county_slow_construction:0 "\n$EFFECT_LIST_BULLET$#N Slow Construction#!"
 task_develop_county_loss_of_opinion:0 "\n$EFFECT_LIST_BULLET$#N Loss of Opinion#!"
 task_develop_county_loss_of_control:0 "\n$EFFECT_LIST_BULLET$#N Loss of Control#!"
 task_develop_county_notification_tooltip:0 "From $task_develop_county$"
 STEWARD_CURRENT_DEVELOPMENT_PENALTY:1 "[existing_development|E]"
 STEWARD_COUNTY_SPEED_MODIFIERS:1 "Development Growth modifiers"
 MARSHAL_COUNTY_SPEED_MODIFIERS:1 "Control Growth modifiers"
 MARSHAL_COUNTY_SPEED_OTHER:0 "From other [county|E] modifiers"
 MARSHAL_INCREASE_CONTROL_LOCAL_COUNTY_MODIFIERS:0 "Local [county|E] [modifiers|E]"
 STEWARD_COUNTY_SPEED_OTHER:0 "From other [county|E] modifiers"
 steward_develop_county_friend_modifier:0 "[friend|E] performing $task_develop_county$"
 steward_develop_county_best_friend_modifier:0 "[best_friend|E] performing $task_develop_county$"
 steward_develop_county_rival_modifier:0 "[rival|E] performing $task_develop_county$"
 steward_develop_county_nemesis_modifier:0 "[nemesis|E] performing $task_develop_county$"
 steward_develop_county_current_development_modifier:0 "[existing_development|E]"
 steward_develop_county_erudition_bonus_modifier:0 "[GetDynastyPerk('erudition_legacy_5').GetName]"

 task_promote_culture:0 "Promote Culture"
 task_promote_culture_effect_desc:1 "#S At #V 100%#!#!:\n$TAB$The [county|E] changes [culture|E] to [councillor_liege.GetCulture.GetName]"
 task_promote_culture_acceptance_effect_desc:1 "\n$TAB$The [cultural_acceptance|E] between the [county.GetProvince.GetCounty.GetCulture.GetCollectiveNoun] and the [councillor_liege.GetCulture.GetCollectiveNoun] decreases by [SCOPE.ScriptValue('culture_conversion_acceptance_impact')|N^/%]"
 task_promote_culture_improve_county_opinion:0 "\n$EFFECT_LIST_BULLET$#P Improve County Opinion#!"
 task_promote_culture_increased_taxes:0 "\n$EFFECT_LIST_BULLET$#P Increased Taxes#!"
 task_promote_culture_increased_levies:0 "\n$EFFECT_LIST_BULLET$#P Increased Levies#!"
 task_promote_culture_resistance_to_settlers:0 "\n$EFFECT_LIST_BULLET$#N Resistance to Settlers#!"
 task_promote_culture_resistance_to_administration:0 "\n$EFFECT_LIST_BULLET$#N Loss of County Opinion#!"
 task_promote_culture_notification_tooltip:0 "From $task_promote_culture$"
 cultural_acceptance_loss_promote_culture:0 "[councillor_liege.GetCulture.GetName] culture promoted in [county.GetName]"

 task_convince_dejure:0 "Convince De Jure Territory"
 task_convince_dejure_effect_desc:0 "#S At #V 100%#!#!:\n$TAB$The target [county|E] requires its [ruler|E] to hand it over to its [de_jure|E] liege"
 steward_convince_dejure_potential_county_tt:0 "You are the [de_jure|E] liege but not the current [ruler|E] of the target [county|E]"
 steward_convince_dejure_potential_county_tt_2:0 "If the task fails, it cannot be tried on the same county for 10 years"
 task_convince_dejure_gain_prestige:0 "\n$EFFECT_LIST_BULLET$#P Prestige Gain#!"
 task_convince_dejure_diplomatic_blunder:0 "\n$EFFECT_LIST_BULLET$#N Diplomatic Blunder#!"
 task_convince_dejure_lose_prestige:0 "\n$EFFECT_LIST_BULLET$#N Prestige Loss#!"
 task_convince_dejure_notification_tooltip:0 "From $task_convince_dejure$"
 steward_convince_dejure_cg_bonus_desc:0 "Your [court_grandeur_level|E]"
 steward_convince_dejure_cg_malus_desc:0 "[county.GetHolder.GetTopLiege.GetShortUINamePossessive] [court_grandeur_level|E]"
 
 SCALED_COUNCILLOR_STEWARDSHIP_VALUE:2 "[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [stewardship_skill|E]"
 STEWARD_PROGRESS_BASE:0 "Base"
 DEVELOP_COUNTY_PERK_BONUS_VALUE:1 "$planned_cultivation_perk_name$"
 STEWARD_PROMOTE_CULTURE_COMMUNAL_IDENTITY_BONUS_MODIFIER:2 "[councillor_liege.GetFaith.GetName] — Communal Identity"
 STEWARD_PROMOTE_CULTURE_EASIER_TO_CONVERT_CULTURE_IN_SAME_FAITH_MOUNTAINS_BONUS:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('tenet_cthonic_redoubts').GetBaseName] in Mountains"
 COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_HILLS_FORESTS_MALUS_MODIFIER:0 "[councillor_liege.GetFaith.GetName] — [GetFaithDoctrine('against_all_odds').GetBaseName] in Hills and Forests"
 STEWARD_PROMOTE_CULTURE_INNOVATION_BONUS_EAST_SETTLING:1 "[councillor_liege.GetCulture.GetName] — Ostsiedlung"
 STEWARD_PROMOTE_CULTURE_LOCAL_TRADITIONS_RESPECTED:1 "Local Traditions Respected"
 STEWARD_PROMOTE_CULTURE_SHUUBIYYA:0 "Shu'ubiyya"
 STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY:1 "From [development|E]"
 STEWARD_PROMOTE_CULTURE_LOW_CONTROL_PENALTY:0 "Low County Control Penalty"
 STEWARD_PROMOTE_CULTURE_MEDIUM_CONTROL_PENALTY:0 "Medium County Control Penalty"
 STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_PENALTY:0 "High County Control Penalty"
 STEWARD_PROMOTE_CULTURE_HIGH_CONTROL_BONUS:0 "Total County Control Bonus"
 STEWARD_PROMOTE_CULTURE_ABSOLUTE_CONTROL_BONUS:0 "Absolute County Control Bonus"
 STEWARD_PROMOTE_CULTURE_HIGH_TERRAIN_PENALTY:0 "Extreme Terrain Penalty"
 STEWARD_PROMOTE_CULTURE_LOW_TERRAIN_PENALTY:0 "Difficult Terrain Penalty"
 STEWARD_PROMOTE_CULTURE_LOW_FERVOUR_BONUS:0 "Low County Faith Fervour Bonus"
 STEWARD_PROMOTE_FAITH_MEDIUM_FERVOUR_PENALTY:0 "Medium County Faith Fervour Penalty"
 STEWARD_CONVERT_FAITH_HIGH_FERVOUR_PENALTY:0 "High County Faith Fervour Penalty"
 STEWARD_CONVERT_FAITH_ZEALOT_FERVOUR_PENALTY:0 "Zealous County Faith Fervour Penalty"
 STEWARD_PROMOTE_CULTURE_LOCAL_TRADITIONS_RESPECTED:1 "Local Traditions Respected"
 STEWARD_PROMOTE_CULTURE_SHUUBIYYA:0 "Shu'ubiyya"
 STEWARD_PROMOTE_CULTURE_DEVELOPMENT_PENALTY:1 "From [development|E]"
 DEVELOP_COUNTY_TRIBAL_PENALTY_VALUE:1 "Tribal Government"
 steward_develop_county_tribal_penalty_modifier:0 "Tribal Government"
 STEWARD_PROMOTE_CULTURE_RECLAIMING_BRITANNIA:0 "Reclaim Britannia"
 STEWARD_PROMOTE_CULTURE_ALLOWED_NOMAD_SETTLEMENT:0 "Nomads Settling Here"
 STEWARD_PROMOTE_CULTURE_HYBRID_VS_PARENTS_BONUS_MODIFIER:1 "Newly-formed [hybrid_culture|E] converting a parent [culture|E]"
 STEWARD_PROMOTE_CULTURE_DIVERGENT_VS_PARENTS_BONUS_MODIFIER:0 "Newly-formed [divergent_culture|E] converting its parent [culture|E]"
 STEWARD_PROMOTE_CULTURE_LOCAL_COUNTY_MODIFIERS:0 "Local [county|E] [modifiers|E]"
 COUNCILLOR_SAME_CULTURE_AS_TARGET:0 "Same [culture|E]"

 COUNCIL_TASK_FABRICATE_CLAIM:0 "Fabricate Claim"
 COUNCIL_TASK_FABRICATING_CLAIM:0 "Fabricating Claim: [ActiveCouncilTask.GetProgress|1/%]"
#Court Chaplain
 task_fabricate_claim:0 "Fabricate Claim on County"
 task_fabricate_claim_effect_desc:1 "#S At #V 100%#!#!:\n$TAB$Opportunity to get an [unpressed_claim|E]"
 task_fabricate_claim_duchy_claim:0 "\n$EFFECT_LIST_BULLET$#P Claim on Duchy#!"
 task_fabricate_claim_vassal_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Vassal Opinion Loss#!"
 task_fabricate_claim_piety_loss:0 "\n$EFFECT_LIST_BULLET$#N Loss of Piety#!"
 task_fabricate_claim_upset_target:0 "\n$EFFECT_LIST_BULLET$#N Upset Target#!"
 task_fabricate_claim_notification_tooltip:0 "From $task_fabricate_claim$"
 task_fabricate_claim_desc_not_adjacent:0 "\n$TAB$Claiming not adjacent county — multiplied by: #N $BREAKDOWN_MULTIPLICATION_PREFIX$#![SCOPE.ScriptValue('court_chaplain_fabricate_claim_not_adjacent_penalty')|-1]"

 task_conversion:0 "Convert Faith in County"
 task_conversion_effect_desc:1 "#S At #V 100%#!#!:\n$TAB$The [county|E] will change [faith|E] to[councillor.GetFaith.GetTextIcon][councillor.GetFaith.GetName]"
 task_conversion_china_effect_desc: "#S At #V 100%#!#!:\n$TAB$The [county|E] will change [faith|E] to [councillor.GetLiege.GetFaith.GetTextIcon][councillor.GetLiege.GetFaith.GetName]"
 task_conversion_development_loss_desc: "\n#indent_newline:4 $TAB$The [county|E] will lose [development_i]#N 1#! [development|E], plus[development_i]#N 1#! per #V 10#! existing Development#!"
 task_conversion_opinion_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
 task_conversion_development_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Development#!"
 task_conversion_levy_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase County Levies#!"
 task_conversion_resistance_to_conversion:0 "\n$EFFECT_LIST_BULLET$#N Resistance to Conversion#!"
 task_conversion_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Loss of County Opinion#!"
 task_conversion_notification_tooltip:0 "From $task_conversion$"
 task_conversion.tt.forbidden.due_to_struggle_phase:0 "You cannot use [convert_county|E] within this [struggle|E] [struggle_region_region|E] in this [struggle_phase_phase|E]"

 task_religious_relations:0 "Religious Relations"
 task_religious_relations_piety_effect_desc:2 "[piety|E]: @piety_icon!#P +[SCOPE.ScriptValue('court_chaplain_religious_relations_total_piety_gain')]#!/month\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [learning_skill|E]: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_modifier')]#!"
 task_religious_relations_effect_desc_perk_bonus_piety:1 "\n$TAB$[GetPerk('clerical_justifications_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_perk_bonus_modifier')]#!"
 task_religious_relations_effect_desc_legacy_bonus_piety:1 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_erudition_legacy_5_bonus_modifier')]#!"
 task_religious_relations_effect_desc_family_business_bonus_piety:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_family_business_bonus_modifier')]#!"
 task_religious_relations_effect_desc_consulted_house_bonus_piety: "\n$TAB$$unity_consulted_house_member_desc$: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_consulted_house_bonus_modifier')|P]%#!"

 task_religious_relations_effect_desc_perk_bonus_opinion:0 "\n$TAB$[GetPerk('clerical_justifications_perk').GetName(GetPlayer)]: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max_perk_modifier')|P]"
 task_religious_relations_effect_desc_legacy_bonus_opinion:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max_erudition_modifier')|P]"
 task_religious_relations_effect_desc_family_business_bonus_opinion:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max_family_business_modifier')|P]"
 task_religious_relations_effect_desc_consulted_house_bonus_opinion: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max_consulted_house_modifier')|P]"
 task_religious_relations_effect_desc_opinion:2 "\n\n[councillor.GetFaith.GetAdjective] [theocratic|E] Ruler Opinion: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_modifier')|1P]#!\n(Increases by #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_monthly_increase')|P]/month up to #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_max')|1P])\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [learning_skill|E]: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_opinion_base')|P]"
 task_religious_relations_effect_no_hof_layman_clergy_desc_opinion:1 "\n\n[councillor.GetFaith.GetAdjective] Same Faith Opinion: #P +[SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_modifier')|1P]#!\n(Increases by #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_monthly_increase')|P]/month up to #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_max')|1P])\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUINamePossessive] [learning_skill|E]: #P +#![SCOPE.ScriptValue('court_chaplain_religious_relations_no_hof_opinion_base')|P]"
 task_religious_relations_opinion_gain:0 "\n$EFFECT_LIST_BULLET$#P Increase Vassal Opinion#!"
 task_religious_relations_piety_loss:0 "\n$EFFECT_LIST_BULLET$#N Loss of Piety#!"
 task_religious_relations_opinion_loss:0 "\n$EFFECT_LIST_BULLET$#N Loss of Vassal Opinion#!"
 court_chaplain_religious_relations_modifier_desc:0 "This person's Court Chaplain is working to improve their religious standing"
 task_religious_relations_notification_tooltip:0 "From $task_religious_relations$"

 ERUDITION_DYNASTY_PERK_BONUS_VALUE:0 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 FAMILY_BUSINESS_BONUS_VALUE:0 "$tradition_family_entrepreneurship_name$"
 CONSULTED_HOUSE_BONUS_VALUE: "$unity_consulted_house_member_desc$"
 CUSTOMS_DYNASTY_PERK_BONUS_VALUE:0 "[GetDynastyPerk('ep1_culture_legacy_2').GetName]"
 KHVARENAH_DYNASTY_PERK_BONUS_VALUE: "[GetDynastyPerk('fp3_khvarenah_legacy_4').GetName]"

 SCALED_COUNCILLOR_LEARNING_VALUE:2 "[councillor.GetCouncilTitleFirstNamePossessive] [learning|E]"
 COURT_CHAPLAIN_PROGRESS_BASE:0 "Base"
 CONVERSION_PERK_BONUS_VALUE:1 "[GetPerk('zealous_proselytizer_perk').GetName(GetPlayer)]"
 CONVERSION_DYNASTY_PERK_BONUS_VALUE:1 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 FABRICATE_CLAIM_PERK_BONUS_VALUE:1 "[GetPerk('accomplished_forger_perk').GetName(GetPlayer)]"
 FABRICATE_CLAIM_DYNASTY_PERK_BONUS_VALUE:1 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 FABRICATE_CLAIM_LANGUAGE_SCHOLARS_BONUS:0 "From number of known [languages|E]"
 FABRICATE_CLAIM_ANY_STRUGGLE_BONUS: "Ongoing [struggle|E]"
 COURT_CHAPLAIN_CONVERSION_FERVOR_IMPACT:1 "Fervor ([councillor.GetFaith.GetName] vs. [county.GetProvince.GetCounty.GetFaith.GetName])"
 COURT_CHAPLAIN_CONVERSION_UNREFORMED_FAITH_PENALTY:3 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('unreformed_faith_doctrine').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_FUNDAMENTALIST_FAITH_BONUS:3 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('doctrine_pluralism_fundamentalist').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_PLURALISTIC_FAITH_PENALTY:3 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('doctrine_pluralism_pluralistic').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_FALSE_CONVERSION_MODIFIER:2 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_false_conversion_sanction').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_REINCARNATION_MODIFIER:2 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_reincarnation').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_DHARMIC_PACIFISM_MODIFIER:0 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_dharmic_pacifism').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_ADAPTIVE_MODIFIER:2 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_adaptive').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_PURE_LAND_MODIFIER: "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_pure_land').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_PASTORAL_ISOLATION_MODIFIER:0 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_pastoral_isolation').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_MENDICANT_PREACHERS_MODIFIER:2 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('tenet_mendicant_preachers').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_COMMUNAL_IDENTITY_BONUS_MODIFIER:3 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('tenet_communal_identity').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_COMMUNAL_IDENTITY_PENALTY_MODIFIER:3 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('tenet_communal_identity').GetBaseName]"
 COURT_CHAPLAIN_CONVERSION_EASIER_TO_CONVERT_FAITH_IN_MOUNTAINS_BONUS_MODIFIER:0 "[councillor.GetFaith.GetName] — [GetFaithDoctrine('tenet_cthonic_redoubts').GetBaseName] in Mountains"
 COURT_CHAPLAIN_CONVERSION_HARDER_TO_CONVERT_FAITH_AWAY_IN_MOUNTAINS_MALUS_MODIFIER:1 "[county.GetProvince.GetCounty.GetFaith.GetName] — [GetFaithDoctrine('tenet_cthonic_redoubts').GetBaseName] in Mountains"
 COURT_CHAPLAIN_CONVERSION_GHW_TENET_NO_HOF_MODIFIER:0 "[ROOT.Char.Custom('ghw_from_which_tenet')] — Faith Controlled $game_concept_holy_sites$"
 COURT_CHAPLAIN_CONVERSION_SYNCRETIC_WITH_RELIGION_MODIFIER:0 "Syncretized with [faith|E]"
 COURT_CHAPLAIN_CONVERSION_LOCAL_COUNTY_MODIFIERS:0 "Local [county|E] [modifiers|E]"
 COURT_CHAPLAIN_CONVERSION_LIEGE_IS_DEFIANT_HIGH_MONARCH:0 "[liege|E] is Defiant High Monarch"
 COUNCILLOR_LIEGE_MODIFIERS_BONUS: "Councillor's [liege|E] [modifiers|E]"
 fp2_lyonese_monk_faith_conversion_task_desc:0 "[GetFaithByKey('adoptionist').GetAdherentName] converting other $christianity_religion_adherent_plural$"
 ep3_convert_county_to_state_faith: "[councillor.GetFaith.GetName] is the [state_faith|E]"
 minimum_conversion:0 "Minimum #low (0.10)#!"
 
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_JERUSALEM:1 "Holy Site — Jerusalem"
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_KERALA:1 "Holy Site — Kerala"
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_IONA:1 "Holy Site — Iona"
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_CORDOBA:1 "Holy Site — Cordoba"
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_GENEVA:1 "Holy Site — Geneva"
 
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_VISOKI:1 "Hostile Holy Site — Visoki"
 COURT_CHAPLAIN_CONVERSION_HOLY_SITE_WADI_EL_MILK:0 "Hostile Holy Site — Wadi el-Milk"

 COURT_CHAPLAIN_CONVERSION_LIEGE_IS_SAVIOR:1 "Liege is Savior"
 COURT_CHAPLAIN_CONVERSION_LIEGE_IS_DIVINE_BLOOD:1 "Liege has Divine Blood"
 COURT_CHAPLAIN_CONVERSION_LEARNING_THEOLOGY:1 "Liege has encouraged conversion"

 COURT_CHAPLAIN_FABRICATE_CLAIM_INNOVATION_BONUS_LAND_GRANTS:1 "Liege's Culture — Land Grants"
 COURT_CHAPLAIN_FABRICATE_CLAIM_NOT_ADJACENT:1 "Claiming non-adjacent County"
 COURT_CHAPLAIN_FABRICATE_CLAIM_VASSAL_COUNTY:0 "Claiming Vassal's County"
 COURT_CHAPLAIN_FABRICATE_CLAIM_HERETIC_BONUS:0 "The [holder|E] is of a different [faith|E]"

 #Spouse Councillor
 task_spouse_default:0 "Assist Ruler"
 task_spouse_default_effect_desc:0 "[councillor.GetShortUINameNoTooltip] helps you run the Realm in general\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_spouse_default')]"
 task_court_politics:0 "Court Politics"
 task_court_politics_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your court and those closest to you\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_court_politics')]"
 task_chivalry:0 "Chivalry"
 task_chivalry_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your soldiers and your commanders\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_chivalry')]"
 task_court_intrigue:0 "Court Intrigue"
 task_court_intrigue_effect_desc:0 "[councillor.GetShortUINameNoTooltip] focuses on rumors and whispers at court\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_court_intrigue')]"
 task_manage_domain:0 "Manage Domain"
 task_manage_domain_effect_desc:1 "[councillor.GetShortUINameNoTooltip] focuses on your domain and your personal holdings\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_manage_domain')]"
 task_patronage:0 "Patronage"
 task_patronage_effect_desc:0 "[councillor.GetShortUINameNoTooltip] focuses on matters of culture, religion and education\n\n[councillor.GetHerHis|U] support gives you:\n[councillor.GetModifierDescForTask('task_patronage')]"
 councillor_spouse_background.0001.diplomacy_notification:0 "With experience, [councillor.GetShortUINamePossessive] skill at diplomacy has increased."
 councillor_spouse_background.0001.martial_notification:0 "With experience, [councillor.GetShortUINamePossessive] understanding of warfare has increased."
 councillor_spouse_background.0001.stewardship_notification:0 "With experience, [councillor.GetShortUINamePossessive] administrative abilities have increased."
 councillor_spouse_background.0001.intrigue_notification:0 "With experience, [councillor.GetShortUINamePossessive] intrigue skills have increased."
 councillor_spouse_background.0001.learning_notification:0 "With experience, [councillor.GetShortUINamePossessive] scholarly understanding has increased."

 COUNCIL_TASK_NOT_IN_DOMAIN:0 "Not part of your [domain|E]"
 COUNCIL_TASK_NOT_IN_REALM:0 "Not part of your [realm|E]"
 SCHEME_NOT_IN_REALM: "Not part of your [realm|E]: $VALUE|0$"
 COUNCIL_TASK_NOT_BORDERING_REALM:0 "Not bordering your [realm|E]"
 COUNCILLOR_LIEGE_IS_INDEPENDENT:0 "Independent [ruler|E]"

 councillor_spouse_background.0001.title:0 "Spouse's Skills"
 erudition_legacy_5:0 "[GetDynastyPerk('erudition_legacy_5').GetName]"
 
 task_accept_culture:0 "Promote Cultural Acceptance"
 task_accept_culture_desc:0 "[cultural_acceptance|E] between the [county.GetProvince.GetCounty.GetCulture.GetName] and [councillor_liege.GetCulture.GetName] [cultures|E]: [SCOPE.ScriptValue( 'task_accept_culture_progress' )|+=2]/year"
 task_accept_culture_base_desc:0 "[cultural_acceptance|E] gain: [SCOPE.ScriptValue( 'task_accept_culture_progress' )|+=2]/year"
 task_accept_culture_base_value_desc:0 "\n$TAB$[councillor.GetCouncilTitle] [councillor.GetShortUIName]: #P [SCOPE.ScriptValue('task_accept_culture_total_base_value')|+=2]#!"
 task_accept_culture_independent_desc:0 "\n$TAB$[independent_ruler|E]: #P [SCOPE.ScriptValue('steward_accept_culture_yearly_increase_independent_bonus')|+=2]#!"
 task_accept_culture_court_type_desc:0 "\n$TAB$$court_administrative$: #P [SCOPE.ScriptValue('steward_accept_culture_court_type_bonus')|+=2]#!"
 task_accept_culture_same_culture_desc:0 "\n$TAB$Councillor's culture: #P [SCOPE.ScriptValue('steward_accept_culture_yearly_increase_same_culture_bonus')|+=2]#!"
 task_accept_culture_erudition_bonus_desc:0 "\n$TAB$[GetDynastyPerk('erudition_legacy_5').GetName]: #P +[SCOPE.ScriptValue('steward_accept_culture_erudition_bonus_yearly_increase')|2]#!"
 task_accept_culture_family_business_bonus_desc:0 "\n$TAB$$tradition_family_entrepreneurship_name$: #P +[SCOPE.ScriptValue('steward_accept_culture_family_business_bonus_yearly_increase')|2]#!"
 task_accept_culture_consulted_house_bonus_desc: "\n$TAB$$unity_consulted_house_member_desc$: #P +#![SCOPE.ScriptValue('steward_accept_culture_family_business_bonus_yearly_increase')|P]"
 task_accept_culture_customs_bonus_desc:0 "\n$TAB$[GetDynastyPerk('ep1_culture_legacy_2').GetName]: #P +[SCOPE.ScriptValue('steward_accept_culture_customs_bonus_yearly_increase')|2]#!"
 task_accept_culture_other_desc:0 "\nOther factors may apply to total acceptance gain"
 task_accept_culture_notification_tooltip:0 "From $task_accept_culture$"
 task_accept_culture_acceptance_gain:0 "Increased cultural understanding due to the efforts of [councillor.GetShortUIName]"
 task_accept_culture_increased_development_growth:0 "\n$EFFECT_LIST_BULLET$#P Increased Development Growth#!"
 task_accept_culture_increased_opinion:0 "\n$EFFECT_LIST_BULLET$#P Increased Opinion#!"
 task_accept_culture_acceptance_boost:0 "\n$EFFECT_LIST_BULLET$#P Cultural Acceptance Boost#!"
 task_accept_culture_reduced_tax_income:0 "\n$EFFECT_LIST_BULLET$#N Reduced Tax Income#!"
 task_accept_culture_loss_of_control:0 "$task_develop_county_loss_of_control$"
 task_accept_culture_reduced_development_growth:0 "\n$EFFECT_LIST_BULLET$#N Reduced Development Growth#!"

 SPYMASTER_FIND_SECRETS_CHARACTER_MODIFIERS:0 "[character|E] [modifier|E]"

 #Vizier Councillor
 task_vizier_default: "Assist Ruler"
 task_vizier_default_effect_desc: "$task_spouse_default_effect_desc$"
 task_vizier_court_politics: "$task_court_politics$"
 task_vizier_court_politics_effect_desc: "$task_court_politics_effect_desc$"
 task_vizier_chivalry: "$task_chivalry$"
 task_vizier_chivalry_effect_desc: "$task_chivalry_effect_desc$"
 task_vizier_court_intrigue: "$task_court_intrigue$"
 task_vizier_court_intrigue_effect_desc: "$task_court_intrigue_effect_desc$"
 task_vizier_manage_domain: "$task_manage_domain$"
 task_vizier_manage_domain_effect_desc: "$task_manage_domain_effect_desc$"
 task_vizier_patronage: "$task_patronage$"
 task_vizier_patronage_effect_desc: "$task_patronage_effect_desc$"

 liege_converting_county_title: "Liege Converting [county.GetNameNoTierNoTooltip|V]"
 liege_converting_county_desc: "[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] is [converting|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"
 liege_stopped_converting_county_title: "Liege Conversion Halted"
 liege_stopped_converting_county_desc: "[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] has stopped [converting|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"
 liege_converted_county_title: "Liege Converted [county.GetNameNoTierNoTooltip|V]"
 liege_converted_county_desc: "[councillor_liege.GetShortUINamePossessive] [councillor.GetCouncilTitle] has [converted|E] the [county.GetName] to [councillor_liege.GetFaith.GetName] #weak ([old_faith.GetAdjective])#!"

 # Kurultai
 task_kurultai_default_1: "Support Herders"
 task_kurultai_default_2: "$task_kurultai_default_1$"
 task_kurultai_default_3: "$task_kurultai_default_1$"
 task_kurultai_default_4: "$task_kurultai_default_1$"
 task_kurultai_default_modifier: "$task_kurultai_default_1$ #weak (Kurultai Councillor Task)#!"
 task_kurultai_default_effect_desc: "#weak Increased by [kurultai|E] Member's [diplomacy_i][diplomacy|E] (#color_white [councillor.MakeScope.ScriptValue('kurultai_manage_herd_skill_tooltip')]#!)#!\n"
 task_kurultai_default_herd_gain_desc: "[herd|E] Gain and Capacity: #P [herd_i]+[SCOPE.ScriptValue('kurultai_manage_herd_final_value')|1]%#!\n$TAB$Base: #P [herd_i]+[SCOPE.ScriptValue('kurultai_manage_herd_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [diplomacy_i][diplomacy_skill|E]: #P [herd_i]+[SCOPE.ScriptValue('kurultai_manage_herd_skill_value')|1]%#!"
 task_kurultai_default_gain_herd: "\n$EFFECT_LIST_BULLET$#P Increase Herd Size#!"
 task_kurultai_default_bonus_army: "\n$EFFECT_LIST_BULLET$#P Gain Horde Rider Army#!"
 task_kurultai_default_lose_herd: "\n$EFFECT_LIST_BULLET$#N Decrease Herd Size#!"
 task_kurultai_default_lose_control: "\n$EFFECT_LIST_BULLET$#N Loss of Control#!"

 task_kurultai_fertility_1: "Manage Fertility"
 task_kurultai_fertility_2: "$task_kurultai_fertility_1$"
 task_kurultai_fertility_3: "$task_kurultai_fertility_1$"
 task_kurultai_fertility_4: "$task_kurultai_fertility_1$"
 task_kurultai_fertility_1_VALUE_NAME: "[county_fertility|E]"
 task_kurultai_fertility_2_VALUE_NAME: "$task_kurultai_fertility_1_VALUE_NAME$"
 task_kurultai_fertility_3_VALUE_NAME: "$task_kurultai_fertility_1_VALUE_NAME$"
 task_kurultai_fertility_4_VALUE_NAME: "$task_kurultai_fertility_1_VALUE_NAME$"
 task_kurultai_use_fertility: "This [county|E] does not have [fertility|E]"
 task_kurultai_fertility_only_one_target: "Another [kurultai|E] member is already managing the [fertility|E] of this [county|E]"
 task_kurultai_exploited_only_one_target: "Another [kurultai|E] member is already exploiting this [county|E]"
 task_kurultai_fertility_modifier: "$task_kurultai_fertility_1$ #weak (Kurultai Councillor Task)#!"
 task_kurultai_fertility_effect_desc: "#weak Increased by [kurultai|E] Member's [stewardship_i][stewardship|E] (#color_white [councillor.MakeScope.ScriptValue('kurultai_increased_fertility_skill_tooltip')]#!)#!\n"
 task_kurultai_fertility_gain_desc: "[county_fertility|E] Growth: #P [county_fertility_i|E]+[SCOPE.ScriptValue('kurultai_increased_fertility_final_value')|1]%#!\n$TAB$Base: #P [county_fertility_i|E]+[SCOPE.ScriptValue('kurultai_increased_fertility_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [stewardship_i][stewardship_skill|E]: #P [county_fertility_i|E]+[SCOPE.ScriptValue('kurultai_increased_fertility_skill_value')|1]%#!"
 task_kurultai_fertility_increase_fertility: "\n$EFFECT_LIST_BULLET$#P Increase Fertility#!"
 task_kurultai_fertility_county_opinion: "\n$EFFECT_LIST_BULLET$#P Increase County Opinion#!"
 task_kurultai_fertility_reduce_fertility: "\n$EFFECT_LIST_BULLET$#N Reduce Fertility#!"
 task_kurultai_fertility_lose_prestige: "\n$EFFECT_LIST_BULLET$#N Prestige Loss#!"

 task_kurultai_control_1: "Increase Control"
 task_kurultai_control_2: "$task_kurultai_control_1$"
 task_kurultai_control_3: "$task_kurultai_control_1$"
 task_kurultai_control_4: "$task_kurultai_control_1$"
 task_kurultai_control_1_VALUE_NAME: "[county_control|E]"
 task_kurultai_control_2_VALUE_NAME: "$task_kurultai_control_1_VALUE_NAME$"
 task_kurultai_control_3_VALUE_NAME: "$task_kurultai_control_1_VALUE_NAME$"
 task_kurultai_control_4_VALUE_NAME: "$task_kurultai_control_1_VALUE_NAME$"
 potential_county_control_task_only_one_target: "Another [kurultai|E] member is already increasing the [county_control|E] of this [county|E]"

 task_kurultai_control_effect_desc: "#weak Increased by [kurultai|E] Member's [martial_i][martial|E] (#color_white [councillor.MakeScope.ScriptValue('kurultai_increase_control_skill_tooltip')]#!)#!\n"
 task_kurultai_increase_control_effect_desc: "Chance of removing County Corruption: [SCOPE.ScriptValue('marshal_remove_county_corruption_chance')|P]#P %#!/month\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_i][martial_skill|E]: #P +#![SCOPE.ScriptValue('marshal_councillor_county_corruption_value')|P]\n$TAB$County Control: #P +#![SCOPE.ScriptValue('marshal_county_county_corruption_value')|P]\n\nWhile Control is being increased, the County will not acquire Corruption"

 task_kurultai_court_astrologer_1: "Aid $court_astrologer_court_position$"
 task_kurultai_court_astrologer_2: "$task_kurultai_court_astrologer_1$"
 task_kurultai_court_astrologer_3: "$task_kurultai_court_astrologer_1$"
 task_kurultai_court_astrologer_4: "$task_kurultai_court_astrologer_1$"

 task_kurultai_court_astrologer_zealous_proselytizer_bonus_desc: "\n$TAB$[GetPerk('zealous_proselytizer_perk').GetName(GetPlayer)]: #P +[SCOPE.ScriptValue('kurultai_court_astrologer_piety_final_value')|2]#!"
 task_kurultai_court_astrologer_effect_desc: "#weak Increased by [councillor.GetCouncilTitlePossessive] [learning_i][learning|E] (#color_white [councillor.MakeScope.ScriptValue('kurultai_court_astrologer_skill_tooltip')]#!)#!\n"
 task_kurultai_court_astrologer_piety_desc: "Monthly [piety|E] Gain: #P [piety_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_piety_final_value')|1]%#!\n$TAB$Base: #P [piety_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_piety_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [learning_i][learning_skill|E]: #P [piety_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_piety_skill_value')|1]%#!\n"
 task_kurultai_court_astrologer_aptitude_desc: "[GetCourtPositionType('court_astrologer_court_position').GetName()] [aptitude|E]: #P [aptitude_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_aptitude_final_value')|1]#!\n$TAB$Base: #P [aptitude_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_aptitude_base_value')|1]#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [learning_i][learning_skill|E]: #P [aptitude_i]+[SCOPE.ScriptValue('kurultai_court_astrologer_aptitude_skill_value')|1]#!"

 task_kurultai_astrologer_increase_piety: "\n$EFFECT_LIST_BULLET$#P Gain Piety#!"
 task_kurultai_astrologer_increase_opinion: "\n$EFFECT_LIST_BULLET$#P Gain $court_astrologer_court_position$ Opinion#!"
 task_kurultai_astrologer_reduce_piety: "\n$EFFECT_LIST_BULLET$#N Lose Piety#!"
 task_kurultai_astrologer_reduce_opinion: "\n$EFFECT_LIST_BULLET$#N Lose $court_astrologer_court_position$ Opinion#!"

 task_kurultai_court_astrologer_modifier: "$task_kurultai_court_astrologer_1$ #weak (Kurultai Councillor Task)#!"

 task_kurultai_domestic_affairs_1: "Domestic Affairs"
 task_kurultai_domestic_affairs_2: "$task_kurultai_domestic_affairs_1$"
 task_kurultai_domestic_affairs_3: "$task_kurultai_domestic_affairs_1$"
 task_kurultai_domestic_affairs_4: "$task_kurultai_domestic_affairs_1$"

 task_kurultai_domestic_affairs_effect_desc: "$task_kurultai_default_effect_desc$"
 task_kurultai_domestic_affairs_only_one_target: "Can only have one [kurultai|E] member perform the #color_white $task_kurultai_domestic_affairs_1$#! task at once"

 task_kurultai_exploit_area_1: "Exploit Lands"
 task_kurultai_exploit_area_2: "$task_kurultai_exploit_area_1$"
 task_kurultai_exploit_area_3: "$task_kurultai_exploit_area_1$"
 task_kurultai_exploit_area_4: "$task_kurultai_exploit_area_1$"

 task_kurultai_exploit_area_1_VALUE_NAME: "[county_fertility|E]"
 task_kurultai_exploit_area_2_VALUE_NAME: "$task_kurultai_exploit_area_1_VALUE_NAME$"
 task_kurultai_exploit_area_3_VALUE_NAME: "$task_kurultai_exploit_area_1_VALUE_NAME$"
 task_kurultai_exploit_area_4_VALUE_NAME: "$task_kurultai_exploit_area_1_VALUE_NAME$"

 task_kurultai_exploit_modifier: "$task_kurultai_exploit_area_1$ #weak (Kurultai Councillor Task)#!"
 task_kurultai_exploit_effect_desc: "$task_kurultai_fertility_effect_desc$"
 task_kurultai_exploit_fertility_desc: "[county_fertility|E]: #N [county_fertility_i]-[SCOPE.ScriptValue('kurultai_exploit_area_fertility_final_value')|1]#!\n$TAB$Base: #N [county_fertility_i]-[SCOPE.ScriptValue('kurultai_exploit_area_fertility_base_value')|1]#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [stewardship_i][stewardship_skill|E]: #P [county_fertility_i]+[SCOPE.ScriptValue('kurultai_exploit_area_fertility_skill_value')|1]#!"
 task_kurultai_exploit_income_desc: "\n[herd|E] [income|E]: #P [gold_i]+[SCOPE.ScriptValue('kurultai_exploit_area_income_final_value')|2]%#!\n$TAB$Base: #P [gold_i]+[SCOPE.ScriptValue('kurultai_exploit_area_income_base_value')|2]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [stewardship_i][stewardship_skill|E]: #P [gold_i]+[SCOPE.ScriptValue('kurultai_exploit_area_income_skill_value')|2]%#!"

 task_kurultai_exploit_gain_gold: "\n$EFFECT_LIST_BULLET$#P Gain Gold#!"
 task_kurultai_exploit_gain_dread: "\n$EFFECT_LIST_BULLET$#P Gain Dread#!"
 task_kurultai_exploit_reduce_fertility: "\n$EFFECT_LIST_BULLET$#N Reduce Fertility#!"
 task_kurultai_exploit_lose_county_opinion: "\n$EFFECT_LIST_BULLET$#N Lose County Opinion#!"

 task_kurultai_raider_1: "Organize Raiders"
 task_kurultai_raider_2: "$task_kurultai_raider_1$"
 task_kurultai_raider_3: "$task_kurultai_raider_1$"
 task_kurultai_raider_4: "$task_kurultai_raider_1$"
 task_kurultai_raider_modifier: "$task_kurultai_raider_1$ #weak (Kurultai Councillor Task)#!"

 task_kurultai_raiders_only_one_target: "Can only have one [kurultai|E] member perform the #color_white $task_kurultai_raider_1$#! task at once"

 task_kurultai_raider_loot_desc: "Max [loot|E]: #P [loot_i]+[SCOPE.ScriptValue('kurultai_organize_raiders_loot_final_value')|1]%#!\n$TAB$Base: #P [loot_i]+[SCOPE.ScriptValue('kurultai_organize_raiders_loot_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_i][martial_skill|E]: #P [loot_i]+[SCOPE.ScriptValue('kurultai_organize_raiders_loot_skill_value')|1]%#!"
 task_kurultai_raider_attrition_desc: "\nHostile County [attrition|E] while [raiding|E]: #P [attrition_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_loot_final_value')|1]%#!\n$TAB$Base: #P [attrition_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_loot_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_i][martial_skill|E]: #P [attrition_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_loot_skill_value')|1]%#!"
 task_kurultai_raider_raiding_desc: "\n[raid|E] Speed & Movement Speed while Raiding: #P [raid_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_raid_final_value')|1]%#!\n$TAB$Base: #P [raid_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_raid_base_value')|1]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [martial_i][martial_skill|E]: #P [raid_i]-[SCOPE.ScriptValue('kurultai_organize_raiders_raid_skill_value')|1]%#!"

 task_kurultai_raiders_gain_prestige: "\n$EFFECT_LIST_BULLET$#P Gain Prestige#!"
 task_kurultai_raiders_gain_dread: "\n$EFFECT_LIST_BULLET$#P Gain Dread#!"
 task_kurultai_raiders_lose_prestige: "\n$EFFECT_LIST_BULLET$#N Lose Prestige#!"
 task_kurultai_raiders_lose_dread: "\n$EFFECT_LIST_BULLET$#N Lose Dread#!"

 task_kurultai_culture_1: "Explore Cultures"
 task_kurultai_culture_2: "$task_kurultai_culture_1$"
 task_kurultai_culture_3: "$task_kurultai_culture_1$"
 task_kurultai_culture_4: "$task_kurultai_culture_1$"
 task_kurultai_culture_only_one_target: "Can only have one [kurultai|E] member perform the #color_white $task_kurultai_culture_1$#! task at once"
 task_kurultai_culture_cooldown_effect_desc:0 "[culture|E] [reformation|E] Cooldown & Cost: #P [culture_i]-[SCOPE.ScriptValue('kurultai_culture_final_value')|2]%#!\n(Increases by #P -[SCOPE.ScriptValue('kurultai_culture_monthly_increase')|2]%#!/month up to #P -[SCOPE.ScriptValue('kurultai_culture_max_value')|0]%#!)\n$TAB$Base: #P [culture_i]-[SCOPE.ScriptValue('kurultai_culture_base_monthly_increase')|2]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [learning_i][learning_skill|E]: #P [culture_i]-[SCOPE.ScriptValue('kurultai_culture_skill_monthly_increase')|2]%#!"
 task_kurultai_culture_hybridization_effect_desc:0 "\n[culture|E] [hybridizing|E] Threshold: #P [cultural_acceptance_i]-[SCOPE.ScriptValue('kurultai_culture_final_value')|2]%#!\n(Increases by #P -[SCOPE.ScriptValue('kurultai_culture_monthly_increase')|2]%#!/month up to #P -[SCOPE.ScriptValue('kurultai_culture_max_value')|0]%#!)\n$TAB$Base: #P [cultural_acceptance_i]-[SCOPE.ScriptValue('kurultai_culture_base_monthly_increase')|2]%#!\n$TAB$[councillor.Custom('GetCouncillorKurultaiMemberPossessive')] [learning_i][learning_skill|E]: #P [cultural_acceptance_i]-[SCOPE.ScriptValue('kurultai_culture_skill_monthly_increase')|2]%#!"

 task_kurultai_cultures_increase_acceptance: "\n$EFFECT_LIST_BULLET$#P Gain Cultural Acceptance#!"
 task_kurultai_cultures_increase_opinion: "\n$EFFECT_LIST_BULLET$#P Gain Different Culture Opinion#!"
 task_kurultai_cultures_decrease_acceptance: "\n$EFFECT_LIST_BULLET$#N Lose Cultural Acceptance#!"
 task_kurultai_cultures_decrease_opinion: "\n$EFFECT_LIST_BULLET$#N Lose Different Culture Opinion#!"

 # Kurultai Task Tooltips
 kurultai_task.1001.notification: "Thriving Herds"
 kurultai_task.1001.desc: "Thanks to the hard work of [councillor.GetShortUIName], our herds are thriving."

 kurultai_task.1006.notification: "Recruiting Horde"
 kurultai_task.1006.desc: "A small group of herders who have been driven out of their lands have pledged their loyalty to our tribe."
 kurultai_herder_army: "Herder Horde"

 kurultai_task.1051.notification: "Declining Herds"
 kurultai_task.1051.desc: "Despite [councillor.GetShortUINamePossessive] hard work, we have seen a decline among our herds."

 kurultai_task.1056.notification: "Declining Control"
 kurultai_task.1056.desc: "[councillor.GetShortUINamePossessive] attempts at improving our herds have caused disruptions and conflict among our people."

 kurultai_task.1101.notification: "Flourishing Fertility"
 kurultai_task.1101.desc: "[county.GetDefinitiveName] is flourishing thanks to [councillor.GetShortUIName]."

 kurultai_task.1106.notification: "Popular Rule"
 kurultai_task.1106.desc: "[councillor.GetShortUINamePossessive] work in [county.GetDefinitiveName] have had an unexpected windfall."

 kurultai_task.1151.notification: "Declining Fertility"
 kurultai_task.1151.desc: "[councillor.GetShortUIName] have managed to mishandle our herds in [county.GetDefinitiveName], causing the fertility to wane in the area."

 kurultai_task.1156.notification: "Unpopular Rule"
 kurultai_task.1156.desc: "[councillor.GetShortUINamePossessive] handling of [county.GetNameNoTier] has proven incredibly unpopular, and it reflects on my rule as [ROOT.Char.GetTitleAsNameNoTooltip]."

 kurultai_task.1201.notification: "Faithful Rule"
 kurultai_task.1201.desc: "My people have been impressed by the work [astrologer.GetShortUIName] and [councillor.GetShortUIName] are doing on my behalf."

 kurultai_task.1206.notification: "Friendly $court_astrologer_court_position$"
 kurultai_task.1206.desc: "My [kurultai|E] [councillor.GetShortUIName] has been building a closer bond with [astrologer.GetShortUIName] on my behalf."

 kurultai_task.1251.notification: "Shameful Rule"
 kurultai_task.1251.desc: "My people are calling out [astrologer.GetShortUIName] and [councillor.GetShortUIName] for their abuse of their positions."

 kurultai_task.1256.notification: "Furious $court_astrologer_court_position$"
 kurultai_task.1256.desc: "My [kurultai|E] [councillor.GetShortUIName] is constantly at odds with my $court_astrologer_court_position$ [astrologer.GetShortUIName]."

 kurultai_task.1301.notification: "Unexpected Findings"
 kurultai_task.1301.desc: "[councillor.GetShortUIName] has managed to gather more gold than expected in [county.GetNameNoTier]."

 kurultai_task.1306.notification: "Building a Reputation"
 kurultai_task.1306.desc: "I have gained a reputation as a dreadful ruler after assigning [councillor.GetShortUIName] to exploit [county.GetNameNoTier]."

 kurultai_task.1351.notification: "Exploited Lands"
 kurultai_task.1351.desc: "[councillor.GetShortUINamePossessive] attempts at making the most out of [county.GetNameNoTier] have had unexpected, but not unsurprising side-effects."

 kurultai_task.1356.notification: "Exploited People"
 kurultai_task.1356.desc: "[councillor.GetShortUIName] work has had disastrous effects on the local tribes living in [county.GetNameNoTier]."

 kurultai_task.1401.notification: "Impressive Raiders"
 kurultai_task.1401.desc: "Our raiders are feared far and wide thanks to [councillor.GetShortUIName] drilling them hard."

 kurultai_task.1406.notification: "Dreadful Raiders"
 kurultai_task.1406.desc: "Our raiders strike fear into the heart of enemies far and wide, both inside and outside our borders."

 kurultai_task.1451.notification: "Unimpressive Raiders"
 kurultai_task.1451.desc: "Somehow, my raiders seem even less impressive now than when [councillor.GetShortUIName] started working with them."

 kurultai_task.1456.notification: "Pitiful Raiders"
 kurultai_task.1456.desc: "Beggars, drunkards, and weaklings. [councillor.GetShortUIName], give me back my raiders!"

 kurultai_task.1501.notification: "Building Cultural Relations"
 kurultai_task.1501.desc: "$task_accept_culture_acceptance_gain$"

 kurultai_task.1506.notification: "Cultural Bonds"
 kurultai_task.1506.desc: "Due to the endeavors of [councillor.GetShortUIName], foreigners are feeling welcome at court."

 kurultai_task.1551.notification: "Wanining Cultural Relations"
 kurultai_task.1551.desc: "[councillor.GetShortUINamePossessive] efforts have only managed to worsen cultural bonds."

 kurultai_task.1556.notification: "Broken Bonds"
 kurultai_task.1556.desc: "Despite the endeavors of [councillor.GetShortUIName], foreigners are feeling unwelcome at court."

 # Kurultai Modifiers
 kurultai_task_increase_county_opinion_modifier: "Popular Rule"
 kurultai_task_increase_county_opinion_modifier_desc: "The people have been appeased and are happy with their liege, for now."

 kurultai_task_decrease_county_opinion_modifier: "Exploited People"
 kurultai_task_decrease_county_opinion_modifier_desc: "The people in this area have been exploited by and lost faith in their liege."

 kurultai_task_increase_culture_opinion_modifier: "Cultural Bonds"
 kurultai_task_increase_culture_opinion_modifier_desc: "Foreigners are feeling welcome at this character's court."

 kurultai_task_decrease_culture_opinion_modifier: "Broken Bonds"
 kurultai_task_decrease_culture_opinion_modifier_desc: "Foreigners are feeling unwelcome at this character's court."
 
 steward_promote_culture_beth_nahrain: "$task_promote_culture$ of Beth Nahrain"

 # TGP

 STEWARD_PROMOTE_CULTURE_DEFIANT_AMBUSHERS: "[county.GetProvince.GetCounty.GetCulture.GetName] [culture_traditions|E]"
