l_english: 
 BW_TT_BARTERING_REALM_TOOLTIP: "#T Trader: [Character.GetPrimaryTitle.GetName|V]#!\n#I Click to view#!"
 BW_TT_BARTEREE_REALM_TOOLTIP: "#T Traderee: [Character.GetPrimaryTitle.GetName|V]#!\n#I Click to view#!"
 BW_TT_OPEN_ARMY_WINDOW: "#T Select all your [trading|E] [armies|E]"
 BW_TIME_LEFT: "[BarterMission.GetEta.GetTimeDiffFromNow|V] left"
 BW_TIME_LEFT_TT: "#T Time Left\n#!The Trade Mission will finish on [BarterMission.GetEta.GetString]"
 BARTER_PROGRESS_TOOLTIP: "#T Trade Progress: [BarterMission.GetProgress|0]/[BarterMission.GetProgressNeeded|0]#!\n[BarterMission.GetBarterProgressTooltip]"
 BARTER_BLOCKED_BY_COMBAT: "@warning_icon! #X Trading Caravan is in a [battle|E]#!"
 BARTER_TROOPS_TOOLTIP: "#T Number of Soldiers#!\n[trading|E] Caravan: [BarterMission.GetAttackerMen|V]\n[garrison|E]: [BarterMission.GetDefenderMen|V]\nDaily progress: [BarterMission.GetDailyProgressPercent|%1V]"
 HOLDING_BARTER_GOODS_NEEDED: "[trade_goods|E]"
 HOLDING_BARTER_GOODS_NEEDED_VALUE: "[barter_goods_i] [Province.GetBarterGoodsNeeded|-0]"
 BARTER_WINDOW_TT_DAILY_PROGRESS: "Daily progress"
 BW_TT_BASE_PROGRESS: "Base"
 BW_TT_MEN_PROGRESS: "Trading [soldiers|E]"

 BARTER_GOODS_MONTHLY_INCOME: "Monthly [trade_goods|E]"
 DOMAIN_BARTER_GOODS_INCOME_HOLDING: "[TITLE.GetName]"
 BARTER_GOODS_MONTHLY_EXPENSES: "Monthly Expenses"

 BARTER_WINDOW_DESC: "#weak [BarterMission.GetArmy.GetOwner.GetShortUINamePossessive|U] [trade|E] Caravan trades [Province.GetBarterGoodsNeeded|0V] [trade_goods|E] for [Province.GetLoot|0V] [loot|E] in [Province.GetName]. [Province.GetNameNoTooltip] will gain [StaticModifier.GetNameWithTooltip] for 5 years.#!"
