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							geographical_region = world_steppe_east
							geographical_region = world_steppe_west
							geographical_region = world_asia_east
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		localization_key = elks
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					geographical_region = world_africa_north
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				scope:new_landless_adventurer_location ?= {
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		localization_key = camels
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		trigger = {
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							geographical_region = world_asia_korea
							geographical_region = world_asia_china
							geographical_region = world_asia_japan
							geographical_region = world_asia_southeast
						}
					}
				}
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		}
		localization_key = ibises
	}
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		trigger = {
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		localization_key = partridges
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		trigger = {
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				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_boldness <= medium_negative_ai_value
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		localization_key = quails
	}
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		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_energy >= medium_positive_ai_value
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		localization_key = woodpeckers
	}
	text = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
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		localization_key = foxes
	}
	text = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
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		localization_key = serpents
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	text = {
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							geographical_region = world_india
							geographical_region = world_burma
							geographical_region = world_steppe
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		localization_key = unicorns
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		localization_key = phoenixes
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							geographical_region = world_india
							geographical_region = world_burma
						}
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		localization_key = wyverns
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		localization_key = giants
	}
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		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					faith = faith:norse_pagan
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		}
		localization_key = trolls
	}
	text = {
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							geographical_region = world_india
							geographical_region = world_burma
						}
					}
					ai_compassion < 0
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		localization_key = ogres
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		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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						has_cultural_pillar = heritage_arabic
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		localization_key = djinns
	}
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		trigger = {
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				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_honor < 0
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		localization_key = wraiths
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		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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		localization_key = banshees
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				scope:new_landless_adventurer ?= {
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						faith.religion = religion:islam_religion
						location = {
							geographical_region = world_africa
						}
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					ai_compassion < 0
					ai_boldness > 0
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		localization_key = animal_type_boar_plural
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			OR = {
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				scope:new_landless_adventurer ?= {
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		localization_key = drakes
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		}
		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
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					ai_honor > 0
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		}
		localization_key = dogs
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	text = {
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		}
		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
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					has_education_intrigue_trigger = yes
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		localization_key = cats
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					ai_rationality < 0
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							geographical_region = world_steppe_west
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		localization_key = cockerels
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							geographical_region = world_middle_east
							geographical_region = world_asia_minor
							geographical_region = world_asia_korea
							geographical_region = world_asia_china
							geographical_region = world_asia_japan
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		localization_key = manticores
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					OR = {
						has_education_martial_trigger = yes
						has_martial_lifestyle_trait_trigger = yes
					}
					is_male = yes
					#too rude
					NOT = {
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				}
			}
		}
		localization_key = cocks
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		localization_key = chargers
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				scope:new_landless_adventurer ?= {
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		localization_key = gaurs
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			OR = {
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				scope:new_landless_adventurer ?= {
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							geographical_region = world_asia_borneo
							geographical_region = world_asia_sulawesi_maluku
							geographical_region = world_asia_indonesia
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			OR = {
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				scope:new_landless_adventurer ?= {
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							geographical_region = world_asia_sakhalin_hokkaido
							geographical_region = world_asia_japan
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	}
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				scope:new_landless_adventurer ?= {
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							geographical_region = world_asia_korea
							geographical_region = world_asia_japan
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		localization_key = sikas
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							geographical_region = world_asia_indonesia
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		localization_key = komodos
	}
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				scope:new_landless_adventurer ?= {
					location = {
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							geographical_region = world_asia_indonesia
							geographical_region = world_asia_borneo
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		localization_key = cuscuses
	}
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			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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						OR = {
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							geographical_region = world_asia_china
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		localization_key = ussuris
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			OR = {
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				scope:new_landless_adventurer ?= {
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		localization_key = serows
	}
	text = {
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		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
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							geographical_region = world_asia_southeast_mainland
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		localization_key = cranes
	}
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		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
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							geographical_region = world_asia_southeast
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				}
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		}
		localization_key = oxen
	}
	text = {
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		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_china
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		}
		localization_key = yaks
	}
	text = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
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		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
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	text = {
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				scope:new_landless_adventurer ?= {
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		localization_key = great
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				scope:new_landless_adventurer ?= {
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							geographical_region = world_asia_southeast
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		localization_key = lotus
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	text = {
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							geographical_region = world_asia_southeast
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		localization_key = bamboo
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	text = {
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							geographical_region = world_asia_philippines
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		localization_key = azure
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GetAdventureNameBand = {
	type = character

	random_valid = yes

	text = {
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	}
	text = {
		setup_scope = {
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
					is_female = yes
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		localization_key = sisters
	}
	text = {
		setup_scope = {
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
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				scope:new_landless_adventurer ?= {
					is_male = yes
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		localization_key = bastards
	}
	text = {
		setup_scope = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_early_medieval
					}
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		}
		localization_key = cohort
	}
	text = {
		setup_scope = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_education_learning_trigger = yes
						has_trait = governor
						has_trait = education_republican_knowledge_1
						has_trait = education_republican_knowledge_2
						has_trait = education_republican_knowledge_3
						has_trait = education_republican_knowledge_4
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				}
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		}
		localization_key = stewards
	}
	text = {
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				scope:new_landless_adventurer ?= {
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	text = {
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			location ?= { save_scope_as = new_landless_adventurer_location }
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		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_honor < 0
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	}
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			location ?= { save_scope_as = new_landless_adventurer_location }
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							geographical_region = world_asia_minor
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		localization_key = legion
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				scope:new_landless_adventurer ?= {
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						has_cultural_era_or_later = culture_era_high_medieval
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		localization_key = cavaliers
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		localization_key = adv_knights
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							geographical_region = world_asia_southeast
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		localization_key = squires
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		localization_key = archers_adventurer
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		localization_key = swordsmen
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		localization_key = axemen
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		localization_key = warriors
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						NOT = {
							has_cultural_tradition = tradition_horse_lords
						}
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = wicket
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = writ
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_lowborn = yes
					has_trait = peasant_leader
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = yeoman
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = yoke
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = gregarious
						has_trait = eccentric
						has_trait = fickle
						has_trait = drunkard
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = jester
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_middle_east
					}
				}
			}
		}
		localization_key = scimitar
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = crescent_moon
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				ai_compassion > 0
			}
		}
		localization_key = heart
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = arrow
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = shield
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = shield
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = shield
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				ai_sociability > 0
			}
		}
		localization_key = accolade_voice
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = sky
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = fire
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = rain
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = road
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				location.county = {
				 	is_riverside_county = yes
				}
			}
		}
		localization_key = crossing
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = egg
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = staff
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				culture = {
					has_cultural_tradition = tradition_horse_lords
				}
			}
		}
		localization_key = yurt
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = hat
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				ai_sociability > 0
			}
		}
		localization_key = rose
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			NOT = { exists = scope:new_landless_adventurer }
			scope:new_landless_adventurer ?= {
				is_male = yes
				location = {
					NOR = {
						geographical_region = world_asia_east
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = beard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					has_trait = fecund
					ai_honor <= medium_negative_ai_value
					#too rude
					NOT = {
						faith.religion = religion:islam_religion
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = bollocks
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
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							geographical_region = world_asia_china
						}
					}
				}
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		}
		localization_key = jian
	}
	text = {
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			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
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			OR = {
				NOT = { exists = scope:new_landless_adventurer }
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					location = {
						geographical_region = world_asia_east
					}
				}
			}
		}
		localization_key = dao
	}
	text = {
		setup_scope = {
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		}
		trigger = {
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				NOT = { exists = scope:new_landless_adventurer }
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						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = naginata
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = katana_capitalized
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = kris
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
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				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
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							geographical_region = world_asia_indonesia
						}
					}
				}
			}
		}
		localization_key = kampilan
	}
	text = {
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			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast_islands
					}
				}
			}
		}
		localization_key = barong
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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					}
				}
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		}
		localization_key = panabas
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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		}
		localization_key = parang
	}
	text = {
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			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
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					}
				}
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		}
		localization_key = golok
	}
	text = {
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			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = shuriken
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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						geographical_region = world_asia_japan
					}
				}
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		}
		localization_key = sai
	}
	text = {
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			save_scope_as = new_landless_adventurer
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
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						geographical_region = world_asia_china
						geographical_region = world_asia_japan
						geographical_region = world_asia_southeast_mainland
					}
					faith.religion = religion:buddhism_religion
				}
			}
		}
		localization_key = shakujo
	}
	text = {
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			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
							geographical_region = world_asia_japan
							geographical_region = world_asia_china
							geographical_region = world_asia_korea
							geographical_region = world_asia_malaysia
							geographical_region = world_asia_philippines
							geographical_region = world_asia_borneo
						}
					}
					OR = {
						faith.religion = religion:taoism_religion
						faith.religion = religion:buddhism_religion
						faith.religion = religion:hinduism_religion
					}
				}
			}
		}
		localization_key = pagoda
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
							geographical_region = world_asia_japan
							geographical_region = world_asia_china
							geographical_region = world_asia_korea
							geographical_region = world_asia_southeast_mainland
							geographical_region = world_asia_philippines
							geographical_region = world_asia_indonesia
						}
					}
					faith.religion = religion:buddhism_religion
				}
			}
		}
		localization_key = stupa
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = torii
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = kabuto
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = obi
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = jinbaori
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = ikebana
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = batik
	}
}

GetAdventureNameWeapon = {
	type = character

	random_valid = yes

	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = standard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = blade
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = lance
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer = {
					culture = {
						has_cultural_era_or_later = culture_era_high_medieval
					}
					location = {
						geographical_region = world_europe_west
					}
				}
			}
		}
		localization_key = halberd
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = mace
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = flail
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer = {
					culture = {
						has_cultural_era_or_later = culture_era_early_medieval
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = glaive
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer = {
					culture = {
						has_cultural_era_or_later = culture_era_early_medieval
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = pike
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = accolade_sword
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = hammer
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = spear
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_high_medieval
					}
					location = {
						geographical_region = world_europe_west
					}
				}
			}
		}
		localization_key = misericorde
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_high_medieval
					}
					location = {
						geographical_region = world_europe_west
					}
				}
			}
		}
		localization_key = rondel
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_middle_east
					}
				}
			}
		}
		localization_key = scimitar
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = torch
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = arrow
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = shield
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
							geographical_region = world_asia_korea
							geographical_region = world_asia_china
						}
					}
				}
			}
		}
		localization_key = jian
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_east
					}
				}
			}
		}
		localization_key = dao
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = naginata
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = katana_capitalized
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = kris
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
							geographical_region = world_asia_philippines
							geographical_region = world_asia_indonesia
						}
					}
				}
			}
		}
		localization_key = kampilan
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast_islands
					}
				}
			}
		}
		localization_key = barong
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast_islands
					}
				}
			}
		}
		localization_key = panabas
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = parang
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_southeast
					}
				}
			}
		}
		localization_key = golok
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = shuriken
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
				}
			}
		}
		localization_key = sai
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_china
						geographical_region = world_asia_japan
						geographical_region = world_asia_southeast_mainland
					}
					faith.religion = religion:buddhism_religion
				}
			}
		}
		localization_key = shakujo
	}
}

#A cut down version of the band list that sounds good after "The Sword-"
GetAdventureNameSwordBand = {
	type = character

	random_valid = yes

	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_male = yes
				}
			}
		}
		localization_key = bastards
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_early_medieval
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = cohort
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = vanguard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = band
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = guard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_female = yes
					faith_dominant_gender_male_or_equal = no
				}
			}
		}
		localization_key = daughters
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = seekers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = hunters
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = riders
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
					ai_zeal > low_positive_ai_value
				}
			}
		}
		localization_key = pilgrims
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					has_trait = lifestyle_mystic
				}
			}
		}
		localization_key = mystics
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = scholar
						has_education_learning_trigger = yes
					}
				}
			}
		}
		localization_key = sages
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = scholar
						has_education_learning_trigger = yes
					}
				}
			}
		}
		localization_key = scholars
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = devoted
						has_education_learning_trigger = yes
					}
				}
			}
		}
		localization_key = acolytes
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = devoted
						has_education_learning_trigger = yes
					}
					faith = {
						NOT = { has_doctrine = doctrine_theocracy_lay_clergy }
					}
				}
			}
		}
		localization_key = priests
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = devoted
						has_education_learning_trigger = yes
					}
					faith = {
						has_doctrine = tenet_monasticism
					}
				}
			}
		}
		localization_key = monks
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					age >= 60
				}
			}
		}
		localization_key = elders
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = bearers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = messengers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = keepers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_trait = lifestyle_mystic
						has_trait = devoted
					}
				}
			}
		}
		localization_key = prophets
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					has_trait = lifestyle_mystic
				}
			}
		}
		localization_key = mystics
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_male = yes
					any_claim = {
						tier = tier_kingdom
					}
				}
			}
		}
		localization_key = kings
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_female = yes
					any_claim = {
						tier = tier_kingdom
					}
				}
			}
		}
		localization_key = queens
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_female = yes
				}
			}
		}
		localization_key = ladies
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = companions
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = men
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_compassion < low_negative_ai_value
					ai_zeal < low_negative_ai_value
				}
			}
		}
		localization_key = devils
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_compassion < low_negative_ai_value
					ai_zeal < low_negative_ai_value
				}
			}
		}
		localization_key = accolade_demons
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_compassion > low_positive_ai_value
					ai_zeal > low_positive_ai_value
					OR = {
						OR = { faith.religion = religion:protestant_religion faith.religion = religion:catholic_religion faith.religion = religion:eastern_orthodox_religion }
						faith.religion = religion:islam_religion
					}
				}
			}
		}
		localization_key = angels
	}text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = host
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_education_martial_trigger = yes
						has_martial_lifestyle_trait_trigger = yes
						prowess >= high_skill_rating
					}
				}
			}
		}
		localization_key = marchers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_compassion < low_negative_ai_value
				}
			}
		}
		localization_key = reavers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
					OR = {
						has_education_martial_trigger = yes
						has_martial_lifestyle_trait_trigger = yes
						prowess >= high_skill_rating
					}
				}
			}
		}
		localization_key = ronins
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
					}
					OR = {
						has_trait = lifestyle_mystic
						has_trait = scholar
						has_education_learning_trigger = yes
					}
					prowess >= high_skill_rating
				}
			}
		}
		localization_key = soheis
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_japan
						OR = {
							terrain = hills
							terrain = mountains
						}
					}
					OR = {
						has_trait = lifestyle_mystic
						has_trait = scholar
						has_education_learning_trigger = yes
					}
				}
			}
		}
		localization_key = yamabushis
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_china
					}
					OR = {
						has_education_martial_trigger = yes
						has_martial_lifestyle_trait_trigger = yes
						prowess >= high_skill_rating
					}
				}
			}
		}
		localization_key = youxias
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_korea
					}
					OR = {
						has_trait = lifestyle_mystic
						has_trait = scholar
						has_education_learning_trigger = yes
					}
				}
			}
		}
		localization_key = mudangs
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_korea
					}
				}
			}
		}
		localization_key = jangseungs
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						geographical_region = world_asia_china
						OR = {
							terrain = hills
							terrain = mountains
						}
					}
					has_trait = giant
				}
			}
		}
		localization_key = yerens
	}
}

#A cut down version of the band list that isn't offensive when it produces something like "The X of Allah"
GetAdventureNameReverentBand = {
	type = character

	random_valid = yes

	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_early_medieval
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = cohort
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						has_education_learning_trigger = yes
						has_trait = governor
						has_trait = education_republican_knowledge_1
						has_trait = education_republican_knowledge_2
						has_trait = education_republican_knowledge_3
						has_trait = education_republican_knowledge_4
					}
				}
			}
		}
		localization_key = stewards
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_boldness >= low_positive_ai_value
				}
			}
		}
		localization_key = vanguard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					ai_honor < 0
				}
			}
		}
		localization_key = marauders
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = rangers
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = sentinels
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = guardians
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					culture = {
						has_cultural_era_or_later = culture_era_high_medieval
					}
					location = {
						NOR = {
							geographical_region = world_asia_east
							geographical_region = world_asia_southeast
						}
					}
				}
			}
		}
		localization_key = brigade
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = band
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					OR = {
						prowess >= high_skill_rating
						has_education_martial_trigger = yes
						has_martial_lifestyle_trait_trigger = yes
						martial >= high_skill_rating
						ai_compassion <= medium_negative_ai_value
					}
				}
			}
		}
		localization_key = warband
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		localization_key = guard
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_male = yes
					faith_dominant_gender_male_or_equal = yes
				}
			}
		}
		localization_key = sons
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					is_female = yes
					faith_dominant_gender_male_or_equal = no
				}
			}
		}
		localization_key = daughters
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					location = {
						OR = {
							geographical_region = world_europe
							geographical_region = world_middle_east
							geographical_region = world_asia_minor
							
						}
					}
				}
			}
		}
		localization_key = legion
	}
	text = {
		setup_scope = {
			save_scope_as = new_landless_adventurer
			house ?= { save_scope_as = new_landless_adventurer_house }
			location ?= { save_scope_as = new_landless_adventurer_location }
		}
		trigger = {
			OR = {
				NOT = { exists = scope:new_landless_adventurer }
				scope:new_landless_adventurer ?= {
					faith = faith:catholic
					culture = {
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