l_english:
 ce1_heroic_track_name: "Heroic Bloodline"
 ce1_heroic_track_desc: "Our bodies may bend and break but legends never die"
 ce1_heroic_legacy_1_name: "Heroes of Old"
 ce1_heroic_legacy_2_name: "Mythical Ancestors"
 ce1_heroic_legacy_2_effect: "Grants access to the [ancestral_claim|E] [casus_belli|E] on any [claims|E] gained through a Legitimizing [legend|E]"
 ce1_heroic_legacy_3_name: "Golden Legend"
 ce1_heroic_legacy_3_effect: "Gains the [GetTrait('saint').GetName( GetPlayer )] [trait|E] upon completion of a [legend_mythical|E] [legend_holy|E]\n[legend|E] creation discount: #positive_value 15%#!"
 ce1_heroic_legacy_4_name: "Living Legends"
 ce1_heroic_legacy_4_effect: "Gains the [GetTrait('legend').GetName( GetPlayer )] [trait|E] upon completion of a [legend_mythical|E] [legend_heroic|E]\n[legend|E] creation discount: #positive_value 25%#!"
 ce1_heroic_legacy_5_name: "Down in History"
 ce1_heroic_legacy_5_effect: "Select a fifth level [education|E] [trait|E] to make more common within your [dynasty|E]"
 has_legitimizing_access_tt: "[GetPlayer.GetDynasty.GetName] must have the $ce1_heroic_legacy_1_name$ [perk|E]"
 has_legit_intent_access_tt: "[GetPlayer.GetDynasty.GetName] must have the $ce1_legitimacy_legacy_3_name$ [perk|E]"
 ce1_heroic_legacy_1_useable_once: "This legend seed is usable only once per [dynasty|E] and can be used by any member"

 ce1_legitimacy_legacy_track_name: "Legitimacy"
 ce1_legitimacy_legacy_track_desc: "The right to rule; the power to do so"
 ce1_legitimacy_legacy_track: "Legitimacy [dynasty_perk|E]"
 ce1_legitimacy_legacy_1_name: "Rightful Rulers"
 ce1_legitimacy_legacy_2_name: "Lasting Line"
 ce1_legitimacy_legacy_3_name: "Sons of our Fathers"
 ce1_legitimacy_legacy_4_name: "Divine Mandate"
 ce1_legitimacy_legacy_5_name: "Dieu et Mon Droit"

 LEGACY_DYNASTY_LASTING_LINE_DESCRIPTION: "Each [heir|E] starts with the [GetModifier('ce1_lasting_line').GetNameWithTooltip] [modifier|E], boosting their [legitimacy|E] gain by #positive_value 10%#! for their first 10 years in power"
 LEGACY_DYNASTY_DIVINE_MANDATE_DESCRIPTION: "[vassal|E] are less likely to join [dissolution_factions|E] and [claimant_factions|E]"
 ce1_legitimacy_legacy_3_effect: "Unlocks access to the $legitimacy_intent$ [intent|E], allowing you to build [legitimacy|E] during some [activities|E] such as a [GetActivityType( 'activity_funeral' ).GetName], [GetActivityType( 'activity_feast' ).GetName], and [GetActivityType( 'activity_wedding' ).GetName]"
 LEGACY_DYNASTY_DIEU_ET_MON_DROIT_DESCRIPTION: "Unlocks access to the [GetBuilding('legendary_watchtower').GetName] [building|E] upon completing a [legend|E]"
