N3OW/common/religion/holy_sites/00_holy_sites.txt
2025-02-25 16:34:21 +00:00

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#############
# Christian #
#############
#concodantist
maastrict = {
county = c_maastricht
barony = b_maastricht
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
rome_concord = {
county = c_roma
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
frankfurt = {
county = c_frankfurt
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
luxembourg = {
county = c_luxembourg
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
strassburg = {
county = c_strassburg
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
brussels = {
county = c_brabant
barony = b_brussels
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
#Thelema
london = {
county = c_london
barony = b_gore
character_modifier = {
development_growth_factor = 0.15
}
}
paris = {
county = c_ile_de_france
barony = b_paris
character_modifier = {
learning_per_prestige_level = 1
monthly_lifestyle_xp_gain_mult = 0.1
}
}
cefalu = {
county = c_palermo
barony = b_cefalu
character_modifier = {
fertility = 0.15
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
lochness = {
county = c_inverness
barony = b_urquhart
character_modifier = {
name = holy_site_bodh_gaya_effect_name
stress_loss_mult = 0.2
}
}
# Wiccan
stonehenge = {
county = c_wiltshire
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
southhampton = {
county = c_hampton
barony = b_southhampton
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
cornwall = {
county = c_cornwall
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
warwick = {
county = c_warwickshire
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
rennes = {
county = c_rennes
barony = b_combourg
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
bedford = {
county = c_bedford
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
sussex = {
county = c_sussex
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
#Presbytarian
leath = {
county = c_lothain
barony = b_leath
character_modifier = {
martial = 1
}
}
edinburgh = {
county = c_lothain
character_modifier = {
learning_per_prestige_level = 1
}
}
standrews = {
county = c_fife
barony = b_st_andrews
character_modifier = {
learning_per_piety_level
}
}
perth = {
county = c_gowrie
flag = jerusalem_conversion_bonus # +20% County Conversion
}
belfast = {
county = c_antrim
character_modifier = {
prowess_per_stress_level = 1
}
}
# Catholic
jerusalem = {
county = c_jerusalem
character_modifier = {
monthly_piety_gain_mult = 0.2
}
flag = jerusalem_conversion_bonus # +20% County Conversion
}
rome = {
county = c_roma
barony = b_vaticano
character_modifier = {
name = holy_site_rome_effect_name
development_growth_factor = 0.1
stewardship = 1
}
}
cologne = {
county = c_cologne
character_modifier = {
name = holy_site_cologne_effect_name
cultural_head_fascination_mult = 0.05
monthly_county_control_growth_factor = 0.05
}
}
santiago = {
county = c_santiago
character_modifier = {
name = holy_site_santiago_effect_name
supply_duration = 0.2
holy_order_hire_cost_mult = -0.1
}
}
kent = {
county = c_kent
barony = b_canterbury
character_modifier = {
name = holy_site_kent_effect_name
religious_vassal_opinion = 5
sway_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
segrada_familia = {
county = c_barcelona
is_active = no
character_modifier = {
name = holy_site_segrada_familia_effect_name
monthly_piety_gain_mult = 0.1
}
}
# Orthodox
constantinople = {
county = c_byzantion
character_modifier = {
name = holy_site_constantinople_effect_name
cultural_head_fascination_mult = 0.15
}
}
alexandria = {
county = c_alexandria
character_modifier = {
name = holy_site_alexandria_effect_name
learning_per_piety_level = 1
}
}
antioch = {
county = c_antiocheia
character_modifier = {
name = holy_site_antioch_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
# Coptic
aksum = {
county = c_tigre #Ethiopian Coptic Church
character_modifier = {
name = holy_site_aksum_effect_name
diplomacy_per_piety_level = 1
}
}
napata = {
county = c_meroe #Nubian Coptic Church
character_modifier = {
name = holy_site_napata_effect_name
stewardship = 1
}
}
# Armenian
### Kept old holy site tag for save game compatibility
suenik = {
county = c_suenik #Site of the biggest Armenian church in Dvin
character_modifier = {
name = holy_site_dwin_effect_name
monthly_piety_gain_mult = 0.05
learning = 1
}
}
dvin = {
county = c_dvin #Site of the biggest Armenian church in Dvin
character_modifier = {
name = holy_site_dwin_effect_name
monthly_piety_gain_mult = 0.05
learning = 1
}
}
colonea = {
county = c_colonea #Where St. Gregory the Illuminator's body was taken after his death(he died close to Dwin).
character_modifier = {
name = holy_site_koloneia_effect_name
direct_vassal_opinion = 5
}
}
beirut = {
county = c_beirut #Site of St. Jude's Martyrdom, also Mount Lebanon/Jabal al-Druze, an important Druze community.
character_modifier = {
name = holy_site_beirut_effect_name
councillor_opinion = 5
}
}
# Nestorian
baghdad = {
county = c_baghdad #Patriarchical seat of Nestorianism, also origin of the Sunni Caliphate and holy in Shia Islam
character_modifier = {
name = holy_site_baghdad_effect_name
development_growth_factor = 0.1
church_holding_build_gold_cost = -0.1
}
}
farz = {
county = c_shiraz #Early community of Nestorians which was part of the Nestorian heartland.
character_modifier = {
name = holy_site_farz_effect_name
diplomacy_per_piety_level = 1
}
}
kerala = {
county = c_kerala #St. Thomas Christians. Gotta give this one a *big* bonus - conversion speed maybe??
flag = kerala_conversion_bonus # +50% County Conversion Speed
}
# Insular Celtic
## The ecclesiastic capital of Ireland, and site of St. Patrick's primary church.
armagh = {
county = c_armagh
character_modifier = {
name = holy_site_armagh_effect_name
monthly_piety_gain_mult = 0.05
learning_per_piety_level = 1
}
}
## Monastery of Colm Cille, directly responsible for converting Scotland (then Pictland) & Northumbria. Still operating today, actually.
iona = {
county = c_inner_hebrides
# +20% County Conversion Speed in the British Isles
flag = iona_conversion_bonus
}
# Bosnian Church
## The heart of rural Bosnia, and so of the faith.
visoki = {
county = c_rama
# 50% County Conversion Resistance
flag = visoki_conversion_resistance_bonus
}
## Seat of the Archbishop of Ragusa, the diocese under which the Bishopric of Bosnia fell, and whose political support allowed them to stay largely independent of Rome.
ragusa = {
county = c_ragusa
character_modifier = {
name = holy_site_ragusa_effect_name
diplomacy = 1
}
}
## The Hungarian capital for their conversion to Christianity. As one of the primary powers that persecuted the Bosnian Church in later centuries, controlling it gives some popular authority to the faith.
esztergom = {
county = c_esztergom
character_modifier = {
name = holy_site_esztergom_effect_name
county_opinion_add = 10
}
}
## Cathers were also referred to as Albigensians, after the city Albi where the movement first took hold.
albi = {
county = c_albi
character_modifier = {
name = holy_site_albi_effect_name
monthly_piety_gain_mult = 0.05
learning_per_piety_level = 1
}
}
# Mozarabic Church
## Rome, Jerusalem, and Santiago for the usual reasons.
## Cordoba for being the seat of their Muwalladi rulers, and thus a powerful symbol of control.
## Toledo, as the primary centre of worship for much of the church's history, and the seat of its most important councils.
toledo_mozarabic = {
county = c_toledo
character_modifier = {
name = holy_site_toledo_mozarabic_effect_name
prowess_per_piety_level = 1
knight_effectiveness_mult = 0.1
}
}
# Mozarabic Church
## Rome, & Santiago for the usual reasons.
## Toledo, for Elipandus and the independence of Mozarabism.
## Carthage, for the Donatists whose rigorous character may well have been the early building blocks for Iberian adoptionism.
carthage_adoptionist = {
county = c_tunis
character_modifier = {
name = holy_site_carthage_effect_name
same_faith_opinion = 10
}
}
## Lyon, for the latter part of Felix of Urgell's life (plus as an interesting/unusual point of conflict).
### Urgell omitted because Felix *was* its bishop, but it wasn't ever strictly a focal point for his teachings or memory. He was generally pretty mobile, with the exception of the years he spent under house/town arrest in Lyon.
lyon = {
county = c_lyon
character_modifier = {
name = holy_site_lyon_effect_name
learning_per_piety_level = 1
}
}
## Honourable mention to c_asturias_de_santillana for Beatus of Liebana, but it's too close to several of their other holy sites.
#############
# Islam #
#############
# Ash'ari (Sunni)
mecca = {
county = c_mecca
character_modifier = {
name = holy_site_mecca_effect_name
monthly_piety_gain_per_knight_mult = 0.02
knight_effectiveness_mult = 0.1
}
}
medina = {
county = c_medina
character_modifier = {
name = holy_site_medina_effect_name
diplomacy_per_piety_level = 1
}
}
# Muwalladi (Iberian Sunni)
cordoba = {
county = c_cordoba
flag = cordoba_conversion_bonus # +20% county conversion speed
}
sinai = {
county = c_sinai
character_modifier = {
name = holy_site_sinai_effect_name
desert_mountains_advantage = 5
learning = 1
}
}
# Masmudism/Almohadism
tinmallal = {
county = c_tinmallal
character_modifier = {
name = holy_site_tinmallal_effect_name
prowess_per_piety_level = 1
max_combat_roll = 4
}
}
fes = {
county = c_fes
barony = b_subu
character_modifier = {
name = holy_site_fes_effect_name
cultural_head_fascination_mult = 0.1
}
}
# Isma'ili (Shia)
nadjaf = {
county = c_kufa
barony = b_an-najaf
character_modifier = {
name = holy_site_nadjaf_effect_name
diplomacy_per_piety_level = 1
}
}
damascus = {
county = c_damascus
character_modifier = {
name = holy_site_damascus_effect_name
levy_size = 0.05
monthly_county_control_growth_factor = 0.1
}
}
# Muhakkima
siffa = { # Location of the Battle of Siffa, where the Muhakkimas branched off from the other Islamic schools.
county = c_palmyra
character_modifier = {
name = holy_site_siffa_effect_name
prowess = 2
knight_effectiveness_mult = 0.2
}
}
kufa = {
county = c_kufa
character_modifier = {
name = holy_site_kufa_effect_name
intrigue_per_piety_level = 1
}
}
# Ibadi ( Omani Muhakkima )
basra = { # Location where the Ibadi school of thought originated.
county = c_basra
character_modifier = {
name = holy_site_basra_effect_name
learning = 2
}
}
nizwa = { # Where the Ibadi took refuge after being exiled.
county = c_nizwa
character_modifier = {
name = holy_site_nizwa_effect_name
stewardship_per_piety_level = 1
}
}
# Sufri ( Moroccan Muhakkima )
sijilmasa = {
county = c_sijilmasa
character_modifier = {
name = holy_site_sijilmasa_effect_name
diplomacy = 1
stewardship = 1
}
}
# Nadjat ( Bahrain Muhakkima )
bahrein = {
county = c_qatif
character_modifier = {
name = holy_site_bahrein_effect_name
stewardship = 1
}
}
yamama = {
county = c_yamama
character_modifier = {
name = holy_site_yamama_effect_name
desert_advantage = 5
}
}
# Nizari
qom = {
county = c_qom
character_modifier = {
name = holy_site_qom_effect_name
intrigue_per_piety_level = 1
}
}
# Yazidi
sinjar = { # Location of great communal importance, with multiple shrines.
county = c_sinjar
character_modifier = {
name = holy_site_sinjar_effect_name
diplomacy_per_piety_level = 1
}
}
baalbek = { # Birthplace of Sheikh Adi, who was renowned his great asceticism as well as performing multiple miracles.
county = c_baalbek
character_modifier = {
name = holy_site_sinjar_effect_name
clergy_opinion = 10
monthly_prestige_gain_mult = 0.2
}
}
lalish = { # Tomb of Sheikh Adi. Considered by some to be the holiest site is Yazidism.
county = c_ninive
character_modifier = {
name = holy_site_lalish_effect_name
learning_per_piety_level = 1
monthly_piety_gain_mult = 0.2
}
}
nishapur = { #See also Behafaridism, since it was Behafar's birthplace.
county = c_nishapur
character_modifier = {
name = holy_site_nishapur_effect_name
stewardship_per_piety_level = 1
}
}
dashtestan = {
county = c_mandestan
character_modifier = {
name = holy_site_dashtestan_effect_name
same_faith_opinion = 5
}
}
# Druze
zozan = {
county = c_bakharz # Birthplace of Hamza ibn-'Ali ibn-Ahmad
character_modifier = {
name = holy_site_zozan_effect_name
same_faith_opinion = 5
domain_tax_same_faith_mult = 0.1
}
}
#############
# Judaism #
#############
semien = {
county = c_semien
character_modifier = {
name = holy_site_semien_effect_name
defender_advantage = 5
diplomacy = 1
}
}
sufed = {
county = c_acre
character_modifier = {
name = holy_site_sufed_effect_name
same_faith_opinion = 10
}
}
gerizim = {
county = c_jerusalem
barony = b_nablus
character_modifier = {
name = holy_site_gerizim_effect_name
learning_per_piety_level = 1
monthly_prestige_gain_mult = 0.2
}
}
panticapaeum = { #Major Radhanite settlement on the Steppe
county = c_kerch
character_modifier = {
name = holy_site_panticapaeum_effect_name
world_steppe_development_growth_factor = 0.25 #Make the steppe suck less
steppe_development_growth_factor = 0.15 #Make steppe terrain suck even more lesserer
}
}
itil = { #Khazar capital
county = c_itil
character_modifier = {
name = holy_site_itil_effect_name
different_culture_opinion = 10
cultural_head_acceptance_gain_mult = 0.15
}
}
kochi = { #Place from which the Kochin Jews get their name
county = c_kerala
barony = b_kunjakari
character_modifier = {
name = holy_site_kochi_effect_name
diplomacy_per_piety_level = 1
cultural_head_acceptance_gain_mult = 0.15
}
}
manipur = { #Home of the Bnei Manashae
county = c_manipur
character_modifier = {
name = holy_site_manipur_effect_name
mountains_development_growth_factor = 0.2
mountains_advantage = 5
}
}
hamadan = { # Tomb of Esther and Modechai
county = c_hamadan
barony = b_hamadan
character_modifier = {
name = holy_site_hamadan_effect_name
different_faith_opinion = 10
monthly_lifestyle_xp_gain_mult = 0.15
}
}
babylon = { # Babylon was very important in early Judaism, where the Babylonian Talmud was written
county = c_kufa
barony = b_al-hila
character_modifier = {
name = holy_site_babylon_effect_name
development_growth_factor = 0.1
cultural_head_fascination_mult = 0.1
}
}
#############
# Dualism #
#############
# Manichaeism
ahvaz = {
county = c_ahvaz
character_modifier = {
name = holy_site_ahvaz_effect_name
clergy_opinion = 5
personal_scheme_phase_duration_add = minor_scheme_phase_duration_bonus_value
}
}
samarkand = {
county = c_samarkand
character_modifier = {
name = holy_site_samarkand_effect_name
stewardship_per_piety_level = 1
}
}
udabhanda = {
county = c_udabhanda
character_modifier = {
name = holy_site_udabhanda_effect_name
learning_per_piety_level = 1
}
}
# Priscillianism
toledo = {
county = c_toledo
character_modifier = {
name = holy_site_toledo_effect_name
learning = 1
}
}
memphis = {
county = c_cairo
barony = b_hulwan-cairo
character_modifier = {
name = holy_site_memphis_effect_name
stewardship_per_piety_level = 1
}
}
#############
# Eastern #
#############
#Buddhist
bodh_gaya = { # Where Buddha reached enlightenment
county = c_gaya
character_modifier = {
name = holy_site_bodh_gaya_effect_name
stress_loss_mult = 0.2
}
}
kusinagara = { # Where Buddha was born - Actually Lumbini
county = c_lumbini
character_modifier = {
name = holy_site_kusinagara_effect_name
fertility = 0.10
monthly_lifestyle_xp_gain_mult = 0.15
}
}
sarnath = { # Where Buddha first taught his diciples. Also the #1 most holy site in Hinduism (Varanasi)
county = c_varanasi
character_modifier = {
name = holy_site_sarnath_effect_name
learning = 2
}
}
sanchi = { # Important temple complex
county = c_vidisa
character_modifier = {
name = holy_site_sanchi_effect_name
diplomacy_per_piety_level = 1
}
}
ajanta = { # Caves & stone-cut temples, proto-Indian cave art.
county = c_vatsagulma
character_modifier = {
name = holy_site_ajanta_effect_name
negate_learning_penalty_add = 2
learning_per_piety_level = 1
}
}
sagya = { # Sa'gya - Holy Site for Lamaism/Nangchos
county = c_sagya
character_modifier = {
name = holy_site_sagya_effect_name
diplomacy = 1
learning = 1
}
}
dagon = { # Shwedagon Pagoda - A sacred stupa built around year 500
county = c_dagon
character_modifier = {
name = holy_site_dagon_effect_name
martial_per_piety_level = 1
}
}
pagan = { # Shwedagon Pagoda - A sacred stupa built around year 500
county = c_pagan
character_modifier = {
name = holy_site_pagan_effect_name
stewardship = 1
monthly_prestige_gain_mult = 0.05
}
}
ava = { # Mahamuni Buddhist Temple near present-day Mandalay
county = c_ava
character_modifier = {
name = holy_site_ava_effect_name
stewardship = 1
knight_effectiveness_mult = 0.05
}
}
sittaung = { # Kyaiktiyo Pagoda - Golden Balancing Rock on a mountain
county = c_sittaung
character_modifier = {
name = holy_site_sittaung_effect_name
advantage_against_coreligionists = 1
artifact_decay_reduction_mult = -0.2
}
}
atamasthana = { # Atamasthana, or the Eight sacred places, are locations visited by Buddha in Anuradhapura
county = c_phiti
character_modifier = {
name = holy_site_atamasthana_effect_name
domain_tax_mult = 0.02
}
}
amaravati = { # Amaravati - An important place for the early spread and development of Mahayana
county = c_nallamala
character_modifier = {
name = holy_site_amaravati_effect_name
monthly_county_control_growth_factor = 0.1
}
}
#Hindu
varanasi = { # Sarnath, where Buddha first taught his diciples. Also a holy site in Buddhism (Sarnath)
county = c_varanasi
character_modifier = {
name = holy_site_varanasi_effect_name
learning = 2
clergy_opinion = 5
}
}
ayodhya = {
county = c_ayodhya
character_modifier = {
name = holy_site_ayodhya_effect_name
monthly_piety_gain_per_knight_mult = 0.01
knight_effectiveness_mult = 0.1
}
}
mathura = {
county = c_mathura
character_modifier = {
name = holy_site_mathura_effect_name
diplomacy = 1
powerful_vassal_opinion = 5
}
}
haridwar = {
county = c_sthanisvara
character_modifier = {
name = holy_site_haridwar_effect_name
health = 0.1
}
}
kanchipuram = {
county = c_kanchipuram
character_modifier = {
name = holy_site_kanchipuram_effect_name
fertility = 0.15
}
}
ujjayini = {
county = c_ujjayini
character_modifier = {
name = holy_site_ujjayini_effect_name
stewardship = 1
courtier_and_guest_opinion = 5
}
}
dwarka = {
county = c_dvaraka
character_modifier = {
name = holy_site_dwarka_effect_name
martial = 1
hard_casualty_modifier = -0.1
}
}
#Jain
palitana = {
county = c_somnath
character_modifier = {
name = holy_site_palitana_effect_name
monthly_piety_gain_mult = 0.1
}
}
shikharj = {
county = c_radha
character_modifier = {
name = holy_site_shikharj_effect_name
stress_loss_mult = 0.2
life_expectancy = 1
}
}
ranakpur = {
county = c_naddula
character_modifier = {
name = holy_site_ranakpur_effect_name
stewardship = 1
sway_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
}
}
ellora = {
county = c_vatsagulma
character_modifier = {
name = holy_site_ellora_effect_name
county_opinion_add = 5
different_culture_opinion = 5
}
}
sittannavasal = {
county = c_kongu
character_modifier = {
name = holy_site_sittannavasal_effect_name
direct_vassal_opinion = 5
}
}
#Tani
itanagar = {
county = c_itanagar
character_modifier = {
name = holy_site_itanagar_effect_name
monthly_prestige_gain_mult = 0.1
}
}
pemako = {
county = c_pemako
character_modifier = {
name = holy_site_pemako_effect_name
learning = 1
tyranny_gain_mult = -0.2
}
}
rima = {
county = c_rima
character_modifier = {
name = holy_site_rima_effect_name
diplomacy_per_prestige_level = 1
}
}
tezu = {
county = c_tezu
character_modifier = {
name = holy_site_tezu_effect_name
hills_advantage = 5
}
}
#Mundhum
kathmandu = {
county = c_kathmandu
character_modifier = {
name = holy_site_kathmandu_effect_name
county_opinion_add = 5
different_faith_opinion = 5
}
}
ilam = {
county = c_ilam
character_modifier = {
name = holy_site_ilam_effect_name
mountains_advantage = 5
}
}
garwhal = {
county = c_garwhal
character_modifier = {
name = holy_site_garwhal_effect_name
diplomacy_per_piety_level = 1
}
}
jumla = {
county = c_jumla
character_modifier = {
name = holy_site_jumla_effect_name
dynasty_house_opinion = 5
}
}
#Qiangic/Hsexje
maowun = {
county = c_maowun
character_modifier = {
name = holy_site_maowun_effect_name
monthly_piety_gain_per_knight_mult = 0.01
}
}
ngawa = {
county = c_ngawa
character_modifier = {
name = holy_site_ngawa_effect_name
learning_per_piety_level = 1
}
}
chakla = {
county = c_chakla
character_modifier = {
name = holy_site_chakla_effect_name
build_speed = -0.15
}
}
gyaitang = {
county = c_gyaitang
character_modifier = {
name = holy_site_gyaitang_effect_name
same_culture_opinion = 5
}
}
rebgong = {
county = c_rebgong
character_modifier = {
name = holy_site_rebgong_effect_name
monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
}
}
xingqing = {
county = c_xingqing
character_modifier = {
name = holy_site_xingqing_effect_name
same_faith_opinion = 5
}
}
yijinai = {
county = c_yijinai
character_modifier = {
name = holy_site_yijinai_effect_name
build_gold_cost = -0.05
}
}
alxa = {
county = c_alxa
character_modifier = {
name = holy_site_alxa_effect_name
stewardship = 1
}
}
###############
# Zoroastrian #
###############
yazd = {
county = c_yazd
character_modifier = {
name = holy_site_yazd_effect_name
same_faith_opinion = 5
}
}
nok_kundi = {
county = c_riqan
character_modifier = {
name = holy_site_nok_kundi_effect_name
build_gold_cost = -0.1
stewardship = 1
}
}
adur_farnbag = {
county = c_irahistan
barony = b_kariyan
character_modifier = {
name = holy_site_adur_farnbag_effect_name
learning = 1
clergy_opinion = 5
}
}
adur_burzen_mihr = {
county = c_nishapur
barony = b_rivand
character_modifier = {
name = holy_site_adur_burzen_mihr_effect_name
drylands_development_growth_factor = 0.2
county_opinion_add = 5
}
}
takht-i-sangin = {
county = c_wakhsh
barony = b_awzaj
character_modifier = {
name = holy_site_takht-i-sangin_effect_name
diplomacy = 1
clergy_opinion = 5
}
}
takht-e_soleyman = {
county = c_urmiya
character_modifier = {
name = holy_site_takht-e_soleyman_effect_name
monthly_piety_gain_per_knight_mult = 0.01
knight_effectiveness_mult = 0.2
}
}
ushi-darena = {
county = c_baduspan
character_modifier = {
name = holy_site_ushi-darena_effect_name
monthly_piety_gain_mult = 0.1
}
}
mount_damavand = { #A mountain in ancient Iranian legend, where the hero Faridun imprisoned the dragon Zahhak
county = c_baduspan
barony = b_firrim
character_modifier = {
name = holy_site_damavand_effect_name
prowess_per_stress_level = 2
}
}
badd = { #Site of Babak Khorammdin Fort, and the khurramite last stand
county = c_tabriz
barony = b_ahar
character_modifier = {
name = holy_site_badd_effect_name
advantage_against_coreligionists = 5
supply_duration = 0.2
}
}
ctesiphon = { #Important site for Mazdakism
county = c_baghdad
barony = b_an-nahrawan
character_modifier = {
name = holy_site_ctesiphon_effect_name
monthly_prestige_gain_mult = 0.1
learning = 1
}
}
ani = { #Great temple site in Zoroastrian Armenia
county = c_hayk
barony = b_ani
character_modifier = {
name = holy_site_ani_effect_name
direct_vassal_opinion = 5
}
}
mizdahqan = { #Zoroastrian centre in Khwarezmia, large necropolis
county = c_kurdar
barony = b_mizdahqan
character_modifier = {
name = holy_site_mizdahqan_effect_name
learning_per_stress_level = 1
}
}
dunhuang = { #Sogdian Zoroastrian and early Buddhist centre on the Silk Road in China
county = c_dunhuang
character_modifier = {
name = holy_site_dunhuang_effect_name
desert_development_growth_factor = 0.10
drylands_development_growth_factor = 0.10
learn_language_scheme_phase_duration_add = medium_scheme_phase_duration_bonus_value
}
}
#####################
# Eurasian Pagan #
#####################
# Norse
## Uppsala
# Site of Scandinavia's pre-eminent temple, both pre & post Christianisation.
## Lejre
# (Retired) Hrólfr's Hall, a legendary king.
## Paderborn
# Site of Saxon Irminsul.
## Zeeland
# (Retired) Focal point for an old major Germanic cult. Probably.
## Ranaheim
# Important religious site in assorted sagas.
## York
# Focal point for Norse activities in the British Isles, place of Ragnar's "martyrdom" (and subsequently suddenly genealogically important for half of Scandinavia's nobility).
## Kiev
# Focal point for Norse activities in Russia & symbolic of their influence in the east.
uppsala = {
county = c_upland
character_modifier = {
name = holy_site_uppsala_effect_name
monthly_piety_gain_per_knight_mult = 0.01
heavy_infantry_damage_mult = 0.05
}
}
lejre = {
county = c_sjaelland
character_modifier = {
name = holy_site_lejre_effect_name
knight_effectiveness_mult = 0.2
prowess_per_piety_level = 1
}
}
paderborn = {
county = c_paderborn
character_modifier = {
name = holy_site_paderborn_effect_name
stewardship_per_piety_level = 1
fertility = 0.1
}
}
zeeland = {
county = c_zeeland
character_modifier = {
name = holy_site_zeeland_effect_name
prowess_per_piety_level = 1
supply_duration = 0.2
}
}
ranaheim = {
county = c_trandheim
character_modifier = {
name = holy_site_ranaheim_effect_name
naval_movement_speed_mult = 0.2
men_at_arms_maintenance = -0.05
}
}
jorvik = {
county = c_north_riding
character_modifier = {
name = holy_site_jorvik_effect_name
knight_effectiveness_mult = 0.2
prowess_per_piety_level = 1
}
}
konugardr = {
county = c_kiev
character_modifier = {
name = holy_site_konugardr_effect_name
prowess_per_piety_level = 1
supply_duration = 0.2
}
}
# Finnish
raivola = {
county = c_kakisalmi
character_modifier = {
name = holy_site_raivola_effect_name
monthly_piety_gain_per_happy_powerful_vassal_mult = 0.02
}
}
hiiumaa = {
county = c_osel
barony = b_hiiumaa
character_modifier = {
name = holy_site_hiiumaa_effect_name
stewardship = 1
close_relative_opinion = 5
}
}
akkel = {
county = c_akkel
character_modifier = {
name = holy_site_akkel_effect_name
taiga_max_combat_roll = 5
archers_toughness_mult = 0.1
}
}
perm = {
county = c_perm
character_modifier = {
name = holy_site_perm_effect_name
supply_duration = 0.25
prowess = 1
}
}
# Slavic
kiev = {
county = c_kiev
character_modifier = {
name = holy_site_kiev_effect_name
monthly_piety_gain_mult = 0.1
knight_effectiveness_mult = 0.2
}
}
novgorod = {
county = c_novgorod
character_modifier = {
name = holy_site_novgorod_effect_name
stewardship_per_piety_level = 1
}
}
barlad = {
county = c_barlad
character_modifier = {
name = holy_site_barlad_effect_name
prowess = 1
heavy_infantry_toughness_mult = 0.1
}
}
plock = {
county = c_plocka
character_modifier = {
name = holy_site_plock_effect_name
same_faith_opinion = 5
}
}
# Baltic
pokaini = {
county = c_zemigalians
barony = b_dobele
character_modifier = {
name = holy_site_pokaini_effect_name
controlled_province_advantage = 5
stress_loss_mult = 0.1
}
}
torun = {
county = c_torun
character_modifier = {
name = holy_site_torun_effect_name
martial_per_piety_level = 1
knight_effectiveness_mult = 0.2
}
}
braslau = {
county = c_braslau
character_modifier = {
name = holy_site_braslau_effect_name
monthly_piety_gain_per_knight_add = 0.1
skirmishers_toughness_mult = 0.1
}
}
rugen = {
county = c_rugen
character_modifier = {
name = holy_site_rugen_effect_name
embarkation_cost_mult = -0.25
retreat_losses = -0.1
}
}
# Magyar
pest = {
county = c_visegrad
character_modifier = {
name = holy_site_pest_effect_name
martial = 1
prowess_per_prestige_level = 1
}
}
kerch = { # Crimea
county = c_kerch
character_modifier = {
name = holy_site_kerch_effect_name
army_maintenance_mult = -0.05
martial_per_prestige_level = 1
}
}
olvia = {
county = c_odessa
barony = b_olbia_ETEL
character_modifier = {
name = holy_site_olvia_effect_name
monthly_piety_gain_mult = 0.1
}
}
poszony = {
county = c_poszony
character_modifier = {
name = holy_site_poszony_effect_name
levy_reinforcement_rate_same_faith = 0.2
}
}
sarysyn = {
county = c_sarysyn
character_modifier = {
name = holy_site_sarysyn_effect_name
men_at_arms_maintenance = -0.1
}
}
# Tengri
kara_khorum = {
county = c_karakorum
character_modifier = {
name = holy_site_kara_khorum_effect_name
knight_effectiveness_mult = 0.2
prowess_per_prestige_level = 1
}
}
qayaliq = {
county = c_qayaliq
character_modifier = {
name = holy_site_qayaliq_effect_name
skirmishers_damage_mult = 0.1
light_cavalry_damage_mult = 0.1
archer_cavalry_damage_mult = 0.1
}
}
tavan_bogd = {
county = c_tavan_bogd
character_modifier = {
name = holy_site_tavan_bogd_effect_name
prowess_per_piety_level = 1
clergy_opinion = 5
}
}
preslav = {
county = c_dorostorum
character_modifier = {
name = holy_site_preslav_effect_name
levy_size = 0.1
}
}
# Hellenic
athens = {
county = c_attica
character_modifier = {
name = holy_site_athens_effect_name
diplomacy = 1
stewardship = 1
}
}
carthage = {
county = c_tunis
character_modifier = {
name = holy_site_carthage_effect_name
dread_baseline_add = 5
}
}
olympus = {
county = c_thessalia
barony = b_servia
character_modifier = {
name = holy_site_olympus_effect_name
learning = 2
}
}
# deprecated Hellenic
sparta = {
county = c_laconia
character_modifier = {
name = holy_site_sparta_effect_name
martial = 1
prowess = 1
}
}
# Zunist
kabul = {
county = c_kabul
character_modifier = {
name = holy_site_kabul_effect_name
stewardship = 1
monthly_piety_gain_mult = 0.05
}
}
multan = {
county = c_multan
character_modifier = {
name = holy_site_multan_effect_name
martial = 1
monthly_piety_gain_mult = 0.05
}
}
bost = {
county = c_bost
character_modifier = {
name = holy_site_bost_effect_name
same_faith_opinion = 5
}
}
# Bon
khotan = {
county = c_khotan
character_modifier = {
name = holy_site_khotan_effect_name
different_culture_opinion = 10
}
}
balkh = {
county = c_balkh #Also important to Zoroastrianism (supposed birthplace of Gayomart and Zoroaster), as well as Mayahana buddhism.
#TODO FP3 CD: Make holy site for Mahayana or Pure Land.
character_modifier = {
name = holy_site_balkh_effect_name
different_faith_opinion = 10
}
}
lhasa = {
county = c_lhasa
character_modifier = {
name = holy_site_lhasa_effect_name
monthly_piety_gain_mult = 0.2
}
}
purang = {
county = c_purang
character_modifier = {
name = holy_site_purang_effect_name
stewardship_per_piety_level = 1
}
}
# Siberian
tyumen = {
county = c_tyumen
character_modifier = {
name = holy_site_tyumen_effect_name
martial_per_piety_level = 1
raid_speed = 0.1
}
}
surgut = {
county = c_kazym
character_modifier = {
name = holy_site_surgut_effect_name
health = 0.1
}
}
ob = {
county = c_ob
character_modifier = {
name = holy_site_ob_effect_name
learning = 1
fertility = 0.1
}
}
olkhon = {
county = c_olkhon
character_modifier = {
name = holy_site_olkhon_effect_name
monthly_piety_gain_mult = 0.1
}
}
# Basque:
## Since the Basque holy sites would otherwise all be clustered *essentially* right next to each other in the traditional Basque Country, we try to spread them out a bit to drive conflict a little.
## Viscaya
# Bizkaia, one of the (traditionally) largest and most prosperous centres of the Basque Country.
## Alto Aragon
# For Mt. Aneto, the highest mountain in the Pyrenees. Not traditionally more important at all, but we can't really use c_ipuskoa or c_navarre when they're _right_ next to c_viscaya.
## Bordeaux
# A long-time symbol of/base for Frankish attacks on the Basques living north of the Pyrenees.
## Santiago
# Simply *the* major Christian religious centre in Iberia, and thus an important symbol of power & independence.
## Cordoba
# Not as important for Islam as Santiago is for Christianity, but still the premier symbol of Islamic power in the peninsula.
viscaya = {
county = c_viscaya
character_modifier = {
name = holy_site_viscaya_effect_name
coastal_advantage = 8
}
}
aneto = {
county = c_alto_aragon
character_modifier = {
name = holy_site_aneto_effect_name
monthly_prestige_gain_per_knight_add = 0.03
}
}
bordeaux = {
county = c_bordeaux
character_modifier = {
name = holy_site_bordeaux_effect_name
monthly_county_control_growth_factor = 0.5
}
}
#################
# African Pagans
#################
# Siguic:
## awkar
## jenne
## niani
## kukiya
## wadan
## kisi
#Potentially historically important area for this faith.
awkar = { # Capital of the Wagadu Empire, seat of the Bida cult.
county = c_awkar
character_modifier = {
name = holy_site_awkar_effect_name
knight_limit = 1
light_cavalry_toughness_mult = 0.1
}
}
jenne = { # An important centre of Siguic influence, albeit not an intrinsically sacred one.
county = c_jenne
character_modifier = {
name = holy_site_jenne_effect_name
diplomacy = 1
councillor_opinion = 5
}
}
niani = { # Another important centre of influence, at least later in the timeframe.
county = c_niani
character_modifier = {
name = holy_site_niani_effect_name
monthly_tyranny = -0.1
tyranny_gain_mult = -0.2
}
}
kukiya = { # Capital of the historic Kawkaw Empire.
county = c_kukiya
character_modifier = {
name = holy_site_kukiya_effect_name
monthly_piety_gain_per_knight_mult = 0.01
monthly_prestige_gain_per_knight_mult = 0.01
}
}
wadan = { # A competing holy place for Masmudism, and thus sacred spot.
county = c_wadan
character_modifier = {
name = holy_site_wadan_effect_name
martial = 1
supply_duration = 0.25
}
}
# Bori:
## daura
## garumele
## igbo
## el_fasher
## wandala
daura = { # Ancient centre of Hausa feasts.
county = c_daura
character_modifier = {
name = holy_site_daura_effect_name
monthly_prestige_gain_per_knight_mult = 0.02
knight_effectiveness_mult = 0.1
}
}
garumele = { # Garumele, a capital of the Kanem Empire.
county = c_garumele
character_modifier = {
name = holy_site_garumele_effect_name
county_opinion_add = 5
}
}
igbo = { # The location of the city of Igbo-Ukwu, an important political and religious centre for the Igbo people.
county = c_igbo
character_modifier = {
name = holy_site_igbo_effect_name
learning_per_piety_level = 1
}
}
el_fasher = { # One of the easternmost important sites of historic Bori paganism.
county = c_el_fasher
character_modifier = {
name = holy_site_el_fasher_effect_name
stewardship_per_piety_level = 1
}
}
wandala = { # An important centre of the Sao people.
county = c_wandala
character_modifier = {
name = holy_site_wandala_effect_name
drylands_advantage = 5
}
}
# Roog Sene:
## kisi
## sherbro
## kayor
## kasa
## wadan
kisi = { # Cult activity attested here around the turn of the millennium, potentially of the Roogan variety.
county = c_kisi
character_modifier = {
name = holy_site_kisi_effect_name
monthly_prestige_gain_per_knight_mult = 0.02
build_prestige_cost = -0.2
}
}
sherbro = { # Specifically Sherbro Island, another place with some evidence of cultic activity.
county = c_sherbro
character_modifier = {
name = holy_site_sherbro_effect_name
same_faith_opinion = 10
}
}
kayor = { # An important regional centre.
county = c_kayor
character_modifier = {
name = holy_site_kayor_effect_name
owned_personal_scheme_success_chance_add = 5
diplomacy = 1
}
}
kasa = { # An important regional centre.
county = c_kasa
character_modifier = {
name = holy_site_kasa_effect_name
diplomacy_per_piety_level = 1
}
}
# Akom:
## bono
## kumasi
## ife
## nikki
## jenne
bono = { # Commercial & political capital of the early Akan people.
county = c_bono
character_modifier = {
name = holy_site_bono_effect_name
men_at_arms_maintenance = -0.05
personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
}
}
kumasi = { # A centre for the Ashanti people, albeit later in the period.
county = c_kumasi
character_modifier = {
name = holy_site_kumasi_effect_name
learning = 1
short_reign_duration_mult = -0.25
}
}
ife = { # Central to the Yoruba religion & mythology.
county = c_ife
character_modifier = {
name = holy_site_ife_effect_name
monthly_piety_gain_mult = 0.2
}
}
nikki = { # Political and religious capital for the Borgu people.
county = c_nikki
character_modifier = {
name = holy_site_nikki_effect_name
learning_per_piety_level = 1
}
}
# Honorable mention to Dagomba/Afram, but they're far too close to most other centres of Akom.
# Kushitism:
## aswan
## alexandria
# Symbolic, both for its value to ancient Kemitism, and as the primary origin point of Christianity in Egypt, and therefore the death of older forms of paganism.
## wadi_el_milk
## naqis
## sennar
## el_fasher
# Historic traces of Kushitic cults have actually been found here.
aswan = { # For Philae, site of some of the last great Kemetic building projects by a native dynasty.
county = c_aswan
character_modifier = {
name = holy_site_aswan_effect_name
stewardship_per_piety_level = 1
}
}
wadi_el_milk = { # Historic traces of Kushitic cults have actually been found here.
county = c_wadi_el-milk
flag = wadi_el_milk_conversion_resistance_bonus # 50% County Conversion Resistance
}
naqis = { # Potentially historically important region for these cults.
county = c_naqis
character_modifier = {
name = holy_site_naqis_effect_name
martial = 2
}
}
sennar = { # Potentially historically important region for these cults.
county = c_sennar
character_modifier = {
name = holy_site_sennar_effect_name
diplomacy = 2
}
}
#Achamism:
#tenerife
# Most of what we know about the original inhabitants of the Canary Islands comes from Tenerife
#carthage
# The religion had influences from the ancient Phoenician faith, capturing Carthage represents a triumph over reformed faiths
#madiera
# Generally mysterious place in the period and uninhabited prior to the Portuguese. Owning it would represent great navigational skill, and would lead to the discovery of Phoenician artifacts.
#cartagena
# Represents a triumph over the Spanish and fulfilling the Carthaginian ambition of dominating Iberia.
#alexandria
# The faith has some influences from Egyptian paganism, conquest of Alexandria represents a triumph over the Abrahamic faiths
#antioch
# Again, Phoenicia.
tenerife = {
county = c_canarias
barony = b_tenerife
character_modifier = {
name = holy_site_tenerife_effect_name
hills_development_growth_factor = 0.25
monthly_piety_gain_per_dread_add = 0.03
}
}
cartagena = {
county = c_murcia
barony = b_cartagena
character_modifier = {
name = holy_site_cartagena_effect_name
title_creation_cost_mult = -0.15
men_at_arms_maintenance_per_dread_mult = -0.002
}
}
madiera = {
county = c_madeira
character_modifier = {
name = holy_site_madeira_effect_name
naval_movement_speed_mult = 0.2
coastal_advantage = 5
}
}
# Waaqism:
## danakil
## kaffa
## harar
## makhir
## mogadishu
danakil = { # Potentially historically important region for this faith.
county = c_danakil
character_modifier = {
name = holy_site_danakil_effect_name
learning = 1
personal_scheme_phase_duration_add = miniscule_scheme_phase_duration_bonus_value
}
}
kaffa = { # Potentially historically important region for this faith.
county = c_kaffa
character_modifier = {
name = holy_site_kaffa_effect_name
martial_per_piety_level = 1
raid_speed = 0.1
}
}
harar = { # Generally considered a holy place by many faiths in the region, so may have been so for Waaqism.
county = c_harar
character_modifier = {
name = holy_site_harar_effect_name
monthly_piety_gain_mult = 0.1
}
}
makhir = { # A place of pilgrimage for two rather important Somali clans.
county = c_makhir
character_modifier = {
name = holy_site_makhir_effect_name
diplomacy = 2
}
}
mogadishu = { # An extremely important local city, and thus probable religious hub.
county = c_mogadishu
character_modifier = {
name = holy_site_mogadishu_effect_name
clergy_opinion = 5
}
}
#############
# Other
#############
gilgit = {
county = c_gilgit
character_modifier = {
name = holy_site_gilgit_effect_name
martial = 1
stewardship = 1
}
}
suzhou = {
county = c_suzhou
character_modifier = {
name = holy_site_suzhou_effect_name
diplomacy = 1
martial = 1
}
}