N3OW/common/customizable_localization/00_pl_custom_loc.txt
2025-02-20 17:49:25 +00:00

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#v1.5
education_focus_acc = {
log_loc_errors = no
parent = education_focus
suffix = "_acc"
}
#v1.5
education_focus_ins = {
log_loc_errors = no
parent = education_focus
suffix = "_ins"
}
#v1.5
education_focus_gen = {
log_loc_errors = no
parent = education_focus
suffix = "_gen"
}
#v1.5
education_focus_child_ins = {
log_loc_errors = no
parent = education_focus_child
suffix = "_ins"
}
#v1.5
education_focus_child_acc = {
log_loc_errors = no
parent = education_focus_child
suffix = "_acc"
}
#v1.5
education_focus_child_gen = {
log_loc_errors = no
parent = education_focus_child
suffix = "_gen"
}
GetShockedExpressionFemale = {
log_loc_errors = no
type = character
random_valid = yes
text = {
localization_key = shocked_expression_shocked_female
}
text = {
localization_key = shocked_expression_appalled_female
}
}
# ------------------------------------------------------------------------------------
# v1.5
my_prison_pet = {
log_loc_errors = no
parent = prison_pet
suffix = "_my"
}
# v1.5
little_prison_pet_vocative = {
log_loc_errors = no
parent = prison_pet
suffix = "_little_vocative"
}
# ------------------------------------------------------------------------------------
# v1.5
exotic_fowl_type_genitive_plural = {
log_loc_errors = no
type = character
text = {
localization_key = fowl_dinner_peacock_genitive_plural
trigger = {
age > 14
}
}
text = {
localization_key = fowl_dinner_child_genitive_plural
trigger = {
age < 15
}
}
}
# v1.10
GruesomeFestivalNameMsc = {
log_loc_errors = no
type = character
text = {
localization_key = gruesomefestivalname_blot
trigger = { faith.religion = religion:germanic_religion }
}
text = {
localization_key = gruesomefestivalname_festival
trigger = {
NOT = { faith.religion = religion:germanic_religion }
}
fallback = yes
}
}
# v1.5
RealmTypeGenitive = {
log_loc_errors = no
type = character
text = {
localization_key = kingdom_genitive_lower_case
trigger = {
highest_held_title_tier >= 4
}
}
text = {
localization_key = duchy_genitive_lower_case
trigger = {
highest_held_title_tier >= 3
}
}
text = {
localization_key = county_genitive_lower_case
trigger = {
highest_held_title_tier >= 2
}
}
text = {
localization_key = barony_genitive_lower_case
trigger = {
highest_held_title_tier >= 1
}
}
}
# v1.5
BaronyTownTypeLocative = {
log_loc_errors = no
parent = BaronyTownType
suffix = "_locative"
}
# v1.5
BaronyTownTypeGenitive = {
log_loc_errors = no
parent = BaronyTownType
suffix = "_genitive"
}
# v1.5
diplomacy_skill_level_genitive = {
log_loc_errors = no
type = character
text = {
localization_key = skill_level_terrible_genitive
trigger = { diplomacy < terrible_skill_level }
}
text = {
localization_key = skill_level_poor_genitive
trigger = {
diplomacy >= terrible_skill_level
diplomacy < average_skill_level
}
}
text = {
localization_key = skill_level_average_genitive
trigger = {
diplomacy >= average_skill_level
diplomacy < good_skill_level
}
}
text = {
localization_key = skill_level_good_genitive
trigger = {
diplomacy >= good_skill_level
diplomacy < excellent_skill_level
}
}
text = {
localization_key = skill_level_excellent_genitive
trigger = { diplomacy >= excellent_skill_level }
}
}
# v1.5
martial_skill_level_genitive = {
log_loc_errors = no
type = character
text = {
localization_key = skill_level_terrible_genitive
trigger = { martial < terrible_skill_level }
}
text = {
localization_key = skill_level_poor_genitive
trigger = {
martial >= terrible_skill_level
martial < average_skill_level
}
}
text = {
localization_key = skill_level_average_genitive
trigger = {
martial >= average_skill_level
martial < good_skill_level
}
}
text = {
localization_key = skill_level_good_genitive
trigger = {
martial >= good_skill_level
martial < excellent_skill_level
}
}
text = {
localization_key = skill_level_excellent_genitive
trigger = { martial >= excellent_skill_level }
}
}
# v1.5
stewardship_skill_level_genitive = {
log_loc_errors = no
type = character
text = {
localization_key = skill_level_terrible_genitive
trigger = { stewardship < terrible_skill_level }
}
text = {
localization_key = skill_level_poor_genitive
trigger = {
stewardship >= terrible_skill_level
stewardship < average_skill_level
}
}
text = {
localization_key = skill_level_average_genitive
trigger = {
stewardship >= average_skill_level
stewardship < good_skill_level
}
}
text = {
localization_key = skill_level_good_genitive
trigger = {
stewardship >= good_skill_level
stewardship < excellent_skill_level
}
}
text = {
localization_key = skill_level_excellent_genitive
trigger = { stewardship >= excellent_skill_level }
}
}
# v1.5
intrigue_skill_level_genitive = {
log_loc_errors = no
type = character
text = {
localization_key = skill_level_terrible_genitive
trigger = { intrigue < terrible_skill_level }
}
text = {
localization_key = skill_level_poor_genitive
trigger = {
intrigue >= terrible_skill_level
intrigue < average_skill_level
}
}
text = {
localization_key = skill_level_average_genitive
trigger = {
intrigue >= average_skill_level
intrigue < good_skill_level
}
}
text = {
localization_key = skill_level_good_genitive
trigger = {
intrigue >= good_skill_level
intrigue < excellent_skill_level
}
}
text = {
localization_key = skill_level_excellent_genitive
trigger = { intrigue >= excellent_skill_level }
}
}
# v1.5
learning_skill_level_genitive = {
log_loc_errors = no
type = character
text = {
localization_key = skill_level_terrible_genitive
trigger = { learning < terrible_skill_level }
}
text = {
localization_key = skill_level_poor_genitive
trigger = {
learning >= terrible_skill_level
learning < average_skill_level
}
}
text = {
localization_key = skill_level_average_genitive
trigger = {
learning >= average_skill_level
learning < good_skill_level
}
}
text = {
localization_key = skill_level_good_genitive
trigger = {
learning >= good_skill_level
learning < excellent_skill_level
}
}
text = {
localization_key = skill_level_excellent_genitive
trigger = { learning >= excellent_skill_level }
}
}
# v1.5
CompositionTypeGloriousAccusative = {
log_loc_errors = no
type = character
text = {
trigger = { var:composition_type = flag:song }
localization_key = CompositionType_song_glorious_accusative
}
text = {
trigger = { var:composition_type = flag:chronicle }
localization_key = CompositionType_chronicle_glorious_accusative
}
text = {
trigger = { var:composition_type = flag:poem }
localization_key = CompositionType_poem_glorious_accusative
}
}
# v1.5
ComplimentAdjectiveTheMostGenitive = {
log_loc_errors = no
type = character
random_valid = yes
# Fair/Handsome
text = {
trigger = {
has_trait = beauty_good
is_male = yes
NOT = {
has_variable = court_6040_best_looking_var #needed to keep court.6040 loc coherent
}
}
localization_key = compliment_handsome_the_most_genitive
}
text = {
trigger = {
has_trait = beauty_good
is_female = yes
NOT = {
has_variable = court_6040_best_looking_var #needed to keep court.6040 loc coherent
}
}
localization_key = compliment_fair_the_most_genitive
}
# Impressive
text = {
trigger = {
has_personality_malicious_trigger = yes
is_female = yes
}
localization_key = compliment_impressive_female_the_most_genitive
}
text = {
trigger = {
has_personality_malicious_trigger = yes
is_male = yes
}
localization_key = compliment_impressive_the_most_genitive
}
# Benign
text = {
trigger = {
ai_compassion >= medium_positive_ai_value
is_female = yes
}
localization_key = compliment_benign_female_the_most_genitive
}
text = {
trigger = {
ai_compassion >= medium_positive_ai_value
is_male = yes
}
localization_key = compliment_benign_the_most_genitive
}
# Benevolent
text = {
trigger = {
ai_compassion >= medium_positive_ai_value
is_female = yes
}
localization_key = compliment_benevolent_female_the_most_genitive
}
text = {
trigger = {
ai_compassion >= medium_positive_ai_value
is_male = yes
}
localization_key = compliment_benevolent_the_most_genitive
}
# Implacable
text = {
trigger = {
has_personality_dominant_trigger = yes
is_female = yes
}
localization_key = compliment_implacable_female_the_most_genitive
}
text = {
trigger = {
has_personality_dominant_trigger = yes
is_male = yes
}
localization_key = compliment_implacable_the_most_genitive
}
# Modest
text = {
trigger = {
has_personality_submissive_trigger = yes
is_female = yes
}
localization_key = compliment_modest_female_the_most_genitive
}
text = {
trigger = {
has_personality_submissive_trigger = yes
is_male = yes
}
localization_key = compliment_modest_the_most_genitive
}
# Charming
text = {
trigger = {
has_personality_extroverted_trigger = yes
is_female = yes
}
localization_key = compliment_charming_female_the_most_genitive
}
text = {
trigger = {
has_personality_extroverted_trigger = yes
is_male = yes
}
localization_key = compliment_charming_the_most_genitive
}
# Thoughtful
text = {
trigger = {
has_personality_introverted_trigger = yes
is_female = yes
}
localization_key = compliment_thoughtful_female_the_most_genitive
}
text = {
trigger = {
has_personality_introverted_trigger = yes
is_male = yes
}
localization_key = compliment_thoughtful_the_most_genitive
}
# Perceptive
text = {
trigger = {
has_personality_emotional_trigger = yes
is_female = yes
}
localization_key = compliment_perceptive_female_the_most_genitive
}
text = {
trigger = {
has_personality_emotional_trigger = yes
is_male = yes
}
localization_key = compliment_perceptive_the_most_genitive
}
# Sensible
text = {
trigger = {
has_personality_levelheaded_trigger = yes
is_female = yes
}
localization_key = compliment_sensible_female_the_most_genitive
}
text = {
trigger = {
has_personality_levelheaded_trigger = yes
is_male = yes
}
localization_key = compliment_sensible_the_most_genitive
}
# Serene
text = {
trigger = {
has_personality_annoying_trigger = yes
is_female = yes
}
localization_key = compliment_serene_female_the_most_genitive
}
text = {
trigger = {
has_personality_annoying_trigger = yes
is_male = yes
}
localization_key = compliment_serene_the_most_genitive
}
# Fallback
text = {
trigger = { always = no }
fallback = yes
localization_key = compliment_fallback_the_most_genitive
}
}
# v1.5
RegionalGameObjectAccusative = {
log_loc_errors = no
type = character
random_valid = yes
text = {
localization_key = deck_of_cards_accusative
}
text = {
trigger = {
exists = capital_province
capital_province = {
geographical_region = world_india
}
}
localization_key = pachisi_board_accusative #indian
}
text = {
localization_key = chess_set_accusative
}
}
# v1.7.2
child_favorite_toy_adj = {
log_loc_errors = no
parent = child_favorite_toy
suffix = "_adj"
}
# v1.7.2
child_favorite_toy_accusative = {
log_loc_errors = no
parent = child_favorite_toy
suffix = "_accusative"
}
# v1.7.2
child_favorite_toy_instrumental = {
log_loc_errors = no
parent = child_favorite_toy
suffix = "_instrumental"
}
# v1.7.2
child_favorite_toy_my = {
log_loc_errors = no
parent = child_favorite_toy
suffix = "_my"
}
# v1.13.0.1 - dopelniacz - rycerza, czempiona
KnightCulturePossessiveNoTooltip = {
log_loc_errors = no
parent = KnightCulture
suffix = "_no_tooltip_possessive"
}
# v1.13.0.1 - wołacz - rycerzu, czempionie
KnightCultureVocativeNoTooltip = {
log_loc_errors = no
parent = KnightCulture
suffix = "_no_tooltip_vocative"
}
# v1.13.0.1 - miejscownik - rycerzu, czempionie
KnightCultureLocativeNoTooltip = {
log_loc_errors = no
parent = KnightCulture
suffix = "_no_tooltip_locative"
}
# v1.13.0.1 - celownik - rycerzowi, czempionowi
KnightCultureDativeNoTooltip = {
log_loc_errors = no
parent = KnightCulture
suffix = "_no_tooltip_dative"
}
# v1.13.0.1 - narzednik - rycerzem, czempionem
KnightCultureInstrumentalNoTooltip = {
log_loc_errors = no
parent = KnightCulture
suffix = "_no_tooltip_instrumental"
}
# v1.5
PrisonTypeCellAdj = {
log_loc_errors = no
type = character
text = {
trigger = { is_in_prison_type = dungeon }
localization_key = prisontypecell_dungeon_cell_adj
}
text = {
trigger = { is_in_prison_type = house_arrest }
localization_key = prisontypecell_house_arrest_adj
}
}
# v1.5
GetUpperClothingArticleAdj = {
log_loc_errors = no
type = character
random_valid = yes
text = {
trigger = {
is_female = no
}
localization_key = clothing_word_shirt_adj
}
text = {
trigger = {
is_female = yes
}
localization_key = clothing_word_blouse_adj
}
text = {
trigger = {
is_female = yes
}
localization_key = clothing_word_dress_adj
}
}
# v1.13.0.1
InsultNounGenitive = {
log_loc_errors = no
parent = InsultNoun
suffix = "_genitive"
}
# v1.13.0.1
InsultNounVocative = {
log_loc_errors = no
parent = InsultNoun
suffix = "_vocative"
}
# v1.13.0.1
InsultNounAccusative = {
log_loc_errors = no
parent = InsultNoun
suffix = "_accusative"
}
# v1.13.0.1
InsultNounInstrumental = {
log_loc_errors = no
parent = InsultNoun
suffix = "_instrumental"
}
# v1.6
GetUnbelieverNamePluralAdj = {
log_loc_errors = no
parent = GetUnbelieverNamePlural
suffix = "_adj"
}
# v1.6
GetUnbelieverNamePluralDative = {
log_loc_errors = no
parent = GetUnbelieverNamePlural
suffix = "_dative"
}
# ------------------------------------------------------------------------------ #
# v1.5
GritTypeAdj = {
log_loc_errors = no
type = character
text = {
trigger = {
location = {
OR = {
terrain = mountains
terrain = desert_mountains
}
}
}
localization_key = grit_type_grit_adj
fallback = yes
}
text = {
trigger = {
location = {
OR = {
terrain = plains
terrain = farmlands
terrain = hills
terrain = floodplains
}
}
}
localization_key = grit_type_dirt_adj
}
text = {
trigger = {
location = {
OR = {
terrain = desert
terrain = oasis
}
}
}
localization_key = grit_type_sand_adj
}
text = {
trigger = {
location = { terrain = wetlands }
}
localization_key = grit_type_bog_water_adj
}
text = {
trigger = {
location = {
OR = {
terrain = forest
terrain = taiga
}
}
}
localization_key = grit_type_twigs_adj
}
text = {
trigger = {
location = { terrain = jungle }
}
localization_key = grit_type_wet_leaves_adj
}
text = {
trigger = {
location = {
OR = {
terrain = steppe
terrain = drylands
}
}
}
localization_key = grit_type_dry_grass_adj
}
}
# v1.5
ToleranceValueAdj = {
log_loc_errors = no
type = character
text = {
localization_key = tolerance_righteous_adj
trigger = {
faith = {
faith_hostility_level = {
target = scope:second.faith
value = faith_fully_accepted_level
}
}
}
}
text = {
localization_key = tolerance_astray_adj
trigger = {
faith = {
faith_hostility_level = {
target = scope:second.faith
value = faith_astray_level
}
}
}
}
text = {
localization_key = tolerance_sinister_adj
trigger = {
faith = {
faith_hostility_level = {
target = scope:second.faith
value = faith_hostile_level
}
}
}
}
text = {
localization_key = tolerance_evil_adj
trigger = {
faith = {
faith_hostility_level = {
target = scope:second.faith
value = faith_evil_level
}
}
}
}
}
# v1.5
SeductionGiftTypeAdj = {
log_loc_errors = no
type = character
text = {
trigger = { scope:gift = flag:tapestry }
localization_key = seduce_gift_tapestry_adj
}
text = {
trigger = { scope:gift = flag:horse }
localization_key = seduce_gift_horse_adj
}
text = {
trigger = { scope:gift = flag:tailor }
localization_key = seduce_gift_tailored_clothes_adj
}
text = {
trigger = { scope:gift = flag:rare_book }
localization_key = seduce_gift_rare_book_adj
}
text = {
trigger = { scope:gift = flag:embroidery }
localization_key = seduce_gift_embroidery_adj
}
text = {
trigger = { scope:gift = flag:poem }
localization_key = seduce_gift_poem_adj
}
text = {
trigger = { scope:gift = flag:woodcarving }
localization_key = seduce_gift_woodcarving_adj
}
text = {
trigger = { scope:gift = flag:object }
localization_key = seduce_gift_object_adj
}
text = {
trigger = { scope:gift = flag:jewelry }
localization_key = seduce_gift_jewelry_adj
}
text = {
trigger = { scope:gift = flag:stuffed_animal }
localization_key = seduce_gift_stuffed_animal_adj
}
text = {
trigger = { scope:gift = flag:flower_display }
localization_key = seduce_gift_flower_display_adj
}
text = {
trigger = { scope:gift = flag:handkerchief }
localization_key = seduce_gift_handkerchief_adj
}
}
# v1.5
ThreeToTwelveInstrumental = {
log_loc_errors = no
type = character
random_valid = yes
text = {
localization_key = number_three_instrumental
}
text = {
localization_key = number_four_instrumental
}
text = {
localization_key = number_five_instrumental
}
text = {
localization_key = number_six_instrumental
}
text = {
localization_key = number_seven_instrumental
}
text = {
localization_key = number_eight_instrumental
}
text = {
localization_key = number_nine_instrumental
}
text = {
localization_key = number_ten_instrumental
}
text = {
localization_key = number_eleven_instrumental
}
text = {
localization_key = number_twelve_instrumental
}
}
# v1.5
InsultNounSexualVocative = {
log_loc_errors = no
type = character
random_valid = yes
text = {
trigger = { is_male = yes }
localization_key = insultnounsexual_lecher_vocative
}
text = {
trigger = { is_male = yes }
localization_key = insultnounsexual_debaucher_vocative
}
text = {
trigger = { is_male = yes }
localization_key = insultnounsexual_fornicator_vocative
}
text = {
trigger = { is_male = yes }
localization_key = insultnounsexual_philanderer_vocative
}
text = {
trigger = {
is_male = yes
NOT = { has_trait = sodomite }
}
localization_key = insultnounsexual_womanizer_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_amorosa_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_jezebel_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_quean_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_delilah_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_strumpet_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_trollop_vocative
}
text = {
trigger = { is_female = yes }
localization_key = insultnounsexual_hussy_vocative
}
text = {
trigger = { is_male = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_voluptuary_vocative
}
text = {
trigger = { is_male = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_copulator_vocative
}
text = {
trigger = { is_male = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_libidinist_vocative
}
text = {
trigger = { is_male = yes }
weight_multiplier = {
base = 0.1
}
localization_key = insultnounsexual_roue_vocative
}
# female versions requested for other languages
text = {
trigger = { is_female = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_voluptuary_female_vocative
}
text = {
trigger = { is_female = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_copulator_female_vocative
}
text = {
trigger = { is_female = yes }
weight_multiplier = {
base = 0.3
}
localization_key = insultnounsexual_libidinist_female_vocative
}
text = {
trigger = { is_female = yes }
weight_multiplier = {
base = 0.1
}
localization_key = insultnounsexual_roue_female_vocative
}
# --
text = {
trigger = {
is_female = yes
}
localization_key = whore_vocative
}
text = {
trigger = {
is_female = yes
}
localization_key = harlot_vocative
}
text = {
weight_multiplier = {
base = 0.3
}
localization_key = bedswerver_vocative
}
text = {
trigger = { is_male = yes }
localization_key = pig_vocative
}
text = {
trigger = { is_male = yes }
localization_key = skirt_chaser_vocative
}
}
# v1.13.0.1
FavoriteTreatAccusative = {
log_loc_errors = no
parent = FavoriteTreat
suffix = "_accusative"
}
# v1.5
SignatureWeaponAttemptedHeavyAccusative = {
log_loc_errors = no
type = character
text = {
localization_key = signature_weapon_attempted_heavy_slash_accusative
trigger = {
OR = {
var:signature_weapon = flag:sword
var:signature_weapon = flag:axe
var:signature_weapon = flag:dagger
}
}
fallback = yes
}
text = {
localization_key = signature_weapon_attempted_heavy_crush_accusative
trigger = {
OR = {
var:signature_weapon = flag:mace
var:signature_weapon = flag:hammer
}
}
}
text = {
localization_key = signature_weapon_attempted_heavy_pierce_accusative
trigger = {
var:signature_weapon = flag:spear
}
}
}
# v1.5
SignatureWeaponAttemptedLightAccusative = {
log_loc_errors = no
type = character
text = {
localization_key = signature_weapon_attempted_light_slash_accusative
trigger = {
OR = {
var:signature_weapon = flag:sword
var:signature_weapon = flag:axe
var:signature_weapon = flag:dagger
}
}
fallback = yes
}
text = {
localization_key = signature_weapon_attempted_light_crush_accusative
trigger = {
OR = {
var:signature_weapon = flag:mace
var:signature_weapon = flag:hammer
}
}
}
text = {
localization_key = signature_weapon_attempted_light_pierce_accusative
trigger = {
var:signature_weapon = flag:spear
}
}
}
#v1.13.0.1
GetExpensiveDessertInTheFaceInstrumental = {
log_loc_errors = no
parent = GetExpensiveDessertInTheFace
suffix = "_instrumental"
}
ArtifactQualityNarz = {
log_loc_errors = no
parent = ArtifactQuality
suffix = "_narz"
}
ArtifactQualityFMie = {
log_loc_errors = no
parent = ArtifactQuality
suffix = "_fmie"
}
ArtifactArticleWealthMasculine = {
log_loc_errors = no
parent = ArtifactArticleWealth
suffix = "_masc"
}
ArtifactArticleWealthAccusativeFem = {
log_loc_errors = no
parent = ArtifactArticleWealth
suffix = "_acc_fem"
}
#v1.9.0.2
ArtifactFlowerSpeciesGender = {
log_loc_errors = no
type = character
text = {
trigger = {
exists = scope:flower_species
OR = {
scope:flower_species = flag:flower_type_orchid
scope:flower_species = flag:flower_type_rose
scope:flower_species = flag:flower_type_foxglove
scope:flower_species = flag:flower_type_geranium
scope:flower_species = flag:flower_type_lily
scope:flower_species = flag:flower_type_lavender
scope:flower_species = flag:flower_type_peony
scope:flower_species = flag:flower_type_delphinium
scope:flower_species = flag:flower_type_chrysanthemum
scope:flower_species = flag:flower_type_gardenia
}
}
localization_key = ArtifactFlowerSpecies_z
}
text = {
localization_key = ArtifactFlowerSpecies_m
fallback = yes
}
}
PetNamePrecious = { #PetName: lover ones with sexual or romantic terms removed
log_loc_errors = no
type = character
random_valid = yes
text = {
localization_key = pet_name_darling_precious
}
text = {
localization_key = pet_name_dearest_precious_precious
}
text = {
localization_key = pet_name_little_pet_precious
}
text = {
localization_key = pet_name_treasure_precious
}
text = {
localization_key = pet_name_sweetness_precious
}
text = {
localization_key = pet_name_rose_precious
}
text = {
localization_key = pet_name_sunshine_precious
}
text = {
localization_key = pet_name_spring_blossom_precious
}
text = {
localization_key = pet_name_petal_precious
}
text = {
localization_key = pet_name_honeycomb_precious
}
}
#v1.13.0.1
GetExpensiveMealBier = {
log_loc_errors = no
parent = GetExpensiveMeal
suffix = "_bier"
}
#v1.13.0.1
GetExpensiveMealDop = {
log_loc_errors = no
parent = GetExpensiveMeal
suffix = "_dop"
}
#v1.6.1
GetExpensiveMealAltDop = {
log_loc_errors = no
parent = GetExpensiveMealAlt
suffix = "_dop"
}
#v1.6.1
GetDisabilityIns = {
log_loc_errors = no
parent = GetDisability
suffix = "_ins"
}
#v1.13.0.1
GetExpensiveDessertBier = {
log_loc_errors = no
parent = GetExpensiveDessert
suffix = "_bier"
}
#v1.13.0.1
GetExpensiveDessertNarz = {
log_loc_errors = no
parent = GetExpensiveDessert
suffix = "_narz"
}
#v1.13.0.1
GetExpensiveDessertDop = {
log_loc_errors = no
parent = GetExpensiveDessert
suffix = "_dop"
}
GetVictimOrMy_VictimTrue = { # Used in Hold Court
log_loc_errors = no
type = character
text = {
trigger = {
top_liege = { has_character_flag = concerned_exists }
}
localization_key = pt_true
}
text = {
trigger = { always = no }
fallback = yes
localization_key = pt_false
}
}
#1.6
GetUnbelieverTermVocative = {
log_loc_errors = no
parent = GetUnbelieverTerm
suffix = "_vocative"
}
#1.13.0.1
FavoriteTreatDemandAccusative = {
log_loc_errors = no
parent = FavoriteTreatDemand
suffix = "_accusative"
}
#1.8.1
TrinketLookAdjectiveMasc = {
log_loc_errors = no
parent = TrinketLookAdjective
suffix = "_masc"
}
#1.8.1
ArtifactBookContentQualityMasc = {
log_loc_errors = no
parent = ArtifactBookContentQuality
suffix = "_masc"
}
PL_ArtifactBaseWeaponTypeNom = {
log_loc_errors = no
parent = ArtifactBaseWeaponType
suffix = "_nom"
}
# v1.13.0.1
RegionalDrinkGenitive = {
log_loc_errors = no
parent = RegionalDrink
suffix = "_genitive"
}
# v1.13.0.1
RegionalDrinkInstrumental = {
log_loc_errors = no
parent = RegionalDrink
suffix = "_instrumental"
}
# v1.13.0.1
GetExpensiveDrink_SingularAccusative = {
log_loc_errors = no
parent = GetExpensiveDrink_Singular
suffix = "_accusative_singular"
}
# v1.13.0.1
GetExpensiveDrink_SingularGenitive = {
log_loc_errors = no
parent = GetExpensiveDrink_Singular
suffix = "_genitive_singular"
}
# v1.13.0.1
GetExpensiveDrinkGenitive = {
log_loc_errors = no
parent = GetExpensiveDrink
suffix = "_genitive"
}
# v1.13.0.1
RegionalAlcoholicDrinkAdj = {
log_loc_errors = no
parent = RegionalAlcoholicDrink
suffix = "_genitive"
}
# 1.10
GetRegionalArcherMAAGenitive = {
log_loc_errors = no
parent = GetRegionalArcherMAA
suffix = "_genitive"
}
# v1.13.0.1
GetRegionalInfantryMAAGenitive = {
log_loc_errors = no
parent = GetRegionalInfantryMAA
suffix = "_genitive"
}
# v1.13.0.1
GetRegionalCavalryMAAGenitive = {
log_loc_errors = no
parent = GetRegionalCavalryMAA
suffix = "_genitive"
}
# 1.13.0.1
GetRegionalSkirmisherMAAGenitive = {
log_loc_errors = no
parent = GetRegionalSkirmisherMAA
suffix = "_genitive"
}
#v1.5 - plik
GeneratePoem_Title_Fragment_Emotion_adj = {
log_loc_errors = no
type = character
random_valid = yes
# Romance Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_love_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_passion_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_tenderness_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_doting_adj
}
## }
# Mourning Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_sadness_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_sorrow_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_regret_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_mourning_adj
}
## }
# Legacy Block
## comment_container = {
# No current fragments.
## }
# Strife Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_rage_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_anger_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_bloodlust_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_wrath_adj
}
## }
# Incompetence Block
## comment_container = {
# No current fragments.
## }
}
GeneratePoem_Title_Fragment_MetaphoricalPlace_adj = {
log_loc_errors = no
type = character
random_valid = yes
# Romance Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_heart_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_head_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_dreams_adj
}
text = {
trigger = { var:poetry_theme = flag:romance }
localization_key = generatepoem_title_chest_adj
}
## }
# Mourning Block
## comment_container = {
# No current fragments.
## }
# Legacy Block
## comment_container = {
# No current fragments.
## }
# Strife Block
## comment_container = {
# No current fragments.
## }
# Incompetence Block
## comment_container = {
# No current fragments.
## }
}
GeneratePoem_Title_Fragment_Season_adj = {
log_loc_errors = no
type = character
random_valid = yes
text = { localization_key = generatepoem_title_spring_adj }
text = { localization_key = generatepoem_title_summer_adj }
text = { localization_key = generatepoem_title_autumn_adj }
text = { localization_key = generatepoem_title_winter_adj }
}
GeneratePoem_Title_Fragment_PatheticFallacy_adj = {
log_loc_errors = no
type = character
random_valid = yes
# Romance Block
## comment_container = {
# No current fragments.
## }
# Mourning Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_windswept_woods_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_rainy_nights_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_still_mornings_adj
}
text = {
trigger = { var:poetry_theme = flag:mourning }
localization_key = generatepoem_title_lonely_graves_adj
}
## }
# Legacy Block
## comment_container = {
# No current fragments.
## }
# Strife Block
## comment_container = {
# No current fragments.
## }
# Incompetence Block
## comment_container = {
# No current fragments.
## }
}
### 1.4.4
GeneratePoem_Title_Fragment_Sobriquet_adj = {
log_loc_errors = no
type = character
random_valid = yes
# Romance Block
## comment_container = {
# No current fragments.
## }
# Mourning Block
## comment_container = {
# No current fragments.
## }
# Legacy Block
## comment_container = {
# No current fragments.
## }
# Strife Block
## comment_container = {
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_sword_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_spear_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_axe_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_lance_adj
}
text = {
trigger = { var:poetry_theme = flag:strife }
localization_key = generatepoem_title_mace_adj
}
## }
# Incompetence Block
## comment_container = {
# No current fragments.
## }
}
PL_GetAnimalMale = {
log_loc_errors = no
type = all
random_valid = yes
text = {
trigger = {
OR = {
var:animal_type ?= flag:stag
var:animal_type ?= flag:hart
#var:animal_type ?= flag:roe
var:animal_type ?= flag:reindeer
var:animal_type ?= flag:elk
#var:animal_type ?= flag:antelope
#var:animal_type ?= flag:gazelle
#var:animal_type ?= flag:saiga
}
}
localization_key = hunt_animal_male_stag
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:roe
}
}
localization_key = pl_hunt_animal_male_roe
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:fox
#var:animal_type ?= flag:wolf
#var:animal_type ?= flag:hyena
}
}
localization_key = hunt_animal_male_dog
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:wolf
}
}
localization_key = pl_hunt_animal_male_wolf
}
text = {
trigger = { var:animal_type ?= flag:hare }
localization_key = hunt_animal_male_jack
}
text = {
trigger = {
OR = {
#var:animal_type ?= flag:elk
var:animal_type ?= flag:bison
var:animal_type ?= flag:aurochs
}
}
localization_key = hunt_animal_male_bull
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:boar
#var:animal_type ?= flag:bear
}
}
localization_key = pl_animal_type_male_boar
}
# text = {
# trigger = { var:animal_type ?= flag:lion }
# localization_key = pl_animal_type_male_lion
# }
# text = {
# trigger = { var:animal_type ?= flag:tiger }
# localization_key = pl_animal_type_male_tiger
# }
# text = {
# trigger = { var:animal_type ?= flag:leopard }
# localization_key = pl_animal_type_male_leopard
# }
# text = {
# trigger = { var:animal_type ?= flag:unicorn }
# localization_key = pl_horse_gender_male_stallion
# }
text = {
trigger = { always = no }
localization_key = hunt_animal_male_fallback
fallback = yes
}
}
PL_GetAnimalFemale = {
log_loc_errors = no
type = all
random_valid = yes
text = {
trigger = {
OR = {
var:animal_type ?= flag:stag
#var:animal_type ?= flag:roe
#var:animal_type ?= flag:antelope
#var:animal_type ?= flag:gazelle
}
}
localization_key = hunt_animal_female_doe
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:roe
}
}
localization_key = pl_hunt_animal_female_roe
}
text = {
trigger = { var:animal_type ?= flag:hart }
localization_key = hunt_animal_female_hind
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:wolf
#var:animal_type ?= flag:hyena
}
}
localization_key = pl_hunt_animal_female_wolf
}
text = {
trigger = { var:animal_type ?= flag:fox }
localization_key = hunt_animal_female_vixen
}
text = {
trigger = { var:animal_type ?= flag:hare }
localization_key = hunt_animal_female_jill
}
text = {
trigger = {
OR = {
#var:animal_type ?= flag:elk
var:animal_type ?= flag:bison
#var:animal_type ?= flag:aurochs
}
}
localization_key = hunt_animal_female_cow
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:elk
}
}
localization_key = pl_hunt_animal_female_elk
}
text = {
trigger = {
OR = {
var:animal_type ?= flag:boar
#var:animal_type ?= flag:bear
}
}
localization_key = pl_animal_type_female_boar
}
# text = {
# trigger = { var:animal_type ?= flag:lion }
# localization_key = hunt_animal_female_lioness
# }
# text = {
# trigger = { var:animal_type ?= flag:tiger }
# localization_key = hunt_animal_female_tigress
# }
# text = {
# trigger = { var:animal_type ?= flag:leopard }
# localization_key = hunt_animal_female_leopardess
# }
# text = {
# trigger = { var:animal_type ?= flag:unicorn }
# localization_key = horse_gender_mare
# }
text = {
trigger = { always = no }
localization_key = hunt_animal_female_fallback
}
}
# v1.13.0.1
PL_GetTerrainTypeLocative = {
log_loc_errors = no
type = province
parent = GetTerrainType
suffix = _pl_locative
}
# v1.13.0.1
PL_GetTerrainTypeGenitive = {
log_loc_errors = no
type = province
parent = GetTerrainType
suffix = _pl_genitive
}
# v1.13.0.1
PL_GetTerrainTypeArticle = {
log_loc_errors = no
type = province
parent = GetTerrainType
suffix = _pl_art
}
# v1.13.0.1
PL_GetTerrainTypePluralLocative = {
log_loc_errors = no
type = province
parent = GetTerrainType
suffix = _plural_pl_locative
}
# v1.13.0.1
PL_GetTerrainTypePluralGenitive = {
log_loc_errors = no
type = province
parent = GetTerrainType
suffix = _plural_pl_genitive
}
#1.11.5
PL_GetRandomRegionalWoodGenitive = {
log_loc_errors = no
parent = GetRandomRegionalWood
suffix = _pl_genitive
}
#1.12.5
PL_RegionalEdibleMeatGenitive = {
log_loc_errors = no
parent = RegionalEdibleMeat
suffix = _gen
}
#1.12.5
PL_RegionalEdibleAnimalGenitive = {
log_loc_errors = no
parent = RegionalEdibleAnimal
suffix = _gen
}
#1.12.5
PL_RegionalRootVegetableGenitive = {
log_loc_errors = no
parent = RegionalRootVegetable
suffix = _gen
}
# 1.13.0.3
PL_GetRealmOrDomicileConceptYourLocative = {
log_loc_errors = no
parent = GetRealmOrDomicileConcept
suffix = "_pl_y_locative"
}
# 1.13.0.3
PL_GetCourtOrOfficerPositionConceptPlural = {
log_loc_errors = no
parent = GetCourtOrOfficerPositionConceptPlural
suffix = "_pl"
}