1131 lines
No EOL
17 KiB
Text
1131 lines
No EOL
17 KiB
Text
############################################
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## Scripted Localization for German Loc ##
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### BY Kai Bagehorn ###
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############################################
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DE_1_GritType = {
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log_loc_errors = no
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type = character
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text = {
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trigger = {
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location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_1_grit_type_grit
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fallback = yes
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = plains
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terrain = farmlands
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terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_1_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_1_grit_type_sand
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}
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text = {
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trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_1_grit_type_bog_water
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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localization_key = CustomLoc_DE_1_grit_type_twigs
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}
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text = {
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trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_1_grit_type_wet_leaves
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_1_grit_type_dry_grass
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}
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}
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DE_2_GritType = {
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log_loc_errors = no
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type = character
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text = {
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trigger = {
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location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_2_grit_type_grit
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fallback = yes
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = plains
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terrain = farmlands
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terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_2_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_2_grit_type_sand
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}
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text = {
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trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_2_grit_type_bog_water
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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localization_key = CustomLoc_DE_2_grit_type_twigs
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}
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text = {
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trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_2_grit_type_wet_leaves
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_2_grit_type_dry_grass
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}
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}
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DE_3_GritType = {
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log_loc_errors = no
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type = character
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text = {
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trigger = {
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location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_3_grit_type_grit
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fallback = yes
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = plains
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terrain = farmlands
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terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_3_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_3_grit_type_sand
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}
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text = {
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trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_3_grit_type_bog_water
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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localization_key = CustomLoc_DE_3_grit_type_twigs
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}
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text = {
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trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_3_grit_type_wet_leaves
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_3_grit_type_dry_grass
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}
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}
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DE_4_GritType = {
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log_loc_errors = no
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|
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type = character
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|
|
text = {
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trigger = {
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location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_4_grit_type_grit
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fallback = yes
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}
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text = {
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|
trigger = {
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|
location = {
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OR = {
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terrain = plains
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|
terrain = farmlands
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terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_4_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_4_grit_type_sand
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}
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text = {
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trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_4_grit_type_bog_water
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}
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text = {
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|
trigger = {
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|
location = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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localization_key = CustomLoc_DE_4_grit_type_twigs
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}
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text = {
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trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_4_grit_type_wet_leaves
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_4_grit_type_dry_grass
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}
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}
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DE_5_GritType = {
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log_loc_errors = no
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|
type = character
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|
|
text = {
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trigger = {
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|
location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_5_grit_type_grit
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fallback = yes
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = plains
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terrain = farmlands
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terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_5_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_5_grit_type_sand
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}
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text = {
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trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_5_grit_type_bog_water
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}
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text = {
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|
trigger = {
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location = {
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OR = {
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terrain = forest
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terrain = taiga
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}
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}
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}
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localization_key = CustomLoc_DE_5_grit_type_twigs
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}
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text = {
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trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_5_grit_type_wet_leaves
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}
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|
text = {
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|
trigger = {
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|
location = {
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OR = {
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terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_5_grit_type_dry_grass
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}
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}
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DE_6_GritType = {
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log_loc_errors = no
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type = character
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|
text = {
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trigger = {
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|
location = {
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OR = {
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terrain = mountains
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terrain = desert_mountains
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}
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}
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}
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localization_key = CustomLoc_DE_6_grit_type_grit
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fallback = yes
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}
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text = {
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|
trigger = {
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|
location = {
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|
OR = {
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terrain = plains
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terrain = farmlands
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|
terrain = hills
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terrain = floodplains
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}
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}
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}
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localization_key = CustomLoc_DE_6_grit_type_dirt
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}
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text = {
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trigger = {
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location = {
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OR = {
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terrain = desert
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terrain = oasis
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}
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}
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}
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localization_key = CustomLoc_DE_6_grit_type_sand
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}
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|
|
text = {
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|
trigger = {
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location = { terrain = wetlands }
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}
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localization_key = CustomLoc_DE_6_grit_type_bog_water
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}
|
|
|
|
text = {
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|
trigger = {
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|
location = {
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OR = {
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|
terrain = forest
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terrain = taiga
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}
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}
|
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}
|
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localization_key = CustomLoc_DE_6_grit_type_twigs
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}
|
|
|
|
text = {
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|
trigger = {
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location = { terrain = jungle }
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}
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localization_key = CustomLoc_DE_6_grit_type_wet_leaves
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}
|
|
|
|
text = {
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|
trigger = {
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|
location = {
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|
OR = {
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|
terrain = steppe
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terrain = drylands
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}
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}
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}
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localization_key = CustomLoc_DE_6_grit_type_dry_grass
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}
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}
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|
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|
DE_7_GritType = {
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log_loc_errors = no
|
|
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|
type = character
|
|
|
|
text = {
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|
trigger = {
|
|
location = {
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|
OR = {
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|
terrain = mountains
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|
terrain = desert_mountains
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}
|
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}
|
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}
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localization_key = CustomLoc_DE_7_grit_type_grit
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fallback = yes
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}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = plains
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|
terrain = farmlands
|
|
terrain = hills
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|
terrain = floodplains
|
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}
|
|
}
|
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}
|
|
localization_key = CustomLoc_DE_7_grit_type_dirt
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}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
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|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_7_grit_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = wetlands }
|
|
}
|
|
localization_key = CustomLoc_DE_7_grit_type_bog_water
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_7_grit_type_twigs
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = jungle }
|
|
}
|
|
localization_key = CustomLoc_DE_7_grit_type_wet_leaves
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_7_grit_type_dry_grass
|
|
}
|
|
}
|
|
|
|
DE_1_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_1_ground_type_grass
|
|
}
|
|
}
|
|
|
|
DE_2_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_2_ground_type_grass
|
|
}
|
|
}
|
|
|
|
DE_3_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_3_ground_type_grass
|
|
}
|
|
}
|
|
|
|
DE_4_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_4_ground_type_grass
|
|
}
|
|
}
|
|
|
|
DE_5_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_5_ground_type_grass
|
|
}
|
|
}
|
|
|
|
DE_6_GroundType = {
|
|
log_loc_errors = no
|
|
|
|
type = character
|
|
|
|
text = {
|
|
trigger = {
|
|
exists = scope:locale
|
|
#NOT = { scope:locale = flag:wilderness }
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_dust
|
|
fallback = yes
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = farmlands
|
|
terrain = hills
|
|
terrain = drylands
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_dirt
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = { terrain = desert_mountains }
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_sandy_rocks
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = desert
|
|
terrain = oasis
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_sand
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = wetlands
|
|
terrain = floodplains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_wet_grass
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = forest
|
|
terrain = taiga
|
|
terrain = jungle
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_mulch
|
|
}
|
|
|
|
text = {
|
|
trigger = {
|
|
location = {
|
|
OR = {
|
|
terrain = steppe
|
|
terrain = plains
|
|
}
|
|
}
|
|
}
|
|
localization_key = CustomLoc_DE_6_ground_type_grass
|
|
}
|
|
} |