328 lines
No EOL
5.3 KiB
Text
328 lines
No EOL
5.3 KiB
Text
############################################
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## Scripted Localization for German Loc ##
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### BY Kai Bagehorn ###
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############################################
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DE_1_HandHands = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = maimed }
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localization_key = CustomLoc_DE_1_handhands_hand
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}
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text = {
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trigger = {
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NOT = { has_trait = maimed }
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}
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localization_key = CustomLoc_DE_1_handhands_hands
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fallback = yes
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}
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}
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DE_2_HandHands = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = maimed }
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localization_key = CustomLoc_DE_2_handhands_hand
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}
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text = {
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trigger = {
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NOT = { has_trait = maimed }
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}
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localization_key = CustomLoc_DE_2_handhands_hands
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fallback = yes
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}
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}
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DE_1_ArmArms = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = maimed }
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localization_key = CustomLoc_DE_1_armarms_arm
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}
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text = {
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trigger = {
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NOT = { has_trait = maimed }
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}
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localization_key = CustomLoc_DE_1_armarms_arms
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fallback = yes
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}
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}
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DE_2_ArmArms = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = maimed }
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localization_key = CustomLoc_DE_2_armarms_arm
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}
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text = {
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trigger = {
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NOT = { has_trait = maimed }
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}
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localization_key = CustomLoc_DE_2_armarms_arms
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fallback = yes
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}
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}
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DE_3_ArmArms = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = maimed }
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localization_key = CustomLoc_DE_3_armarms_arm
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}
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text = {
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trigger = {
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NOT = { has_trait = maimed }
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}
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localization_key = CustomLoc_DE_3_armarms_arms
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fallback = yes
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}
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}
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DE_1_EyeEyes = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = one_eyed }
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localization_key = CustomLoc_DE_1_eyeeyes_eye
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}
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text = {
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trigger = {
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NOT = { has_trait = one_eyed }
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}
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localization_key = CustomLoc_DE_1_eyeeyes_eyes
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fallback = yes
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}
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}
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DE_2_EyeEyes = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = one_eyed }
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localization_key = CustomLoc_DE_2_eyeeyes_eye
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}
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text = {
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trigger = {
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NOT = { has_trait = one_eyed }
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}
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localization_key = CustomLoc_DE_2_eyeeyes_eyes
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fallback = yes
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}
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}
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DE_3_EyeEyes = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = one_eyed }
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localization_key = CustomLoc_DE_3_eyeeyes_eye
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}
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text = {
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trigger = {
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NOT = { has_trait = one_eyed }
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}
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localization_key = CustomLoc_DE_3_eyeeyes_eyes
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fallback = yes
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}
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}
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DE_4_EyeEyes = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = one_eyed }
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localization_key = CustomLoc_DE_4_eyeeyes_eye
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}
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text = {
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trigger = {
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NOT = { has_trait = one_eyed }
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}
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localization_key = CustomLoc_DE_4_eyeeyes_eyes
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fallback = yes
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}
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}
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DE_5_EyeEyes = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = one_eyed }
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localization_key = CustomLoc_DE_5_eyeeyes_eye
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}
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text = {
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trigger = {
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NOT = { has_trait = one_eyed }
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}
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localization_key = CustomLoc_DE_5_eyeeyes_eyes
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fallback = yes
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}
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}
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DE_1_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_1_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_1_maskface_face
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fallback = yes
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}
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}
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DE_2_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_2_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_2_maskface_face
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fallback = yes
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}
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}
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DE_3_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_3_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_3_maskface_face
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fallback = yes
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}
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}
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DE_4_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_4_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_4_maskface_face
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fallback = yes
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}
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}
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DE_5_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_5_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_5_maskface_face
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fallback = yes
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}
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}
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DE_6_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_6_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_6_maskface_face
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fallback = yes
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}
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}
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DE_7_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_7_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_7_maskface_face
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fallback = yes
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}
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}
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DE_8_MaskFace = {
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log_loc_errors = no
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type = character
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text = {
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trigger = { has_trait = disfigured }
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localization_key = CustomLoc_DE_8_maskface_mask
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}
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text = {
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trigger = {
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NOT = { has_trait = disfigured }
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}
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localization_key = CustomLoc_DE_8_maskface_face
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fallback = yes
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}
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} |