N3OW/common/customizable_localization/00_activity_loc.txt
2025-02-20 17:49:25 +00:00

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GetActivitySpecialType = {
type = activity
#Pilgrimage
##Pious Type
text = {
trigger = {
has_activity_type = activity_pilgrimage
OR = {
has_activity_option = {
category = special_type
option = pilgrimage_type_pious
}
has_activity_option = {
category = special_type
option = pilgrimage_type_hajj
}
}
}
localization_key = pilgrimage_piousness
}
##Worldly Type
text = {
trigger = {
has_activity_type = activity_pilgrimage
has_activity_option = {
category = special_type
option = pilgrimage_type_worldly
}
}
localization_key = pilgrimage_worldliness
}
##Uni Visit
text = {
trigger = {
has_activity_type = activity_adult_education
}
localization_key = activity_adult_education_success
}
##Camp Party
text = {
trigger = { has_activity_type = activity_camp_party }
localization_key = activity_camp_party_success
}
}
GetActivitySpecialTypeDesc = { # Only used for Pilgrimages
type = activity
#Pilgrimage
##Pious Type
text = {
trigger = {
has_activity_type = activity_pilgrimage
has_activity_option = {
category = special_type
option = pilgrimage_type_pious
}
}
localization_key = pilgrimage_piousness_desc
}
##Worldly Type
text = {
trigger = {
has_activity_type = activity_pilgrimage
has_activity_option = {
category = special_type
option = pilgrimage_type_worldly
}
}
localization_key = pilgrimage_worldliness_desc
}
##Camp Party
text = {
trigger = { has_activity_type = activity_camp_party }
localization_key = activity_camp_party_success_desc
}
}
GetAnimalSightingDescriptionType = {
type = landed_title
text = {
trigger = { has_county_modifier = hunt_sighting_standard_modifier }
localization_key = hunt_sighting_standard_desc
}
text = {
trigger = { has_county_modifier = hunt_sighting_dangerous_modifier }
localization_key = hunt_sighting_dangerous_desc
}
text = {
trigger = { has_county_modifier = hunt_sighting_legendary_modifier }
localization_key = hunt_sighting_legendary_desc
}
text = {
trigger = { has_county_modifier = hunt_sighting_falconry_modifier }
localization_key = hunt_sighting_falconry_desc
}
}
GetContestTypeArcheryAptitude = {
type = character
text = {
trigger = {
contest_type_aptitude_archery = 0
}
localization_key = contest_aptitude_non_existent
}
text = {
trigger = {
contest_type_aptitude_archery = 1
}
localization_key = aptitude_terrible
}
text = {
trigger = {
contest_type_aptitude_archery = 2
}
localization_key = aptitude_poor
}
text = {
trigger = {
contest_type_aptitude_archery = 3
}
localization_key = aptitude_average
}
text = {
trigger = {
contest_type_aptitude_archery = 4
}
localization_key = aptitude_good
}
text = {
trigger = {
contest_type_aptitude_archery = 5
}
localization_key = aptitude_excellent
}
}
GetContestTypeFootAptitude = {
type = character
text = {
trigger = {
contest_type_aptitude_foot = 0
}
localization_key = contest_aptitude_non_existent
}
text = {
trigger = {
contest_type_aptitude_foot = 1
}
localization_key = aptitude_terrible
}
text = {
trigger = {
contest_type_aptitude_foot = 2
}
localization_key = aptitude_poor
}
text = {
trigger = {
contest_type_aptitude_foot = 3
}
localization_key = aptitude_average
}
text = {
trigger = {
contest_type_aptitude_foot = 4
}
localization_key = aptitude_good
}
text = {
trigger = {
contest_type_aptitude_foot = 5
}
localization_key = aptitude_excellent
}
}
GetContestTypeHorseAptitude = {
type = character
text = {
trigger = {
contest_type_aptitude_horse = 0
}
localization_key = contest_aptitude_non_existent
}
text = {
trigger = {
contest_type_aptitude_horse = 1
}
localization_key = aptitude_terrible
}
text = {
trigger = {
contest_type_aptitude_horse = 2
}
localization_key = aptitude_poor
}
text = {
trigger = {
contest_type_aptitude_horse = 3
}
localization_key = aptitude_average
}
text = {
trigger = {
contest_type_aptitude_horse = 4
}
localization_key = aptitude_good
}
text = {
trigger = {
contest_type_aptitude_horse = 5
}
localization_key = aptitude_excellent
}
}
GetContestTypeWitAptitude = {
type = character
text = {
trigger = {
contest_type_aptitude_wit = 0
}
localization_key = contest_aptitude_non_existent
}
text = {
trigger = {
contest_type_aptitude_wit = 1
}
localization_key = aptitude_terrible
}
text = {
trigger = {
contest_type_aptitude_wit = 2
}
localization_key = aptitude_poor
}
text = {
trigger = {
contest_type_aptitude_wit = 3
}
localization_key = aptitude_average
}
text = {
trigger = {
contest_type_aptitude_wit = 4
}
localization_key = aptitude_good
}
text = {
trigger = {
contest_type_aptitude_wit = 5
}
localization_key = aptitude_excellent
}
}
GetCharacterContestStatus = {
type = character
text = {
trigger = {
is_in_guest_subset = {
name = spectator
}
}
localization_key = locale_window_status_spectating
}
text = {
trigger = {
involved_activity = {
is_current_phase_active = yes
}
is_in_guest_subset = {
name = qualified
}
exists = var:progress_to_victory
}
localization_key = locale_window_status_participating
}
text = {
trigger = {
involved_activity = {
is_current_phase_active = yes
}
is_in_guest_subset = {
name = contestant
}
not = {
is_in_guest_subset = {
name = qualified
}
}
}
localization_key = locale_window_status_not_qualify
}
text = {
trigger = {
involved_activity = {
is_current_phase_active = yes
}
is_in_guest_subset = {
name = qualified
}
not = { exists = var:progress_to_victory }
}
localization_key = locale_window_status_knocked_out
}
text = {
trigger = {
involved_activity = {
is_current_phase_active = yes
}
exists = var:progress_to_victory
}
localization_key = locale_window_status_participating
}
}
GetActivityName = {
type = character
text = {
trigger = {
exists = involved_activity
}
localization_key = unavailable_activity
}
text = {
trigger = {
has_variable = homage_liege_scope
}
localization_key = unavailable_pay_homage
}
text = {
trigger = {
has_character_flag = meditation_character_flag
}
localization_key = unavailable_meditation
}
text = {
trigger = {
has_character_flag = petition_liege_character_flag
}
localization_key = unavailable_petition_liege
}
text = {
trigger = {
has_character_flag = holding_court_character_flag
}
localization_key = unavailable_hold_court
}
text = {
trigger = {
has_character_flag = being_visited_on_tour
}
localization_key = unavailable_tour_stop
}
}
WakeName = {
type = character
text = {
localization_key = wakename_offering_of_libations
trigger = { faith = { has_doctrine_parameter = bewailment_funeral } }
}
text = {
localization_key = wakename_sky_burial
trigger = { faith = { has_doctrine_parameter = sky_burials_active } }
}
text = {
localization_key = wakename_bathing
trigger = {
religion = religion:islam_religion
faith = { has_doctrine_parameter = stoic_funeral }
}
}
text = {
localization_key = wakename_mummification
trigger = {
faith = {
has_doctrine_parameter = mummification_funeral
}
}
}
text = {
localization_key = wakename_wake
fallback = yes
}
}
WakeDesc = {
type = character
text = {
localization_key = wakedesc_offering_of_libations
trigger = { faith_qualifies_for_west_african_pagan_feudalisation_trigger = yes }
}
text = {
localization_key = wakedesc_sky_burial
trigger = { faith = { has_doctrine_parameter = sky_burials_active } }
}
text = {
localization_key = wakedesc_bathing
trigger = {
religion = religion:islam_religion
faith = { has_doctrine_parameter = stoic_funeral }
}
}
text = {
localization_key = wakedesc_mummification
trigger = {
faith = {
has_doctrine_parameter = mummification_funeral
}
}
}
text = {
localization_key = wakedesc_wake
fallback = yes
}
}
CeremonyName = {
type = character
text = {
localization_key = ceremonyname_public_bewailment
trigger = { faith_qualifies_for_west_african_pagan_feudalisation_trigger = yes }
}
text = {
localization_key = ceremonyname_sky_burial
trigger = { faith = { has_doctrine_parameter = sky_burials_active } }
}
text = {
localization_key = ceremonyname_ground_burial
trigger = {
religion = { is_in_family = rf_abrahamic }
}
}
text = {
localization_key = ceremonyname_cremation
trigger = {
religion = religion:germanic_religion
}
}
text = {
localization_key = ceremonyname_mummification
trigger = {
faith = {
has_doctrine_parameter = mummification_funeral
}
}
}
text = {
localization_key = ceremonyname_ceremony
fallback = yes
}
}
CeremonyDesc = {
type = character
text = {
localization_key = ceremonydesc_public_bewailment
trigger = { faith_qualifies_for_west_african_pagan_feudalisation_trigger = yes }
}
text = {
localization_key = ceremonydesc_sky_burial
trigger = { faith = { has_doctrine_parameter = sky_burials_active } }
}
text = {
localization_key = ceremonydesc_ground_burial
trigger = {
religion = { is_in_family = rf_abrahamic }
}
}
text = {
localization_key = ceremonydesc_cremation
trigger = {
religion = religion:germanic_religion
}
}
text = {
localization_key = ceremonydesc_mummification
trigger = {
faith = {
has_doctrine_parameter = mummification_funeral
}
}
}
text = {
localization_key = ceremonydesc_ceremony
fallback = yes
}
}