N3OW/common/decisions/dlc_decisions/tgp/tgp_tenet_decisions.txt
2026-05-24 05:01:46 -04:00

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Text

#tgp_divine_reincarnation_decision
### Divine Reincarnation ###
tgp_divine_reincarnation_decision = {
title = tgp_divine_reincarnation_decision
desc = tgp_divine_reincarnation_decision_desc
selection_tooltip = tgp_divine_reincarnation_decision_tooltip
picture = {
reference = "gfx/interface/illustrations/decisions/hindu_religious.dds"
}
sort_order = 120
is_shown = {
is_ai = no
faith = { has_doctrine = tenet_reincarnation }
}
is_valid_showing_failures_only = {
is_at_war = no
is_adult = yes
is_available = yes
custom_tooltip = {
text = tgp_divine_reincarnation_decision_valid_child_tt
any_child = {
is_adult = no
faith = root.faith
NOT = { has_trait = reincarnation }
OR = {
this = root.primary_heir
has_relation_favorite_child = root
}
save_temporary_scope_as = child_check
any_close_or_extended_family_member = {
even_if_dead = yes
is_alive = no
sex_same_as = scope:child_check
OR = {
is_grandparent_of = scope:child_check
AND = {
is_grandparent_of = scope:child_check
any_parent = {
is_alive = no
sex_same_as = scope:child_check
}
}
}
}
}
}
}
cooldown = { years = 15 }
widget = {
gui = "decision_view_widget_option_list_generic"
controller = decision_option_list_controller
decision_to_second_step_button = "SELECT_ACTION"
show_from_start = yes
item = { # Primary Heir
value = primary_heir
is_valid = {
custom_tooltip = {
text = tgp_divine_reincarnation_decision_primary_heir_tt
any_child = {
is_primary_heir_of = root
is_adult = no
faith = root.faith
NOT = { has_trait = reincarnation }
}
}
}
localization = tgp_divine_reincarnation_decision_primary_heir_name
icon = "gfx/interface/icons/message_feed/heir.dds"
ai_chance = {
value = 100
}
}
item = { # Favorite Child
value = favorite_child
is_valid = {
custom_tooltip = {
text = tgp_divine_reincarnation_decision_favorite_child_tt
any_relation = {
type = favorite_child
is_adult = no
faith = root.faith
NOT = { has_trait = reincarnation }
this != root.primary_heir
}
}
}
localization = tgp_divine_reincarnation_decision_favorite_child_name
icon = "gfx/interface/icons/character_interactions/designate_favorite.dds"
ai_chance = {
value = 0
}
}
}
cost = {
piety = massive_piety_value
}
effect = {
trigger_event = tgp_decision_events.0200
}
ai_check_interval_by_tier = {
barony = 0
county = 48
duchy = 48
kingdom = 36
empire = 36
hegemony = 36
}
ai_potential = {
is_at_war = no
is_adult = yes
is_available = yes
any_child = { is_adult = no }
piety >= massive_piety_value
}
ai_will_do = {
base = 50
ai_value_modifier = {
ai_zeal = 0.5
}
modifier = {
any_child = { has_trait = reincarnation }
factor = 0.15
}
}
}