N3OW/localization/english/replace/zz_NEOW_government_l_english.yml
2026-11-09 02:42:16 +00:00

50 lines
7.2 KiB
YAML

l_english:
# Administrative
administrative_themes_king: "Available Administration Types"
admin_theme_balanced_king: "@balanced_administration! Balanced Administration"
admin_theme_balanced_king_short: "@balanced_administration! Balanced"
admin_theme_balanced_king_text_icon: "@balanced_administration!"
admin_theme_balanced_king_desc: "#flavor A well balanced administration seeks moderation to ensure equal attention in all areas of governance.#!"
admin_theme_military_king: "@military_administration! Military Administration"
admin_theme_military_king_short: "@military_administration! Military"
admin_theme_military_king_text_icon: "@military_administration!"
admin_theme_military_king_benefits: "#emphasis #bold [vassal|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Increases [governor_efficiency|E] based on [martial|E]#indent_newline:4 \n#weak Adds an extra [EmptyScope.ScriptValue('efficiency_skill_increase_value')|+1%/] for each [skill|E] Point#!#!"
admin_theme_military_king_desc: "#flavor A military administration puts all energy on recruiting and training formidable troops for the imperial army.#!"
admin_theme_civilian_king: "@civilian_administration! Civilian Administration"
admin_theme_civilian_king_short: "@civilian_administration! Civilian"
admin_theme_civilian_king_text_icon: "@civilian_administration!"
admin_theme_civilian_king_benefits: "#emphasis #bold [vassal|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Increases [governor_efficiency|E] based on [stewardship|E]#indent_newline:4 \n#weak Adds an extra [EmptyScope.ScriptValue('efficiency_skill_increase_value')|+1%/] for each [skill|E] Point#!#!\n[influence|E] gained from constructing [buildings|E] in held [counties|E] is increased"
admin_theme_civilian_king_desc: "#flavor Exempt from military service, a civilian administration focuses on improving the economy and well-being of the citizens.#!"
admin_theme_frontier_king: "@frontier_administration! Frontier Administration"
admin_theme_frontier_king_short: "@frontier_administration! Frontier"
admin_theme_frontier_king_text_icon: "@frontier_administration!"
admin_theme_frontier_king_benefits: "#emphasis #bold [liege|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Unlocks the #high $frontier_influence_war_interaction$#! [interaction|E] allowing the liege to request the [vassal|E] to declare war for a foreign [duchy|E]-tier [title|E]\n\n#emphasis #bold [vassal|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Increases [governor_efficiency|E] based on [prowess|E]#indent_newline:4 \n#weak Adds an extra [EmptyScope.ScriptValue('efficiency_skill_increase_value')|+1%/] for each [skill|E] Point#!#!\n$EFFECT_LIST_BULLET$ Unlocks the #high $EXPANSION_DUCHY_CB_NAME$#! [casus_belli|E]\n$EFFECT_LIST_BULLET$ Enables [raiding|E]"
admin_theme_frontier_king_desc: "#flavor One cannot leave the borders undefended. A frontier administration will ensure the realm's defenses and stand ready to repel any potential invaders.#!"
admin_theme_imperial_king: "@imperial_administration! Imperial Administration"
admin_theme_imperial_king_short: "@imperial_administration! Imperial"
admin_theme_imperial_king_text_icon: "@imperial_administration!"
admin_theme_imperial_king_benefits: "#emphasis #bold [vassal|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Increases [governor_efficiency|E] based on [prestige_level|E]#indent_newline:4 \n#weak Adds an extra [EmptyScope.ScriptValue('efficiency_currency_level_increase_value')|+0%/] for each level#!#!\n$EFFECT_LIST_BULLET$ Increases [powerful_family|E] Rating\nCannot have appointment revoked without a [revoke_title_reason|E]"
admin_theme_imperial_king_desc: "#flavor An imperial administration provides a significant level of autonomy and freedom from many regular responsibilities. It is the most prestigious administration one can have.#!"
admin_theme_naval_king: "@naval_administration! Naval Administration"
admin_theme_naval_king_short: "@naval_administration! Naval"
admin_theme_naval_king_text_icon: "@naval_administration!"
admin_theme_naval_king_benefits: "#emphasis #bold [liege|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Unlocks the #high $frontier_influence_war_interaction$#! [interaction|E] allowing the liege to request the [vassal|E] to declare war for a foreign [duchy|E]-tier [title|E]\n\n#emphasis #bold [vassal|E] Benefits:#!#!\n$EFFECT_LIST_BULLET$ Increases [governor_efficiency|E] for every controlled #high [GetBuilding('common_tradeport_01').GetTypeName]#!#indent_newline:4 \n#weak Adds an extra [EmptyScope.ScriptValue('efficiency_building_increase_value')|+0%/] for each [GetBuilding('common_tradeport_01').GetTypeName]#!#!\n$EFFECT_LIST_BULLET$ Unlocks the #high $NAVAL_EXPANSION_DUCHY_CB_NAME$#! [casus_belli|E]"
admin_theme_naval_king_desc: "#flavor The navy is the backbone of any expansive realm. With a dedicated naval administration, safety and efficiency at sea will be highly increased.#!"
japan_personal_relation_ceremonial_liege_same: "Ceremonial Monarch"
japan_personal_relation_ceremonial_liege_other: "[liege.GetShortUINamePossessive] Ceremonial Monarch"
japan_personal_relation_ceremonial_regent_same: "Ceremonial Regent"
japan_personal_relation_ceremonial_regent_other: "[vassal.GetShortUINamePossessive] Ceremonial Regent"
japan_administrative_government: "Commonwealth"
japan_administrative_government_adjective: "$japan_administrative_government$"
japan_administrative_government_with_icon: "@government_type_ritsuryo! $japan_administrative_government$"
japan_administrative_government_vassals_label: "$japan_administrative_government$ [obligations|E] are based on [GetPlayer.Custom('GetProvinceAdministrationConcept')]"
japan_administrative_government_desc: "\n$japan_administrative_government$ is a type of [government_bureaucratic_type|E] [government|E] unique to Britain.\n\nIt is a centralized [government_bureaucratic_type|E] [government_form|E] where [characters|E] are appointed as [governors|E] on behalf of their [liege|E], have access to [influence|E], and [noble_family|E] [house_head_heads|E] have a [family_manor|E] and [house_aspiration|E].\n\nA [kampaku|E] governs the [realm|E] on behalf of the [japanese_emperor|E], and may be elected from among [noble_family|E] [house_head_heads|E], or imposed by [faction|E] demand."
japan_feudal_government: "Aristocratic" # 惣領
japan_feudal_government_adjective: "$japan_feudal_government$"
japan_feudal_government_with_icon: "@government_type_soryo! $japan_feudal_government$"
japan_feudal_government_vassals_label: "$japan_feudal_government$ [obligations|E] are based on each [vassal|E]'s [vassal_contract|E]"
japan_feudal_government_desc: "\n$japan_feudal_government$ is a type of [feudal|E] [government|E] unique to Britain.\n\n$japan_feudal_government$ represents local lords who have discarded or supplanted the reach of the central government and rule provinces as their own fiefs.\n\n$japan_feudal_government$ Characters do not use [influence|E], but [noble_family|E] [house_head_heads|E] retain their [family_manor|E] and [house_aspiration|E]."
japan_government_domain_limit_help: "@alert_icon! #HELP Japanese $game_concept_governments$ have a lower [domain_limit|E] than others, which may be increased by upgrading the $game_concept_family_manor$.#!"
tgp_is_japanese_governor_trigger: "You are a [GetGovernment('japan_administrative_government').GetName] [governor|E]"