232 lines
5.2 KiB
Text
232 lines
5.2 KiB
Text
coastal_land_province_modifier = {
|
|
supply_limit_mult = 0.25
|
|
}
|
|
|
|
coastal_land_county_capital_province_modifier = {
|
|
development_growth_factor = 0.2 #Added to counter Plagues hitting coastal provinces more
|
|
}
|
|
|
|
independent_realm_capital_province_modifier = {
|
|
levy_size = 0.2
|
|
}
|
|
|
|
# Duke or greater
|
|
high_tier_vassal_capital_province_modifier = {
|
|
levy_size = 0.1
|
|
}
|
|
|
|
# Not applied for barons or characters with Bartering enabled governments
|
|
capital_province_modifier = {
|
|
monthly_income = 1
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_1
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_1
|
|
}
|
|
|
|
nomad_capital_province_modifier = {
|
|
stationed_maa_damage_mult = normal_maa_damage_tier_1
|
|
stationed_maa_toughness_mult = normal_maa_toughness_tier_1
|
|
stationed_siege_weapon_siege_value_mult = low_maa_siege_value_tier_1
|
|
}
|
|
|
|
capital_duchy_province_modifier = {
|
|
levy_size = 0.1
|
|
stationed_maa_damage_mult = low_maa_damage_tier_1
|
|
stationed_maa_toughness_mult = low_maa_toughness_tier_1
|
|
}
|
|
|
|
county_capital_province_modifier = {
|
|
fort_level = 1
|
|
county_fertility_growth_add = 2
|
|
}
|
|
|
|
temporary_fort_province_modifier = {
|
|
icon = county_modifier_development_positive
|
|
fort_level = 1
|
|
}
|
|
|
|
disabled_fort_province_modifier = {
|
|
fort_level = 1
|
|
}
|
|
|
|
fertile_desert_mountains_modifier = {
|
|
icon = fertility_positive
|
|
tax_mult = 0.1
|
|
development_growth_factor = 0.4
|
|
county_fertility_growth_mult = large_county_fertility_growth_gain
|
|
supply_limit_mult = 0.5
|
|
}
|
|
|
|
parliamentary_bureaucracy_modifier = {
|
|
icon = county_modifier_development_positive
|
|
build_speed = -0.05
|
|
build_gold_cost = -0.05
|
|
development_growth_factor = small_development_growth_gain
|
|
}
|
|
|
|
flourishing_culture_modifier = {
|
|
icon = county_modifier_development_positive
|
|
build_speed = -0.1
|
|
build_gold_cost = -0.05
|
|
build_prestige_cost = -0.1
|
|
development_growth_factor = small_development_growth_gain
|
|
}
|
|
|
|
hungarian_resettlement_modifier = {
|
|
icon = horse_positive
|
|
county_opinion_add = -10
|
|
build_speed = -0.1
|
|
development_growth_factor = small_development_growth_gain
|
|
}
|
|
|
|
magyar_appreciation_modifier = {
|
|
icon = horse_positive
|
|
county_opinion_add = 25
|
|
}
|
|
|
|
modifier_dusgruntled_church = {
|
|
icon = learning_negative
|
|
county_opinion_add = -10
|
|
}
|
|
|
|
modifier_religious_understanding_modifier = {
|
|
icon = county_modifier_opinion_positive
|
|
county_opinion_add = 25
|
|
}
|
|
|
|
dance_plague_modifier = {
|
|
icon = county_modifier_opinion_negative
|
|
epidemic_resistance = -5
|
|
}
|
|
|
|
# Referenced in code; blocks raiding & bartering when present on a province
|
|
recently_looted_modifier = {
|
|
icon = martial_negative
|
|
build_speed = 0.5
|
|
development_growth_factor = -0.2
|
|
tax_mult = -0.5
|
|
monthly_county_control_decline_add = -0.2
|
|
county_fertility_growth_mult = -0.2
|
|
}
|
|
|
|
# Referenced in code; blocks raiding & bartering when present on a province
|
|
recently_bartered_modifier = {
|
|
icon = goods_positive
|
|
build_speed = -0.1
|
|
development_growth = 0.3
|
|
tax_mult = 0.1
|
|
}
|
|
|
|
armies_raised_modifier = {
|
|
icon = martial_negative
|
|
build_speed = 0.25
|
|
build_gold_cost = 0.25
|
|
character_capital_county_monthly_development_growth_add = -0.1
|
|
monthly_county_control_decline_add_even_if_baron = -0.1
|
|
}
|
|
|
|
shattered_defenses_modifier = {
|
|
icon = martial_negative
|
|
fort_level = -5
|
|
garrison_size = -0.75
|
|
}
|
|
|
|
disease_spreading_modifier = {
|
|
icon = county_modifier_development_negative
|
|
development_growth_factor = -0.5
|
|
monthly_county_control_decline_add = -0.2
|
|
}
|
|
|
|
########################
|
|
# Winter modifiers section
|
|
#
|
|
# When winter severity changes, province rebuilds its modifier
|
|
# For performance reason affected holding does NOT update its cached data
|
|
# So any modifier that affects fort level or any form of taxable income
|
|
# will not be updated immediately. Most other modifiers should be fine to use here
|
|
|
|
winter_none_modifier = {
|
|
}
|
|
|
|
winter_mild_modifier = {
|
|
supply_loss_winter = -2
|
|
provisions_use_mult = 0.1
|
|
}
|
|
|
|
winter_normal_modifier = {
|
|
supply_loss_winter = -5
|
|
provisions_use_mult = 0.2
|
|
}
|
|
|
|
winter_harsh_modifier = {
|
|
supply_loss_winter = -10
|
|
provisions_use_mult = 0.4
|
|
defender_winter_advantage = 5
|
|
hard_casualty_winter = 0.2
|
|
}
|
|
|
|
# End of winter modifiers
|
|
|
|
spurned_by_traders = {
|
|
development_growth_factor = -0.25
|
|
}
|
|
|
|
elevate_mann_and_the_isles_modifier = {
|
|
development_growth_factor = 0.5
|
|
levy_size = 1
|
|
tax_mult = 0.5
|
|
build_gold_cost = -0.5
|
|
}
|
|
|
|
extra_building_slot = {
|
|
stacking = yes
|
|
building_slot_add = 1
|
|
}
|
|
|
|
avalanche_impact = {
|
|
icon = county_modifier_development_negative
|
|
development_growth_factor = -0.1
|
|
county_fertility_decline_mult = small_county_fertility_growth_gain
|
|
tax_mult = -0.1
|
|
}
|
|
|
|
dodekapolis_modifier = {
|
|
icon = county_modifier_development_positive
|
|
development_growth_factor = 0.3
|
|
tax_mult = 0.1
|
|
}
|
|
|
|
backwater_county_modifier = {
|
|
icon = county_modifier_development_negative
|
|
tax_mult = -0.1
|
|
levy_size = -0.1
|
|
monthly_county_control_growth_factor = -0.1
|
|
#stationed_maa_toughness_mult = -0.2
|
|
}
|
|
|
|
wayfarer_astronomical_phenomenon = {
|
|
icon = magic_mixed
|
|
}
|
|
|
|
innkeeper_bad_result = {
|
|
icon = county_modifier_development_negative
|
|
monthly_income = 0.5
|
|
county_opinion_add = -20
|
|
}
|
|
|
|
innkeeper_average_result = {
|
|
icon = county_modifier_development_mixed
|
|
monthly_income = 1
|
|
county_opinion_add = -10
|
|
}
|
|
|
|
innkeeper_good_result = {
|
|
icon = county_modifier_development_positive
|
|
monthly_income = 2
|
|
county_opinion_add = 10
|
|
}
|
|
|
|
plague_preparations_modifier = {
|
|
icon = rat_positive
|
|
epidemic_resistance = 15
|
|
county_opinion_add = 10
|
|
}
|